From ffe3d5088be596482f473b82a7de28ed9f7872ad Mon Sep 17 00:00:00 2001 From: Otto Moerbeek Date: Wed, 8 Mar 2006 09:44:37 +0000 Subject: Ansify; from Alexey Dobriyan; hope the license gets cleared up, so we can include this in the build again. --- games/rogue/hit.c | 52 +++++++++--------------------- games/rogue/init.c | 40 ++++++++--------------- games/rogue/inventory.c | 59 +++++++++++---------------------- games/rogue/level.c | 72 ++++++++++++++--------------------------- games/rogue/machdep.c | 48 +++++++++++---------------- games/rogue/main.c | 8 ++--- games/rogue/message.c | 39 ++++++++-------------- games/rogue/monster.c | 86 +++++++++++++++++-------------------------------- games/rogue/move.c | 44 +++++++++---------------- games/rogue/object.c | 74 ++++++++++++++++-------------------------- games/rogue/pack.c | 62 +++++++++++++---------------------- games/rogue/play.c | 6 ++-- games/rogue/random.c | 17 ++++------ games/rogue/ring.c | 24 ++++++-------- games/rogue/room.c | 59 ++++++++++++--------------------- games/rogue/save.c | 57 +++++++++----------------------- games/rogue/score.c | 61 +++++++++++------------------------ games/rogue/spec_hit.c | 60 ++++++++++++---------------------- games/rogue/throw.c | 21 ++++-------- games/rogue/trap.c | 20 +++++------- games/rogue/use.c | 44 ++++++++++++------------- games/rogue/zap.c | 25 ++++++-------- 22 files changed, 342 insertions(+), 636 deletions(-) (limited to 'games') diff --git a/games/rogue/hit.c b/games/rogue/hit.c index aa95886d0d7..b1e49d06bf1 100644 --- a/games/rogue/hit.c +++ b/games/rogue/hit.c @@ -1,4 +1,4 @@ -/* $OpenBSD: hit.c,v 1.6 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: hit.c,v 1.7 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: hit.c,v 1.3 1995/04/22 10:27:30 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)hit.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: hit.c,v 1.6 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: hit.c,v 1.7 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -59,8 +59,7 @@ object *fight_monster = 0; char hit_message[HIT_MESSAGE_LEN] = ""; void -mon_hit(monster) - object *monster; +mon_hit(object *monster) { short damage, hit_chance; const char *mn; @@ -119,9 +118,7 @@ mon_hit(monster) } void -rogue_hit(monster, force_hit) - object *monster; - boolean force_hit; +rogue_hit(object *monster, boolean force_hit) { short damage, hit_chance; @@ -160,10 +157,7 @@ RET: check_gold_seeker(monster); } void -rogue_damage(d, monster, other) - short d; - object *monster; - short other; +rogue_damage(short d, object *monster, short other) { if (d >= rogue.hp_current) { rogue.hp_current = 0; @@ -177,9 +171,7 @@ rogue_damage(d, monster, other) } int -get_damage(ds, r) - const char *ds; - boolean r; +get_damage(const char *ds, boolean r) { int i = 0, j, n, d, total = 0; @@ -207,8 +199,7 @@ get_damage(ds, r) } int -get_w_damage(obj) - const object *obj; +get_w_damage(const object *obj) { char new_damage[32]; int tmp_to_hit, tmp_damage; @@ -230,8 +221,7 @@ get_w_damage(obj) } int -get_number(s) - const char *s; +get_number(const char *s) { int i = 0; int total = 0; @@ -244,8 +234,7 @@ get_number(s) } int -to_hit(obj) - object *obj; +to_hit(object *obj) { if (!obj) { return(1); @@ -254,7 +243,7 @@ to_hit(obj) } int -damage_for_strength() +damage_for_strength(void) { short strength; @@ -285,9 +274,7 @@ damage_for_strength() } int -mon_damage(monster, damage) - object *monster; - short damage; +mon_damage(object *monster, short damage) { const char *mn; short row, col; @@ -318,8 +305,7 @@ mon_damage(monster, damage) } void -fight(to_the_death) - boolean to_the_death; +fight(boolean to_the_death) { short ch, c, d; short row, col; @@ -370,10 +356,7 @@ fight(to_the_death) } void -get_dir_rc(dir, row, col, allow_off_screen) - short dir; - short *row, *col; - short allow_off_screen; +get_dir_rc(short dir, short *row, short *col, short allow_off_screen) { switch(dir) { case LEFT: @@ -424,8 +407,7 @@ get_dir_rc(dir, row, col, allow_off_screen) } int -get_hit_chance(weapon) - object *weapon; +get_hit_chance(object *weapon) { short hit_chance; @@ -436,8 +418,7 @@ get_hit_chance(weapon) } int -get_weapon_damage(weapon) - object *weapon; +get_weapon_damage(object *weapon) { short damage; @@ -448,8 +429,7 @@ get_weapon_damage(weapon) } void -s_con_mon(monster) - object *monster; +s_con_mon(object *monster) { if (con_mon) { monster->m_flags |= CONFUSED; diff --git a/games/rogue/init.c b/games/rogue/init.c index 139dee30eb3..ebada22b573 100644 --- a/games/rogue/init.c +++ b/games/rogue/init.c @@ -1,4 +1,4 @@ -/* $OpenBSD: init.c,v 1.10 2006/03/06 04:41:18 deraadt Exp $ */ +/* $OpenBSD: init.c,v 1.11 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: init.c,v 1.4 1995/04/28 23:49:19 mycroft Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)init.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: init.c,v 1.10 2006/03/06 04:41:18 deraadt Exp $"; +static const char rcsid[] = "$OpenBSD: init.c,v 1.11 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -72,9 +72,7 @@ const char *byebye_string = "Okay, bye bye!"; gid_t gid, egid; int -init(argc, argv) - int argc; - char *argv[]; +init(int argc, char *argv[]) { char *pn; int seed; @@ -130,7 +128,7 @@ init(argc, argv) } void -player_init() +player_init(void) { object *obj; @@ -179,8 +177,7 @@ player_init() } void -clean_up(estr) - const char *estr; +clean_up(const char *estr) { if (save_is_interactive) { if (init_curses) { @@ -194,7 +191,7 @@ clean_up(estr) } void -start_window() +start_window(void) { cbreak(); noecho(); @@ -204,14 +201,13 @@ start_window() } void -stop_window() +stop_window(void) { endwin(); } void -byebye(dummy) - int dummy; +byebye(int dummy) { md_ignore_signals(); if (ask_quit) { @@ -223,8 +219,7 @@ byebye(dummy) } void -onintr(dummy) - int dummy; +onintr(int dummy) { md_ignore_signals(); if (cant_int) { @@ -237,8 +232,7 @@ onintr(dummy) } void -error_save(dummy) - int dummy; +error_save(int dummy) { save_is_interactive = 0; save_into_file(error_file); @@ -246,9 +240,7 @@ error_save(dummy) } void -do_args(argc, argv) - int argc; - char *argv[]; +do_args(int argc, char *argv[]) { int i, j; @@ -268,7 +260,7 @@ do_args(argc, argv) } void -do_opts() +do_opts(void) { char *eptr; @@ -315,9 +307,7 @@ do_opts() } void -env_get_value(s, e, add_blank) - char **s, *e; - boolean add_blank; +env_get_value(char **s, char *e, boolean add_blank) { short i = 0; char *t; @@ -340,9 +330,7 @@ env_get_value(s, e, add_blank) } void -init_str(str, dflt) - char **str; - const char *dflt; +init_str(char **str, const char *dflt) { if (!(*str)) { /* room.c:edit_opts() depends on length MAX_OPT_LEN + 2 */ diff --git a/games/rogue/inventory.c b/games/rogue/inventory.c index 151fe5216d7..027a9e35eb6 100644 --- a/games/rogue/inventory.c +++ b/games/rogue/inventory.c @@ -1,4 +1,4 @@ -/* $OpenBSD: inventory.c,v 1.8 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: inventory.c,v 1.9 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: inventory.c,v 1.3 1995/04/22 10:27:35 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)inventory.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: inventory.c,v 1.8 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: inventory.c,v 1.9 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -212,9 +212,7 @@ struct id_com_s com_id_tab[COMS] = { }; void -inventory(pack, mask) - object *pack; - unsigned short mask; +inventory(object *pack, unsigned short mask) { object *obj; short i = 0, j; @@ -282,7 +280,7 @@ inventory(pack, mask) } void -id_com() +id_com(void) { int ch = 0; short i, j, k; @@ -359,8 +357,7 @@ MORE: } int -pr_com_id(ch) - int ch; +pr_com_id(int ch) { int i; @@ -373,9 +370,7 @@ pr_com_id(ch) } int -get_com_id(indexp, ch) - int *indexp; - short ch; +get_com_id(int *indexp, short ch) { short i; @@ -389,8 +384,7 @@ get_com_id(indexp, ch) } int -pr_motion_char(ch) - int ch; +pr_motion_char(int ch) { if ( (ch == 'J') || (ch == 'K') || @@ -428,7 +422,7 @@ pr_motion_char(ch) } void -mix_colors() +mix_colors(void) { short i, j, k; char t[MAX_TITLE_LENGTH]; @@ -444,7 +438,7 @@ mix_colors() } void -make_scroll_titles() +make_scroll_titles(void) { short i, j, n; short sylls, s; @@ -478,10 +472,7 @@ static void desc_count(struct sbuf *s, int n); static void desc_called(struct sbuf *s, const object *); static void -sbuf_init(s, buf, maxlen) - struct sbuf *s; - char *buf; - size_t maxlen; +sbuf_init(struct sbuf *s, char *buf, size_t maxlen) { s->buf = buf; s->maxlen = maxlen; @@ -489,9 +480,7 @@ sbuf_init(s, buf, maxlen) } static void -sbuf_addstr(s, str) - struct sbuf *s; - const char *str; +sbuf_addstr(struct sbuf *s, const char *str) { strlcat(s->buf, str, s->maxlen); } @@ -509,9 +498,7 @@ sbuf_addf(struct sbuf *s, const char *fmt, ...) } static void -desc_count(s, n) - struct sbuf *s; - int n; +desc_count(struct sbuf *s, int n) { if (n == 1) { sbuf_addstr(s, "an "); @@ -521,9 +508,7 @@ desc_count(s, n) } static void -desc_called(s, obj) - struct sbuf *s; - const object *obj; +desc_called(struct sbuf *s, const object *obj) { struct id *id_table; @@ -534,10 +519,7 @@ desc_called(s, obj) } void -get_desc(obj, desc, desclen) - const object *obj; - char *desc; - size_t desclen; +get_desc(const object *obj, char *desc, size_t desclen) { const char *item_name; struct id *id_table; @@ -680,7 +662,7 @@ get_desc(obj, desc, desclen) } void -get_wand_and_ring_materials() +get_wand_and_ring_materials(void) { short i, j; boolean used[WAND_MATERIALS]; @@ -711,8 +693,7 @@ get_wand_and_ring_materials() } void -single_inv(ichar) - short ichar; +single_inv(short ichar) { short ch, ch2; char desc[DCOLS]; @@ -733,8 +714,7 @@ single_inv(ichar) } struct id * -get_id_table(obj) - const object *obj; +get_id_table(const object *obj) { switch(obj->what_is) { case SCROL: @@ -754,8 +734,7 @@ get_id_table(obj) } void -inv_armor_weapon(is_weapon) - boolean is_weapon; +inv_armor_weapon(boolean is_weapon) { if (is_weapon) { if (rogue.weapon) { @@ -773,7 +752,7 @@ inv_armor_weapon(is_weapon) } void -id_type() +id_type(void) { const char *id; int ch; diff --git a/games/rogue/level.c b/games/rogue/level.c index a4fb3841778..bff445d19c7 100644 --- a/games/rogue/level.c +++ b/games/rogue/level.c @@ -1,4 +1,4 @@ -/* $OpenBSD: level.c,v 1.7 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: level.c,v 1.8 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: level.c,v 1.3 1995/04/22 10:27:37 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)level.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: level.c,v 1.7 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: level.c,v 1.8 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -91,7 +91,7 @@ long level_points[MAX_EXP_LEVEL] = { short random_rooms[MAXROOMS] = {3, 7, 5, 2, 0, 6, 1, 4, 8}; void -make_level() +make_level(void) { short i, j; short must_1, must_2, must_3; @@ -189,8 +189,7 @@ make_level() } void -make_room(rn, r1, r2, r3) - short rn, r1, r2, r3; +make_room(short rn, short r1, short r2, short r3) { short left_col, right_col, top_row, bottom_row; short width, height; @@ -302,8 +301,7 @@ END: } int -connect_rooms(room1, room2) - short room1, room2; +connect_rooms(short room1, short room2) { short row1, col1, row2, col2, dir; @@ -350,7 +348,7 @@ connect_rooms(room1, room2) } void -clear_level() +clear_level(void) { short i, j; @@ -377,10 +375,7 @@ clear_level() } void -put_door(rm, dir, row, col) - room *rm; - short dir; - short *row, *col; +put_door(room *rm, short dir, short *row, short *col) { short wall_width; @@ -415,8 +410,7 @@ put_door(rm, dir, row, col) } void -draw_simple_passage(row1, col1, row2, col2, dir) - short row1, col1, row2, col2, dir; +draw_simple_passage(short row1, short col1, short row2, short col2, short dir) { short i, middle, t; @@ -457,21 +451,19 @@ draw_simple_passage(row1, col1, row2, col2, dir) } int -same_row(room1, room2) - int room1, room2; +same_row(int room1, int room2) { return((room1 / 3) == (room2 / 3)); } int -same_col(room1, room2) - int room1, room2; +same_col(int room1, int room2) { return((room1 % 3) == (room2 % 3)); } void -add_mazes() +add_mazes(void) { short i, j; short start; @@ -503,7 +495,7 @@ add_mazes() } void -fill_out_level() +fill_out_level(void) { short i, rn; @@ -524,9 +516,7 @@ fill_out_level() } void -fill_it(rn, do_rec_de) - int rn; - boolean do_rec_de; +fill_it(int rn, boolean do_rec_de) { short i, tunnel_dir, door_dir, drow, dcol; short target_room, rooms_found = 0; @@ -586,10 +576,7 @@ fill_it(rn, do_rec_de) } void -recursive_deadend(rn, offsets, srow, scol) - short rn; - short *offsets; - short srow, scol; +recursive_deadend(short rn, short *offsets, short srow, short scol) { short i, de; short drow, dcol, tunnel_dir; @@ -622,10 +609,7 @@ recursive_deadend(rn, offsets, srow, scol) } boolean -mask_room(rn, row, col, mask) - short rn; - short *row, *col; - unsigned short mask; +mask_room(short rn, short *row, short *col, unsigned short mask) { short i, j; @@ -642,8 +626,7 @@ mask_room(rn, row, col, mask) } void -make_maze(r, c, tr, br, lc, rc) - short r, c, tr, br, lc, rc; +make_maze(short r, short c, short tr, short br, short lc, short rc) { char dirs[4]; short i, t; @@ -708,8 +691,7 @@ make_maze(r, c, tr, br, lc, rc) } void -hide_boxed_passage(row1, col1, row2, col2, n) - short row1, col1, row2, col2, n; +hide_boxed_passage(short row1, short col1, short row2, short col2, short n) { short i, j, t; short row, col, row_cut, col_cut; @@ -744,8 +726,7 @@ hide_boxed_passage(row1, col1, row2, col2, n) } void -put_player(nr) - short nr; /* try not to put in this room */ +put_player(short nr) /* try not to put in this room */ { short rn = nr, misses; short row, col; @@ -777,7 +758,7 @@ put_player(nr) } int -drop_check() +drop_check(void) { if (wizard) { return(1); @@ -794,7 +775,7 @@ drop_check() } int -check_up() +check_up(void) { if (!wizard) { if (!(dungeon[rogue.row][rogue.col] & STAIRS)) { @@ -817,9 +798,7 @@ check_up() } void -add_exp(e, promotion) - int e; - boolean promotion; +add_exp(int e, boolean promotion) { short new_exp; short i, hp; @@ -847,8 +826,7 @@ add_exp(e, promotion) } int -get_exp_level(e) - long e; +get_exp_level(long e) { short i; @@ -861,7 +839,7 @@ get_exp_level(e) } int -hp_raise() +hp_raise(void) { int hp; @@ -870,7 +848,7 @@ hp_raise() } void -show_average_hp() +show_average_hp(void) { float real_average; float effective_average; @@ -888,7 +866,7 @@ show_average_hp() } void -mix_random_rooms() +mix_random_rooms(void) { short i, t; short x, y; diff --git a/games/rogue/machdep.c b/games/rogue/machdep.c index 757b2d0f44f..90cfc59f09c 100644 --- a/games/rogue/machdep.c +++ b/games/rogue/machdep.c @@ -1,4 +1,4 @@ -/* $OpenBSD: machdep.c,v 1.10 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: machdep.c,v 1.11 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: machdep.c,v 1.5 1995/04/28 23:49:22 mycroft Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)machdep.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: machdep.c,v 1.10 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: machdep.c,v 1.11 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -82,7 +82,7 @@ static const char rcsid[] = "$OpenBSD: machdep.c,v 1.10 2004/01/21 19:12:13 espi */ void -md_slurp() +md_slurp(void) { (void)fpurge(stdin); } @@ -104,7 +104,7 @@ md_slurp() */ void -md_heed_signals() +md_heed_signals(void) { signal(SIGINT, onintr); signal(SIGQUIT, byebye); @@ -124,7 +124,7 @@ md_heed_signals() */ void -md_ignore_signals() +md_ignore_signals(void) { signal(SIGQUIT, SIG_IGN); signal(SIGINT, SIG_IGN); @@ -141,8 +141,7 @@ md_ignore_signals() */ int -md_get_file_id(fname) - const char *fname; +md_get_file_id(const char *fname) { struct stat sbuf; @@ -161,8 +160,7 @@ md_get_file_id(fname) */ int -md_link_count(fname) - char *fname; +md_link_count(char *fname) { struct stat sbuf; @@ -185,8 +183,7 @@ md_link_count(fname) */ void -md_gct(rt_buf) - struct rogue_time *rt_buf; +md_gct(struct rogue_time *rt_buf) { struct tm *t; time_t seconds; @@ -219,9 +216,7 @@ md_gct(rt_buf) */ void -md_gfmt(fname, rt_buf) - char *fname; - struct rogue_time *rt_buf; +md_gfmt(char *fname, struct rogue_time *rt_buf) { struct stat sbuf; time_t seconds; @@ -251,8 +246,7 @@ md_gfmt(fname, rt_buf) */ boolean -md_df(fname) - const char *fname; +md_df(const char *fname) { if (unlink(fname)) { return(0); @@ -270,7 +264,7 @@ md_df(fname) */ char * -md_gln() +md_gln(void) { struct passwd *p; @@ -289,8 +283,7 @@ md_gln() */ void -md_sleep(nsecs) - int nsecs; +md_sleep(int nsecs) { (void) sleep(nsecs); } @@ -318,8 +311,7 @@ md_sleep(nsecs) */ char * -md_getenv(name) - const char *name; +md_getenv(const char *name) { char *value; @@ -337,8 +329,7 @@ md_getenv(name) */ char * -md_malloc(n) - int n; +md_malloc(int n) { char *t; @@ -365,7 +356,7 @@ md_malloc(n) */ int -md_gseed() +md_gseed(void) { return(getpid()); } @@ -378,8 +369,7 @@ md_gseed() */ void -md_exit(status) - int status; +md_exit(int status) { exit(status); } @@ -396,8 +386,7 @@ md_exit(status) */ void -md_lock(l) - boolean l; +md_lock(boolean l) { extern gid_t gid, egid; static int fd; @@ -433,8 +422,7 @@ md_lock(l) */ void -md_shell(shell) - const char *shell; +md_shell(const char *shell) { int w; pid_t pid; diff --git a/games/rogue/main.c b/games/rogue/main.c index d7512b836c9..944230708a8 100644 --- a/games/rogue/main.c +++ b/games/rogue/main.c @@ -1,4 +1,4 @@ -/* $OpenBSD: main.c,v 1.5 2003/06/03 03:01:41 millert Exp $ */ +/* $OpenBSD: main.c,v 1.6 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: main.c,v 1.3 1995/04/22 10:27:41 cgd Exp $ */ /* @@ -43,7 +43,7 @@ static const char copyright[] = #if 0 static char sccsid[] = "@(#)main.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: main.c,v 1.5 2003/06/03 03:01:41 millert Exp $"; +static const char rcsid[] = "$OpenBSD: main.c,v 1.6 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -62,9 +62,7 @@ static const char rcsid[] = "$OpenBSD: main.c,v 1.5 2003/06/03 03:01:41 millert #include "rogue.h" int -main(argc, argv) - int argc; - char *argv[]; +main(int argc, char *argv[]) { if (init(argc, argv)) { /* restored game */ goto PL; diff --git a/games/rogue/message.c b/games/rogue/message.c index d15f4859448..5d5691afaef 100644 --- a/games/rogue/message.c +++ b/games/rogue/message.c @@ -1,4 +1,4 @@ -/* $OpenBSD: message.c,v 1.11 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: message.c,v 1.12 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: message.c,v 1.5 1995/04/22 10:27:43 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)message.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: message.c,v 1.11 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: message.c,v 1.12 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -67,9 +67,7 @@ const char *more = "-more-"; static void message(const char *, boolean); static void -message(msg, intrpt) - const char *msg; - boolean intrpt; +message(const char *msg, boolean intrpt) { cant_int = 1; @@ -119,8 +117,7 @@ messagef(boolean intrpt, const char *fmt, ...) } void -remessage(c) - short c; +remessage(short c) { if (imsg != -1) { check_message(); @@ -136,7 +133,7 @@ remessage(c) } void -check_message() +check_message(void) { if (msg_cleared) { return; @@ -148,14 +145,9 @@ check_message() } int -get_input_line(prompt, insert, buf, buflen, if_cancelled, add_blank, do_echo) - const char *prompt; - const char *insert; - char *buf; - size_t buflen; - const char *if_cancelled; - boolean add_blank; - boolean do_echo; +get_input_line(const char *prompt, const char *insert, char *buf, + size_t buflen, const char *if_cancelled, boolean add_blank, + boolean do_echo) { int ch; int i = 0, n; @@ -210,7 +202,7 @@ get_input_line(prompt, insert, buf, buflen, if_cancelled, add_blank, do_echo) } int -rgetchar() +rgetchar(void) { int ch; @@ -239,8 +231,7 @@ Level: 99 Gold: 999999 Hp: 999(999) Str: 99(99) Arm: 99 Exp: 21/10000000 Hungry */ void -print_stats(stat_mask) - int stat_mask; +print_stats(int stat_mask) { char buf[16]; boolean label; @@ -319,7 +310,7 @@ print_stats(stat_mask) } void -save_screen() +save_screen(void) { FILE *fp; short i, j; @@ -343,17 +334,13 @@ save_screen() } boolean -is_digit(ch) - short ch; +is_digit(short ch) { return((ch >= '0') && (ch <= '9')); } int -r_index(str, ch, last) - const char *str; - int ch; - boolean last; +r_index(const char *str, int ch, boolean last) { int i = 0; diff --git a/games/rogue/monster.c b/games/rogue/monster.c index 33ffab12a42..eab29297b60 100644 --- a/games/rogue/monster.c +++ b/games/rogue/monster.c @@ -1,4 +1,4 @@ -/* $OpenBSD: monster.c,v 1.7 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: monster.c,v 1.8 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: monster.c,v 1.3 1995/04/22 10:27:45 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)monster.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: monster.c,v 1.7 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: monster.c,v 1.8 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -143,7 +143,7 @@ object mon_tab[MONSTERS] = { }; void -put_mons() +put_mons(void) { short i; short n; @@ -163,9 +163,7 @@ put_mons() } object * -gr_monster(monster, mn) - object *monster; - int mn; +gr_monster(object *monster, int mn) { if (!monster) { monster = alloc_object(); @@ -190,7 +188,7 @@ gr_monster(monster, mn) } void -mv_mons() +mv_mons(void) { object *monster, *next_monster; boolean flew; @@ -236,8 +234,7 @@ NM: monster = next_monster; } void -party_monsters(rn, n) - int rn, n; +party_monsters(int rn, int n) { short i, j; short row, col; @@ -277,8 +274,7 @@ party_monsters(rn, n) } char -gmc_row_col(row, col) - short row, col; +gmc_row_col(short row, short col) { object *monster; @@ -297,8 +293,7 @@ gmc_row_col(row, col) } char -gmc(monster) - object *monster; +gmc(object *monster) { if ((!(detect_monster || see_invisible || r_see_invisible) && (monster->m_flags & INVISIBLE)) @@ -312,9 +307,7 @@ gmc(monster) } void -mv_1_monster(monster, row, col) - object *monster; - short row, col; +mv_1_monster(object *monster, short row, short col) { short i, n; boolean tried[6]; @@ -452,9 +445,7 @@ O: } int -mtry(monster, row, col) - object *monster; - short row, col; +mtry(object *monster, short row, short col) { if (mon_can_go(monster, row, col)) { move_mon_to(monster, row, col); @@ -464,9 +455,7 @@ mtry(monster, row, col) } void -move_mon_to(monster, row, col) - object *monster; - short row, col; +move_mon_to(object *monster, short row, short col) { short c; short mrow, mcol; @@ -515,9 +504,7 @@ move_mon_to(monster, row, col) } int -mon_can_go(monster, row, col) - object *monster; - short row, col; +mon_can_go(object *monster, short row, short col) { object *obj; short dr, dc; @@ -557,8 +544,7 @@ mon_can_go(monster, row, col) } void -wake_up(monster) - object *monster; +wake_up(object *monster) { if (!(monster->m_flags & NAPPING)) { monster->m_flags &= (~(ASLEEP | IMITATES | WAKENS)); @@ -566,10 +552,7 @@ wake_up(monster) } void -wake_room(rn, entering, row, col) - short rn; - boolean entering; - short row, col; +wake_room(short rn, boolean entering, short row, short col) { object *monster; short wake_percent; @@ -603,8 +586,7 @@ wake_room(rn, entering, row, col) } const char * -mon_name(monster) - object *monster; +mon_name(object *monster) { short ch; @@ -621,8 +603,7 @@ mon_name(monster) } int -rogue_is_around(row, col) - short row, col; +rogue_is_around(short row, short col) { short rdif, cdif, retval; @@ -634,7 +615,7 @@ rogue_is_around(row, col) } void -wanderer() +wanderer(void) { object *monster; short row, col, i; @@ -665,7 +646,7 @@ wanderer() } void -show_monsters() +show_monsters(void) { object *monster; @@ -687,7 +668,7 @@ show_monsters() } void -create_monster() +create_monster(void) { short row, col; short i; @@ -723,9 +704,7 @@ create_monster() } void -put_m_at(row, col, monster) - short row, col; - object *monster; +put_m_at(short row, short col, object *monster) { monster->row = row; monster->col = col; @@ -736,8 +715,7 @@ put_m_at(row, col, monster) } void -aim_monster(monster) - object *monster; +aim_monster(object *monster) { short i, rn, d, r; @@ -755,8 +733,7 @@ aim_monster(monster) } int -rogue_can_see(row, col) - short row, col; +rogue_can_see(short row, short col) { int retval; @@ -769,8 +746,7 @@ rogue_can_see(row, col) } int -move_confused(monster) - object *monster; +move_confused(object *monster) { short i, row, col; @@ -800,8 +776,7 @@ move_confused(monster) } int -flit(monster) - object *monster; +flit(object *monster) { short i, row, col; @@ -827,7 +802,7 @@ flit(monster) } char -gr_obj_char() +gr_obj_char(void) { short r; const char *rs = "%!?]=/):*"; @@ -838,8 +813,7 @@ gr_obj_char() } int -no_room_for_monster(rn) - int rn; +no_room_for_monster(int rn) { short i, j; @@ -854,7 +828,7 @@ no_room_for_monster(rn) } void -aggravate() +aggravate(void) { object *monster; @@ -873,9 +847,7 @@ aggravate() } boolean -mon_sees(monster, row, col) - object *monster; - short row, col; +mon_sees(object *monster, short row, short col) { short rn, rdif, cdif, retval; @@ -894,7 +866,7 @@ mon_sees(monster, row, col) } void -mv_aquatars() +mv_aquatars(void) { object *monster; diff --git a/games/rogue/move.c b/games/rogue/move.c index ba205444d84..1d1fad677cb 100644 --- a/games/rogue/move.c +++ b/games/rogue/move.c @@ -1,4 +1,4 @@ -/* $OpenBSD: move.c,v 1.6 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: move.c,v 1.7 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: move.c,v 1.3 1995/04/22 10:27:47 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: move.c,v 1.6 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: move.c,v 1.7 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -60,8 +60,7 @@ boolean jump = 0; const char *you_can_move_again = "you can move again"; int -one_move_rogue(dirch, pickup) - short dirch, pickup; +one_move_rogue(short dirch, short pickup) { short row, col; object *obj; @@ -170,8 +169,7 @@ MVED: if (reg_move()) { /* fainted from hunger */ } void -multiple_move_rogue(dirch) - short dirch; +multiple_move_rogue(short dirch) { short row, col; short m; @@ -218,8 +216,7 @@ multiple_move_rogue(dirch) } boolean -is_passable(row, col) - short row, col; +is_passable(short row, short col) { if ((row < MIN_ROW) || (row > (DROWS - 2)) || (col < 0) || (col > (DCOLS-1))) { @@ -232,8 +229,7 @@ is_passable(row, col) } boolean -next_to_something(drow, dcol) - short drow, dcol; +next_to_something(short drow, short dcol) { short i, j, i_end, j_end, row, col; short pass_count = 0; @@ -294,8 +290,7 @@ next_to_something(drow, dcol) } boolean -can_move(row1, col1, row2, col2) - short row1, col1, row2, col2; +can_move(short row1, short col1, short row2, short col2) { if (!is_passable(row2, col2)) { return(0); @@ -312,7 +307,7 @@ can_move(row1, col1, row2, col2) } void -move_onto() +move_onto(void) { short ch, d; boolean first_miss = 1; @@ -331,9 +326,7 @@ move_onto() } boolean -is_direction(c, d) - short c; - short *d; +is_direction(short c, short *d) { switch(c) { case 'h': @@ -369,8 +362,7 @@ is_direction(c, d) } boolean -check_hunger(msg_only) - boolean msg_only; +check_hunger(boolean msg_only) { short i, n; boolean fainted = 0; @@ -438,7 +430,7 @@ check_hunger(msg_only) } boolean -reg_move() +reg_move(void) { boolean fainted; @@ -495,8 +487,7 @@ reg_move() } void -rest(count) - int count; +rest(int count) { int i; @@ -511,7 +502,7 @@ rest(count) } char -gr_dir() +gr_dir(void) { short d; @@ -547,7 +538,7 @@ gr_dir() } void -heal() +heal(void) { static short heal_exp = -1, n, c = 0; static boolean alt; @@ -612,8 +603,7 @@ heal() } boolean -can_turn(nrow, ncol) - short nrow, ncol; +can_turn(short nrow, short ncol) { if ((dungeon[nrow][ncol] & TUNNEL) && is_passable(nrow, ncol)) { return(1); @@ -622,9 +612,7 @@ can_turn(nrow, ncol) } void -turn_passage(dir, fast) - short dir; - boolean fast; +turn_passage(short dir, boolean fast) { short crow = rogue.row, ccol = rogue.col, turns = 0; short ndir = 0; diff --git a/games/rogue/object.c b/games/rogue/object.c index 53aa464d9a0..f6d7c8ede94 100644 --- a/games/rogue/object.c +++ b/games/rogue/object.c @@ -1,4 +1,4 @@ -/* $OpenBSD: object.c,v 1.9 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: object.c,v 1.10 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: object.c,v 1.3 1995/04/22 10:27:50 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)object.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: object.c,v 1.9 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: object.c,v 1.10 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -162,7 +162,7 @@ struct id id_rings[RINGS] = { }; void -put_objects() +put_objects(void) { short i, n; object *obj; @@ -185,7 +185,7 @@ put_objects() } void -put_gold() +put_gold(void) { short i, j; short row,col; @@ -215,9 +215,7 @@ put_gold() } void -plant_gold(row, col, is_maze) - short row, col; - boolean is_maze; +plant_gold(short row, short col, boolean is_maze) { object *obj; @@ -233,9 +231,7 @@ plant_gold(row, col, is_maze) } void -place_at(obj, row, col) - object *obj; - short row, col; +place_at(object *obj, short row, short col) { obj->row = row; obj->col = col; @@ -244,9 +240,7 @@ place_at(obj, row, col) } object * -object_at(pack, row, col) - object *pack; - short row, col; +object_at(object *pack, short row, short col) { object *obj = (object *) 0; @@ -264,8 +258,7 @@ object_at(pack, row, col) } object * -get_letter_object(ch) - int ch; +get_letter_object(int ch) { object *obj; @@ -278,8 +271,7 @@ get_letter_object(ch) } void -free_stuff(objlist) - object *objlist; +free_stuff(object *objlist) { object *obj; @@ -292,8 +284,7 @@ free_stuff(objlist) } const char * -name_of(obj) - const object *obj; +name_of(const object *obj) { const char *retstring; @@ -349,7 +340,7 @@ name_of(obj) } object * -gr_object() +gr_object(void) { object *obj; @@ -388,7 +379,7 @@ gr_object() } unsigned short -gr_what_is() +gr_what_is(void) { short percent; unsigned short what_is; @@ -414,8 +405,7 @@ gr_what_is() } void -gr_scroll(obj) - object *obj; +gr_scroll(object *obj) { short percent; @@ -453,8 +443,7 @@ gr_scroll(obj) } void -gr_potion(obj) - object *obj; +gr_potion(object *obj) { short percent; @@ -494,9 +483,7 @@ gr_potion(obj) } void -gr_weapon(obj, assign_wk) - object *obj; - int assign_wk; +gr_weapon(object *obj, int assign_wk) { short percent; short i; @@ -560,8 +547,7 @@ gr_weapon(obj, assign_wk) } void -gr_armor(obj) - object *obj; +gr_armor(object *obj) { short percent; short blessing; @@ -587,8 +573,7 @@ gr_armor(obj) } void -gr_wand(obj) - object *obj; +gr_wand(object *obj) { obj->what_is = WAND; obj->which_kind = get_rand(0, (WANDS - 1)); @@ -596,9 +581,7 @@ gr_wand(obj) } void -get_food(obj, force_ration) - object *obj; - boolean force_ration; +get_food(object *obj, boolean force_ration) { obj->what_is = FOOD; @@ -610,7 +593,7 @@ get_food(obj, force_ration) } void -put_stairs() +put_stairs(void) { short row, col; @@ -619,8 +602,7 @@ put_stairs() } int -get_armor_class(obj) - const object *obj; +get_armor_class(const object *obj) { if (obj) { return(obj->class + obj->d_enchant); @@ -629,7 +611,7 @@ get_armor_class(obj) } object * -alloc_object() +alloc_object(void) { object *obj; @@ -650,15 +632,14 @@ alloc_object() } void -free_object(obj) - object *obj; +free_object(object *obj) { obj->next_object = free_list; free_list = obj; } void -make_party() +make_party(void) { short n; @@ -671,7 +652,7 @@ make_party() } void -show_objects() +show_objects(void) { object *obj; short mc, rc, row, col; @@ -710,7 +691,7 @@ show_objects() } void -put_amulet() +put_amulet(void) { object *obj; @@ -720,8 +701,7 @@ put_amulet() } void -rand_place(obj) - object *obj; +rand_place(object *obj) { short row, col; @@ -730,7 +710,7 @@ rand_place(obj) } void -c_object_for_wizard() +c_object_for_wizard(void) { short ch, max, wk; object *obj; diff --git a/games/rogue/pack.c b/games/rogue/pack.c index 56c9314bab4..d4d39fe3c71 100644 --- a/games/rogue/pack.c +++ b/games/rogue/pack.c @@ -1,4 +1,4 @@ -/* $OpenBSD: pack.c,v 1.10 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: pack.c,v 1.11 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: pack.c,v 1.3 1995/04/22 10:27:54 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)pack.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: pack.c,v 1.10 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: pack.c,v 1.11 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -58,9 +58,7 @@ static const char rcsid[] = "$OpenBSD: pack.c,v 1.10 2004/01/21 19:12:13 espie E const char *curse_message = "you can't, it appears to be cursed"; object * -add_to_pack(obj, pack, condense) - object *obj, *pack; - int condense; +add_to_pack(object *obj, object *pack, int condense) { object *op; @@ -87,8 +85,7 @@ add_to_pack(obj, pack, condense) } void -take_from_pack(obj, pack) - object *obj, *pack; +take_from_pack(object *obj, object *pack) { while (pack->next_object != obj) { pack = pack->next_object; @@ -101,8 +98,7 @@ take_from_pack(obj, pack) */ object * -pick_up(row, col, status) - short row, col, *status; +pick_up(short row, short col, short *status) { object *obj; @@ -148,7 +144,7 @@ pick_up(row, col, status) } void -drop() +drop(void) { object *obj, *new; short ch; @@ -210,8 +206,7 @@ drop() } object * -check_duplicate(obj, pack) - object *obj, *pack; +check_duplicate(object *obj, object *pack) { object *op; @@ -244,7 +239,7 @@ check_duplicate(obj, pack) } short -next_avail_ichar() +next_avail_ichar(void) { object *obj; int i; @@ -270,15 +265,13 @@ next_avail_ichar() } void -wait_for_ack() +wait_for_ack(void) { while (rgetchar() != ' ') ; } short -pack_letter(prompt, mask) - const char *prompt; - unsigned short mask; +pack_letter(const char *prompt, unsigned short mask) { short ch; unsigned short tmask = mask; @@ -314,7 +307,7 @@ pack_letter(prompt, mask) } void -take_off() +take_off(void) { char desc[DCOLS]; object *obj; @@ -337,7 +330,7 @@ take_off() } void -wear() +wear(void) { short ch; object *obj; @@ -370,8 +363,7 @@ wear() } void -unwear(obj) - object *obj; +unwear(object *obj) { if (obj) { obj->in_use_flags &= (~BEING_WORN); @@ -380,8 +372,7 @@ unwear(obj) } void -do_wear(obj) - object *obj; +do_wear(object *obj) { rogue.armor = obj; obj->in_use_flags |= BEING_WORN; @@ -389,7 +380,7 @@ do_wear(obj) } void -wield() +wield(void) { short ch; object *obj; @@ -425,16 +416,14 @@ wield() } void -do_wield(obj) - object *obj; +do_wield(object *obj) { rogue.weapon = obj; obj->in_use_flags |= BEING_WIELDED; } void -unwield(obj) - object *obj; +unwield(object *obj) { if (obj) { obj->in_use_flags &= (~BEING_WIELDED); @@ -443,7 +432,7 @@ unwield(obj) } void -call_it() +call_it(void) { short ch; object *obj; @@ -474,8 +463,7 @@ call_it() } short -pack_count(new_obj) - object *new_obj; +pack_count(object *new_obj) { object *obj; short count = 0; @@ -502,9 +490,7 @@ pack_count(new_obj) } boolean -mask_pack(pack, mask) - object *pack; - unsigned short mask; +mask_pack(object *pack, unsigned short mask) { while (pack->next_object) { pack = pack->next_object; @@ -516,9 +502,7 @@ mask_pack(pack, mask) } boolean -is_pack_letter(c, mask) - short *c; - unsigned short *mask; +is_pack_letter(short *c, unsigned short *mask) { if (((*c == '?') || (*c == '!') || (*c == ':') || (*c == '=') || (*c == ')') || (*c == ']') || (*c == '/') || (*c == ','))) { @@ -555,13 +539,13 @@ is_pack_letter(c, mask) } boolean -has_amulet() +has_amulet(void) { return(mask_pack(&rogue.pack, AMULET)); } void -kick_into_pack() +kick_into_pack(void) { object *obj; char desc[DCOLS]; diff --git a/games/rogue/play.c b/games/rogue/play.c index 6f7cfecf90e..450e7d98c1a 100644 --- a/games/rogue/play.c +++ b/games/rogue/play.c @@ -1,4 +1,4 @@ -/* $OpenBSD: play.c,v 1.6 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: play.c,v 1.7 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: play.c,v 1.3 1995/04/22 10:28:04 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)play.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: play.c,v 1.6 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: play.c,v 1.7 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -59,7 +59,7 @@ boolean interrupted = 0; const char *unknown_command = "unknown command"; void -play_level() +play_level(void) { short ch; int count; diff --git a/games/rogue/random.c b/games/rogue/random.c index dd1bc7dd1eb..f35b2ccc1e7 100644 --- a/games/rogue/random.c +++ b/games/rogue/random.c @@ -1,4 +1,4 @@ -/* $OpenBSD: random.c,v 1.5 2003/06/03 03:01:41 millert Exp $ */ +/* $OpenBSD: random.c,v 1.6 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: random.c,v 1.3 1995/04/22 10:28:06 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)random.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: random.c,v 1.5 2003/06/03 03:01:41 millert Exp $"; +static const char rcsid[] = "$OpenBSD: random.c,v 1.6 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -74,8 +74,7 @@ static int rand_sep = 3; static long *end_ptr = &rntb[32]; void -srrandom(x) - int x; +srrandom(int x) { int i; @@ -93,7 +92,7 @@ srrandom(x) } long -rrandom() +rrandom(void) { long i; @@ -115,8 +114,7 @@ rrandom() } int -get_rand(x, y) - int x, y; +get_rand(int x, int y) { int r, t; long lr; @@ -134,14 +132,13 @@ get_rand(x, y) } int -rand_percent(percentage) - int percentage; +rand_percent(int percentage) { return(get_rand(1, 100) <= percentage); } int -coin_toss() +coin_toss(void) { return(((rrandom() & 01) ? 1 : 0)); } diff --git a/games/rogue/ring.c b/games/rogue/ring.c index 0f8ea99f1a3..f76813e3b2c 100644 --- a/games/rogue/ring.c +++ b/games/rogue/ring.c @@ -1,4 +1,4 @@ -/* $OpenBSD: ring.c,v 1.6 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: ring.c,v 1.7 2006/03/08 09:44:35 otto Exp $ */ /* * Copyright (c) 1988, 1993 @@ -36,7 +36,7 @@ #if 0 static char sccsid[] = "@(#)ring.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: ring.c,v 1.6 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: ring.c,v 1.7 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -69,7 +69,7 @@ boolean sustain_strength; boolean maintain_armor; void -put_on_ring() +put_on_ring(void) { short ch; char desc[DCOLS]; @@ -130,9 +130,7 @@ put_on_ring() */ void -do_put_on(ring, on_left) - object *ring; - boolean on_left; +do_put_on(object *ring, boolean on_left) { if (on_left) { ring->in_use_flags |= ON_LEFT_HAND; @@ -144,7 +142,7 @@ do_put_on(ring, on_left) } void -remove_ring() +remove_ring(void) { boolean left = 0, right = 0; short ch; @@ -194,8 +192,7 @@ remove_ring() } void -un_put_on(ring) - object *ring; +un_put_on(object *ring) { if (ring && (ring->in_use_flags & ON_LEFT_HAND)) { ring->in_use_flags &= (~ON_LEFT_HAND); @@ -208,9 +205,7 @@ un_put_on(ring) } void -gr_ring(ring, assign_wk) - object *ring; - boolean assign_wk; +gr_ring(object *ring, boolean assign_wk) { ring->what_is = RING; if (assign_wk) { @@ -250,7 +245,7 @@ gr_ring(ring, assign_wk) } void -inv_rings() +inv_rings(void) { char buf[DCOLS]; @@ -275,8 +270,7 @@ inv_rings() } void -ring_stats(pr) - boolean pr; +ring_stats(boolean pr) { short i; object *ring; diff --git a/games/rogue/room.c b/games/rogue/room.c index 44382a78b85..7a8f439e8c8 100644 --- a/games/rogue/room.c +++ b/games/rogue/room.c @@ -1,4 +1,4 @@ -/* $OpenBSD: room.c,v 1.8 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: room.c,v 1.9 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: room.c,v 1.3 1995/04/22 10:28:17 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)room.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: room.c,v 1.8 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: room.c,v 1.9 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -97,8 +97,7 @@ const struct option { }; void -light_up_room(rn) - int rn; +light_up_room(int rn) { short i, j; @@ -125,8 +124,7 @@ light_up_room(rn) } void -light_passage(row, col) - short row, col; +light_passage(short row, short col) { short i, j, i_end, j_end; @@ -146,8 +144,7 @@ light_passage(row, col) } void -darken_room(rn) - short rn; +darken_room(short rn) { short i, j; @@ -171,8 +168,7 @@ darken_room(rn) } char -get_dungeon_char(row, col) - short row, col; +get_dungeon_char(short row, short col) { unsigned short mask = dungeon[row][col]; @@ -220,8 +216,7 @@ get_dungeon_char(row, col) } char -get_mask_char(mask) - unsigned short mask; +get_mask_char(unsigned short mask) { switch(mask) { case SCROL: @@ -248,9 +243,7 @@ get_mask_char(mask) } void -gr_row_col(row, col, mask) - short *row, *col; - unsigned short mask; +gr_row_col(short *row, short *col, unsigned short mask) { short rn; short r, c; @@ -270,7 +263,7 @@ gr_row_col(row, col, mask) } short -gr_room() +gr_room(void) { short i; @@ -282,8 +275,7 @@ gr_room() } short -party_objects(rn) - int rn; +party_objects(int rn) { short i, j, nf = 0; object *obj; @@ -316,8 +308,7 @@ party_objects(rn) } short -get_room_number(row, col) - short row, col; +get_room_number(short row, short col) { short i; @@ -331,7 +322,7 @@ get_room_number(row, col) } boolean -is_all_connected() +is_all_connected(void) { short i, starting_room; @@ -354,8 +345,7 @@ is_all_connected() } void -visit_rooms(rn) - int rn; +visit_rooms(int rn) { short i; short oth_rn; @@ -371,7 +361,7 @@ visit_rooms(rn) } void -draw_magic_map() +draw_magic_map(void) { short i, j, ch, och; unsigned short mask = (HORWALL | VERTWALL | DOOR | TUNNEL | TRAP | STAIRS | @@ -419,10 +409,7 @@ draw_magic_map() } void -dr_course(monster, entering, row, col) - object *monster; - boolean entering; - short row, col; +dr_course(object *monster, boolean entering, short row, short col) { short i, j, k, rn; short r, rr; @@ -494,8 +481,7 @@ dr_course(monster, entering, row, col) } boolean -get_oth_room(rn, row, col) - short rn, *row, *col; +get_oth_room(short rn, short *row, short *col) { short d = -1; @@ -517,7 +503,7 @@ get_oth_room(rn, row, col) } void -edit_opts() +edit_opts(void) { char save[NOPTS+1][DCOLS]; short i, j; @@ -622,8 +608,7 @@ CH: } void -opt_show(i) - int i; +opt_show(int i) { const char *s; const struct option *opt = &options[i]; @@ -639,8 +624,7 @@ opt_show(i) } void -opt_erase(i) - int i; +opt_erase(int i) { const struct option *opt = &options[i]; @@ -649,14 +633,13 @@ opt_erase(i) } void -opt_go(i) - int i; +opt_go(int i) { move(i, strlen(options[i].prompt)); } void -do_shell() +do_shell(void) { const char *sh; diff --git a/games/rogue/save.c b/games/rogue/save.c index b179417c566..1dd64a2afc7 100644 --- a/games/rogue/save.c +++ b/games/rogue/save.c @@ -1,4 +1,4 @@ -/* $OpenBSD: save.c,v 1.11 2006/03/06 17:28:58 henning Exp $ */ +/* $OpenBSD: save.c,v 1.12 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: save.c,v 1.3 1995/04/22 10:28:21 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: save.c,v 1.11 2006/03/06 17:28:58 henning Exp $"; +static const char rcsid[] = "$OpenBSD: save.c,v 1.12 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -77,7 +77,7 @@ static boolean has_been_touched(struct rogue_time *, struct rogue_time *); void -save_game() +save_game(void) { char fname[MAXPATHLEN]; @@ -91,8 +91,7 @@ save_game() } void -save_into_file(sfile) - const char *sfile; +save_into_file(const char *sfile) { int fp; int file_id; @@ -170,8 +169,7 @@ save_into_file(sfile) } void -restore(fname) - char *fname; +restore(char *fname) { int fp; struct rogue_time saved_time, mod_time; @@ -252,9 +250,7 @@ restore(fname) } static void -write_pack(pack, fp) - object *pack; - int fp; +write_pack(object *pack, int fp) { object t; @@ -266,10 +262,7 @@ write_pack(pack, fp) } static void -read_pack(pack, fp, is_rogue) - object *pack; - int fp; - boolean is_rogue; +read_pack(object *pack, int fp, boolean is_rogue) { object read_obj, *new_obj; @@ -297,9 +290,7 @@ read_pack(pack, fp, is_rogue) } static void -rw_dungeon(fp, rw) - int fp; - boolean rw; +rw_dungeon(int fp, boolean rw) { short i, j; char buf[DCOLS]; @@ -322,11 +313,7 @@ rw_dungeon(fp, rw) } static void -rw_id(id_table, fp, n, wr) - struct id id_table[]; - int fp; - int n; - boolean wr; +rw_id(struct id id_table[], int fp, int n, boolean wr) { short i; @@ -347,9 +334,7 @@ rw_id(id_table, fp, n, wr) } static void -write_string(s, fp) - char *s; - int fp; +write_string(char *s, int fp) { short n; @@ -360,10 +345,7 @@ write_string(s, fp) } static void -read_string(s, maxlen, fp) - char *s; - size_t maxlen; - int fp; +read_string(char *s, size_t maxlen, int fp) { short n; @@ -377,9 +359,7 @@ read_string(s, maxlen, fp) } static void -rw_rooms(fp, rw) - int fp; - boolean rw; +rw_rooms(int fp, boolean rw) { short i; @@ -390,10 +370,7 @@ rw_rooms(fp, rw) } static void -r_read(fp, buf, n) - int fp; - char *buf; - size_t n; +r_read(int fp, char *buf, size_t n) { if (read(fp, buf, n) != n) { clean_up("read() failed, don't know why"); @@ -401,10 +378,7 @@ r_read(fp, buf, n) } static void -r_write(fp, buf, n) - int fp; - char *buf; - size_t n; +r_write(int fp, char *buf, size_t n) { if (!write_failed) { if (write(fp, buf, n) != n) { @@ -416,8 +390,7 @@ r_write(fp, buf, n) } static boolean -has_been_touched(saved_time, mod_time) - struct rogue_time *saved_time, *mod_time; +has_been_touched(struct rogue_time *saved_time, struct rogue_time *mod_time) { if (saved_time->year < mod_time->year) { return(1); diff --git a/games/rogue/score.c b/games/rogue/score.c index 5fbbbe418cc..7bb31b274da 100644 --- a/games/rogue/score.c +++ b/games/rogue/score.c @@ -1,4 +1,4 @@ -/* $OpenBSD: score.c,v 1.10 2003/06/03 03:01:41 millert Exp $ */ +/* $OpenBSD: score.c,v 1.11 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: score.c,v 1.5 1995/04/22 10:28:26 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)score.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: score.c,v 1.10 2003/06/03 03:01:41 millert Exp $"; +static const char rcsid[] = "$OpenBSD: score.c,v 1.11 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -59,9 +59,7 @@ static const char rcsid[] = "$OpenBSD: score.c,v 1.10 2003/06/03 03:01:41 miller #include "pathnames.h" void -killed_by(monster, other) - const object *monster; - short other; +killed_by(const object *monster, short other) { const char *mechanism = "killed by something unknown (?)"; char mechanism_buf[128]; @@ -132,7 +130,7 @@ killed_by(monster, other) } void -win() +win(void) { unwield(rogue.weapon); /* disarm and relax */ unwear(rogue.armor); @@ -156,8 +154,7 @@ win() } void -quit(from_intrpt) - boolean from_intrpt; +quit(boolean from_intrpt) { char buf[DCOLS]; short i, orow, ocol; @@ -233,9 +230,7 @@ static void make_score(struct score_entry *, const object *, int); static void -pad_spaces(str, len) - char *str; - size_t len; +pad_spaces(char *str, size_t len) { size_t x; @@ -246,8 +241,7 @@ pad_spaces(str, len) } static void -unpad_spaces(str) - char *str; +unpad_spaces(char *str) { size_t x; @@ -257,9 +251,7 @@ unpad_spaces(str) } static int -read_score_entry(se, fp) - struct score_entry *se; - FILE *fp; +read_score_entry(struct score_entry *se, FILE *fp) { char score_block[80]; char nickname_block[30]; @@ -312,10 +304,7 @@ read_score_entry(se, fp) } static void -write_score_entry(se, rank, fp) - const struct score_entry *se; - int rank; - FILE *fp; +write_score_entry(const struct score_entry *se, int rank, FILE *fp) { char score_block[80]; char nickname_block[30]; @@ -340,9 +329,7 @@ write_score_entry(se, rank, fp) } void -put_scores(monster, other) - const object *monster; - short other; +put_scores(const object *monster, short other) { short i, rank = -1, found_player = -1, numscores = 0; struct score_entry scores[NUM_SCORE_ENTRIES]; @@ -449,10 +436,7 @@ put_scores(monster, other) } static void -make_score(se, monster, other) - struct score_entry *se; - const object *monster; - int other; +make_score(struct score_entry *se, const object *monster, int other) { const char *death = "bolts from the blue (?)"; const char *hasamulet; @@ -505,8 +489,7 @@ make_score(se, monster, other) } boolean -is_vowel(ch) - short ch; +is_vowel(short ch) { return( (ch == 'a') || (ch == 'e') || @@ -516,7 +499,7 @@ is_vowel(ch) } void -sell_pack() +sell_pack(void) { object *obj; short row = 2, val; @@ -548,8 +531,7 @@ sell_pack() } int -get_value(obj) - object *obj; +get_value(object *obj) { short wc; int val; @@ -597,7 +579,7 @@ get_value(obj) } void -id_all() +id_all(void) { short i; @@ -619,9 +601,7 @@ id_all() } void -xxxx(buf, n) - char *buf; - short n; +xxxx(char *buf, short n) { short i; unsigned char c; @@ -636,8 +616,7 @@ xxxx(buf, n) } long -xxx(st) - boolean st; +xxx(boolean st) { static long f, s; long r; @@ -654,9 +633,7 @@ xxx(st) } void -center(row, buf) - short row; - const char *buf; +center(short row, const char *buf) { short margin; @@ -665,7 +642,7 @@ center(row, buf) } void -sf_error() +sf_error(void) { md_lock(0); messagef(1, ""); diff --git a/games/rogue/spec_hit.c b/games/rogue/spec_hit.c index 043ac3be963..3bd7be37a01 100644 --- a/games/rogue/spec_hit.c +++ b/games/rogue/spec_hit.c @@ -1,4 +1,4 @@ -/* $OpenBSD: spec_hit.c,v 1.6 2003/06/03 03:01:41 millert Exp $ */ +/* $OpenBSD: spec_hit.c,v 1.7 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: spec_hit.c,v 1.3 1995/04/22 10:28:29 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)spec_hit.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: spec_hit.c,v 1.6 2003/06/03 03:01:41 millert Exp $"; +static const char rcsid[] = "$OpenBSD: spec_hit.c,v 1.7 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -59,8 +59,7 @@ short less_hp = 0; boolean being_held; void -special_hit(monster) - object *monster; +special_hit(object *monster) { if ((monster->m_flags & CONFUSED) && rand_percent(66)) return; @@ -85,8 +84,7 @@ special_hit(monster) } void -rust(monster) - object *monster; +rust(object *monster) { if ((!rogue.armor) || (get_armor_class(rogue.armor) <= 1) || (rogue.armor->which_kind == LEATHER)) { @@ -105,8 +103,7 @@ rust(monster) } void -freeze(monster) - object *monster; +freeze(object *monster) { short freeze_percent = 99; short i, n; @@ -139,8 +136,7 @@ freeze(monster) } void -steal_gold(monster) - object *monster; +steal_gold(object *monster) { int amount; @@ -160,8 +156,7 @@ steal_gold(monster) } void -steal_item(monster) - object *monster; +steal_item(object *monster) { object *obj; short i, n, t = 0; @@ -214,8 +209,7 @@ DSPR: } void -disappear(monster) - object *monster; +disappear(object *monster) { short row, col; @@ -232,8 +226,7 @@ disappear(monster) } void -cough_up(monster) - object *monster; +cough_up(object *monster) { object *obj; short row, col, i, n; @@ -277,9 +270,7 @@ cough_up(monster) } boolean -try_to_cough(row, col, obj) - short row, col; - object *obj; +try_to_cough(short row, short col, object *obj) { if ((row < MIN_ROW) || (row > (DROWS-2)) || (col < 0) || (col>(DCOLS-1))) { @@ -298,8 +289,7 @@ try_to_cough(row, col, obj) } boolean -seek_gold(monster) - object *monster; +seek_gold(object *monster) { short i, j, rn, s; @@ -331,8 +321,7 @@ seek_gold(monster) } boolean -gold_at(row, col) - short row, col; +gold_at(short row, short col) { if (dungeon[row][col] & OBJECT) { object *obj; @@ -346,15 +335,13 @@ gold_at(row, col) } void -check_gold_seeker(monster) - object *monster; +check_gold_seeker(object *monster) { monster->m_flags &= (~SEEKS_GOLD); } boolean -check_imitator(monster) - object *monster; +check_imitator(object *monster) { if (monster->m_flags & IMITATES) { wake_up(monster); @@ -370,8 +357,7 @@ check_imitator(monster) } boolean -imitating(row, col) - short row, col; +imitating(short row, short col) { if (dungeon[row][col] & MONSTER) { object *monster; @@ -386,8 +372,7 @@ imitating(row, col) } void -sting(monster) - object *monster; +sting(object *monster) { short sting_chance = 35; @@ -408,7 +393,7 @@ sting(monster) } void -drop_level() +drop_level(void) { int hp; @@ -428,7 +413,7 @@ drop_level() } void -drain_life() +drain_life(void) { short n; @@ -457,8 +442,7 @@ drain_life() } boolean -m_confuse(monster) - object *monster; +m_confuse(object *monster) { if (!rogue_can_see(monster->row, monster->col)) { return(0); @@ -478,8 +462,7 @@ m_confuse(monster) } boolean -flame_broil(monster) - object *monster; +flame_broil(object *monster) { short row, col, dir; @@ -505,8 +488,7 @@ flame_broil(monster) } int -get_dir(srow, scol, drow, dcol) - short srow, scol, drow, dcol; +get_dir(short srow, short scol, short drow, short dcol) { if (srow == drow) { if (scol < dcol) { diff --git a/games/rogue/throw.c b/games/rogue/throw.c index 017a3d85333..4639716af9e 100644 --- a/games/rogue/throw.c +++ b/games/rogue/throw.c @@ -1,4 +1,4 @@ -/* $OpenBSD: throw.c,v 1.7 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: throw.c,v 1.8 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: throw.c,v 1.3 1995/04/22 10:28:32 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)throw.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: throw.c,v 1.7 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: throw.c,v 1.8 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -56,7 +56,7 @@ static const char rcsid[] = "$OpenBSD: throw.c,v 1.7 2004/01/21 19:12:13 espie E #include "rogue.h" void -throw() +throw(void) { short wch, d; boolean first_miss = 1; @@ -120,8 +120,7 @@ throw() } boolean -throw_at_monster(monster, weapon) - object *monster, *weapon; +throw_at_monster(object *monster, object *weapon) { short damage, hit_chance; short t; @@ -156,10 +155,7 @@ throw_at_monster(monster, weapon) } object * -get_thrown_at_monster(obj, dir, row, col) - object *obj; - short dir; - short *row, *col; +get_thrown_at_monster(object *obj, short dir, short *row, short *col) { short orow, ocol; short i, ch; @@ -201,9 +197,7 @@ get_thrown_at_monster(obj, dir, row, col) } void -flop_weapon(weapon, row, col) - object *weapon; - short row, col; +flop_weapon(object *weapon, short row, short col) { object *new_weapon, *monster; short i = 0; @@ -259,8 +253,7 @@ flop_weapon(weapon, row, col) } void -rand_around(i, r, c) - short i, *r, *c; +rand_around(short i, short *r, short *c) { static char pos[] = "\010\007\001\003\004\005\002\006\0"; static short row, col; diff --git a/games/rogue/trap.c b/games/rogue/trap.c index c14da8b9080..5f0f1353fe0 100644 --- a/games/rogue/trap.c +++ b/games/rogue/trap.c @@ -1,4 +1,4 @@ -/* $OpenBSD: trap.c,v 1.6 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: trap.c,v 1.7 2006/03/08 09:44:35 otto Exp $ */ /* $NetBSD: trap.c,v 1.3 1995/04/22 10:28:35 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)trap.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: trap.c,v 1.6 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: trap.c,v 1.7 2006/03/08 09:44:35 otto Exp $"; #endif #endif /* not lint */ @@ -75,8 +75,7 @@ const char *trap_strings[TRAPS * 2] = { }; short -trap_at(row, col) - short row, col; +trap_at(short row, short col) { short i; @@ -89,8 +88,7 @@ trap_at(row, col) } void -trap_player(row, col) - short row, col; +trap_player(short row, short col) { short t; @@ -142,7 +140,7 @@ trap_player(row, col) } void -add_traps() +add_traps(void) { short i, n, tries = 0; short row, col; @@ -187,7 +185,7 @@ add_traps() } void -id_trap() +id_trap(void) { short dir, row, col, d, t; @@ -215,7 +213,7 @@ id_trap() } void -show_traps() +show_traps(void) { short i, j; @@ -229,9 +227,7 @@ show_traps() } void -search(n, is_auto) - short n; - boolean is_auto; +search(short n, boolean is_auto) { short s, i, j, row, col, t; short shown = 0, found = 0; diff --git a/games/rogue/use.c b/games/rogue/use.c index af359630ea7..09c04411c29 100644 --- a/games/rogue/use.c +++ b/games/rogue/use.c @@ -1,4 +1,4 @@ -/* $OpenBSD: use.c,v 1.7 2004/01/21 19:12:13 espie Exp $ */ +/* $OpenBSD: use.c,v 1.8 2006/03/08 09:44:36 otto Exp $ */ /* $NetBSD: use.c,v 1.3 1995/04/22 10:28:38 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)use.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: use.c,v 1.7 2004/01/21 19:12:13 espie Exp $"; +static const char rcsid[] = "$OpenBSD: use.c,v 1.8 2006/03/08 09:44:36 otto Exp $"; #endif #endif /* not lint */ @@ -67,7 +67,7 @@ boolean con_mon = 0; const char *strange_feeling = "you have a strange feeling for a moment, then it passes"; void -quaff() +quaff(void) { short ch; object *obj; @@ -178,7 +178,7 @@ quaff() } void -read_scroll() +read_scroll(void) { short ch; object *obj; @@ -286,10 +286,7 @@ read_scroll() */ void -vanish(obj, rm, pack) - object *obj; - short rm; - object *pack; +vanish(object *obj, short rm, object *pack) { if (obj->quantity > 1) { obj->quantity--; @@ -310,8 +307,7 @@ vanish(obj, rm, pack) } void -potion_heal(extra) - int extra; +potion_heal(int extra) { float ratio; short add; @@ -357,7 +353,7 @@ potion_heal(extra) } void -idntfy() +idntfy(void) { short ch; object *obj; @@ -385,7 +381,7 @@ AGAIN: } void -eat() +eat(void) { short ch; short moves; @@ -425,7 +421,7 @@ eat() } void -hold_monster() +hold_monster(void) { short i, j; short mcount = 0; @@ -458,7 +454,7 @@ hold_monster() } void -tele() +tele(void) { mvaddch(rogue.row, rogue.col, get_dungeon_char(rogue.row, rogue.col)); @@ -471,7 +467,7 @@ tele() } void -hallucinate() +hallucinate(void) { object *obj, *monster; short ch; @@ -501,7 +497,7 @@ hallucinate() } void -unhallucinate() +unhallucinate(void) { halluc = 0; relight(); @@ -509,7 +505,7 @@ unhallucinate() } void -unblind() +unblind(void) { blind = 0; messagef(1, "the veil of darkness lifts"); @@ -523,7 +519,7 @@ unblind() } void -relight() +relight(void) { if (cur_room == PASSAGE) { light_passage(rogue.row, rogue.col); @@ -534,7 +530,7 @@ relight() } void -take_a_nap() +take_a_nap(void) { short i; @@ -549,7 +545,7 @@ take_a_nap() } void -go_blind() +go_blind(void) { short i, j; @@ -581,7 +577,7 @@ go_blind() } const char * -get_ench_color() +get_ench_color(void) { if (halluc) { return(id_potions[get_rand(0, POTIONS-1)].title); @@ -592,20 +588,20 @@ get_ench_color() } void -cnfs() +cnfs(void) { confused += get_rand(12, 22); } void -unconfuse() +unconfuse(void) { confused = 0; messagef(1, "you feel less %s now", (halluc ? "trippy" : "confused")); } void -uncurse_all() +uncurse_all(void) { object *obj; diff --git a/games/rogue/zap.c b/games/rogue/zap.c index d5472ff7b41..e7f014806fd 100644 --- a/games/rogue/zap.c +++ b/games/rogue/zap.c @@ -1,4 +1,4 @@ -/* $OpenBSD: zap.c,v 1.6 2003/06/03 03:01:41 millert Exp $ */ +/* $OpenBSD: zap.c,v 1.7 2006/03/08 09:44:36 otto Exp $ */ /* $NetBSD: zap.c,v 1.3 1995/04/22 10:28:41 cgd Exp $ */ /* @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)zap.c 8.1 (Berkeley) 5/31/93"; #else -static const char rcsid[] = "$OpenBSD: zap.c,v 1.6 2003/06/03 03:01:41 millert Exp $"; +static const char rcsid[] = "$OpenBSD: zap.c,v 1.7 2006/03/08 09:44:36 otto Exp $"; #endif #endif /* not lint */ @@ -58,7 +58,7 @@ static const char rcsid[] = "$OpenBSD: zap.c,v 1.6 2003/06/03 03:01:41 millert E boolean wizard = 0; void -zapp() +zapp(void) { short wch; boolean first_miss = 1; @@ -113,9 +113,7 @@ zapp() } object * -get_zapped_monster(dir, row, col) - short dir; - short *row, *col; +get_zapped_monster(short dir, short *row, short *col) { short orow, ocol; @@ -136,9 +134,7 @@ get_zapped_monster(dir, row, col) } void -zap_monster(monster, kind) - object *monster; - unsigned short kind; +zap_monster(object *monster, unsigned short kind) { short row, col; object *nm; @@ -204,8 +200,7 @@ zap_monster(monster, kind) } void -tele_away(monster) - object *monster; +tele_away(object *monster) { short row, col; @@ -224,7 +219,7 @@ tele_away(monster) } void -wizardize() +wizardize(void) { char buf[10]; @@ -248,8 +243,7 @@ wizardize() } void -wdrain_life(monster) - object *monster; +wdrain_life(object *monster) { short hp; object *lmon, *nm; @@ -278,8 +272,7 @@ wdrain_life(monster) } void -bounce(ball, dir, row, col, r) - short ball, dir, row, col, r; +bounce(short ball, short dir, short row, short col, short r) { short orow, ocol; const char *s; -- cgit v1.2.3