/* $OpenBSD: subr.c,v 1.9 2004/07/09 15:59:26 deraadt Exp $ */ /* $NetBSD: subr.c,v 1.2 1995/03/21 12:05:11 cgd Exp $ */ /*- * Copyright (c) 1991, 1993 * The Regents of the University of California. All rights reserved. * * The game adventure was originally written in Fortran by Will Crowther * and Don Woods. It was later translated to C and enhanced by Jim * Gillogly. This code is derived from software contributed to Berkeley * by Jim Gillogly at The Rand Corporation. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef lint #if 0 static char sccsid[] = "@(#)subr.c 8.1 (Berkeley) 5/31/93"; #else static char rcsid[] = "$OpenBSD: subr.c,v 1.9 2004/07/09 15:59:26 deraadt Exp $"; #endif #endif /* not lint */ /* Re-coding of advent in C: subroutines from main */ #include #include #include "hdr.h" #include "extern.h" /* Statement functions */ int toting(int objj) { if (place[objj] == -1) return (TRUE); return (FALSE); } int here(int objj) { if (place[objj] == loc || toting(objj)) return (TRUE); return (FALSE); } int at(int objj) { if (place[objj] == loc || fixed[objj] == loc) return (TRUE); else return (FALSE); } int liq2(int pbotl) { return ((1 - pbotl) * water + (pbotl / 2) * (water + oil)); } int liq(void) { int i; i = prop[bottle]; if (i > -1 - i) return (liq2(i)); return (liq2(-1 - i)); } int liqloc(int locc) /* may want to clean this one up a bit */ { int i, j, l; i = cond[locc] / 2; j = ((i * 2) % 8) - 5; l = cond[locc] / 4; l = l % 2; return (liq2(j * l + 1)); } int bitset(int l, int n) { if (cond[l] & setbit[n]) return (TRUE); return (FALSE); } int forced(int locc) { if (cond[locc] == 2) return (TRUE); return (FALSE); } int dark(void) { if ((cond[loc] % 2) == 0 && (prop[lamp] == 0 || !here(lamp))) return (TRUE); return (FALSE); } int pct(int n) { if (ran(100) < n) return (TRUE); return (FALSE); } int fdwarf(void) /* 71 */ { int i, j; struct travlist *kk; if (newloc != loc && !forced(loc) && !bitset(loc, 3)) { for (i = 1; i <= 5; i++) { if (odloc[i] != newloc || !dseen[i]) continue; newloc = loc; rspeak(2); break; } } loc = newloc; /* 74 */ if (loc == 0 || forced(loc) || bitset(newloc, 3)) return (2000); if (dflag == 0) { if (loc >= 15) dflag = 1; return (2000); } if (dflag == 1) { /* 6000 */ if (loc < 15 || pct(95)) return (2000); dflag = 2; for (i = 1; i <= 2; i++) { j = 1 + ran(5); if (pct(50) && saved == -1) dloc[j] = 0; /* 6001 */ } for (i = 1; i <= 5; i++) { if (dloc[i] == loc) dloc[i] = daltlc; odloc[i] = dloc[i]; /* 6002 */ } rspeak(3); drop(axe, loc); return (2000); } dtotal = attack = stick = 0; /* 6010 */ for (i = 1; i <= 6; i++) { /* loop to 6030 */ if (dloc[i] == 0) continue; j = 1; for (kk = travel[dloc[i]]; kk != 0; kk = kk->next) { newloc = kk->tloc; if (newloc > 300 || newloc < 15 || newloc == odloc[i] || (j > 1 && newloc == tk[j-1]) || j >= 20 || newloc == dloc[i] || forced(newloc) || (i == 6 && bitset(newloc, 3)) || kk->conditions == 100) continue; tk[j++] = newloc; } tk[j] = odloc[i]; /* 6016 */ if (j >= 2) j--; j = 1 + ran(j); odloc[i] = dloc[i]; dloc[i] = tk[j]; dseen[i] = (dseen[i] && loc >= 15) || (dloc[i] == loc || odloc[i] == loc); if (!dseen[i]) continue; /* i.e. goto 6030 */ dloc[i] = loc; if (i == 6) { /* pirate's spotted him */ if (loc == chloc || prop[chest] >= 0) continue; k = 0; for (j = 50; j <= maxtrs; j++) { /* loop to 6020 */ if (j == pyram && (loc == plac[pyram] || loc == plac[emrald])) goto l6020; if (toting(j)) goto l6022; l6020: if (here(j)) k = 1; } /* 6020 */ if (tally == tally2 + 1 && k == 0 && place[chest] == 0 && here(lamp) && prop[lamp] == 1) goto l6025; if (odloc[6] != dloc[6] && pct(20)) rspeak(127); continue; /* to 6030 */ l6022: rspeak(128); if (place[messag] == 0) move(chest, chloc); move(messag, chloc2); for (j = 50; j <= maxtrs; j++) { /* loop to 6023 */ if (j == pyram && (loc == plac[pyram] || loc == plac[emrald])) continue; if (at(j) && fixed[j] == 0) carry(j, loc); if (toting(j)) drop(j, chloc); } l6024: dloc[6] = odloc[6] = chloc; dseen[6] = FALSE; continue; l6025: rspeak(186); move(chest, chloc); move(messag, chloc2); goto l6024; } dtotal++; /* 6027 */ if (odloc[i] != dloc[i]) continue; attack++; if (knfloc >= 0) knfloc = loc; if (ran(1000) < 95 * (dflag - 2)) stick++; } /* 6030 */ if (dtotal == 0) return (2000); if (dtotal != 1) { printf("There are %d threatening little dwarves ", dtotal); printf("in the room with you.\n"); } else rspeak(4); if (attack == 0) return (2000); if (dflag == 2) dflag = 3; if (saved != -1) dflag = 20; if (attack != 1) { printf("%d of them throw knives at you!\n", attack); k = 6; l82: if (stick <= 1) { /* 82 */ rspeak(k + stick); if (stick == 0) return (2000); } else printf("%d of them get you!\n", stick); /* 83 */ oldlc2 = loc; return (99); } rspeak(5); k = 52; goto l82; } int march(void) /* label 8 */ { int ll1, ll2; if ((tkk = travel[newloc = loc]) == 0) bug(26); if (k == null) return (2); if (k == cave) { /* 40 */ if (loc < 8) rspeak(57); if (loc >= 8) rspeak(58); return (2); } if (k == look) { /* 30 */ if (detail++ < 3) rspeak(15); wzdark = FALSE; abb[loc] = 0; return (2); } if (k == back) { /* 20 */ switch(mback()) { case 2: return (2); case 9: goto l9; default: bug(100); } } oldlc2 = oldloc; oldloc = loc; l9: for (; tkk != 0; tkk = tkk->next) if (tkk->tverb == 1 || tkk->tverb == k) break; if (tkk == 0) { badmove(); return (2); } l11: ll1 = tkk->conditions; /* 11 */ ll2 = tkk->tloc; newloc = ll1; /* newloc = conditions */ k = newloc % 100; /* k used for prob */ if (newloc <= 300) { if (newloc <= 100) { /* 13 */ if (newloc != 0 && !pct(newloc)) goto l12; /* 14 */ l16: newloc = ll2; /* newloc = location */ if (newloc <= 300) return (2); if (newloc <= 500) switch (specials()) { /* to 30000 */ case 2: return (2); case 12: goto l12; case 99: return (99); default: bug(101); } rspeak(newloc - 500); newloc = loc; return (2); } if (toting(k) || (newloc > 200 && at(k))) goto l16; goto l12; } if (prop[k] != (newloc / 100) - 3) goto l16; /* newloc still conditions */ l12: /* alternative to probability move */ for (; tkk != 0; tkk = tkk->next) if (tkk->tloc != ll2 || tkk->conditions != ll1) break; if (tkk == 0) bug(25); goto l11; } int mback(void) /* 20 */ { struct travlist *tk2,*j; int ll; if (forced(k = oldloc)) k = oldlc2; /* k = location */ oldlc2 = oldloc; oldloc = loc; tk2 = 0; if (k == loc) { rspeak(91); return (2); } for (; tkk != 0; tkk = tkk->next) { /* 21 */ ll = tkk->tloc; if (ll == k) { k = tkk->tverb; /* k back to verb */ tkk = travel[loc]; return (9); } if (ll <= 300) { j = travel[loc]; if (forced(ll) && k == j->tloc) tk2 = tkk; } } tkk = tk2; /* 23 */ if (tkk != 0) { k = tkk->tverb; tkk = travel[loc]; return (9); } rspeak(140); return (2); } int specials(void) /* 30000 */ { switch(newloc -= 300) { case 1: /* 30100 */ newloc = 99 + 100 - loc; if (holdng == 0 || (holdng == 1 && toting(emrald))) return (2); newloc = loc; rspeak(117); return (2); case 2: /* 30200 */ drop(emrald, loc); return (12); case 3: /* to 30300 */ return (trbridge()); default: bug(29); } } int trbridge(void) /* 30300 */ { if (prop[troll] == 1) { pspeak(troll, 1); prop[troll] = 0; move(troll2, 0); move(troll2 + 100, 0); move(troll, plac[troll]); move(troll + 100, fixd[troll]); juggle(chasm); newloc = loc; return (2); } newloc = plac[troll] + fixd[troll] - loc; /* 30310 */ if (prop[troll] == 0) prop[troll] = 1; if (!toting(bear)) return (2); rspeak(162); prop[chasm] = 1; prop[troll] = 2; drop(bear, newloc); fixed[bear] = -1; prop[bear] = 3; if (prop[spices] < 0) tally2++; oldlc2 = newloc; return (99); } void badmove(void) /* 20 */ { spk = 12; if (k >= 43 && k <= 50) spk = 9; if (k == 29 || k == 30) spk = 9; if (k == 7 || k == 36 || k == 37) spk = 10; if (k == 11 || k == 19) spk = 11; if (verb == find || verb == invent) spk = 59; if (k == 62 || k == 65) spk = 42; if (k == 17) spk = 80; rspeak(spk); } void bug(int n) { /* printf("Please tell jim@rand.org that fatal bug %d happened.\n",n); */ fprintf(stderr, "Please use sendbug to report that bug %d happened in adventure.\n", n); exit(n); } void checkhints(void) /* 2600 &c */ { int hint; for (hint = 4; hint <= hntmax; hint++) { if (hinted[hint]) continue; if (!bitset(loc, hint)) hintlc[hint] = -1; hintlc[hint]++; if (hintlc[hint] < hints[hint][1]) continue; switch (hint) { case 4: /* 40400 */ if (prop[grate] == 0 && !here(keys)) goto l40010; goto l40020; case 5: /* 40500 */ if (here(bird) && toting(rod) && obj == bird) goto l40010; continue; /* i.e. goto l40030 */ case 6: /* 40600 */ if (here(snake) && !here(bird)) goto l40010; goto l40020; case 7: /* 40700 */ if (atloc[loc] == 0 && atloc[oldloc] == 0 && atloc[oldlc2] == 0 && holdng > 1) goto l40010; goto l40020; case 8: /* 40800 */ if (prop[emrald] != -1 && prop[pyram] == -1) goto l40010; goto l40020; case 9: goto l40010; /* 40900 */ default: bug(27); } l40010: hintlc[hint] = 0; if (!yes(hints[hint][3], 0, 54)) continue; printf("I am prepared to give you a hint, but it will "); printf("cost you %d points.\n", hints[hint][2]); hinted[hint] = yes(175, hints[hint][4], 54); l40020: hintlc[hint] = 0; } } int trsay(void) /* 9030 */ { int i; if (wd2[0] != 0) strlcpy(wd1, wd2, sizeof(wd1)); i = vocab(wd1, -1, 0); if (i == 62 || i == 65 || i == 71 || i == 2025) { wd2[0] = 0; obj = 0; return (2630); } printf("\nOkay, \"%s\".\n", wd2); return (2012); } int trtake(void) /* 9010 */ { if (toting(obj)) return (2011); /* 9010 */ spk = 25; if (obj == plant && prop[plant] <= 0) spk = 115; if (obj == bear && prop[bear] == 1) spk = 169; if (obj == chain && prop[bear] != 0) spk = 170; if (fixed[obj] != 0) return (2011); if (obj == water || obj == oil) { if (here(bottle) && liq() == obj) { obj = bottle; goto l9017; } obj = bottle; if (toting(bottle) && prop[bottle] == 1) return (9220); if (prop[bottle] != 1) spk = 105; if (!toting(bottle)) spk = 104; return (2011); } l9017: if (holdng >= 7) { rspeak(92); return (2012); } if (obj == bird) { if (prop[bird] != 0) goto l9014; if (toting(rod)) { rspeak(26); return (2012); } if (!toting(cage)) { /* 9013 */ rspeak(27); return (2012); } prop[bird] = 1; /* 9015 */ } l9014: if ((obj == bird || obj == cage) && prop[bird] != 0) carry(bird + cage - obj, loc); carry(obj, loc); k = liq(); if (obj == bottle && k != 0) place[k] = -1; return (2009); } int dropper(void) /* 9021 */ { k = liq(); if (k == obj) obj = bottle; if (obj == bottle && k != 0) place[k] = 0; if (obj == cage && prop[bird] != 0) drop(bird, loc); if (obj == bird) prop[bird] = 0; drop(obj, loc); return (2012); } int trdrop(void) /* 9020 */ { if (toting(rod2) && obj == rod && !toting(rod)) obj = rod2; if (!toting(obj)) return (2011); if (obj == bird && here(snake)) { rspeak(30); if (closed) return (19000); dstroy(snake); prop[snake] = 1; return (dropper()); } if (obj == coins && here(vend)) { /* 9024 */ dstroy(coins); drop(batter, loc); pspeak(batter, 0); return (2012); } if (obj == bird && at(dragon) && prop[dragon] == 0) { /* 9025 */ rspeak(154); dstroy(bird); prop[bird] = 0; if (place[snake] == plac[snake]) tally2--; return (2012); } if (obj == bear && at(troll)) { /* 9026 */ rspeak(163); move(troll, 0); move(troll + 100, 0); move(troll2, plac[troll]); move(troll2 + 100, fixd[troll]); juggle(chasm); prop[troll] = 2; return (dropper()); } if (obj != vase || loc == plac[pillow]) { /* 9027 */ rspeak(54); return (dropper()); } prop[vase] = 2; /* 9028 */ if (at(pillow)) prop[vase] = 0; pspeak(vase, prop[vase] + 1); if (prop[vase] != 0) fixed[vase] = -1; return (dropper()); } int tropen(void) /* 9040 */ { if (obj == clam || obj == oyster) { k = 0; /* 9046 */ if (obj == oyster) k = 1; spk = 124 + k; if (toting(obj)) spk = 120 + k; if (!toting(tridnt)) spk = 122 + k; if (verb == lock) spk = 61; if (spk != 124) return (2011); dstroy(clam); drop(oyster, loc); drop(pearl, 105); return (2011); } if (obj == door) spk = 111; if (obj == door && prop[door] == 1) spk = 54; if (obj == cage) spk = 32; if (obj == keys) spk = 55; if (obj == grate || obj == chain) spk = 31; if (spk != 31||!here(keys)) return (2011); if (obj == chain) { if (verb == lock) { spk = 172; /* 9049: lock */ if (prop[chain] != 0) spk = 34; if (loc != plac[chain]) spk = 173; if (spk != 172) return (2011); prop[chain] = 2; if (toting(chain)) drop(chain, loc); fixed[chain] = -1; return (2011); } spk = 171; if (prop[bear] == 0) spk = 41; if (prop[chain] == 0) spk = 37; if (spk != 171) return (2011); prop[chain] = 0; fixed[chain] = 0; if (prop[bear] != 3) prop[bear] = 2; fixed[bear] = 2 - prop[bear]; return (2011); } if (closng) { k = 130; if (!panic) clock2 = 15; panic = TRUE; return (2010); } k = 34 + prop[grate]; /* 9043 */ prop[grate] = 1; if (verb == lock) prop[grate] = 0; k = k + 2 * prop[grate]; return (2010); } int trkill(void) /* 9120 */ { int i; for (i = 1; i <= 5; i++) if (dloc[i] == loc && dflag >= 2) break; if (i == 6) i = 0; if (obj == 0) { /* 9122 */ if (i != 0) obj = dwarf; if (here(snake)) obj = obj * 100 + snake; if (at(dragon) && prop[dragon] == 0) obj = obj * 100 + dragon; if (at(troll)) obj = obj * 100 + troll; if (here(bear) && prop[bear] == 0) obj = obj * 100 + bear; if (obj > 100) return (8000); if (obj == 0) { if (here(bird) && verb != throw) obj = bird; if (here(clam) || here(oyster)) obj = 100 * obj + clam; if (obj > 100) return (8000); } } if (obj == bird) { /* 9124 */ spk = 137; if (closed) return (2011); dstroy(bird); prop[bird] = 0; if (place[snake] == plac[snake]) tally2++; spk = 45; } if (obj == 0) spk = 44; /* 9125 */ if (obj == clam || obj == oyster) spk = 150; if (obj == snake) spk = 46; if (obj == dwarf) spk = 49; if (obj == dwarf && closed) return (19000); if (obj == dragon) spk = 147; if (obj == troll) spk = 157; if (obj == bear) spk = 165 + (prop[bear] + 1) / 2; if (obj != dragon || prop[dragon] != 0) return (2011); rspeak(49); verb = 0; obj = 0; getin(wd1, sizeof(wd1), wd2, sizeof(wd2)); if (!weq(wd1, "y") && !weq(wd1, "yes")) return (2608); pspeak(dragon, 1); prop[dragon] = 2; prop[rug] = 0; k = (plac[dragon] + fixd[dragon]) / 2; move(dragon + 100, -1); move(rug + 100, 0); move(dragon, k); move(rug, k); for (obj = 1; obj <= 100; obj++) if (place[obj] == plac[dragon] || place[obj] == fixd[dragon]) move(obj, k); loc = k; k = null; return (8); } int trtoss(void) /* 9170: throw */ { int i; if (toting(rod2) && obj == rod && !toting(rod)) obj = rod2; if (!toting(obj)) return (2011); if (obj >= 50 && obj <= maxtrs && at(troll)) { spk = 159; /* 9178 */ drop(obj, 0); move(troll, 0); move(troll + 100, 0); drop(troll2, plac[troll]); drop(troll2 + 100, fixd[troll]); juggle(chasm); return (2011); } if (obj == food && here(bear)) { obj = bear; /* 9177 */ return (9210); } if (obj != axe) return (9020); for (i = 1; i <= 5; i++) { if (dloc[i] == loc) { spk = 48; /* 9172 */ if (ran(3) == 0 || saved != -1) { l9175: rspeak(spk); drop(axe, loc); k = null; return (8); } dseen[i] = FALSE; dloc[i] = 0; spk = 47; dkill++; if (dkill == 1) spk = 149; goto l9175; } } spk = 152; if (at(dragon) && prop[dragon] == 0) goto l9175; spk = 158; if (at(troll)) goto l9175; if (here(bear) && prop[bear] == 0) { spk = 164; drop(axe, loc); fixed[axe] = -1; prop[axe] = 1; juggle(bear); return (2011); } obj = 0; return (9120); } int trfeed(void) /* 9210 */ { if (obj == bird) { spk = 100; return (2011); } if (obj == snake || obj == dragon || obj == troll) { spk = 102; if (obj == dragon && prop[dragon] != 0) spk = 110; if (obj == troll) spk = 182; if (obj != snake || closed || !here(bird)) return (2011); spk = 101; dstroy(bird); prop[bird] = 0; tally2++; return (2011); } if (obj == dwarf) { if (!here(food)) return (2011); spk = 103; dflag++; return (2011); } if (obj == bear) { if (prop[bear] == 0) spk = 102; if (prop[bear] == 3) spk = 110; if (!here(food)) return (2011); dstroy(food); prop[bear] = 1; fixed[axe] = 0; prop[axe] = 0; spk = 168; return (2011); } spk = 14; return (2011); } int trfill(void) /* 9220 */ { if (obj == vase) { spk = 29; if (liqloc(loc) == 0) spk = 144; if (liqloc(loc) == 0 || !toting(vase)) return (2011); rspeak(145); prop[vase] = 2; fixed[vase] = -1; return (9020); /* advent/10 goes to 9024 */ } if (obj != 0 && obj != bottle) return (2011); if (obj == 0 && !here(bottle)) return (8000); spk = 107; if (liqloc(loc) == 0) spk = 106; if (liq() != 0) spk = 105; if (spk != 107) return (2011); prop[bottle] = ((cond[loc] % 4) / 2) * 2; k = liq(); if (toting(bottle)) place[k] = -1; if (k == oil) spk = 108; return (2011); } void closing(void) /* 10000 */ { int i; prop[grate] = prop[fissur] = 0; for (i = 1; i <= 6; i++) { dseen[i] = FALSE; dloc[i] = 0; } move(troll, 0); move(troll + 100, 0); move(troll2, plac[troll]); move(troll2 + 100, fixd[troll]); juggle(chasm); if (prop[bear] != 3) dstroy(bear); prop[chain] = 0; fixed[chain] = 0; prop[axe] = 0; fixed[axe] = 0; rspeak(129); clock1 = -1; closng = TRUE; } void caveclose(void) /* 11000 */ { int i; prop[bottle] = put(bottle, 115, 1); prop[plant] = put(plant, 115, 0); prop[oyster] = put(oyster, 115, 0); prop[lamp] = put(lamp, 115, 0); prop[rod] = put(rod, 115, 0); prop[dwarf] = put(dwarf, 115, 0); loc = 115; oldloc = 115; newloc = 115; put(grate, 116, 0); prop[snake] = put(snake, 116, 1); prop[bird] = put(bird, 116, 1); prop[cage] = put(cage, 116, 0); prop[rod2] = put(rod2, 116, 0); prop[pillow] = put(pillow, 116, 0); prop[mirror] = put(mirror, 115, 0); fixed[mirror] = 116; for (i = 1; i <= 100; i++) if (toting(i)) dstroy(i); rspeak(132); closed = TRUE; }