From b84b006f18895b26889fc960039cd3d71541556f Mon Sep 17 00:00:00 2001 From: Paul Janzen Date: Sun, 29 Nov 1998 19:38:01 +0000 Subject: Don't capitalize game names at the beginning of sentences. --- games/sail/sail.6 | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'games/sail') diff --git a/games/sail/sail.6 b/games/sail/sail.6 index bd095cb3888..4668e211053 100644 --- a/games/sail/sail.6 +++ b/games/sail/sail.6 @@ -71,8 +71,8 @@ He must order every maneuver, change the set of his sails, and judge the right moment to let loose the terrible destruction of his broadsides. In addition to fighting the enemy, he must harness the powers of the wind and sea to make them work for him. The outcome of many battles during the -age of sail was decided by the ability of one captain to hold the `weather -gage.' +age of sail was decided by the ability of one captain to hold the +.Sq weather gage . .PP The flags are: .TP @@ -140,7 +140,9 @@ When players do something of global interest, such as moving or firing, the driver must coordinate the action with the other ships in the game. For example, if a player wants to move in a certain direction, he writes a message into the temporary file requesting the driver to move his ship. -Each ``turn,'' the driver reads all the messages sent from the players and +Each +.Dq turn , +the driver reads all the messages sent from the players and decides what happened. It then writes back into the temporary file new values of variables, etc. .PP -- cgit v1.2.3