/* * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ #ifndef lint static char rcsid[] = "$NetBSD: hack.lev.c,v 1.3 1995/03/23 08:30:32 cgd Exp $"; #endif /* not lint */ #include "hack.h" #include "def.mkroom.h" #include extern struct monst *restmonchn(); extern struct obj *restobjchn(); extern struct obj *billobjs; extern char *itoa(); extern char SAVEF[]; extern int hackpid; extern xchar dlevel; extern char nul[]; #ifndef NOWORM #include "def.wseg.h" extern struct wseg *wsegs[32], *wheads[32]; extern long wgrowtime[32]; #endif NOWORM boolean level_exists[MAXLEVEL+1]; savelev(fd,lev) int fd; xchar lev; { #ifndef NOWORM register struct wseg *wtmp, *wtmp2; register tmp; #endif NOWORM if(fd < 0) panic("Save on bad file!"); /* impossible */ if(lev >= 0 && lev <= MAXLEVEL) level_exists[lev] = TRUE; bwrite(fd,(char *) &hackpid,sizeof(hackpid)); bwrite(fd,(char *) &lev,sizeof(lev)); bwrite(fd,(char *) levl,sizeof(levl)); bwrite(fd,(char *) &moves,sizeof(long)); bwrite(fd,(char *) &xupstair,sizeof(xupstair)); bwrite(fd,(char *) &yupstair,sizeof(yupstair)); bwrite(fd,(char *) &xdnstair,sizeof(xdnstair)); bwrite(fd,(char *) &ydnstair,sizeof(ydnstair)); savemonchn(fd, fmon); savegoldchn(fd, fgold); savetrapchn(fd, ftrap); saveobjchn(fd, fobj); saveobjchn(fd, billobjs); billobjs = 0; save_engravings(fd); #ifndef QUEST bwrite(fd,(char *) rooms,sizeof(rooms)); bwrite(fd,(char *) doors,sizeof(doors)); #endif QUEST fgold = 0; ftrap = 0; fmon = 0; fobj = 0; #ifndef NOWORM bwrite(fd,(char *) wsegs,sizeof(wsegs)); for(tmp=1; tmp<32; tmp++){ for(wtmp = wsegs[tmp]; wtmp; wtmp = wtmp2){ wtmp2 = wtmp->nseg; bwrite(fd,(char *) wtmp,sizeof(struct wseg)); } wsegs[tmp] = 0; } bwrite(fd,(char *) wgrowtime,sizeof(wgrowtime)); #endif NOWORM } bwrite(fd,loc,num) register fd; register char *loc; register unsigned num; { /* lint wants the 3rd arg of write to be an int; lint -p an unsigned */ if(write(fd, loc, (int) num) != num) panic("cannot write %u bytes to file #%d", num, fd); } saveobjchn(fd,otmp) register fd; register struct obj *otmp; { register struct obj *otmp2; unsigned xl; int minusone = -1; while(otmp) { otmp2 = otmp->nobj; xl = otmp->onamelth; bwrite(fd, (char *) &xl, sizeof(int)); bwrite(fd, (char *) otmp, xl + sizeof(struct obj)); free((char *) otmp); otmp = otmp2; } bwrite(fd, (char *) &minusone, sizeof(int)); } savemonchn(fd,mtmp) register fd; register struct monst *mtmp; { register struct monst *mtmp2; unsigned xl; int minusone = -1; struct permonst *monbegin = &mons[0]; bwrite(fd, (char *) &monbegin, sizeof(monbegin)); while(mtmp) { mtmp2 = mtmp->nmon; xl = mtmp->mxlth + mtmp->mnamelth; bwrite(fd, (char *) &xl, sizeof(int)); bwrite(fd, (char *) mtmp, xl + sizeof(struct monst)); if(mtmp->minvent) saveobjchn(fd,mtmp->minvent); free((char *) mtmp); mtmp = mtmp2; } bwrite(fd, (char *) &minusone, sizeof(int)); } savegoldchn(fd,gold) register fd; register struct gold *gold; { register struct gold *gold2; while(gold) { gold2 = gold->ngold; bwrite(fd, (char *) gold, sizeof(struct gold)); free((char *) gold); gold = gold2; } bwrite(fd, nul, sizeof(struct gold)); } savetrapchn(fd,trap) register fd; register struct trap *trap; { register struct trap *trap2; while(trap) { trap2 = trap->ntrap; bwrite(fd, (char *) trap, sizeof(struct trap)); free((char *) trap); trap = trap2; } bwrite(fd, nul, sizeof(struct trap)); } getlev(fd,pid,lev) int fd,pid; xchar lev; { register struct gold *gold; register struct trap *trap; #ifndef NOWORM register struct wseg *wtmp; #endif NOWORM register tmp; long omoves; int hpid; xchar dlvl; /* First some sanity checks */ mread(fd, (char *) &hpid, sizeof(hpid)); mread(fd, (char *) &dlvl, sizeof(dlvl)); if((pid && pid != hpid) || (lev && dlvl != lev)) { pline("Strange, this map is not as I remember it."); pline("Somebody is trying some trickery here ..."); pline("This game is void ..."); done("tricked"); } fgold = 0; ftrap = 0; mread(fd, (char *) levl, sizeof(levl)); mread(fd, (char *)&omoves, sizeof(omoves)); mread(fd, (char *)&xupstair, sizeof(xupstair)); mread(fd, (char *)&yupstair, sizeof(yupstair)); mread(fd, (char *)&xdnstair, sizeof(xdnstair)); mread(fd, (char *)&ydnstair, sizeof(ydnstair)); fmon = restmonchn(fd); /* regenerate animals while on another level */ { long tmoves = (moves > omoves) ? moves-omoves : 0; register struct monst *mtmp, *mtmp2; extern char genocided[]; for(mtmp = fmon; mtmp; mtmp = mtmp2) { long newhp; /* tmoves may be very large */ mtmp2 = mtmp->nmon; if(strchr(genocided, mtmp->data->mlet)) { mondead(mtmp); continue; } if(mtmp->mtame && tmoves > 250) { mtmp->mtame = 0; mtmp->mpeaceful = 0; } newhp = mtmp->mhp + (strchr(MREGEN, mtmp->data->mlet) ? tmoves : tmoves/20); if(newhp > mtmp->mhpmax) mtmp->mhp = mtmp->mhpmax; else mtmp->mhp = newhp; } } setgd(); gold = newgold(); mread(fd, (char *)gold, sizeof(struct gold)); while(gold->gx) { gold->ngold = fgold; fgold = gold; gold = newgold(); mread(fd, (char *)gold, sizeof(struct gold)); } free((char *) gold); trap = newtrap(); mread(fd, (char *)trap, sizeof(struct trap)); while(trap->tx) { trap->ntrap = ftrap; ftrap = trap; trap = newtrap(); mread(fd, (char *)trap, sizeof(struct trap)); } free((char *) trap); fobj = restobjchn(fd); billobjs = restobjchn(fd); rest_engravings(fd); #ifndef QUEST mread(fd, (char *)rooms, sizeof(rooms)); mread(fd, (char *)doors, sizeof(doors)); #endif QUEST #ifndef NOWORM mread(fd, (char *)wsegs, sizeof(wsegs)); for(tmp = 1; tmp < 32; tmp++) if(wsegs[tmp]){ wheads[tmp] = wsegs[tmp] = wtmp = newseg(); while(1) { mread(fd, (char *)wtmp, sizeof(struct wseg)); if(!wtmp->nseg) break; wheads[tmp]->nseg = wtmp = newseg(); wheads[tmp] = wtmp; } } mread(fd, (char *)wgrowtime, sizeof(wgrowtime)); #endif NOWORM } mread(fd, buf, len) register fd; register char *buf; register unsigned len; { register int rlen; extern boolean restoring; rlen = read(fd, buf, (int) len); if(rlen != len){ pline("Read %d instead of %u bytes.\n", rlen, len); if(restoring) { (void) unlink(SAVEF); error("Error restoring old game."); } panic("Error reading level file."); } } mklev() { extern boolean in_mklev; if(getbones()) return; in_mklev = TRUE; makelevel(); in_mklev = FALSE; }