/* $OpenBSD: snova.c,v 1.2 1998/08/19 07:42:07 pjanzen Exp $ */ /* $NetBSD: snova.c,v 1.3 1995/04/22 10:59:29 cgd Exp $ */ /* * Copyright (c) 1980, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef lint #if 0 static char sccsid[] = "@(#)snova.c 8.1 (Berkeley) 5/31/93"; #else static char rcsid[] = "$OpenBSD: snova.c,v 1.2 1998/08/19 07:42:07 pjanzen Exp $"; #endif #endif /* not lint */ #include #include #include "trek.h" /* ** CAUSE SUPERNOVA TO OCCUR ** ** A supernova occurs. If 'ix' < 0, a random quadrant is chosen; ** otherwise, the current quadrant is taken, and (ix, iy) give ** the sector quadrants of the star which is blowing up. ** ** If the supernova turns out to be in the quadrant you are in, ** you go into "emergency override mode", which tries to get you ** out of the quadrant as fast as possible. However, if you ** don't have enough fuel, or if you by chance run into something, ** or some such thing, you blow up anyway. Oh yeh, if you are ** within two sectors of the star, there is nothing that can ** be done for you. ** ** When a star has gone supernova, the quadrant becomes uninhab- ** itable for the rest of eternity, i.e., the game. If you ever ** try stopping in such a quadrant, you will go into emergency ** override mode. */ void snova(x, y) int x, y; { int qx, qy; register int ix, iy = 0; int f; int dx, dy; int n; register struct quad *q; f = 0; ix = x; if (ix < 0) { /* choose a quadrant */ while (1) { qx = ranf(NQUADS); qy = ranf(NQUADS); q = &Quad[qx][qy]; if (q->stars > 0) break; } if (Ship.quadx == qx && Ship.quady == qy) { /* select a particular star */ n = ranf(q->stars); for (ix = 0; ix < NSECTS; ix++) { for (iy = 0; iy < NSECTS; iy++) if (Sect[ix][iy] == STAR || Sect[ix][iy] == INHABIT) if ((n -= 1) <= 0) break; if (n <= 0) break; } f = 1; } } else { /* current quadrant */ iy = y; qx = Ship.quadx; qy = Ship.quady; q = &Quad[qx][qy]; f = 1; } if (f) { /* supernova is in same quadrant as Enterprise */ printf("\nRED ALERT: supernova occuring at %d,%d\n", ix, iy); dx = ix - Ship.sectx; dy = iy - Ship.secty; if (dx * dx + dy * dy <= 2) { printf("*** Emergency override attem"); sleep(1); printf("\n"); lose(L_SNOVA); } q->scanned = 1000; } else { if (!damaged(SSRADIO)) { q->scanned = 1000; printf("\nUhura: Captain, Starfleet Command reports a supernova\n"); printf(" in quadrant %d,%d. Caution is advised\n", qx, qy); } } /* clear out the supernova'ed quadrant */ dx = q->klings; dy = q->stars; Now.klings -= dx; if (x >= 0) { /* Enterprise caused supernova */ Game.kills += dy; if (q->bases) killb(qx, qy); Game.killk += dx; } else if (q->bases) killb(qx, qy); killd(qx, qy, (x >= 0)); q->stars = -1; q->klings = 0; if (Now.klings <= 0) { printf("Lucky devil, that supernova destroyed the last klingon\n"); win(); } }