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-rw-r--r--sys/arch/kbus/kbus/locore.s257
1 files changed, 257 insertions, 0 deletions
diff --git a/sys/arch/kbus/kbus/locore.s b/sys/arch/kbus/kbus/locore.s
index 2f897872900..7c63f5c7938 100644
--- a/sys/arch/kbus/kbus/locore.s
+++ b/sys/arch/kbus/kbus/locore.s
@@ -4290,6 +4290,263 @@ ENTRY(ffs)
add %o0, 24, %o0
/*
+ * Signed multiply, from Appendix E of the Sparc Version 8
+ * Architecture Manual.
+ *
+ * Returns %o0 * %o1 in %o1%o0 (i.e., %o1 holds the upper 32 bits of
+ * the 64-bit product).
+ *
+ * This code optimizes short (less than 13-bit) multiplies.
+ */
+.globl .mul, __mul
+.mul:
+__mul:
+ mov %o0, %y ! multiplier -> Y
+ andncc %o0, 0xfff, %g0 ! test bits 12..31
+ be Lmul_shortway ! if zero, can do it the short way
+ andcc %g0, %g0, %o4 ! zero the partial product and clear N and V
+
+ /*
+ * Long multiply. 32 steps, followed by a final shift step.
+ */
+ mulscc %o4, %o1, %o4 ! 1
+ mulscc %o4, %o1, %o4 ! 2
+ mulscc %o4, %o1, %o4 ! 3
+ mulscc %o4, %o1, %o4 ! 4
+ mulscc %o4, %o1, %o4 ! 5
+ mulscc %o4, %o1, %o4 ! 6
+ mulscc %o4, %o1, %o4 ! 7
+ mulscc %o4, %o1, %o4 ! 8
+ mulscc %o4, %o1, %o4 ! 9
+ mulscc %o4, %o1, %o4 ! 10
+ mulscc %o4, %o1, %o4 ! 11
+ mulscc %o4, %o1, %o4 ! 12
+ mulscc %o4, %o1, %o4 ! 13
+ mulscc %o4, %o1, %o4 ! 14
+ mulscc %o4, %o1, %o4 ! 15
+ mulscc %o4, %o1, %o4 ! 16
+ mulscc %o4, %o1, %o4 ! 17
+ mulscc %o4, %o1, %o4 ! 18
+ mulscc %o4, %o1, %o4 ! 19
+ mulscc %o4, %o1, %o4 ! 20
+ mulscc %o4, %o1, %o4 ! 21
+ mulscc %o4, %o1, %o4 ! 22
+ mulscc %o4, %o1, %o4 ! 23
+ mulscc %o4, %o1, %o4 ! 24
+ mulscc %o4, %o1, %o4 ! 25
+ mulscc %o4, %o1, %o4 ! 26
+ mulscc %o4, %o1, %o4 ! 27
+ mulscc %o4, %o1, %o4 ! 28
+ mulscc %o4, %o1, %o4 ! 29
+ mulscc %o4, %o1, %o4 ! 30
+ mulscc %o4, %o1, %o4 ! 31
+ mulscc %o4, %o1, %o4 ! 32
+ mulscc %o4, %g0, %o4 ! final shift
+
+ ! If %o0 was negative, the result is
+ ! (%o0 * %o1) + (%o1 << 32))
+ ! We fix that here.
+
+ tst %o0
+ bge 1f
+ rd %y, %o0
+
+ ! %o0 was indeed negative; fix upper 32 bits of result by subtracting
+ ! %o1 (i.e., return %o4 - %o1 in %o1).
+ retl
+ sub %o4, %o1, %o1
+
+1:
+ retl
+ mov %o4, %o1
+
+Lmul_shortway:
+ /*
+ * Short multiply. 12 steps, followed by a final shift step.
+ * The resulting bits are off by 12 and (32-12) = 20 bit positions,
+ * but there is no problem with %o0 being negative (unlike above).
+ */
+ mulscc %o4, %o1, %o4 ! 1
+ mulscc %o4, %o1, %o4 ! 2
+ mulscc %o4, %o1, %o4 ! 3
+ mulscc %o4, %o1, %o4 ! 4
+ mulscc %o4, %o1, %o4 ! 5
+ mulscc %o4, %o1, %o4 ! 6
+ mulscc %o4, %o1, %o4 ! 7
+ mulscc %o4, %o1, %o4 ! 8
+ mulscc %o4, %o1, %o4 ! 9
+ mulscc %o4, %o1, %o4 ! 10
+ mulscc %o4, %o1, %o4 ! 11
+ mulscc %o4, %o1, %o4 ! 12
+ mulscc %o4, %g0, %o4 ! final shift
+
+ /*
+ * %o4 has 20 of the bits that should be in the low part of the
+ * result; %y has the bottom 12 (as %y's top 12). That is:
+ *
+ * %o4 %y
+ * +----------------+----------------+
+ * | -12- | -20- | -12- | -20- |
+ * +------(---------+------)---------+
+ * --hi-- ----low-part----
+ *
+ * The upper 12 bits of %o4 should be sign-extended to form the
+ * high part of the product (i.e., highpart = %o4 >> 20).
+ */
+
+ rd %y, %o5
+ sll %o4, 12, %o0 ! shift middle bits left 12
+ srl %o5, 20, %o5 ! shift low bits right 20, zero fill at left
+ or %o5, %o0, %o0 ! construct low part of result
+ retl
+ sra %o4, 20, %o1 ! ... and extract high part of result
+
+/*
+ * Unsigned multiply. Returns %o0 * %o1 in %o1%o0 (i.e., %o1 holds the
+ * upper 32 bits of the 64-bit product).
+ *
+ * This code optimizes short (less than 13-bit) multiplies. Short
+ * multiplies require 25 instruction cycles, and long ones require
+ * 45 instruction cycles.
+ *
+ * On return, overflow has occurred (%o1 is not zero) if and only if
+ * the Z condition code is clear, allowing, e.g., the following:
+ *
+ * call .umul
+ * nop
+ * bnz overflow (or tnz)
+ */
+.globl .umul, __umul
+.umul:
+__umul:
+ or %o0, %o1, %o4
+ mov %o0, %y ! multiplier -> Y
+ andncc %o4, 0xfff, %g0 ! test bits 12..31 of *both* args
+ be Lumul_shortway ! if zero, can do it the short way
+ andcc %g0, %g0, %o4 ! zero the partial product and clear N and V
+
+ /*
+ * Long multiply. 32 steps, followed by a final shift step.
+ */
+ mulscc %o4, %o1, %o4 ! 1
+ mulscc %o4, %o1, %o4 ! 2
+ mulscc %o4, %o1, %o4 ! 3
+ mulscc %o4, %o1, %o4 ! 4
+ mulscc %o4, %o1, %o4 ! 5
+ mulscc %o4, %o1, %o4 ! 6
+ mulscc %o4, %o1, %o4 ! 7
+ mulscc %o4, %o1, %o4 ! 8
+ mulscc %o4, %o1, %o4 ! 9
+ mulscc %o4, %o1, %o4 ! 10
+ mulscc %o4, %o1, %o4 ! 11
+ mulscc %o4, %o1, %o4 ! 12
+ mulscc %o4, %o1, %o4 ! 13
+ mulscc %o4, %o1, %o4 ! 14
+ mulscc %o4, %o1, %o4 ! 15
+ mulscc %o4, %o1, %o4 ! 16
+ mulscc %o4, %o1, %o4 ! 17
+ mulscc %o4, %o1, %o4 ! 18
+ mulscc %o4, %o1, %o4 ! 19
+ mulscc %o4, %o1, %o4 ! 20
+ mulscc %o4, %o1, %o4 ! 21
+ mulscc %o4, %o1, %o4 ! 22
+ mulscc %o4, %o1, %o4 ! 23
+ mulscc %o4, %o1, %o4 ! 24
+ mulscc %o4, %o1, %o4 ! 25
+ mulscc %o4, %o1, %o4 ! 26
+ mulscc %o4, %o1, %o4 ! 27
+ mulscc %o4, %o1, %o4 ! 28
+ mulscc %o4, %o1, %o4 ! 29
+ mulscc %o4, %o1, %o4 ! 30
+ mulscc %o4, %o1, %o4 ! 31
+ mulscc %o4, %o1, %o4 ! 32
+ mulscc %o4, %g0, %o4 ! final shift
+
+
+ /*
+ * Normally, with the shift-and-add approach, if both numbers are
+ * positive you get the correct result. WIth 32-bit two's-complement
+ * numbers, -x is represented as
+ *
+ * x 32
+ * ( 2 - ------ ) mod 2 * 2
+ * 32
+ * 2
+ *
+ * (the `mod 2' subtracts 1 from 1.bbbb). To avoid lots of 2^32s,
+ * we can treat this as if the radix point were just to the left
+ * of the sign bit (multiply by 2^32), and get
+ *
+ * -x = (2 - x) mod 2
+ *
+ * Then, ignoring the `mod 2's for convenience:
+ *
+ * x * y = xy
+ * -x * y = 2y - xy
+ * x * -y = 2x - xy
+ * -x * -y = 4 - 2x - 2y + xy
+ *
+ * For signed multiplies, we subtract (x << 32) from the partial
+ * product to fix this problem for negative multipliers (see mul.s).
+ * Because of the way the shift into the partial product is calculated
+ * (N xor V), this term is automatically removed for the multiplicand,
+ * so we don't have to adjust.
+ *
+ * But for unsigned multiplies, the high order bit wasn't a sign bit,
+ * and the correction is wrong. So for unsigned multiplies where the
+ * high order bit is one, we end up with xy - (y << 32). To fix it
+ * we add y << 32.
+ */
+ tst %o1
+ bl,a 1f ! if %o1 < 0 (high order bit = 1),
+ add %o4, %o0, %o4 ! %o4 += %o0 (add y to upper half)
+1: rd %y, %o0 ! get lower half of product
+ retl
+ addcc %o4, %g0, %o1 ! put upper half in place and set Z for %o1==0
+
+Lumul_shortway:
+ /*
+ * Short multiply. 12 steps, followed by a final shift step.
+ * The resulting bits are off by 12 and (32-12) = 20 bit positions,
+ * but there is no problem with %o0 being negative (unlike above),
+ * and overflow is impossible (the answer is at most 24 bits long).
+ */
+ mulscc %o4, %o1, %o4 ! 1
+ mulscc %o4, %o1, %o4 ! 2
+ mulscc %o4, %o1, %o4 ! 3
+ mulscc %o4, %o1, %o4 ! 4
+ mulscc %o4, %o1, %o4 ! 5
+ mulscc %o4, %o1, %o4 ! 6
+ mulscc %o4, %o1, %o4 ! 7
+ mulscc %o4, %o1, %o4 ! 8
+ mulscc %o4, %o1, %o4 ! 9
+ mulscc %o4, %o1, %o4 ! 10
+ mulscc %o4, %o1, %o4 ! 11
+ mulscc %o4, %o1, %o4 ! 12
+ mulscc %o4, %g0, %o4 ! final shift
+
+ /*
+ * %o4 has 20 of the bits that should be in the result; %y has
+ * the bottom 12 (as %y's top 12). That is:
+ *
+ * %o4 %y
+ * +----------------+----------------+
+ * | -12- | -20- | -12- | -20- |
+ * +------(---------+------)---------+
+ * -----result-----
+ *
+ * The 12 bits of %o4 left of the `result' area are all zero;
+ * in fact, all top 20 bits of %o4 are zero.
+ */
+
+ rd %y, %o5
+ sll %o4, 12, %o0 ! shift middle bits left 12
+ srl %o5, 20, %o5 ! shift low bits right 20
+ or %o5, %o0, %o0
+ retl
+ addcc %g0, %g0, %o1 ! %o1 = zero, and set Z
+
+/*
* Here is a very good random number generator. This implementation is
* based on ``Two Fast Implementations of the "Minimal Standard" Random
* Number Generator", David G. Carta, Communications of the ACM, Jan 1990,