/* $OpenBSD: pl_main.c,v 1.13 2014/03/11 07:42:55 guenther Exp $ */ /* $NetBSD: pl_main.c,v 1.5 1995/04/24 12:25:25 cgd Exp $ */ /* * Copyright (c) 1983, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include "player.h" #include #include #include #include #include /*ARGSUSED*/ void pl_main() { initialize(); Msg("Aye aye, Sir"); play(); } void initialize() { struct File *fp; struct ship *sp; char captain[20]; char message[60]; int load; int n; char *nameptr; int nat[NNATION]; if (game < 0) { (void) puts("Choose a scenario:\n"); (void) puts("\n\tNUMBER\tSHIPS\tIN PLAY\tTITLE"); for (n = 0; n < NSCENE; n++) { /* ( */ printf("\t%d):\t%d\t%s\t%s\n", n, scene[n].vessels, sync_exists(n) ? "YES" : "no", scene[n].name); } reprint: printf("\nScenario number? "); (void) fflush(stdout); (void) scanf("%d", &game); while (getchar() != '\n' && !feof(stdin)) ; } if (game < 0 || game >= NSCENE) errx(1, "Very funny."); cc = &scene[game]; ls = SHIP(cc->vessels); for (n = 0; n < NNATION; n++) nat[n] = 0; foreachship(sp) { if (sp->file == NULL && (sp->file = (struct File *)calloc(1, sizeof (struct File))) == NULL) err(1, NULL); sp->file->index = sp - SHIP(0); sp->file->stern = nat[sp->nationality]++; sp->file->dir = sp->shipdir; sp->file->row = sp->shiprow; sp->file->col = sp->shipcol; } windspeed = cc->windspeed; winddir = cc->winddir; (void) signal(SIGHUP, choke); (void) signal(SIGINT, choke); hasdriver = sync_exists(game); if (sync_open() < 0) err(1, "syncfile"); if (hasdriver) { (void) puts("Synchronizing with the other players..."); (void) fflush(stdout); if (Sync() < 0) leave(LEAVE_SYNC); } for (;;) { foreachship(sp) if (sp->file->captain[0] == 0 && !sp->file->struck && sp->file->captured == 0) break; if (sp >= ls) { (void) puts("All ships taken in that scenario."); foreachship(sp) free((char *)sp->file); sync_close(0); people = 0; goto reprint; } if (randomize) { player = sp - SHIP(0); } else { printf("%s\n\n", cc->name); foreachship(sp) printf(" %2d: %-10s %-15s (%-2d pts) %s\n", sp->file->index, countryname[sp->nationality], sp->shipname, sp->specs->pts, saywhat(sp, 1)); printf("\nWhich ship (0-%d)? ", cc->vessels-1); (void) fflush(stdout); if (scanf("%d", &player) != 1 || player < 0 || player >= cc->vessels) { while (getchar() != '\n' && !feof(stdin)) ; if (feof(stdin)) { printf("\nExiting...\n"); leave(LEAVE_QUIT); } (void) puts("Say what?"); player = -1; } else while (getchar() != '\n' && !feof(stdin)) ; } if (player < 0) continue; if (Sync() < 0) leave(LEAVE_SYNC); fp = SHIP(player)->file; if (fp->captain[0] || fp->struck || fp->captured != 0) (void) puts("That ship is taken."); else break; } ms = SHIP(player); mf = ms->file; mc = ms->specs; Write(W_BEGIN, ms, 0, 0, 0, 0); if (Sync() < 0) leave(LEAVE_SYNC); (void) signal(SIGCHLD, child); if (!hasdriver) switch (fork()) { case 0: longjmp(restart, MODE_DRIVER); case -1: perror("fork"); leave(LEAVE_FORK); break; default: hasdriver++; } printf("Your ship is the %s, a %d gun %s (%s crew).\n", ms->shipname, mc->guns, classname[mc->class], qualname[mc->qual]); if ((nameptr = (char *) getenv("SAILNAME")) && *nameptr) (void) strlcpy(captain, nameptr, sizeof captain); else { (void) printf("Your name, Captain? "); (void) fflush(stdout); if (fgets(captain, sizeof captain, stdin) == NULL || captain[0] == '\0' || captain[0] == '\n') (void) strlcpy(captain, "no name", sizeof captain); else if (captain[strlen(captain) - 1] == '\n') captain[strlen(captain) - 1] = '\0'; } Writestr(W_CAPTAIN, ms, captain); for (n = 0; n < 2; n++) { char buf[10]; printf("\nInitial broadside %s (grape, chain, round, double): ", n ? "right" : "left"); (void) fflush(stdout); (void) scanf("%9s", buf); switch (*buf) { case 'g': load = L_GRAPE; break; case 'c': load = L_CHAIN; break; case 'r': load = L_ROUND; break; case 'd': load = L_DOUBLE; break; default: load = L_ROUND; } if (n) { mf->loadR = load; mf->readyR = R_LOADED|R_INITIAL; } else { mf->loadL = load; mf->readyL = R_LOADED|R_INITIAL; } } printf("\n"); (void) fflush(stdout); initscreen(); draw_board(); (void) snprintf(message, sizeof message, "Captain %s assuming command", captain); Writestr(W_SIGNAL, ms, message); newturn(0); }