/* $OpenBSD: worm.c,v 1.22 2004/11/29 08:52:29 jsg Exp $ */ /* * Copyright (c) 1980, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef lint static char copyright[] = "@(#) Copyright (c) 1980, 1993\n\ The Regents of the University of California. All rights reserved.\n"; #endif /* not lint */ #ifndef lint #if 0 static char sccsid[] = "@(#)worm.c 8.1 (Berkeley) 5/31/93"; #else static char rcsid[] = "$OpenBSD: worm.c,v 1.22 2004/11/29 08:52:29 jsg Exp $"; #endif #endif /* not lint */ /* * Worm. Written by Michael Toy * UCSC */ #include #include #include #include #include #include #include #include #include #define HEAD '@' #define BODY 'o' #define LENGTH 7 #define RUNLEN 8 #define CNTRL(p) (p-'A'+1) WINDOW *tv; WINDOW *stw; struct body { int x; int y; struct body *prev; struct body *next; } *head, *tail, goody; int growing = 0; int running = 0; int slow = 0; int score = 0; int start_len = LENGTH; int visible_len; int lastch; char outbuf[BUFSIZ]; volatile sig_atomic_t wantleave = 0; volatile sig_atomic_t wantsuspend = 0; void crash(void); void display(struct body *, char); void leave(int); void life(void); void newpos(struct body *); struct body *newlink(void); void process(int); void prize(void); int rnd(int); void setup(void); void suspend(int); int main(int argc, char **argv) { int retval; struct timeval t, tod; struct timezone tz; fd_set rset; FD_ZERO(&rset); setbuf(stdout, outbuf); srandomdev(); signal(SIGINT, leave); signal(SIGQUIT, leave); signal(SIGTSTP, suspend); /* process control signal */ initscr(); cbreak(); noecho(); keypad(stdscr, TRUE); slow = (baudrate() <= 1200); clear(); if (COLS < 18 || LINES < 5) { endwin(); errx(1, "screen too small"); } if (argc == 2) start_len = atoi(argv[1]); if ((start_len <= 0) || (start_len > ((LINES-3) * (COLS-2)) / 3)) start_len = LENGTH; stw = newwin(1, COLS-1, 0, 0); tv = newwin(LINES-1, COLS-1, 1, 0); box(tv, '*', '*'); scrollok(tv, FALSE); scrollok(stw, FALSE); wmove(stw, 0, 0); wprintw(stw, " Worm"); refresh(); wrefresh(stw); wrefresh(tv); life(); /* Create the worm */ prize(); /* Put up a goal */ while(1) { if (wantleave) { endwin(); /* XXX signal race */ exit(0); } if (wantsuspend) { move(LINES-1, 0); refresh(); endwin(); fflush(stdout); kill(getpid(), SIGSTOP); signal(SIGTSTP, suspend); cbreak(); noecho(); setup(); wantsuspend = 0; } if (running) { running--; process(lastch); } else { /* fflush(stdout); */ /* Delay could be a command line option */ t.tv_sec = 1; t.tv_usec = 0; (void)gettimeofday(&tod, &tz); FD_SET(STDIN_FILENO, &rset); retval = select(STDIN_FILENO + 1, &rset, NULL, NULL, &t); if (retval > 0) process(getch()); else process(lastch); } } } void life(void) { struct body *bp, *np; int i,j = 1; head = newlink(); head->x = start_len % (COLS-5) + 2; head->y = LINES / 2; head->next = NULL; display(head, HEAD); for (i = 0, bp = head; i < start_len; i++, bp = np) { np = newlink(); np->next = bp; bp->prev = np; if (((bp->x <= 2) && (j == 1)) || ((bp->x >= COLS-4) && (j == -1))) { j *= -1; np->x = bp->x; np->y = bp->y + 1; } else { np->x = bp->x - j; np->y = bp->y; } display(np, BODY); } tail = np; tail->prev = NULL; visible_len = start_len + 1; } void display(struct body *pos, char chr) { wmove(tv, pos->y, pos->x); waddch(tv, chr); } void leave(int dummy) { wantleave = 1; } int rnd(int range) { return random() % range; } void newpos(struct body *bp) { if (visible_len == (LINES-3) * (COLS-3) - 1) { endwin(); printf("\nYou won!\nYour final score was %d\n\n", score); exit(0); } do { bp->y = rnd(LINES-3)+ 1; bp->x = rnd(COLS-3) + 1; wmove(tv, bp->y, bp->x); } while(winch(tv) != ' '); } void prize(void) { int value; value = rnd(9) + 1; newpos(&goody); waddch(tv, value+'0'); wrefresh(tv); } void process(int ch) { int x,y; struct body *nh; x = head->x; y = head->y; switch(ch) { #ifdef KEY_LEFT case KEY_LEFT: #endif case 'h': x--; break; #ifdef KEY_DOWN case KEY_DOWN: #endif case 'j': y++; break; #ifdef KEY_UP case KEY_UP: #endif case 'k': y--; break; #ifdef KEY_RIGHT case KEY_RIGHT: #endif case 'l': x++; break; case 'H': x--; running = RUNLEN; ch = tolower(ch); break; case 'J': y++; running = RUNLEN/2; ch = tolower(ch); break; case 'K': y--; running = RUNLEN/2; ch = tolower(ch); break; case 'L': x++; running = RUNLEN; ch = tolower(ch); break; case '\f': setup(); return; case CNTRL('Z'): suspend(0); return; case CNTRL('C'): crash(); return; case CNTRL('D'): crash(); return; case ERR: leave(0); return; default: return; } lastch = ch; if (growing == 0) { display(tail, ' '); tail->next->prev = NULL; nh = tail->next; free(tail); tail = nh; visible_len--; } else growing--; display(head, BODY); wmove(tv, y, x); if (isdigit(ch = winch(tv))) { growing += ch-'0'; prize(); score += growing; running = 0; wmove(stw, 0, COLS - 12); wprintw(stw, "Score: %3d", score); wrefresh(stw); } else if(ch != ' ') crash(); nh = newlink(); nh->next = NULL; nh->prev = head; head->next = nh; nh->y = y; nh->x = x; display(nh, HEAD); head = nh; visible_len++; if (!(slow && running)) { wmove(tv, head->y, head->x); wrefresh(tv); } } struct body * newlink(void) { struct body *tmp; if ((tmp = (struct body *) malloc(sizeof (struct body))) == NULL) { endwin(); errx(1, "out of memory"); } return (tmp); } void crash(void) { sleep(2); clear(); endwin(); printf("Well, you ran into something and the game is over.\n"); printf("Your final score was %d\n", score); exit(0); /* leave() calls endwin(), which would hose the printf()'s */ } void suspend(int dummy) { wantsuspend = 1; } void setup(void) { clear(); refresh(); touchwin(stw); wrefresh(stw); touchwin(tv); wrefresh(tv); }