From f0a303c104f977553b4f2c4c58cba4bd3a3a023c Mon Sep 17 00:00:00 2001 From: Paul Janzen Date: Thu, 21 Dec 2000 04:53:37 +0000 Subject: grammar and accuracy --- games/trek/USD.doc/trek.me | 44 ++++++++++++++++++++++---------------------- 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'games/trek') diff --git a/games/trek/USD.doc/trek.me b/games/trek/USD.doc/trek.me index 80f8b3a4ef8..cb25b04bdce 100644 --- a/games/trek/USD.doc/trek.me +++ b/games/trek/USD.doc/trek.me @@ -1,4 +1,4 @@ -.\" $OpenBSD: trek.me,v 1.2 1999/03/12 03:03:04 pjanzen Exp $ +.\" $OpenBSD: trek.me,v 1.3 2000/12/21 04:53:36 pjanzen Exp $ .\" $NetBSD: trek.me,v 1.2 1995/04/22 10:59:49 cgd Exp $ .\" .\" Copyright (c) 1980, 1993 @@ -268,17 +268,17 @@ Consumes: nothing .pp The short range scan gives you a picture -of the quadrant you are in, -and (if you say "yes") -a status report -which tells you -a whole bunch -of interesting stuff. -You can get a status report alone -by using the -.ul -status -command. +of the quadrant you are in. +.\"and (if you say "yes") +.\"a status report +.\"which tells you +.\"a whole bunch +.\"of interesting stuff. +.\"You can get a status report alone +.\"by using the +.\".ul +.\"status +.\"command. An example follows: .sp .in +4 @@ -381,7 +381,7 @@ Klingons Left -- Guess. Time Left -- How long the Federation can hold out if you sit on your fat ass and do nothing. If you kill Klingons quickly, -this number goes up, +this number goes up; otherwise, it goes down. If it hits zero, @@ -397,7 +397,7 @@ or something equally unpleasant. .qq Current Crew -- The number of crew members left. -This figures does not include officers. +This figure does not include officers. .qq Brig Space -- The space left in your brig for Klingon captives. @@ -470,12 +470,12 @@ tell the number of objects in the quadrants. The units digit tells the number of stars, the tens digit the number of starbases, -and the hundreds digit is the number of Klingons. +and the hundreds digit the number of Klingons. "*" indicates the negative energy barrier at the edge of the galaxy, which you cannot enter. -"///" means that that is a supernova quadrant -and must not be entered. +"///" denotes a supernova quadrant, +which must not be entered. .bl "Damage Report" Mnemonic: damages Shortest Abbreviation: da @@ -549,7 +549,7 @@ after which it becomes the base for navigation. If damaged, navigation becomes inaccurate. When it is fixed, -Spock recalibrates it, +Spock recalibrates it; however, it cannot be calibrated extremely accurately until you dock at starbase. @@ -609,7 +609,7 @@ Klingons cannot see you, and hence they do not fire at you. They are useful for entering a quadrant -and selecting a good position, +and selecting a good position; however, weapons cannot be fired through the cloak @@ -673,7 +673,7 @@ Torpedoes are projectile weapons -- there are no partial hits. You either hit your target or you don't. A hit on a Klingon destroys him. A hit on a starbase destroys that starbase -(woops!). +(whoops!). Hitting a star usually causes it to go nova, and occasionally supernova. .pp @@ -855,8 +855,8 @@ The officers escape the Enterprise in the shuttlecraft. If the transporter is working and there is an inhabitable starsystem in the area, -the crew beams down, -otherwise you leave them to die. +the crew beams down; +otherwise, you leave them to die. You are given an old but still usable ship, the Faire Queene. .bl "Ram" -- cgit v1.2.3