/* $OpenBSD: extern.c,v 1.5 2009/10/27 23:59:26 deraadt Exp $ */ /* $NetBSD: extern.c,v 1.3 1995/04/22 10:08:49 cgd Exp $ */ /* * Copyright (c) 1980, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include "robots.h" bool Dead; /* Player is now dead */ bool Full_clear = TRUE; /* Lots of junk for init_field to clear */ bool Jump = FALSE; /* Jump while running, counting, or waiting */ bool Newscore; /* There was a new score added */ #ifdef FANCY bool Pattern_roll = FALSE; /* Auto play for YHBJNLUK pattern */ #endif bool Real_time = FALSE; /* Play in real time? */ bool Running = FALSE; /* Currently in the middle of a run */ #ifdef FANCY bool Stand_still = FALSE; /* Auto play for standing still pattern */ #endif bool Teleport = FALSE; /* Teleport automatically when player must */ bool Waiting; /* Player is waiting for end */ bool Was_bonus = FALSE; /* Was a bonus last level */ char Cnt_move; /* Command which has preceded the count */ char Field[Y_FIELDSIZE][X_FIELDSIZE]; /* the playing field itself */ char *Next_move; /* Next move to be used in the pattern */ char *Move_list = "YHBJNLUK";/* List of moves in the pattern */ char Run_ch; /* Character for the direction we are running */ int Count = 0; /* Command count */ int Level; /* Current level */ int Num_robots; /* Number of robots left */ int Num_scores; /* Number of scores posted */ int Score; /* Current score */ int Start_level = 1; /* Level on which to start */ int Wait_bonus; /* bonus for waiting */ fd_set rset; /* Needed if Real_time */ struct timeval tv; /* how long to wait; could be an option */ COORD Max; /* Max area robots take up */ COORD Min; /* Min area robots take up */ COORD My_pos; /* Player's current position */ COORD Robots[MAXROBOTS]; /* Robots' current positions */