/* $OpenBSD: dumpgame.c,v 1.9 2009/10/27 23:59:27 deraadt Exp $ */ /* $NetBSD: dumpgame.c,v 1.4 1995/04/24 12:25:54 cgd Exp $ */ /* * Copyright (c) 1980, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include #include #include #include #include "trek.h" /*** THIS CONSTANT MUST CHANGE AS THE DATA SPACES CHANGE ***/ # define VERSION 3 struct dump { char *area; int count; }; struct dump Dump_template[] = { { (char *)&Ship, sizeof (Ship) }, { (char *)&Now, sizeof (Now) }, { (char *)&Param, sizeof (Param) }, { (char *)&Etc, sizeof (Etc) }, { (char *)&Game, sizeof (Game) }, { (char *)Sect, sizeof (Sect) }, { (char *)Quad, sizeof (Quad) }, { (char *)&Move, sizeof (Move) }, { (char *)Event, sizeof (Event) }, { NULL, 0 } }; static int readdump(int); /* ** DUMP GAME ** ** This routine dumps the game onto the file "trek.dump". The ** first two bytes of the file are a version number, which ** reflects whether this image may be used. Obviously, it must ** change as the size, content, or order of the data structures ** output change. */ void dumpgame(v) int v; { int version; int fd; struct dump *d; int i; if ((fd = creat("trek.dump", 0644)) < 0) { warn("cannot open `trek.dump'"); return; } version = VERSION; write(fd, &version, sizeof version); /* output the main data areas */ for (d = Dump_template; d->area; d++) { write(fd, &d->area, sizeof d->area); i = d->count; write(fd, d->area, i); } close(fd); } /* ** RESTORE GAME ** ** The game is restored from the file "trek.dump". In order for ** this to succeed, the file must exist and be readable, must ** have the correct version number, and must have all the appro- ** priate data areas. ** ** Return value is zero for success, one for failure. */ int restartgame() { int fd, version; if ((fd = open("trek.dump", O_RDONLY)) == -1 || read(fd, &version, sizeof version) != sizeof version || version != VERSION || readdump(fd)) { printf("cannot restart\n"); if (fd != -1) close(fd); return (1); } close(fd); return (0); } /* ** READ DUMP ** ** This is the business end of restartgame(). It reads in the ** areas. ** ** Returns zero for success, one for failure. */ static int readdump(fd1) int fd1; { int fd, i; struct dump *d; long junk; fd = fd1; for (d = Dump_template; d->area; d++) { if (read(fd, &junk, sizeof junk) != (sizeof junk)) return (1); if ((char *)junk != d->area) return (1); i = d->count; if (read(fd, d->area, i) != i) return (1); } /* make quite certain we are at EOF */ return (read(fd, &junk, 1)); }