/* $OpenBSD: input.c,v 1.3 1998/09/24 06:45:07 pjanzen Exp $ */ /* $NetBSD: input.c,v 1.3 1996/02/06 22:47:33 jtc Exp $ */ /*- * Copyright (c) 1992, 1993 * The Regents of the University of California. All rights reserved. * * This code is derived from software contributed to Berkeley by * Chris Torek and Darren F. Provine. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)input.c 8.1 (Berkeley) 5/31/93 */ /* * Tetris input. */ #include #include #include #include #include "input.h" #include "tetris.h" /* return true iff the given timeval is positive */ #define TV_POS(tv) \ ((tv)->tv_sec > 0 || ((tv)->tv_sec == 0 && (tv)->tv_usec > 0)) /* subtract timeval `sub' from `res' */ #define TV_SUB(res, sub) \ (res)->tv_sec -= (sub)->tv_sec; \ (res)->tv_usec -= (sub)->tv_usec; \ if ((res)->tv_usec < 0) { \ (res)->tv_usec += 1000000; \ (res)->tv_sec--; \ } /* * Do a `read wait': select for reading from stdin, with timeout *tvp. * On return, modify *tvp to reflect the amount of time spent waiting. * It will be positive only if input appeared before the time ran out; * otherwise it will be zero or perhaps negative. * * If tvp is nil, wait forever, but return if select is interrupted. * * Return 0 => no input, 1 => can read() from stdin */ int rwait(tvp) register struct timeval *tvp; { int i; struct timeval starttv, endtv, *s; #define NILTZ ((struct timezone *)0) /* * Someday, select() will do this for us. * Just in case that day is now, and no one has * changed this, we use a temporary. */ if (tvp) { (void) gettimeofday(&starttv, NILTZ); endtv = *tvp; s = &endtv; } else s = 0; again: i = 1; switch (select(1, (fd_set *)&i, (fd_set *)0, (fd_set *)0, s)) { case -1: if (tvp == 0) return (-1); if (errno == EINTR) goto again; stop("select failed, help"); /* NOTREACHED */ case 0: /* timed out */ tvp->tv_sec = 0; tvp->tv_usec = 0; return (0); } if (tvp) { /* since there is input, we may not have timed out */ (void) gettimeofday(&endtv, NILTZ); TV_SUB(&endtv, &starttv); TV_SUB(tvp, &endtv); /* adjust *tvp by elapsed time */ } return (1); } /* * `sleep' for the current turn time (using select). * Eat any input that might be available. */ void tsleep() { struct timeval tv; char c; tv.tv_sec = 0; tv.tv_usec = fallrate; while (TV_POS(&tv)) if (rwait(&tv) && read(0, &c, 1) != 1) break; } /* * Eat up any input (used at end of game). */ void eat_input() { struct timeval tv; char c; do { tv.tv_sec = tv.tv_usec = 0; } while (rwait(&tv) && read(0, &c, 1) == 1); } /* * getchar with timeout. */ int tgetchar() { static struct timeval timeleft; char c; /* * Reset timeleft to fallrate whenever it is not positive. * In any case, wait to see if there is any input. If so, * take it, and update timeleft so that the next call to * tgetchar() will not wait as long. If there is no input, * make timeleft zero or negative, and return -1. * * Most of the hard work is done by rwait(). */ if (!TV_POS(&timeleft)) { faster(); /* go faster */ timeleft.tv_sec = 0; timeleft.tv_usec = fallrate; } if (!rwait(&timeleft)) return (-1); if (read(0, &c, 1) != 1) stop("end of file, help"); return ((int)(unsigned char)c); }