// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) based on code by Marc Shapiro (shapiro@sor.inria.fr) This file is part of GNU CC. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the GNU CC General Public License for full details. Everyone is granted permission to copy, modify and redistribute GNU CC, but only under the conditions described in the GNU CC General Public License. A copy of this license is supposed to have been given to you along with GNU CC so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ #ifndef _MPlex_h #ifdef __GNUG__ #pragma once #pragma interface #endif #define _MPlex_h 1 #include ".Plex.h" // Number of bits per long, used in MChunk bit map operations #define _MAP_BITS 32 class MChunk : public IChunk { protected: unsigned long* map; // bitmap of slots int unused; // number of unused internal slots void mark(int); // bitmap operations void free(int); int valid(int) const; public: MChunk(* d, // ptr to array of elements int base_idx, // initial indices int low_idx, // & initially clear map int fence_idx, int top_idx); ~MChunk(); // virtuals int first_index() const; int last_index() const; int succ(int idx) const; int pred(int idx) const; * first_pointer() const; * last_pointer() const; * succ(*) const; * pred(*) const; int empty() const; int full() const; int valid_index(int i) const; int valid_pointer(const * p) const; * grow_high (); * grow_low (); void shrink_high (); void shrink_low (); void clear(int); void cleardown(int); int OK() const; // extensions int unused_indices() const; // how many free slot in low..fence? int unused_index() const; // return index of free slot int del(int i); // delete data indexed by i // return true if was present int undel(int idx); // un-delete data indexed by i // return true if already present void reset_low(); // reset low = lowest valid index; void reset_high(); // same for high }; class MPlex: public Plex { MChunk* ch; // cached chunk int unused; // # of free slots between low & fence void make_initial_chunks(int up = 1); void cache(int idx) const; void cache(const * p) const; int dopred(int) const; int dosucc(int) const; void set_cache(const MChunk* t) const; // logically, // not physically const public: MPlex(); // set low = 0; // fence = 0; // csize = default MPlex(int ch_size); // low = 0; // fence = 0; // csize = ch_size MPlex(int lo, // low = lo; int ch_size); // fence=lo // csize = ch_size MPlex(int lo, // low = lo int hi, // fence = hi+1 const initval,// fill with initval, int ch_size = 0); // csize= ch_size // or fence-lo if 0 MPlex(const MPlex&); void operator= (const MPlex&); // virtuals & high_element (); & low_element (); const & high_element () const; const & low_element () const; Pix first() const; Pix last() const ; void prev(Pix& ptr) const; void next(Pix& ptr) const; int owns(Pix p) const; & operator () (Pix p); const & operator () (Pix p) const; int low() const; int high() const; int valid(int idx) const; void prev(int& idx) const; void next(int& x) const; & operator [] (int index); const & operator [] (int index) const; int Pix_to_index(Pix p) const; Pix index_to_Pix(int idx) const; int can_add_high() const; int can_add_low() const; int full() const; int add_high(const elem); int del_high (); int add_low (const elem); int del_low (); void clear(); int OK () const; // extensions int count() const; // # valid elements int available() const; // # deleted elements int unused_index()const; // return index of a deleted elem Pix unused_Pix() const; // return Pix of a deleted elem int del_index(int idx); // logically delete at idx; // return true if was present int del_Pix(Pix p); // delete at p void undel_index(int idx); // undelete at idx; void undel_Pix(Pix p); // undelete at p; void adjust_bounds(); // reset lo, hi to lowest & // highest valid indices int add(const elem); // add anywhere }; #if defined(__OPTIMIZE__) || defined(USE_LIBGXX_INLINES) inline MChunk:: ~MChunk() { delete map; } inline void MChunk::mark(int idx) { unsigned int i = idx - base; map[i / _MAP_BITS] |= 1 << (i & (_MAP_BITS - 1)); } inline void MChunk::free(int idx) { unsigned int i = idx - base; map[i / _MAP_BITS] &= ~(1 << (i & (_MAP_BITS - 1))); } inline int MChunk::valid(int idx) const { unsigned int i = idx - base; return map[i / _MAP_BITS] & (1 << (i & (_MAP_BITS - 1))); } inline int MChunk:: valid_index(int i) const { return i >= low && i < fence && valid(i); } inline int MChunk:: valid_pointer(const * p) const { int i = ((int)p - (int)data) / sizeof(); return i >= 0 && i < (fence - base) && (map[(unsigned)i / _MAP_BITS] & (1 << (i & (_MAP_BITS - 1)))); } inline int MChunk::empty() const { return fence - low - unused == 0; } inline int MChunk::full() const { return unused + (top - fence) + (low - base) == 0; } inline int MChunk::succ(int idx) const { int i = (idx < low)? low : idx + 1; while (i < fence && !valid(i)) ++i; return i; } inline int MChunk::pred(int idx) const { int i = (idx > fence)? (fence - 1) : idx - 1; while (i >= low && !valid(i)) --i; return i; } inline int MChunk::unused_indices() const { return unused; } inline * MChunk:: grow_high () { if (!can_grow_high()) full_error(); mark(fence); return &(data[fence++ - base]); } inline * MChunk:: grow_low () { if (!can_grow_low()) full_error(); mark(--low); return &(data[low - base]); } inline void MChunk::reset_low() { while (low < fence && !valid(low)) { --unused; ++low; } } inline void MChunk::reset_high() { while (fence > low && !valid(fence - 1)) { --unused; --fence; } } inline int MPlex::full () const { return 0; } inline int MPlex::can_add_high() const { return 1; } inline int MPlex::can_add_low() const { return 1; } inline int MPlex::available() const { return unused; } inline int MPlex::count() const { return fnc - lo - unused; } inline void MPlex::set_cache(const MChunk* t) const { ((MPlex*)(this))->ch = (MChunk*)t; } inline & MPlex:: operator [] (int idx) { if (!ch->MChunk::valid_index(idx)) cache(idx); return * (ch->pointer_to(idx)); } inline const & MPlex:: operator [] (int idx) const { if (!ch->MChunk::valid_index(idx)) cache(idx); return * ((const *)(ch->pointer_to(idx))); } inline int MPlex::Pix_to_index(Pix p) const { if (!ch->MChunk::valid_pointer((*)p)) cache((*)p); return ch->index_of((*)p); } inline int MPlex::high() const { return (((const MChunk*)tl())->MChunk::valid_index(fnc-1)) ? fnc-1 : dopred(fnc-1); } inline int MPlex::low() const { return (((const MChunk*)hd)->MChunk::valid_index(lo))? lo : dosucc(lo); } inline & MPlex::low_element () { return (*this)[low()]; } inline const & MPlex::low_element () const { return (*this)[low()]; } inline & MPlex::high_element () { return (*this)[high()]; } inline const & MPlex::high_element () const { return (*this)[high()]; } inline Pix MPlex::index_to_Pix(int idx) const { if (!ch->MChunk::valid_index(idx)) cache(idx); return Pix(ch->pointer_to(idx)); } inline void MPlex::next(int& idx) const { idx = (ch->MChunk::valid_index(idx+1))? idx+1 : dosucc(idx); } inline void MPlex::prev(int& idx) const { idx = (ch->MChunk::valid_index(idx-1))? idx-1 : dopred(idx); } inline Pix MPlex::first() const { return index_to_Pix(low()); } inline Pix MPlex::last() const { return index_to_Pix(high()); } inline void MPlex::undel_Pix(Pix p) { undel_index(Pix_to_index(p)); } inline int MPlex::del_Pix(Pix p) { return del_index(Pix_to_index(p)); } inline & MPlex:: operator () (Pix p) { return *((*)p); } inline const & MPlex:: operator () (Pix p) const { return *((const *)p); } #endif #endif