Age | Commit message (Expand) | Author |
2016-01-10 | #ifdef QUEST then a few functions won't work, because of that include | mestre |
2016-01-10 | Remove needless casts to (char *) NULL. Some were kept, namely for execl(3) | mestre |
2016-01-10 | As per style(9), remove remaining lint-style comments from games/ | mestre |
2016-01-10 | Remove unnecessary headers | mestre |
2016-01-09 | Remove several casts to (char *) 0 and replace them by NULL | mestre |
2016-01-09 | ANSIfy grammar.y on atc(6), all other files already are | mestre |
2016-01-09 | This diff is rather large, but it's just simply removing unnecessary headers | mestre |
2016-01-08 | ANSIfy gomoku(6) and change a char* to u_char* | mestre |
2016-01-08 | ANSIfy sail(6) plus some cleanup | mestre |
2016-01-08 | Headers clean up | mestre |
2016-01-08 | Remove unnecessary headers an sort | mestre |
2016-01-08 | Straightforward headers cleanup | mestre |
2016-01-08 | ANSIfy monop(6) | mestre |
2016-01-08 | Headers cleanup and removal where suitable | mestre |
2016-01-08 | ANSIfy mille(6) | mestre |
2016-01-08 | Headers cleanup and also the following: | mestre |
2016-01-08 | add missing 'void' | tb |
2016-01-08 | Structural integrity hasn't improved in over twenty years. | tb |
2016-01-07 | ANSIfy hunt(6) | mestre |
2016-01-07 | Headers cleanup and sorting | mestre |
2016-01-07 | hack expects to be able to read ^Z as a normal character so disable | Todd C. Miller |
2016-01-07 | Some basic code maintenance in games/ | tb |
2016-01-07 | ANSIfy trek(6) | mestre |
2016-01-07 | Remove unnecessary headers and sort the remaining alphabetically | mestre |
2016-01-06 | Forgot to remove this file on my previous commit | mestre |
2016-01-06 | Remove unnecessary header files from phantasia(6) | mestre |
2016-01-06 | ansify | tb |
2016-01-06 | Last step of ansification of phantasia: | tb |
2016-01-06 | Ansify the bulk of phantasia. No binary change on amd64. Based | tb |
2016-01-06 | Ansify map.c. | tb |
2016-01-06 | Use return instead of exit from main. | tb |
2016-01-04 | More cleanup and sorting on header section | mestre |
2016-01-04 | More headers removal and sorted the remaining alphabetically. | mestre |
2016-01-03 | About 13 years ago when the idiom srandom(time()), and sometimes | mestre |
2016-01-01 | don't declar main. from Michal Mazurek | Ted Unangst |
2015-12-31 | Include only needed header files per each source file | mestre |
2015-12-31 | Include only needed header files per each source file | mestre |
2015-12-31 | Remove unused file | mestre |
2015-12-31 | Include only needed header files per each source file | mestre |
2015-12-31 | Include only needed header files per each source file | mestre |
2015-12-31 | Include only needed header files per each source file | mestre |
2015-12-30 | Michal Mazurek pointed out on tech@ that the factor.6 manual needs a bit | tb |
2015-12-28 | Build most of games/ with -Werror-implicit-function-declaration. | tb |
2015-12-28 | update the us army democracy excerpt to more closely | Jason McIntyre |
2015-12-28 | andy finkel confimed himself as the originator of the rigged demo quote; | Jason McIntyre |
2015-12-27 | remove unused variables | Charles Longeau |
2015-12-27 | remove unused variable | Charles Longeau |
2015-12-26 | Set as __dead a few more functions, that don't return, on games/ | mestre |
2015-12-25 | - use strtonum(3) instead of atoi(3) | Gleydson Soares |
2015-12-25 | Declare usage() functions as __dead void, if they don't return, on games sect... | mestre |