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games
Age
Commit message (
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Author
1996-10-06
Store the fortune data files with fixed data types, and document this.
Thorsten Lockert
1996-10-06
Store the card deck using fixed sizes and network byte order
Thorsten Lockert
1996-09-20
Bug fix from Kenneth Stailey <kstailey@dol-esa.gov>, PR#20.
Jason Downs
1996-08-21
this is a real game, hide it.
Jason Downs
1996-08-21
+bs
Jason Downs
1996-08-21
battleships, from FreeBSD
Jason Downs
1996-08-21
+grdc
Jason Downs
1996-08-21
From FreeBSD.
Jason Downs
1996-08-18
termcap path; explorer@netbsd.org
Theo de Raadt
1996-08-15
NetBSD PR#2699: delay revoke of privs until after log file is opened,
Jason Downs
1996-06-18
LOCK_UN before close, not after
Theo de Raadt
1996-06-16
ncurses: ERR -> NULL
Jason Downs
1996-06-10
security fixes
Theo de Raadt
1996-06-02
Update for modern curses implementation
Thorsten Lockert
1996-06-02
Always use -ltermlib when linking with -lcurses
Thorsten Lockert
1996-06-02
Always use -ltermlib when linking with -lcurses
Thorsten Lockert
1996-05-28
pull signal.h
Theo de Raadt
1996-05-26
fixed the "/* in comments" problem.
fn
1996-05-26
sync 0521
Theo de Raadt
1996-04-24
do make right
Theo de Raadt
1996-04-23
sync with netbsd 960418
Theo de Raadt
1996-03-28
From NetBSD: Use tr instead of caesar to generate fortunes-o
Niklas Hallqvist
1996-03-09
Make building with ${HOSTCC} work in obj-dirs
Niklas Hallqvist
1996-03-09
Rudimentary support for compilation in a cross environment
Niklas Hallqvist
1996-02-17
From netbsd:
Niklas Hallqvist
1996-02-14
Command line arguments were not being handled correctly. Modified for
etheisen
1996-02-12
Added check for null pointer while processing cmdline options. Pointer
etheisen
1995-12-21
from netbsd; use sys_signame[] where possible
Theo de Raadt
1995-12-14
from netbsd: fix a few typos
Theo de Raadt
1995-10-18
initial import of NetBSD tree
Theo de Raadt