/* $OpenBSD: deck.h,v 1.3 2003/06/03 03:01:39 millert Exp $ */ /* $NetBSD: deck.h,v 1.3 1995/03/21 15:08:49 cgd Exp $ */ /* * Copyright (c) 1980, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)deck.h 8.1 (Berkeley) 5/31/93 */ /* * define structure of a deck of cards and other related things */ #define CARDS 52 /* number cards in deck */ #define RANKS 13 /* number ranks in deck */ #define SUITS 4 /* number suits in deck */ #define CINHAND 4 /* # cards in cribbage hand */ #define FULLHAND 6 /* # cards in dealt hand */ #define LGAME 121 /* number points in a game */ #define SGAME 61 /* # points in a short game */ #define SPADES 0 /* value of each suit */ #define HEARTS 1 #define DIAMONDS 2 #define CLUBS 3 #define ACE 0 /* value of each rank */ #define TWO 1 #define THREE 2 #define FOUR 3 #define FIVE 4 #define SIX 5 #define SEVEN 6 #define EIGHT 7 #define NINE 8 #define TEN 9 #define JACK 10 #define QUEEN 11 #define KING 12 #define EMPTY 13 #define VAL(c) ( (c) < 9 ? (c)+1 : 10 ) /* val of rank */ #ifndef TRUE # define TRUE 1 # define FALSE 0 #endif typedef struct { int rank; int suit; } CARD;