From 291f8b77233b8081e6b0d4783f5a06828561b1ed Mon Sep 17 00:00:00 2001 From: Jason McIntyre Date: Sun, 19 Sep 2010 13:34:53 +0000 Subject: put HISTORY in the right place; --- games/battlestar/battlestar.6 | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'games/battlestar') diff --git a/games/battlestar/battlestar.6 b/games/battlestar/battlestar.6 index 4c51d829da5..b7a3257a165 100644 --- a/games/battlestar/battlestar.6 +++ b/games/battlestar/battlestar.6 @@ -1,4 +1,4 @@ -.\" $OpenBSD: battlestar.6,v 1.13 2007/05/31 19:19:16 jmc Exp $ +.\" $OpenBSD: battlestar.6,v 1.14 2010/09/19 13:34:52 jmc Exp $ .\" $NetBSD: battlestar.6,v 1.4 1995/03/21 15:06:42 cgd Exp $ .\" .\" Copyright (c) 1983, 1993 @@ -30,7 +30,7 @@ .\" .\" @(#)battlestar.6 8.1 (Berkeley) 5/31/93 .\" -.Dd $Mdocdate: May 31 2007 $ +.Dd $Mdocdate: September 19 2010 $ .Dt BATTLESTAR 6 .Os .Sh NAME @@ -150,6 +150,12 @@ If you don't have a compass, you'll have to say R, L, A, or B, which stand for Right, Left, Ahead, and Back. Directions printed in room descriptions are always printed in R, L, A, & B relative directions. +.Sh HISTORY +I wrote Battlestar in 1979 in order to experiment with the niceties of +the C Language. +Most interesting things that happen in the game are hardwired into the +code, so don't send me any hate mail about it! +Instead, enjoy art for art's sake! .Sh AUTHORS David Riggle .Aq riggle.pa@xerox.arpa @@ -166,11 +172,5 @@ Edward Wang (edward%ucbarpa@berkeley.arpa) .It Ken Arnold & Company .El -.Sh HISTORY -I wrote Battlestar in 1979 in order to experiment with the niceties of -the C Language. -Most interesting things that happen in the game are hardwired into the -code, so don't send me any hate mail about it! -Instead, enjoy art for art's sake! .Sh BUGS Finite. -- cgit v1.2.3