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hack.main.c
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Author
2019-06-28
When system calls indicate an error they return -1, not some arbitrary
Theo de Raadt
2019-04-05
Fix hack(6).
Anthony J. Bentley
2016-01-09
Remove several casts to (char *) 0 and replace them by NULL
mestre
2016-01-09
This diff is rather large, but it's just simply removing unnecessary headers
mestre
2016-01-07
Some basic code maintenance in games/
tb
2015-12-16
Use __progname instead of hand-rolled parsing of argv[0].
tb
2015-11-04
replace setbuf with setvbuf, from Frederic Nowak
Ted Unangst
2015-09-27
Annotate funcs with __attribute__((printf(...))) and clean up the fallout:
Philip Guenther
2014-12-08
For now, these games still contain deterministic randomization (for
Theo de Raadt
2009-10-28
rcsid[] and sccsid[] and copyright[] are essentially unmaintained (and
Theo de Raadt
2005-05-01
use setresgid() to drop privs, it is simply a better and less ambiguous API;
Damien Miller
2003-07-06
convert a bunch of strn{cpy,cat}->strl{cpy,cat}
Anil Madhavapeddy
2003-05-19
De-register, ANSIfy, clean up.
Paul Janzen
2003-05-07
Major strings rework. Ok pjanzen@
Thierry Deval
2003-04-06
2451 lines of strdup/sprintf/strcpy whacking. mostly ok'd by pjanzen
Theo de Raadt
2003-03-16
hack is free
Camiel Dobbelaar
2002-06-23
uid_t and gid_t are unsigned
Theo de Raadt
2001-01-28
$OpenBSD$
Niklas Hallqvist
1999-08-16
use O_* defines for open(2) flags and include fcntl.h
Todd C. Miller
1997-03-28
Set umask so save files are writeable by hack
Thorsten Lockert
1997-01-17
r?index -> strr?chr
Todd C. Miller
1996-12-22
proper gid revoke
Theo de Raadt
1996-10-26
prefer $LOGNAME over $USER. fix strncpy() usage.
Todd C. Miller
1995-10-18
initial import of NetBSD tree
Theo de Raadt