/* $OpenBSD: done.c,v 1.5 2003/06/03 03:01:37 millert Exp $ */ /* $NetBSD: done.c,v 1.2 1995/03/21 12:05:01 cgd Exp $ */ /*- * Copyright (c) 1991, 1993 * The Regents of the University of California. All rights reserved. * * The game adventure was originally written in Fortran by Will Crowther * and Don Woods. It was later translated to C and enhanced by Jim * Gillogly. This code is derived from software contributed to Berkeley * by Jim Gillogly at The Rand Corporation. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef lint #if 0 static char sccsid[] = "@(#)done.c 8.1 (Berkeley) 5/31/93"; #else static char rcsid[] = "$OpenBSD: done.c,v 1.5 2003/06/03 03:01:37 millert Exp $"; #endif #endif /* not lint */ /* Re-coding of advent in C: termination routines */ #include #include "hdr.h" #include "extern.h" int score() /* sort of like 20000 */ { int scor, i; mxscor = scor = 0; for (i = 50; i <= maxtrs; i++) { if (ptext[i].txtlen == 0) continue; k = 12; if (i == chest) k = 14; if (i > chest) k = 16; if (prop[i] >= 0) scor += 2; if (place[i] == 3 && prop[i] == 0) scor += k - 2; mxscor += k; } scor += (maxdie - numdie) * 10; mxscor += maxdie * 10; if (!(scorng || gaveup)) scor += 4; mxscor += 4; if (dflag != 0) scor += 25; mxscor += 25; if (closng) scor += 25; mxscor += 25; if (closed) { if (bonus == 0) scor += 10; if (bonus == 135) scor += 25; if (bonus == 134) scor += 30; if (bonus == 133) scor += 45; } mxscor += 45; if (place[magzin] == 108) scor++; mxscor++; scor += 2; mxscor += 2; for (i = 1; i <= hntmax; i++) if (hinted[i]) scor -= hints[i][2]; return (scor); } void done(entry) /* entry=1 means goto 13000 */ /* game is over */ int entry; /* entry=2 means goto 20000 */ /* 3=19000 */ { int i, sc; if (entry == 1) mspeak(1); if (entry == 3) rspeak(136); printf("\n\n\nYou scored %d out of a ", (sc = score())); printf("possible %d using %d turns.\n", mxscor, turns); for (i = 1; i <= clsses; i++) if (cval[i] >= sc) { speak(&ctext[i]); if (i == clsses - 1) { printf("To achieve the next higher rating"); printf(" would be a neat trick!\n\n"); printf("Congratulations!!\n"); exit(0); } k = cval[i] + 1 - sc; printf("To achieve the next higher rating, you need"); printf(" %d more point", k); if (k == 1) printf(".\n"); else printf("s.\n"); exit(0); } printf("You just went off my scale!!!\n"); exit(0); } void die(entry) /* label 90 */ int entry; { int i; if (entry != 99) { rspeak(23); oldlc2 = loc; } if (closng) { /* 99 */ rspeak(131); numdie++; done(2); } yea = yes(81 + numdie * 2, 82 + numdie * 2, 54); numdie++; if (numdie == maxdie || !yea) done(2); place[water] = 0; place[oil] = 0; if (toting(lamp)) prop[lamp] = 0; for (i = 100; i >= 1; i--) { if (!toting(i)) continue; k = oldlc2; if (i == lamp) k = 1; drop(i, k); } loc = 3; oldloc = loc; }