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-rw-r--r--sys/arch/m68k/fpe/README4
1 files changed, 2 insertions, 2 deletions
diff --git a/sys/arch/m68k/fpe/README b/sys/arch/m68k/fpe/README
index 65bf8e300bd..ba738da39e4 100644
--- a/sys/arch/m68k/fpe/README
+++ b/sys/arch/m68k/fpe/README
@@ -1,4 +1,4 @@
-# $OpenBSD: README,v 1.3 2006/01/16 22:08:26 miod Exp $
+# $OpenBSD: README,v 1.4 2007/11/25 16:40:04 jmc Exp $
* $NetBSD: README,v 1.4 1995/11/05 04:23:00 briggs Exp $
* NetBSD/m68k FPE (floating point emulation) README file
* Created Oct/??/95 by kenn@remus.rutgers.edu (Ken Nakata)
@@ -116,7 +116,7 @@ type 0 arithmetic instruction follows this prototype:
Where fe is a pointer to a struct fpemu in which frame, fpframe, and
fetched operands are accessible. That's right, you don't have to
-fetch the operands by yourself in your emulation funtion. For
+fetch the operands by yourself in your emulation function. For
instance, the parts calling FSQRT, FSUB, FADD and FTST look like:
switch(word1 & 0x3F) {