// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) based on code by Marc Shapiro (shapiro@sor.inria.fr) This file is part of GNU CC. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the GNU CC General Public License for full details. Everyone is granted permission to copy, modify and redistribute GNU CC, but only under the conditions described in the GNU CC General Public License. A copy of this license is supposed to have been given to you along with GNU CC so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ #ifdef __GNUG__ #pragma implementation #endif #include ".MPlex.h" // MChunk support MChunk::MChunk(* d, int baseidx, int lowidx, int fenceidx, int topidx) : IChunk(d, baseidx, lowidx, fenceidx, topidx) { unused = fence - low; unsigned msize = (top - base)/_MAP_BITS + 1; map = (unsigned long *) (new long[msize]); bzero((void*)map, msize * sizeof(long)); } void MChunk:: shrink_high () { if (fence <= low) empty_error(); --fence; if (!valid(fence)) --unused; else free(fence); reset_high(); } void MChunk:: shrink_low () { if (fence <= low) empty_error(); if (!valid(low)) --unused; else free(low); ++low; reset_low(); } void MChunk::clear(int lo) { int s = top - base; low = base = fence = lo; top = base + s; unused = 0; bzero((void*)map, ((top - base)/_MAP_BITS + 1) * sizeof(long)); } void MChunk::cleardown(int hi) { int s = top - base; low = top = fence = hi; base = top - s; unused = 0; bzero((void*)map, ((top - base)/_MAP_BITS + 1) * sizeof(long)); } int MChunk::del(int idx) { if (idx < low || idx >= fence) index_error(); int v = valid(idx); if (v) { free(idx); ++unused; } return v; } int MChunk::undel(int idx) { if (idx < low || idx >= fence) index_error(); int v = valid(idx); if (!v) { mark(idx); --unused; } return v; } int MChunk::unused_index() const { if (unused_indices() == 0) index_error(); int slot; if (low == base) // can traverse 32 slots at a time { int blk = 0; while (map[blk] == ~0L) ++blk; slot = blk * _MAP_BITS + base; } else slot = low; while(valid(slot)) ++slot; return slot; } int MChunk::first_index() const { if (empty()) return fence; int slot; if (low == base) { int blk = 0; while (map[blk] == 0) ++blk; slot = blk * _MAP_BITS + base; } else slot = low; while(!valid(slot)) ++slot; return slot; } int MChunk::last_index() const { if (empty()) return low - 1; int slot; if (top == fence) { int blk = (top - base) / _MAP_BITS; while (map[blk] == 0) --blk; slot = blk * _MAP_BITS + base + _MAP_BITS - 1; } else slot = fence - 1; while(!valid(slot)) --slot; return slot; } int MChunk:: OK() const { int v = data != 0; // have some data v &= map != 0; // and a map v &= base <= low; // ok, index-wise v &= low <= fence; v &= fence <= top; v &= ((MChunk*)(nxt->prev())) == this; // and links are OK v &= ((MChunk*)(prv->next())) == this; int bitcount = 0; // and unused count correct for (int i = low; i < fence; ++i) if (!valid(i)) ++bitcount; v &= unused == bitcount; if (!v) error("invariant failure"); return(v); } * MChunk::succ(* p) const { int i = ((int) p - (int) data) / sizeof() + base + 1; if (p == 0 || i < low) return 0; while (i < fence && !valid(i)) ++i; if (i >= fence) return 0; return pointer_to(i); } * MChunk::pred(* p) const { int i = ((int) p - (int) data) / sizeof() + base - 1; if (p == 0 || i >= fence) return 0; while (i >= low && !valid(i)) --i; if (i < low) return 0; return pointer_to(i); } * MChunk::first_pointer() const { if (empty()) return 0; int slot; if (low == base) { int blk = 0; while (map[blk] == 0) ++blk; slot = blk * _MAP_BITS + base; } else slot = low; while(!valid(slot)) ++slot; return pointer_to(slot); } * MChunk::last_pointer() const { if (empty()) return 0; int slot; if (top == fence) { int blk = (top - base) / _MAP_BITS; while (map[blk] == 0) --blk; slot = blk * _MAP_BITS + base + _MAP_BITS - 1; } else slot = fence - 1; while(!valid(slot)) --slot; return pointer_to(slot); } MPlex:: MPlex() { unused = 0; lo = fnc = 0; csize = DEFAULT_INITIAL_CAPACITY; * data = new [csize]; hd = ch = new MChunk(data, lo, lo, fnc, lo+csize); } MPlex:: MPlex(int chunksize) { if (chunksize == 0) error("invalid constructor specification"); unused = 0; lo = fnc = 0; if (chunksize > 0) { csize = chunksize; * data = new [csize]; hd = ch = new MChunk(data, lo, lo, fnc, csize); } else { csize = -chunksize; * data = new [csize]; hd = ch = new MChunk(data, chunksize, lo, fnc, fnc); } } MPlex:: MPlex(int l, int chunksize) { if (chunksize == 0) error("invalid constructor specification"); unused = 0; lo = fnc = l; if (chunksize > 0) { csize = chunksize; * data = new [csize]; hd = ch = new MChunk(data, lo, lo, fnc, csize+lo); } else { csize = -chunksize; * data = new [csize]; hd = ch = new MChunk(data, chunksize+lo, lo, fnc, fnc); } } void MPlex::make_initial_chunks(int up) { int need = fnc - lo; hd = 0; if (up) { int l = lo; do { int sz; if (need >= csize) sz = csize; else sz = need; * data = new [csize]; MChunk* h = new MChunk(data, l, l, l+sz, l+csize); if (hd != 0) h->link_to_next(hd); else hd = h; l += sz; need -= sz; } while (need > 0); } else { int hi = fnc; do { int sz; if (need >= csize) sz = csize; else sz = need; * data = new [csize]; MChunk* h = new MChunk(data, hi-csize, hi-sz, hi, hi); if (hd != 0) h->link_to_next(hd); hd = h; hi -= sz; need -= sz; } while (need > 0); } ch = (MChunk*) hd; } MPlex:: MPlex(int l, int hi, const initval, int chunksize) { lo = l; fnc = hi + 1; if (chunksize == 0) { csize = fnc - l; make_initial_chunks(1); } else if (chunksize < 0) { csize = -chunksize; make_initial_chunks(0); } else { csize = chunksize; make_initial_chunks(1); } unused = fnc - lo; for (int i=lo; iMPlex::MPlex(const MPlex& a) { lo = a.lo; fnc = a.fnc; csize = a.csize; unused = fnc - lo; hd = 0; const IChunk* p = a.hd; do { * data = new [p->size()]; MChunk* h = new MChunk(data, p->base_index(), p->low_index(), p->fence_index(), p->top_index()); if (hd != 0) h->link_to_next(hd); else hd = h; p = p->next(); } while (p != a.hd); ch = (MChunk*) hd; for (int i = a.low(); i < a.fence(); a.next(i)) { undel_index(i); (*this)[i] = a[i]; } } void MPlex::operator= (const MPlex& a) { if (&a != this) { invalidate(); lo = a.lo; fnc = a.fnc; csize = a.csize; unused = fnc - lo; hd = 0; const IChunk* p = a.hd; do { * data = new [p->size()]; MChunk* h = new MChunk(data, p->base_index(), p->low_index(), p->fence_index(), p->top_index()); if (hd != 0) h->link_to_next(hd); else hd = h; p = p->next(); } while (p != a.hd); ch = (MChunk*) hd; for (int i = a.low(); i < a.fence(); a.next(i)) { undel_index(i); (*this)[i] = a[i]; } } } int MPlex::valid(int idx) const { const MChunk* tail = (MChunk*)tl(); const MChunk* t = ch; while (idx >= t->fence_index()) { if (t == tail) return 0; t = ((MChunk*)(t->next())); } while (idx < t->low_index()) { if (t == (MChunk*)(hd)) return 0; t = ((MChunk*)(t->prev())); } set_cache(t); return t->MChunk::valid_index(idx); } void MPlex::cache(int idx) const { const MChunk* tail = (MChunk*)tl(); const MChunk* t = ch; while (idx >= t->fence_index()) { if (t == tail) index_error(); t = ((MChunk*)(t->next())); } while (idx < t->low_index()) { if (t == (MChunk*)hd) index_error(); t = ((MChunk*)(t->prev())); } if (!t->MChunk::valid_index(idx)) index_error(); set_cache(t); } void MPlex::cache(const * p) const { const MChunk* old = ch; const MChunk* t = ch; while (!t->actual_pointer(p)) { t = ((MChunk*)(t->next())); if (t == old) index_error(); } if (!t->MChunk::valid_pointer(p)) index_error(); set_cache(t); } int MPlex::owns(Pix px) const { * p = (*)px; const MChunk* old = ch; const MChunk* t = ch; while (!t->actual_pointer(p)) { t = ((MChunk*)(t->next())); if (t == old) return 0; } set_cache(t); return t->MChunk::valid_pointer(p); } int MPlex::add_high(const elem) { MChunk* t = ((MChunk*) tl()); if (!t->can_grow_high()) { * data = new [csize]; t = (new MChunk(data, fnc,fnc,fnc,fnc+csize)); t->link_to_prev(tl()); } *((t->MChunk::grow_high())) = elem; set_cache(t); return fnc++; } int MPlex::add_low (const elem) { MChunk* t = ((MChunk*) hd); if (!t->can_grow_low()) { * data = new [csize]; hd = new MChunk(data, lo-csize, lo, lo, lo); hd->link_to_next(t); t = ((MChunk*) hd); } *((t->MChunk::grow_low())) = elem; set_cache(t); return --lo; } void MPlex::adjust_bounds() { MChunk* t = ((MChunk*) tl()); // clean up tail t->reset_high(); while (t->MChunk::empty() && !one_chunk()) { MChunk* pred = (MChunk*)(t->prev()); del_chunk(t); pred->reset_high(); t = (pred); } if (one_chunk()) t->reset_high(); int oldfnc = fnc; fnc = t->fence_index(); unused -= oldfnc - fnc; // and head.. t = ((MChunk*) hd); t->reset_low(); while (t->MChunk::empty() && !one_chunk()) { hd = (MChunk*)(t->next()); del_chunk(t); t = ((MChunk*) hd); t->reset_low(); } int oldlo = lo; lo = t->low_index(); unused -= lo - oldlo; set_cache(t); } int MPlex::del_high () { if (empty()) empty_error(); MChunk* t = ((MChunk*) tl()); while (t->MChunk::empty() && !one_chunk()) // possible stragglers { MChunk* pred = (MChunk*)(t->prev()); del_chunk(t); pred->reset_high(); t = (pred); } t->MChunk::shrink_high(); while (t->MChunk::empty() && !one_chunk()) { MChunk* pred = (MChunk*)(t->prev()); del_chunk(t); pred->reset_high(); t = (pred); } int oldfnc = fnc; fnc = t->fence_index(); unused -= oldfnc - fnc - 1; set_cache(t); return fnc - 1; } int MPlex::del_low () { if (empty()) empty_error(); MChunk* t = ((MChunk*) hd); while (t->MChunk::empty() && !one_chunk()) { hd = (MChunk*)(t->next()); del_chunk(t); t = ((MChunk*) hd); t->reset_low(); } t->MChunk::shrink_low(); while (t->MChunk::empty() && !one_chunk()) { hd = (MChunk*)(t->next()); del_chunk(t); t = ((MChunk*) hd); t->reset_low(); } int oldlo = lo; lo = t->low_index(); unused -= lo - oldlo - 1; set_cache(t); return lo; } int MPlex::add(const elem) { if (unused == 0) return add_high(elem); for(MChunk* t = ch; t->unused_indices() == 0; t = (MChunk*)(t->prev())) ; int i = t->unused_index(); set_cache(t); undel_index(i); (*this)[i] = elem; return i; } int MPlex::unused_index() const { if (unused == 0) index_error(); for(MChunk* t = ch; t->unused_indices() == 0; t = (MChunk*)(t->prev())) ; set_cache(t); return t->unused_index(); } Pix MPlex::unused_Pix() const { if (unused == 0) return 0; for(MChunk* t = ch; t->unused_indices() == 0; t = (MChunk*)(t->prev())) ; set_cache(t); return t->pointer_to(t->unused_index()); } int MPlex::del_index(int idx) { if (idx < lo || idx >= fnc) index_error(); if (MPlex::valid(idx)) { ++unused; ch->MChunk::del(idx); return 1; } else return 0; } int MPlex::dopred(int idx) const { if (idx >= fnc) idx = fnc; if (idx <= lo) return lo - 1; const MChunk* t = ch; while (idx > t->fence_index()) { t = ((MChunk*)(t->next())); } while (idx <= t->low_index()) { t = ((MChunk*)(t->prev())); } int i = t->MChunk::pred(idx); while (i < t->low_index() && i >= lo) { t = ((MChunk*)(t->prev())); i = t->MChunk::last_index(); } set_cache(t); return i; } int MPlex::dosucc(int idx) const { if (idx < lo) idx = lo; if (idx >= fnc - 1) return fnc; const MChunk* t = ch; while (idx >= t->fence_index()) { t = ((MChunk*)(t->next())); } while (idx < t->low_index()) { t = ((MChunk*)(t->prev())); } int i = t->MChunk::succ(idx); while (i >= t->fence_index() && i < fnc) { t = (MChunk*)(t->next()); i = t->MChunk::first_index(); } set_cache(t); return i; } void MPlex::prev(Pix& i) const { if (i == 0) return; * p = (*) i; const MChunk* old = ch; const MChunk* t = ch; while (!t->actual_pointer(p)) { t = ((MChunk*)(t->prev())); if (t == old) { i = 0; return; } } * q = t->MChunk::pred(p); while (q == 0 && t != (MChunk*)hd) { t = ((MChunk*)(t->prev())); q = t->MChunk::last_pointer(); } i = Pix(q); set_cache(t); return; } void MPlex::next(Pix& i) const { if (i == 0) return; * p = (*) i; const MChunk* tail = (MChunk*)(tl()); const MChunk* old = ch; const MChunk* t = ch; while (!t->actual_pointer(p)) { t = ((MChunk*)(t->next())); if (t == old) { i = 0; return; } } * q = t->MChunk::succ(p); while (q == 0 && t != tail) { t = ((MChunk*)(t->next())); q = t->MChunk::first_pointer(); } i = Pix(q); set_cache(t); return; } void MPlex::undel_index(int idx) { if (idx < lo || idx >= fnc) index_error(); MChunk* t = ch; while (idx >= t->fence_index()) { t = ((MChunk*)(t->next())); } while (idx < t->low_index()) { t = ((MChunk*)(t->prev())); } int was_present = t->MChunk::undel(idx); if (!was_present) { --unused; } set_cache(t); return; } void MPlex::clear() { if (fnc != lo) { MChunk* t = ((MChunk*)tl()); while (t != hd) { MChunk* prv = (MChunk*)(t->prev()); del_chunk(t); t = prv; } t->MChunk::clear(lo); set_cache(t); fnc = lo; unused = 0; } } int MPlex::OK () const { int v = hd != 0; // at least one chunk int found_ch = 0; // to make sure ch is in list; int count = 0; // to count unused slots const MChunk* t = (MChunk*)(hd); int gap = t->low_index() - lo; v &= gap == 0; // hd lo not less than lo. count += gap; for (;;) { if (t == ch) ++found_ch; v &= t->MChunk::OK(); // each chunk is OK count += t->unused_indices(); if (t == (MChunk*)(tl())) break; else // and has indices less than succ { gap = t->next()->base_index() - t->top_index(); v &= gap == 0; count += gap; if (t != (MChunk*)hd) // internal chunks can't grow v &= !t->can_grow_low() && !t->can_grow_high(); t = (const MChunk*)(t->next()); } } gap = fnc - t->fence_index(); v &= gap == 0; count += gap; v &= count == unused; // chunk counts agree with plex v &= found_ch == 1; if (!v) error("invariant failure"); return v; }