/* Functions related to mangling class names for the GNU compiler for the Java(TM) language. Copyright (C) 1998, 1999 Free Software Foundation, Inc. This file is part of GNU CC. GNU CC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU CC; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Java and all Java-based marks are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States and other countries. The Free Software Foundation is independent of Sun Microsystems, Inc. */ /* Written by Per Bothner */ #include "config.h" #include "system.h" #include "jcf.h" #include "tree.h" #include "java-tree.h" #include "obstack.h" #include "toplev.h" /* Assuming (NAME, LEN) is a Utf8-encoding string, calculate the length of the string as mangled (a la g++) including Unicode escapes. If no escapes are needed, return 0. */ int unicode_mangling_length (name, len) const char *name; int len; { const unsigned char *ptr; const unsigned char *limit = (const unsigned char *)name + len; int need_escapes = 0; int num_chars = 0; int underscores = 0; for (ptr = (const unsigned char *) name; ptr < limit; ) { int ch = UTF8_GET(ptr, limit); if (ch < 0) error ("internal error - invalid Utf8 name"); if (ch >= '0' && ch <= '9') need_escapes += num_chars == 0; else if (ch == '_') underscores++; else if ((ch < 'a' || ch > 'z') && (ch < 'A' || ch > 'Z')) need_escapes++; num_chars++; } if (need_escapes) return num_chars + 4 * (need_escapes + underscores); else return 0; } /* Assuming (NAME, LEN) is a Utf8-encoding string, emit the string appropriately mangled (with Unicode escapes) to OBSTACK. */ void emit_unicode_mangled_name (obstack, name, len) struct obstack *obstack; const char *name; int len; { const unsigned char *ptr; const unsigned char *limit = (const unsigned char *)name + len; for (ptr = (const unsigned char *) name; ptr < limit; ) { int ch = UTF8_GET(ptr, limit); int emit_escape; if (ch < 0) { error ("internal error - bad Utf8 string"); break; } if (ch >= '0' && ch <= '9') emit_escape = (ptr == (unsigned char*) name); else emit_escape = (ch < 'a' || ch > 'z') && (ch < 'A' || ch > 'Z'); if (emit_escape) { char buf[6]; sprintf (buf, "_%04x", ch); obstack_grow (obstack, buf, 5); } else { obstack_1grow (obstack, ch); } } } /* Assuming (NAME, LEN) is a Utf8-encoding string, emit the string appropriately mangled (with Unicode escapes if needed) to OBSTACK. */ void append_gpp_mangled_name (obstack, name, len) struct obstack *obstack; const char *name; int len; { int encoded_len = unicode_mangling_length (name, len); int needs_escapes = encoded_len > 0; char buf[6]; if (needs_escapes) { sprintf (buf, "U%d", encoded_len); obstack_grow (obstack, buf, strlen(buf)); emit_unicode_mangled_name (obstack, name, len); } else { sprintf (buf, "%d", len); obstack_grow (obstack, buf, strlen(buf)); obstack_grow (obstack, name, len); } } /* Append the mangled name of a class named CLASSNAME onto OBSTACK. */ void append_gpp_mangled_classtype (obstack, class_name) struct obstack *obstack; const char *class_name; { const char *ptr; int qualifications = 0; for (ptr = class_name; *ptr != '\0'; ptr++) { if (*ptr == '.') qualifications++; } if (qualifications) { char buf[8]; if (qualifications >= 9) sprintf (buf, "Q_%d_", qualifications + 1); else sprintf (buf, "Q%d", qualifications + 1); obstack_grow (obstack, buf, strlen (buf)); } for (ptr = class_name; ; ptr++) { if (ptr[0] == '.' || ptr[0] == '\0') { append_gpp_mangled_name (obstack, class_name, ptr - class_name); if (ptr[0] == '\0') break; class_name = ptr + 1; } } }