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bs.c
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Author
2003-06-11
Original author agreed to permit bs to be released under BSD license.
Paul Janzen
Many thanks to Nick Stott for his detective work on this.
2003-05-19
Remove #ifdef'ed out unnecessary defines.
Paul Janzen
2002-12-06
Replace things like srandom(time(NULL)) with srandomdev(3). random(3)
Todd C. Miller
good enough for games but we should at least use a decent seed. pjanzen@ OK
2002-08-09
Only target in the playing field when using mouse.
Paul Janzen
2002-08-09
Fix an error in the CPU random fire routine that could cause a segfault.
Paul Janzen
2002-08-09
Bug fix in random placement code from Erik Sigra.
Paul Janzen
2002-05-31
de-register
Paul Janzen
2002-05-31
No dm -> no need to revoke setegid.
Paul Janzen
2002-02-18
more signed char issues
Theo de Raadt
2001-06-23
Make sure screen is big enough to play.
Paul Janzen
2001-02-17
long usernames, and some -Wall-age
Paul Janzen
2000-09-08
bools should only be TRUE or FALSE. Negative numbers are right out.
Paul Janzen
2000-07-23
Handle EOF on stdin.
Paul Janzen
1998-03-12
OpenBSD rscid and proper gid revoke (again)
Paul Janzen
1998-03-12
Bugfixes and strategical improvements
Paul Janzen
1997-07-23
tabify
kstailey
1997-02-14
Use standard header files instead of declaring system funcs explicitly
Niklas Hallqvist
1996-12-22
proper gid revoke
Theo de Raadt
1996-12-19
setgid games, not setuid games. closes a neat set of holes
Theo de Raadt
1996-08-21
battleships, from FreeBSD
Jason Downs