summaryrefslogtreecommitdiff
path: root/games/random
AgeCommit message (Collapse)Author
2016-03-07- General changes:mestre
- Remove -? from getopt(3) options, but still keep (or add) -h where applicable - Replace hardcoded program strings by getprogname(3) - Specific changes: - atc(6): this used -? and -u for usage(), remove both from game and manpage - bcd(6): use __progname instead of getprogname(3), no need to include stdlib.h - hunt(6): replace fputs(3) by fprintf(3) OK tb@ after his suggestions
2016-01-10As per style(9), remove remaining lint-style comments from games/mestre
OK tb@
2016-01-07Some basic code maintenance in games/tb
- in main() replace exit with return - drop some /* NOTREACHED */ lint comments along the way. - make more use of standard CFLAGS, esp. -Wimplicit-function-declaration - add and sort some headers when needed - add straightforward pledges to some programs used at compile time discussed with and ok mestre@
2016-01-04More headers removal and sorted the remaining alphabetically.mestre
Most noticeable that were removed are sys/types.h which will be included from stdlib.h and in turn also brings along sys/cdefs.h. The other one is limits.h that was used with the old idiom (denom * random() / LONG_MAX), although it was only removed were applicable (some files still need that header). OK tb@
2016-01-03About 13 years ago when the idiom srandom(time()), and sometimesmestre
srandom(time()+getpid()), was changed by srandomdev(), but #include <time.h> lived up until this day so remove it. Additionally, earlier than that, 18 years ago, random(6) was one of the first consumers of arc4random(3) family, and was pulling it from dev/rndvar.h but these days we pull it from stdlib.h, which is already done, so while here remove dev/rndvar.h also. "seems comprehensive to me" deraadt@ and OK tb@
2015-12-25Declare usage() functions as __dead void, if they don't return, on games ↵mestre
section. Found another one in arithmetic(6) which also didn't return, and removed a function from number(6) which is not used anymore. OK tb@
2015-11-04replace setbuf with setvbuf, from Frederic NowakTed Unangst
2015-10-14Pledge "stdio" for simple games.Doug Hogan
ok semarie@
2009-10-28rcsid[] and sccsid[] and copyright[] are essentially unmaintained (andTheo de Raadt
unmaintainable). these days, people use source. these id's do not provide any benefit, and do hurt the small install media (the 33,000 line diff is essentially mechanical) ok with the idea millert, ok dms
2008-04-13Use arc4random_buf() when requesting more than a single word of outputDamien Miller
Use arc4random_uniform() when the desired random number upper bound is not a power of two ok deraadt@ millert@
2007-05-31convert to new .Dd format;Jason McIntyre
2004-07-10more ansi; khalek@linuxgamers.netTheo de Raadt
2003-06-03Remove the advertising clause in the UCB license which BerkeleyTodd C. Miller
rescinded 22 July 1999. Proofed by myself and Theo.
2002-05-31No dm -> no need to revoke setegid.Paul Janzen
2002-02-16Part one of userland __P removal. Done with a simple regexp with some minor ↵Todd C. Miller
hand editing to make comments line up correctly. Another pass is forthcoming that handles the cases that could not be done automatically.
1999-05-23remove argument from .Os macros so value in /usr/share/tmac/mdoc/doc-commonAaron Campbell
is used instead; kwesterback@home.com
1998-12-15Always provide an argument to .Nm in SYNOPSIS sectionPaul Janzen
1998-11-29Don't capitalize game names at the beginning of sentences.Paul Janzen
1998-08-22More largely NetBSD-inspired code cleanupPaul Janzen
1997-10-01use arc4randomkstailey
1997-09-21$OpenBSD$Theo de Raadt
1997-01-15getopt(3) returns -1 when out of args, not EOF, whee!Todd C. Miller
1996-12-22proper gid revokeTheo de Raadt
1996-12-19setgid games, not setuid games. closes a neat set of holesTheo de Raadt
1995-10-18initial import of NetBSD treeTheo de Raadt