/* $OpenBSD: win.c,v 1.5 2009/10/27 23:59:27 deraadt Exp $ */ /* $NetBSD: win.c,v 1.3 1995/04/22 10:59:41 cgd Exp $ */ /* * Copyright (c) 1980, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include #include #include #include "trek.h" #include "getpar.h" /* ** Signal game won ** ** This routine prints out the win message, arranges to print out ** your score, tells you if you have a promotion coming to you, ** cleans up the current input line, and arranges to have you ** asked whether or not you want another game (via the longjmp() ** call). ** ** Pretty straightforward, although the promotion algorithm is ** pretty off the wall. */ void win() { long s; const struct cvntab *p = NULL; extern jmp_buf env; sleep(1); printf("\nCongratulations, you have saved the Federation\n"); Move.endgame = 1; /* print and return the score */ s = score(); /* decide if she gets a promotion */ if (Game.helps == 0 && Game.killb == 0 && Game.killinhab == 0 && 5 * Game.kills + Game.deaths < 100 && s >= 1000 && Ship.ship == ENTERPRISE) { printf("In fact, you are promoted one step in rank,\n"); if (Game.skill >= 6) printf("to the exalted rank of Commodore Emeritus\n"); else { p = &Skitab[Game.skill - 1]; printf("from %s%s ", p->abrev, p->full); p++; printf("to %s%s\n", p->abrev, p->full); } } /* clean out input, and request new game */ skiptonl(0); longjmp(env, 1); }