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2016-03-16Prefer fseek(3) over rewind(3) since the latter although it also calls fseekmestre
then additionally it calls clearerr(3) deliberately but we want to catch any error that may happen and this way we couldn't catch it OK tb@
2016-03-07- General changes:mestre
- Remove -? from getopt(3) options, but still keep (or add) -h where applicable - Replace hardcoded program strings by getprogname(3) - Specific changes: - atc(6): this used -? and -u for usage(), remove both from game and manpage - bcd(6): use __progname instead of getprogname(3), no need to include stdlib.h - hunt(6): replace fputs(3) by fprintf(3) OK tb@ after his suggestions
2016-02-09- Remove parameter fd from snscore() since it's never usedmestre
- And while here, fwrite(3) returns size_t whereas nscores is an int, so cast nscores to u_int. This is a false positive, but silences a compiler warning with -Wextra -pedantic tb@ : "Looks ok to me" after suggestion from him
2016-02-02- Swap atoi(3) for strtonum(3)mestre
- Swap fputs(3) for fprintf(3) - Use getprogname(3) instead of hardcoded string OK and help from tb@
2016-01-07Some basic code maintenance in games/tb
- in main() replace exit with return - drop some /* NOTREACHED */ lint comments along the way. - make more use of standard CFLAGS, esp. -Wimplicit-function-declaration - add and sort some headers when needed - add straightforward pledges to some programs used at compile time discussed with and ok mestre@
2016-01-04More cleanup and sorting on header sectionmestre
OK tb@ and he also pointed out that for consistency with rest of the tree we should include termios.h instead of sys/ttydefaults.h, where applicable
2016-01-03About 13 years ago when the idiom srandom(time()), and sometimesmestre
srandom(time()+getpid()), was changed by srandomdev(), but #include <time.h> lived up until this day so remove it. Additionally, earlier than that, 18 years ago, random(6) was one of the first consumers of arc4random(3) family, and was pulling it from dev/rndvar.h but these days we pull it from stdlib.h, which is already done, so while here remove dev/rndvar.h also. "seems comprehensive to me" deraadt@ and OK tb@
2015-12-02KNF: I forgot to join two lines.tb
2015-12-02treat getenv("HOME") safely also when LOGGING is defined. from mestre.tb
plus fix some ghastly whitespace.
2015-11-29tidy up ENVIRONMENT and FILES;Jason McIntyre
2015-11-29Prefer $LOGNAME over $USER, since the latter is deprecated,tb
see environ(7). Pointed out by millert@. Fall back to getlogin(2) before defaulting to ???. looks good to deraadt@
2015-11-27Fix after removal of the setgid bit:tb
Add pledge "stdio rpath wpath cpath tty". Move score file to $HOME, add $USER as high score entry. Maintain hall of fame of 10 high scores, make snake wink if it ate you while you were eligible for eternal fame. Based on an initial diff by Ricardo Mestre and with helpful input from tedu@. ok beck@
2015-11-25Remove operations that "touch" scorefiles at install time.Theo de Raadt
2015-11-24In 1995, all of the games were setuid games. At end of 1996, I took them allTheo de Raadt
to setgid games, and we started wittling them down. Nearly 10 years later I am removing all setgid from the games. If any of these have score files they are now broken, and I hope various folk repair them. I have argued for years (and received pushback...) that the score file features must be removed, or rewritten to use private files, because setgid is the wrong tool. ok tedu
2014-11-18Nuke some obvious #include duplications.Kenneth R Westerback
ok espie@ deraadt@ millert@ tedu@
2014-11-16Eliminate pointless use of <sys/param.h>, <sys/file.h>, <sys/sockio.h>,Philip Guenther
and <sys/ttydefaults.h> Replace MAXPATHLEN with PATH_MAX and MAXLOGNAME with LOGIN_NAME_MAX Pull in <limits.h> where needed Prefer sizeof(var) over MAXFOO or FOO_MAX ok deraadt@
2013-08-29replace srandomdev()+random() with the arc4random*() familyChristian Weisgerber
tweaks and ok millert@, ok deraadt@
2009-11-13no need for seperate snscore command; ok pjanzenTheo de Raadt
2009-11-13Correct fix for rev 1.8 from pjanzen.Jonathan Gray
2009-11-131.8 broke things, back it out, correct fix coming from pjanzenJonathan Gray
2009-11-12fix an off by one in loop terminationJonathan Gray
found by parfait ok deraadt@
2009-10-28rcsid[] and sccsid[] and copyright[] are essentially unmaintained (andTheo de Raadt
unmaintainable). these days, people use source. these id's do not provide any benefit, and do hurt the small install media (the 33,000 line diff is essentially mechanical) ok with the idea millert, ok dms
2007-05-31convert to new .Dd format;Jason McIntyre
2007-04-02tidy up synopsis and usage(); from Igor SobradoJason McIntyre
2006-03-27assorted fixes mostly from coverity via netbsd via jasper adriaanse via techTed Unangst
2006-03-15Remove useless getuid() check.David Hill
OK moritz@ jaredy@
2005-05-01use setresgid() to drop privs, it is simply a better and less ambiguous API;Damien Miller
ok deraadt@ and millert@ a while ago, more to come
2005-03-12escape `.' at eol to avoid double spacing issue;Jason McIntyre
2004-07-10more ansi; khalek@linuxgamers.netTheo de Raadt
2004-04-04.br workaround no longer necessary;Jason McIntyre
2003-06-03Remove the advertising clause in the UCB license which BerkeleyTodd C. Miller
rescinded 22 July 1999. Proofed by myself and Theo.
2002-12-06Replace things like srandom(time(NULL)) with srandomdev(3). random(3)Todd C. Miller
good enough for games but we should at least use a decent seed. pjanzen@ OK
2002-06-23uid_t and gid_t are unsignedTheo de Raadt
2002-05-31No dm -> games with high score files etc. must explicitly be setgid games.Paul Janzen
2002-05-24fix name, ok deraadtPeter Stromberg
2002-05-23The troll strikes.. The troll strikes.. The dungeon master ↵Theo de Raadt
dies.distrib/sets/lists
2002-02-16Part one of userland __P removal. Done with a simple regexp with some minor ↵Todd C. Miller
hand editing to make comments line up correctly. Another pass is forthcoming that handles the cases that could not be done automatically.
2001-11-18move racey shit out of signal handlerTheo de Raadt
2001-08-18FormattingPaul Janzen
2001-02-18Convert to curses and tidy some. Generally based on NetBSD changes.Paul Janzen
2001-02-04Use strdup()Paul Janzen
2000-04-25Missing MLINKSMarc Espie
2000-04-21documentation: refer to terminfo, not termcap, where appropriate.Paul Janzen
1999-10-29correct snake description: cgd@netbsd.orgPaul Janzen
1999-07-09- remove all trailing whitespaceAaron Campbell
* except when it is escaped with a `\' at the end of the line - fix remaining .Nm usage as well - this is from a patch I received from kwesterback@home.com, who has been working on some scripts for fixing formatting errors in mdoc'd man pages Ok, so there could be a cost/benefit debate with this commit, but since I have the patch we might as well commit it...
1999-04-20jsm28@cam.ac.uk: place cursor on player, not one over.Paul Janzen
1999-03-13Fix a few bugs (e.g. snake used to miss turns); use usleep() so displayPaul Janzen
speed is correct on xterms; put snscore functionality inside snake and make snscore a symbolic link (to be phased out); clean up formatting; install score file properly; disable the log file by default (logging should be done through dm).
1998-11-29Don't capitalize game names at the beginning of sentences.Paul Janzen
1998-07-24-lcurses, not termcap/termlibTodd C. Miller
1998-06-11oopsTheo de Raadt