/* $NetBSD: globals.c,v 1.4 1995/04/22 10:36:57 cgd Exp $ */ /* * Copyright (c) 1983, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef lint #if 0 static char sccsid[] = "@(#)globals.c 8.1 (Berkeley) 5/31/93"; #else static char rcsid[] = "$NetBSD: globals.c,v 1.4 1995/04/22 10:36:57 cgd Exp $"; #endif #endif /* not lint */ #include "externs.h" struct scenario scene[] = { /* * int winddir; * int windspeed; * int windchange; * int vessels; * char *name; * struct ship ship[NSHIP]; */ 5, 3, 5, 2, "Ranger vs. Drake", { { "Ranger", specs+0, N_A, 7, 20, 4, 0 }, { "Drake", specs+1, N_B, 7, 31, 5, 0 } }, 1, 3, 6, 2, "The Battle of Flamborough Head", { { "Bonhomme Rich", specs+2, N_A, 13, 40, 2, 0 }, { "Serapis", specs+3, N_B, 2, 42, 2, 0 } }, 5, 5, 5, 10, "Arbuthnot and Des Touches", { { "America", specs+4, N_B, 7, 37, 4, 0 }, { "Befford", specs+5, N_B, 5, 35, 4, 0 }, { "Adamant", specs+6, N_B, 3, 33, 4, 0 }, { "London", specs+7, N_B, 1, 31, 4, 0 }, { "Royal Oak", specs+8, N_B, -1, 29, 4, 0 }, { "Neptune", specs+9, N_F, 6, 44, 4, 0 }, { "Duc Bougogne", specs+10, N_F, 8, 46, 4, 0 }, { "Conquerant", specs+48, N_F, 10, 48, 4, 0 }, { "Provence", specs+11, N_F, 12, 50, 4, 0 }, { "Romulus", specs+12, N_F, 20, 58, 4, 0 } }, 1, 3, 5, 10, "Suffren and Hughes", { { "Monmouth", specs+52, N_B, 9, 45, 2, 0 }, { "Hero", specs+5, N_B, 13, 49, 2, 0 }, { "Isis", specs+6, N_B, 12, 48, 2, 0 }, { "Superb", specs+50, N_B, 10, 46, 2, 0 }, { "Burford", specs+48, N_B, 11, 47, 2, 0 }, { "Flamband", specs+13, N_F, 7, 59, 4, 0 }, { "Annibal", specs+9, N_F, 4, 56, 4, 0 }, { "Severe", specs+11, N_F, 2, 54, 4, 0 }, { "Brilliant", specs+49, N_F, -1, 51, 4, 0 }, { "Sphinx", specs+51, N_F, -5, 47, 4, 0 } }, 1, 3, 4, 2, "Nymphe vs. Cleopatre", { { "Nymphe", specs+14, N_B, 13, 30, 2, 0 }, { "Cleopatre", specs+15, N_F, 3, 41, 2, 0 } }, 1, 3, 5, 2, "Mars vs. Hercule", { { "Mars", specs+16, N_B, 13, 30, 2, 0 }, { "Hercule", specs+17, N_F, 3, 41, 2, 0 } }, 5, 3, 5, 2, "Ambuscade vs. Baionnaise", { { "Ambuscade", specs+18, N_B, 13, 30, 2, 0 }, { "Baionnaise", specs+19, N_F, 3, 41, 2, 0 } }, 1, 5, 6, 2, "Constellation vs. Insurgent", { { "Constellation", specs+20, N_A, 9, 50, 8, 0 }, { "Insurgent", specs+22, N_F, 4, 24, 2, 0 } }, 1, 3, 5, 2, "Constellation vs. Vengeance", { { "Constellation", specs+20, N_A, 12, 40, 2, 0 }, { "Vengeance", specs+21, N_F, 1, 43, 2, 0 } }, 1, 3, 6, 10, "The Battle of Lissa", { { "Amphion", specs+23, N_B, 8, 50, 4, 0 }, { "Active", specs+24, N_B, 6, 48, 4, 0 }, { "Volage", specs+25, N_B, 4, 46, 4, 0 }, { "Cerberus", specs+26, N_B, 2, 44, 4, 0 }, { "Favorite", specs+27, N_F, 9, 34, 2, 0 }, { "Flore", specs+21, N_F, 13, 39, 2, 0 }, { "Danae", specs+64, N_F, 15, 37, 2, 0 }, { "Bellona", specs+28, N_F, 17, 35, 2, 0 }, { "Corona", specs+29, N_F, 12, 31, 2, 0 }, { "Carolina", specs+30, N_F, 15, 28, 2, 0 } }, 2, 5, 6, 2, "Constitution vs. Guerriere", { { "Constitution", specs+31, N_A, 7, 35, 1, 0 }, { "Guerriere", specs+32, N_B, 7, 47, 4, 0 } }, 1, 3, 5, 2, "United States vs. Macedonian", { { "United States", specs+33, N_A, 1, 52, 6, 0 }, { "Macedonian", specs+34, N_B, 14, 40, 1, 0 } }, 1, 3, 6, 2, "Constitution vs. Java", { { "Constitution", specs+31, N_A, 1, 40, 2, 0 }, { "Java", specs+35, N_B, 11, 40, 2, 0 } }, 1, 3, 5, 2, "Chesapeake vs. Shannon", { { "Chesapeake", specs+36, N_A, 13, 40, 2, 0 }, { "Shannon", specs+37, N_B, 1, 42, 2, 0 } }, 1, 1, 6, 5, "The Battle of Lake Erie", { { "Lawrence", specs+38, N_A, 4, 55, 8, 0 }, { "Niagara", specs+42, N_A, 7, 61, 8, 0 }, { "Lady Prevost", specs+39, N_B, 4, 25, 2, 0 }, { "Detroit", specs+40, N_B, 7, 22, 2, 0 }, { "Q. Charlotte", specs+41, N_B, 10, 19, 2, 0 } }, 1, 1, 5, 2, "Wasp vs. Reindeer", { { "Wasp", specs+42, N_A, 3, 41, 2, 0 }, { "Reindeer", specs+43, N_B, 10, 48, 2, 0 } }, 1, 2, 5, 3, "Constitution vs. Cyane and Levant", { { "Constitution", specs+31, N_A, 10, 45, 2, 0 }, { "Cyane", specs+44, N_B, 3, 37, 2, 0 }, { "Levant", specs+45, N_B, 5, 35, 2, 0 } }, 5, 5, 5, 3, "Pellew vs. Droits de L'Homme", { { "Indefatigable", specs+46, N_B, 12, 45, 6, 0 }, { "Amazon", specs+47, N_B, 9, 48, 6, 0 }, { "Droits L'Hom", specs+48, N_F, 3, 28, 5, 0 } }, 2, 2, 3, 10, "Algeciras", { { "Caesar", specs+49, N_B, 7, 70, 6, 0 }, { "Pompee", specs+50, N_B, 5, 72, 6, 0 }, { "Spencer", specs+5, N_B, 3, 74, 6, 0 }, { "Hannibal", specs+7, N_B, 1, 76, 6, 0 }, { "Real-Carlos", specs+53, N_S, 9, 20, 3, 0 }, { "San Fernando", specs+54, N_S, 11, 16, 3, 0 }, { "Argonauta", specs+55, N_S, 10, 14, 4, 0 }, { "San Augustine", specs+56, N_S, 6, 22, 4, 0 }, { "Indomptable", specs+51, N_F, 7, 23, 5, 0 }, { "Desaix", specs+52, N_F, 7, 27, 7, 0 } }, 5, 3, 6, 7, "Lake Champlain", { { "Saratoga", specs+60, N_A, 8, 10, 1, 0 }, { "Eagle", specs+61, N_A, 9, 13, 2, 0 }, { "Ticonderoga", specs+62, N_A, 12, 17, 3, 0 }, { "Preble", specs+63, N_A, 14, 20, 2, 0 }, { "Confiance", specs+57, N_B, 4, 70, 6, 0 }, { "Linnet", specs+58, N_B, 7, 68, 6, 0 }, { "Chubb", specs+59, N_B, 10, 65, 6, 0 } }, 5, 3, 6, 4, "Last Voyage of the USS President", { { "President", specs+67, N_A, 12, 42, 5, 0 }, { "Endymion", specs+64, N_B, 5, 42, 5, 0 }, { "Pomone", specs+65, N_B, 7, 82, 6, 0 }, { "Tenedos", specs+66, N_B, 7, -1, 4, 0 } }, 7, 5, 5, 2, "Hornblower and the Natividad", { { "Lydia", specs+68, N_B, 12, 40, 2, 0 }, { "Natividad", specs+69, N_S, 2, 40, 4, 0 } }, 1, 3, 6, 2, "Curse of the Flying Dutchman", { { "Piece of Cake", specs+19, N_S, 7, 40, 2, 0 }, { "Flying Dutchy", specs+71, N_F, 7, 41, 1, 0 } }, 1, 4, 1, 4, "The South Pacific", { { "USS Scurvy", specs+70, N_A, 7, 40, 1, 0 }, { "HMS Tahiti", specs+71, N_B, 12, 60, 1, 0 }, { "Australian", specs+18, N_S, 5, 20, 8, 0 }, { "Bikini Atoll", specs+63, N_F, 2, 60, 4, 0 } }, 7, 3, 6, 5, "Hornblower and the battle of Rosas bay", { { "Sutherland", specs+5, N_B, 13, 30, 2, 0 }, { "Turenne", specs+10, N_F, 9, 35, 6, 0 }, { "Nightmare", specs+9, N_F, 7, 37, 6, 0 }, { "Paris", specs+53, N_F, 3, 45, 4, 0 }, { "Napoleon", specs+56, N_F, 1, 40, 6, 0 } }, 6, 4, 7, 5, "Cape Horn", { { "Concord", specs+51, N_A, 3, 20, 4, 0 }, { "Berkeley", specs+7, N_A, 5, 50, 5, 0 }, { "Thames", specs+71, N_B, 10, 40, 1, 0 }, { "Madrid", specs+53, N_S, 13, 60, 8, 0 }, { "Musket", specs+10, N_F, 10, 60, 7, 0 } }, 8, 3, 7, 3, "New Orleans", { { "Alligator", specs+71, N_A, 13, 5, 1, 0 }, { "Firefly", specs+50, N_B, 10, 20, 8, 0 }, { "Cypress", specs+46, N_B, 5, 10, 6, 0 } }, 5, 3, 7, 3, "Botany Bay", { { "Shark", specs+11, N_B, 6, 15, 4, 0 }, { "Coral Snake", specs+31, N_F, 3, 30, 6, 0 }, { "Sea Lion", specs+33, N_F, 13, 50, 8, 0 } }, 4, 3, 6, 4, "Voyage to the Bottom of the Sea", { { "Seaview", specs+71, N_A, 6, 3, 3, 0 }, { "Flying Sub", specs+64, N_A, 8, 3, 3, 0 }, { "Mermaid", specs+70, N_B, 2, 5, 5, 0 }, { "Giant Squid", specs+53, N_S, 10, 30, 8, 0 } }, 7, 3, 6, 3, "Frigate Action", { { "Killdeer", specs+21, N_A, 7, 20, 8, 0 }, { "Sandpiper", specs+27, N_B, 5, 40, 8, 0 }, { "Curlew", specs+34, N_S, 10, 60, 8, 0 } }, 7, 2, 5, 6, "The Battle of Midway", { { "Enterprise", specs+49, N_A, 10, 70, 8, 0 }, { "Yorktown", specs+51, N_A, 3, 70, 7, 0 }, { "Hornet", specs+52, N_A, 6, 70, 7, 0 }, { "Akagi", specs+53, N_J, 6, 10, 4, 0 }, { "Kaga", specs+54, N_J, 4, 12, 4, 0 }, { "Soryu", specs+55, N_J, 2, 14, 4, 0 } }, 1, 3, 4, 8, "Star Trek", { { "Enterprise", specs+76, N_D,-10, 60, 7, 0 }, { "Yorktown", specs+77, N_D, 0, 70, 7, 0 }, { "Reliant", specs+78, N_D, 10, 70, 7, 0 }, { "Galileo", specs+79, N_D, 20, 60, 7, 0 }, { "Kobayashi Maru", specs+80, N_K, 0,120, 7, 0 }, { "Klingon II", specs+81, N_K, 10,120, 7, 0 }, { "Red Orion", specs+82, N_O, 0, 0, 3, 0 }, { "Blue Orion", specs+83, N_O, 10, 0, 3, 0 } } }; int nscene = sizeof scene / sizeof (struct scenario); struct shipspecs specs[] = { /* bs fs ta guns hull crew1 crew3 gunR carR rig2 rig4 pts */ /* class qual crew2 gunL carL rig1 rig3 */ /*00*/ 4, 7, 3, 19, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 4, 4, 4, 4, 7, /*01*/ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 0, 0, 4, 4, 3, 3, 3, 3, 6, /*02*/ 3, 5, 2, 42, 4, 7, 4, 2, 2, 2, 2, 2, 0, 0, 5, 5, 5, -1, 11, /*03*/ 4, 6, 3, 44, 3, 7, 4, 2, 2, 2, 3, 3, 0, 0, 5, 5, 5, 5, 12, /*04*/ 3, 5, 2, 64, 2, 17, 4, 8, 6, 6, 12, 12, 2, 2, 7, 7, 7, -1, 20, /*05*/ 3, 5, 2, 74, 2, 20, 4, 8, 8, 8, 16, 16, 2, 2, 7, 7, 7, -1, 26, /*06*/ 3, 5, 2, 50, 2, 12, 4, 6, 4, 4, 8, 8, 2, 2, 6, 6, 6, -1, 17, /*07*/ 3, 5, 1, 98, 1, 23, 4, 10, 10, 10, 18, 18, 2, 2, 8, 8, 8, -1, 28, /*08*/ 3, 5, 2, 74, 2, 20, 4, 8, 8, 8, 16, 16, 2, 2, 7, 7, 7, -1, 26, /*09*/ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 0, 0, 7, 7, 7, -1, 24, /*10*/ 3, 5, 1, 80, 1, 23, 3, 12, 12, 10, 22, 22, 0, 0, 7, 7, 7, -1, 27, /*11*/ 3, 5, 2, 64, 2, 18, 3, 8, 8, 6, 12, 12, 0, 0, 7, 7, 7, -1, 18, /*12*/ 3, 5, 2, 44, 2, 11, 3, 4, 4, 4, 6, 6, 2, 2, 5, 5, 5, -1, 10, /*13*/ 3, 5, 2, 50, 2, 14, 3, 6, 6, 4, 8, 8, 0, 0, 6, 6, 6, -1, 14, /*14*/ 4, 6, 3, 36, 3, 11, 4, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 11, /*15*/ 4, 6, 3, 36, 3, 11, 3, 4, 4, 4, 4, 4, 2, 2, 5, 5, 5, 5, 10, /*16*/ 3, 5, 2, 74, 2, 21, 4, 10, 8, 8, 18, 18, 2, 2, 7, 7, 7, -1, 26, /*17*/ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 2, 2, 7, 7, 7, -1, 23, /*18*/ 4, 6, 3, 32, 3, 8, 3, 4, 2, 2, 4, 4, 2, 2, 5, 5, 5, 5, 9, /*19*/ 4, 6, 3, 24, 4, 6, 3, 4, 4, 4, 2, 2, 0, 0, 4, 4, 4, 4, 9, /*20*/ 4, 7, 3, 38, 4, 14, 5, 6, 4, 4, 4, 4, 6, 6, 5, 5, 5, 5, 17, /*21*/ 4, 6, 3, 40, 3, 15, 3, 8, 6, 6, 6, 6, 4, 4, 5, 5, 5, 5, 15, /*22*/ 4, 7, 3, 36, 4, 11, 3, 6, 6, 4, 4, 4, 2, 2, 5, 5, 5, 5, 11, /*23*/ 4, 6, 3, 32, 3, 11, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13, /*24*/ 4, 6, 3, 38, 3, 14, 5, 4, 4, 4, 6, 6, 4, 4, 5, 5, 5, 5, 18, /*25*/ 4, 6, 3, 22, 3, 6, 5, 2, 2, 2, 0, 0, 8, 8, 4, 4, 4, 4, 11, /*26*/ 4, 6, 3, 32, 3, 11, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13, /*27*/ 4, 6, 3, 40, 3, 14, 3, 6, 6, 4, 6, 6, 4, 4, 5, 5, 5, 5, 15, /*28*/ 4, 6, 3, 32, 3, 11, 2, 4, 4, 4, 4, 4, 0, 0, 5, 5, 5, 5, 9, /*29*/ 4, 6, 3, 40, 3, 14, 2, 6, 6, 4, 6, 6, 4, 4, 5, 5, 5, 5, 12, /*30*/ 4, 6, 3, 32, 3, 8, 2, 4, 4, 1, 2, 2, 0, 0, 4, 4, 4, 4, 7, /*31*/ 4, 7, 3, 44, 4, 18, 5, 6, 6, 6, 8, 8, 6, 6, 6, 6, 6, 6, 24, /*32*/ 4, 6, 3, 38, 3, 14, 4, 4, 4, 2, 6, 6, 4, 4, 5, 5, 5, 5, 15, /*33*/ 4, 5, 3, 44, 3, 18, 5, 8, 6, 6, 8, 8, 8, 8, 6, 6, 6, 6, 24, /*34*/ 4, 6, 3, 38, 3, 14, 4, 4, 4, 4, 6, 6, 4, 4, 5, 5, 5, 5, 16, /*35*/ 4, 7, 3, 38, 4, 14, 4, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 19, /*36*/ 4, 6, 3, 38, 3, 14, 3, 6, 6, 4, 6, 6, 6, 6, 5, 5, 5, 5, 14, /*37*/ 4, 6, 3, 38, 3, 14, 5, 6, 4, 4, 6, 6, 6, 6, 5, 5, 5, 5, 17, /*38*/ 4, 7, 3, 20, 5, 6, 4, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9, /*39*/ 4, 7, 3, 13, 6, 3, 4, 0, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 5, /*40*/ 4, 7, 3, 19, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 4, 4, 4, 4, 7, /*41*/ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 3, 3, 3, 3, 6, /*42*/ 4, 7, 3, 20, 5, 6, 5, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 12, /*43*/ 4, 7, 3, 18, 5, 5, 5, 2, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9, /*44*/ 4, 7, 3, 24, 5, 6, 4, 4, 2, 2, 0, 0,10,10, 4, 4, 4, 4, 11, /*45*/ 4, 7, 3, 20, 5, 6, 4, 2, 2, 2, 0, 0, 8, 8, 4, 4, 4, 4, 10, /*46*/ 4, 6, 3, 44, 3, 11, 5, 4, 4, 4, 4, 4, 2, 2, 5, 5, 5, 5, 14, /*47*/ 4, 6, 3, 36, 3, 12, 4, 4, 4, 4, 6, 6, 2, 2, 5, 5, 5, 5, 14, /*48*/ 3, 5, 2, 74, 2, 21, 3, 10, 8, 8, 20, 20, 2, 2, 4, 4, 7, -1, 24, /*49*/ 3, 5, 2, 80, 2, 24, 4, 10, 8, 8, 20, 20, 2, 2, 8, 8, 8, -1, 31, /*50*/ 3, 5, 2, 74, 2, 21, 4, 8, 8, 6, 16, 16, 4, 4, 7, 7, 7, -1, 27, /*51*/ 3, 5, 2, 80, 2, 24, 3, 12, 12, 10, 22, 22, 2, 2, 7, 7, 7, -1, 27, /*52*/ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 2, 2, 7, 7, 7, -1, 24, /*53*/ 3, 5, 1, 112, 1, 27, 2, 12, 12, 12, 24, 24, 0, 0, 9, 9, 9, -1, 27, /*54*/ 3, 5, 1, 96, 1, 24, 2, 12, 12, 10, 20, 20, 0, 0, 8, 8, 8, -1, 24, /*55*/ 3, 5, 2, 80, 2, 23, 2, 10, 10, 8, 20, 20, 0, 0, 7, 7, 7, -1, 23, /*56*/ 3, 5, 2, 74, 2, 21, 2, 10, 8, 8, 16, 16, 4, 4, 7, 7, 7, -1, 20, /*57*/ 4, 6, 3, 37, 3, 12, 4, 4, 4, 2, 6, 6, 4, 4, 5, 5, 5, 5, 14, /*58*/ 4, 7, 3, 16, 5, 5, 5, 2, 2, 2, 0, 0, 4, 4, 4, 4, 4, 4, 10, /*59*/ 4, 7, 3, 11, 6, 3, 4, 2, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 5, /*60*/ 4, 7, 3, 26, 5, 6, 4, 4, 2, 2, 2, 2, 6, 6, 4, 4, 4, 4, 12, /*61*/ 4, 7, 3, 20, 5, 6, 4, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 11, /*62*/ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9, /*63*/ 4, 7, 3, 7, 6, 3, 4, 0, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 4, /*64*/ 4, 6, 3, 40, 3, 15, 4, 4, 4, 4, 8, 8, 6, 6, 5, 5, 5, 5, 17, /*65*/ 4, 6, 3, 44, 3, 15, 4, 8, 8, 6, 10, 10, 2, 2, 6, 6, 6, 6, 20, /*66*/ 4, 6, 3, 38, 3, 14, 4, 4, 4, 4, 6, 6, 6, 6, 5, 5, 5, 5, 15, /*67*/ 4, 5, 3, 44, 3, 18, 5, 8, 6, 6, 8, 8, 8, 8, 6, 6, 6, 6, 24, /*68*/ 4, 6, 3, 36, 3, 9, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13, /*69*/ 3, 5, 2, 50, 2, 14, 2, 6, 6, 6, 8, 8, 0, 0, 6, 6, 6, -1, 14, /*70*/ 3, 5, 1, 136, 1, 30, 1, 8, 14, 14, 28, 28, 0, 0, 9, 9, 9, -1, 27, /*71*/ 3, 5, 1, 120, 1, 27, 5, 16, 14, 14, 28, 28, 2, 2, 9, 9, 9, -1, 43, /*72*/ 3, 5, 1, 120, 2, 21, 5, 15, 17, 15, 25, 25, 7, 7, 9, 9, 9, -1, 36, /*73*/ 3, 5, 1, 90, 3, 18, 4, 13, 15, 13, 20, 20, 6, 6, 5, 5, 5, 5, 28, /*74*/ 4, 7, 3, 6, 6, 3, 4, 2, 2, 2, 20, 20, 6, 6, 2, 2, 3, 3, 5, /*75*/ 3, 5, 1, 110, 2, 20, 4, 14, 15, 11, 26, 26, 8, 8, 7, 8, 9, -1, 34, /*76*/ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75, /*77*/ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75, /*78*/ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75, /*79*/ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75, /*80*/ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75, /*81*/ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75, /*82*/ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75, /*83*/ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75, /* bs fs ta guns hull crew1 crew3 gunR carR rig2 rig4 pts */ /* class qual crew2 gunL carL rig1 rig3 */ }; struct windeffects WET[7][6] = { { {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9} }, { {3,2,2,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {2,1,0,0}, {2,1,0,0} }, { {1,1,1,0}, {1,1,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0} }, { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} }, { {0,0,0,0}, {1,0,0,0}, {1,1,0,0}, {1,1,0,0}, {2,2,1,0}, {2,2,1,0} }, { {1,0,0,0}, {1,1,0,0}, {1,1,1,0}, {1,1,1,0}, {3,2,2,0}, {3,2,2,0} }, { {2,1,1,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {3,3,2,0}, {3,3,2,0} } }; struct Tables RigTable[11][6] = { { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0} }, { {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0}, {1,0,0,1}, {0,1,1,1} }, { {0,0,0,0}, {0,0,0,1}, {0,0,1,1}, {0,1,0,1}, {0,1,0,1}, {1,0,1,2} }, { {0,0,0,0}, {0,0,1,1}, {0,1,0,1}, {0,0,0,2}, {0,1,0,2}, {1,0,1,2} }, { {0,1,0,1}, {1,0,0,1}, {0,1,1,2}, {0,1,0,2}, {0,0,1,3}, {1,0,1,4} }, { {0,0,1,1}, {0,1,0,2}, {1,0,0,3}, {0,1,1,3}, {1,0,0,4}, {1,1,1,4} }, { {0,0,1,2}, {0,1,1,2}, {1,1,0,3}, {0,1,0,4}, {1,0,0,4}, {1,0,1,5} }, { {0,0,1,2}, {0,1,0,3}, {1,1,0,3}, {1,0,2,4}, {0,2,1,5}, {2,1,0,5} }, { {0,2,1,3}, {1,0,0,3}, {2,1,0,4}, {0,1,1,4}, {0,1,0,5}, {1,0,2,6} }, { {1,1,0,4}, {1,0,1,4}, {2,0,0,5}, {0,2,1,5}, {0,1,2,6}, {0,2,0,7} }, { {1,0,1,5}, {0,2,0,6}, {1,2,0,6}, {1,1,1,6}, {2,0,2,6}, {1,1,2,7} } }; struct Tables HullTable[11][6] = { { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {1,0,0,0}, {0,1,0,0} }, { {0,0,0,0}, {0,0,0,0}, {0,1,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1} }, { {0,1,0,0}, {1,0,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1}, {2,1,0,0} }, { {0,1,1,0}, {1,0,0,0}, {1,1,1,0}, {2,0,0,1}, {2,0,1,0}, {2,2,0,0} }, { {0,1,1,0}, {1,0,0,1}, {2,1,0,1}, {2,2,1,0}, {3,0,1,0}, {3,1,0,0} }, { {1,1,1,0}, {2,0,2,1}, {2,1,1,0}, {2,2,0,0}, {3,1,0,1}, {3,1,1,0} }, { {1,2,2,0}, {2,0,2,1}, {2,1,0,1}, {2,2,0,0}, {3,1,1,0}, {4,2,1,0} }, { {2,1,1,0}, {2,0,1,1}, {3,2,2,0}, {3,2,0,0}, {4,2,1,0}, {4,2,1,1} }, { {2,1,2,0}, {3,1,1,1}, {3,2,2,0}, {4,2,1,0}, {4,1,0,2}, {4,2,2,0} }, { {2,3,1,0}, {3,2,2,0}, {3,2,2,1}, {4,2,2,0}, {4,1,0,3}, {5,1,2,0} }, { {2,2,4,0}, {3,3,1,1}, {4,2,1,1}, {5,1,0,2}, {5,1,2,1}, {6,2,2,0} }, }; char AMMO[9][4] = { { -1, 1, 0, 1 }, { -1, 1, 0, 1 }, { -1, 1, 0, 1 }, { -2, 1, 0, 2 }, { -2, 2, 0, 2 }, { -2, 2, 0, 2 }, { -3, 2, 0, 2 }, { -3, 2, 0, 3 }, { -3, 2, 0, 3 } }; char HDT[9][10] = { { 1, 0,-1,-2,-3,-3,-4,-4,-4,-4 }, { 1, 1, 0,-1,-2,-2,-3,-3,-3,-3 }, { 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 }, { 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 }, { 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 }, { 3, 3, 2, 1, 0, 0,-1,-1,-1,-1 }, { 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 }, { 4, 4, 3, 2, 1, 1, 0, 0, 0, 0 }, { 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 } }; char HDTrake[9][10] = { { 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 }, { 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 }, { 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 }, { 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 }, { 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 }, { 6, 5, 4, 3, 2, 2, 1, 1, 1, 1 }, { 7, 6, 5, 4, 3, 3, 2, 2, 2, 2 }, { 8, 7, 6, 5, 4, 4, 3, 3, 3, 3 }, { 9, 8, 7, 6, 5, 5, 4, 4, 4, 4 } }; char QUAL[9][5] = { { -1, 0, 0, 1, 1 }, { -1, 0, 0, 1, 1 }, { -1, 0, 0, 1, 2 }, { -1, 0, 0, 1, 2 }, { -1, 0, 0, 2, 2 }, { -1,-1, 0, 2, 2 }, { -2,-1, 0, 2, 2 }, { -2,-1, 0, 2, 2 }, { -2,-1, 0, 2, 3 } }; char MT[9][3] = { { 1, 0, 0 }, { 1, 1, 0 }, { 2, 1, 0 }, { 2, 1, 1 }, { 2, 2, 1 }, { 3, 2, 1 }, { 3, 2, 2 }, { 4, 3, 2 }, { 4, 4, 2 } }; char rangeofshot[5] = { 0, 1, /* grape */ 3, /* chain */ 10, /* round */ 1 /* double */ }; char *countryname[8] = { "American", "British", "Spanish", "French", "Japanese", "Federation", "Klingon", "Orion" }; char *classname[7] = { "Drift wood", "Ship of the Line", "Ship of the Line", "Frigate", "Corvette", "Sloop", "Brig" }; char *directionname[9] = { "dead ahead", "off the starboard bow", "off the starboard beam", "off the starboard quarter", "dead astern", "off the port quarter", "off the port beam", "off the port bow", "dead ahead" }; char *qualname[6] = { "dead", "mutinous", "green", "mundane", "crack", "elite" }; char loadname[6] = { '-', 'G', 'C', 'R', 'D', 'E' }; int dr[] = { 0, 1, 1, 0, -1, -1, -1, 0, 1 }; int dc[] = { 0, 0, -1, -1, -1, 0, 1, 1, 1 };