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2018-10-16More fixes from David Fifield:Theo Buehler
2018-10-16Remove unused data table entries: 174 out of 9271 entries of the bitmapTheo Buehler
2018-09-15Fix fortune underlines and use the right number of underscores in Notes.Anthony J. Bentley
2018-08-24During our refactor with tedu@ tb@ and myself we moved the score file to theRicardo Mestre
2018-08-24Remove a few too early pledge(2)s on games/ and apply them a little bit laterRicardo Mestre
2018-08-23reduce pledge(2) to "stdio tty" after ncurses initialization. robots(6) uses aRicardo Mestre
2018-08-23reduce pledge(2) to "stdio tty" after ncurses initialization.Ricardo Mestre
2018-08-09The game is playable without the need to access any files therefore we canRicardo Mestre
2018-08-06Drop "rpath" from pledge(2) after ncurses initialization.Ricardo Mestre
2018-08-05remove duplicate installation of the SIGINT handler;Ingo Schwarze
2018-04-25Use a NUMKEYS macro instead of magic and use a more familiar idiomTheo Buehler
2018-02-07slightly reduce the difficulty of the adventure game that is readingTed Unangst
2018-01-23Fix table wrt missing element and `, detailed analysis and diff fromOtto Moerbeek
2018-01-12apostrophe fix;Jason McIntyre
2017-12-24Consolidate printf(3) calls at the end of main().cheloha
2017-12-24Use more libm.cheloha
2017-12-23As we only use the .tv_sec field, simplify gettimeofday(2) -> time(3).cheloha
2017-12-11The code can be simplified by using clock_gettime(2)'s CLOCK_REALTIMETheo Buehler
2017-11-25than -> thenTheo Buehler
2017-11-02Straightforward conversion to strtonum. Slight change of behavior in thatTheo Buehler
2017-10-27Use <elf.h> instead of <elf_abi.h>Martin Pieuchot
2017-08-15typo: on -> ofTheo Buehler
2017-08-13replace gettimeofday with monotonic gettime. from Scott ChelohaTed Unangst
2017-08-10convert source code frequencies to match those in the man pageTed Unangst
2017-08-10Treat backspace as printable in sanitize() for non-UTF8 locales.Todd C. Miller
2017-07-13Convert fprintf(stderr, ...) to errx/warnx (with slight change of output).Theo Buehler
2017-07-13Use an umlaut in Mobius and uppercase one instance of möbius visible inTheo Buehler
2017-07-13Convert fortunes to UTF-8 from the old "backspace punctuation" method.Anthony J. Bentley
2017-07-12Inspect LC_CTYPE and if it isn't UTF-8, weed out bytes that are notIngo Schwarze
2017-07-11User count checks have been compiled out since 1998, get rid of them.Frederic Cambus
2017-07-10remove misc. depend and yacc nits that no longer matter.Marc Espie
2017-07-09have bsd.prog.mk/bsd.lib.mk generate .y -> .c/.h rules without intermediateMarc Espie
2017-07-09Remove old junk. From Matthew MartinTheo Buehler
2017-07-07we're not shooting yacceptionMarc Espie
2017-07-01missed BUILDFIRST. Allow stuff to proceed without dependsMarc Espie
2017-06-30Add missing rot13 function prototypeRicardo Mestre
2017-06-23Remove unused confirm() and datime() functions.Frederic Cambus
2017-06-20Fix a path in Makequest and remove hack.sh (it never worked).Michal Mazurek
2017-06-19No need for a conditional to choose between nroff and troff.Anthony J. Bentley
2017-06-15Remove the Installation section and fix a nonexistent path.Michal Mazurek
2017-06-12/usr/games/lib doesn't exist any more, use the new path.Michal Mazurek
2017-06-12destroy lint remnants.Marc Espie
2017-06-09Correct number of players, the program enforces a range from 2 to 9.Frederic Cambus
2017-06-04Use proper bool types in fortune(6).Frederic Cambus
2017-06-02Fix an infinite loop in fortune(6).Frederic Cambus
2017-05-31late game space battles require tty pledge to clear screen, etc.Ted Unangst
2017-05-28remove some escapes that are unnecessary/harmful. ok jmc schwarzeTed Unangst
2017-05-28remove unused macroTed Unangst
2017-05-28there are no bugs; i fixed themTed Unangst
2017-05-28if your dying scream would escape the death field, realign to stay withinTed Unangst