// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of GNU CC. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the GNU CC General Public License for full details. Everyone is granted permission to copy, modify and redistribute GNU CC, but only under the conditions described in the GNU CC General Public License. A copy of this license is supposed to have been given to you along with GNU CC so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ #ifdef __GNUG__ #pragma implementation #endif #include #include ".BSTSet.h" /* traversal primitives */ BSTNode* BSTSet::leftmost() { BSTNode* t = root; if (t != 0) while (t->lt != 0) t = t->lt; return t; } BSTNode* BSTSet::rightmost() { BSTNode* t = root; if (t != 0) while (t->rt != 0) t = t->rt; return t; } BSTNode* BSTSet::succ(BSTNode* t) { if (t == 0) return 0; if (t->rt != 0) { t = t->rt; while (t->lt != 0) t = t->lt; return t; } else { for (;;) { if (t->par == 0 || t == t->par->lt) return t->par; else t = t->par; } } } BSTNode* BSTSet::pred(BSTNode* t) { if (t == 0) return 0; else if (t->lt != 0) { t = t->lt; while (t->rt != 0) t = t->rt; return t; } else { for (;;) { if (t->par == 0 || t == t->par->rt) return t->par; else t = t->par; } } } Pix BSTSet::seek( key) { BSTNode* t = root; for (;;) { if (t == 0) return 0; int comp = CMP(key, t->item); if (comp == 0) return Pix(t); else if (comp < 0) t = t->lt; else t = t->rt; } } Pix BSTSet::add( item) { if (root == 0) { ++count; root = new BSTNode(item); return Pix(root); } BSTNode* t = root; BSTNode* p = root; int comp; for (;;) { if (t == 0) { ++count; t = new BSTNode(item); if (comp > 0) p->lt = t; else p->rt = t; t->par = p; return Pix(t); } p = t; comp = CMP(t->item, item); if (comp == 0) return Pix(t); else if (comp > 0) t = t->lt; else t = t->rt; } } void BSTSet::del( key) { BSTNode* t = root; BSTNode* p = root; int comp; for (;;) { if (t == 0) return; comp = CMP(key, t->item); if (comp == 0) { --count; BSTNode* repl; if (t->lt == 0) repl = t->rt; else if (t->rt == 0) repl = t->lt; else { BSTNode* prepl = t; repl = t->lt; while (repl->rt != 0) { prepl = repl; repl = repl->rt; } if (prepl != t) { prepl->rt = repl->lt; if (prepl->rt != 0) prepl->rt->par = prepl; repl->lt = t->lt; if (repl->lt != 0) repl->lt->par = repl; } repl->rt = t->rt; if (repl->rt != 0) repl->rt->par = repl; } if (t == root) { root = repl; if (repl != 0) repl->par = 0; } else { if (t == p->lt) p->lt = repl; else p->rt = repl; if (repl != 0) repl->par = p; } delete t; return; } p = t; if (comp < 0) t = t->lt; else t = t->rt; } } void BSTSet::_kill(BSTNode* t) { if (t != 0) { _kill(t->lt); _kill(t->rt); delete t; } } BSTNode* BSTSet::_copy(BSTNode* t) { if (t == 0) return 0; else { BSTNode* u = new BSTNode(t->item, _copy(t->lt), _copy(t->rt)); if (u->lt != 0) u->lt->par = u; if (u->rt != 0) u->rt->par = u; return u; } } int BSTSet::operator == (BSTSet& y) { if (count != y.count) return 0; else { BSTNode* t = leftmost(); BSTNode* u = y.leftmost(); for (;;) { if (t == 0) return 1; else if (!EQ(t->item, u->item)) return 0; else { t = succ(t); u = y.succ(u); } } } } int BSTSet::operator <= (BSTSet& y) { if (count > y.count) return 0; else { BSTNode* t = leftmost(); BSTNode* u = y.leftmost(); for (;;) { if (t == 0) return 1; else if (u == 0) return 0; int cmp = CMP(t->item, u->item); if (cmp == 0) { t = succ(t); u = y.succ(u); } else if (cmp < 0) return 0; else u = y.succ(u); } } } // linear-time, zero space overhead binary tree rebalancing from // Stout & Warren, ``Tree rebalancing in linear space and time'' // CACM, Sept, 1986, p902. void BSTSet::balance() { if (count <= 2) return; // don't bother -- // also we assume non-null root, below // make re-attaching the root easy via trickery struct _fake_node { _fake_node *lt, *rt, *par; } fake_root; fake_root.rt = (_fake_node*)root; fake_root.par = 0; BSTNode* pseudo_root = (BSTNode*)&fake_root; // phase 1: tree-to-vine BSTNode* vine_tail = pseudo_root; BSTNode* remainder = root; while (remainder != 0) { if (remainder->lt == 0) { vine_tail = remainder; remainder = remainder->rt; } else { BSTNode* tmp = remainder->lt; remainder->lt = tmp->rt; if (remainder->lt != 0) remainder->lt->par = remainder; tmp->rt = remainder; remainder->par = tmp; vine_tail->rt = remainder = tmp; } } // phase 2: vine-to-tree // Uses the slightly simpler version adapted from // Day ``Balancing a binary tree'' Computer Journal, Nov. 1976, // since it's not generally important whether the `stray' leaves are // on the left or on the right. unsigned int spines = count - 1; while (spines > 1) { int compressions = spines >> 1; // compress every other node spines -= compressions + 1; // halve for next time BSTNode* scanner = pseudo_root; while (compressions-- > 0) { BSTNode* child = scanner->rt; BSTNode* grandchild = child->rt; scanner->rt = grandchild; grandchild->par = scanner; child->rt = grandchild->lt; if (child->rt != 0) child->rt->par = child; grandchild->lt = child; child->par = grandchild; scanner = grandchild; } } root = pseudo_root->rt; root->par = 0; } int BSTSet::OK() { int v = 1; if (root == 0) v = count == 0; else { int n = 1; BSTNode* trail = leftmost(); BSTNode* t = succ(trail); while (t != 0) { ++n; v &= CMP(trail->item, t->item) < 0; trail = t; t = succ(t); } v &= n == count; } if (!v) error("invariant failure"); return v; }