/* * win32.c * - utility functions for cvs under win32 * */ #include #include #include #define WIN32_LEAN_AND_MEAN #include #include #include #include #include "cvs.h" void init_winsock () { WSADATA data; if (WSAStartup (MAKEWORD (1, 1), &data)) { fprintf (stderr, "cvs: unable to initialize winsock\n"); exit (1); } } void wnt_cleanup (void) { if (WSACleanup ()) { #ifdef SERVER_ACTIVE if (server_active || error_use_protocol) /* FIXME: how are we supposed to report errors? As of now (Sep 98), error() can in turn call us (if it is out of memory) and in general is built on top of lots of stuff. */ ; else #endif fprintf (stderr, "cvs: cannot WSACleanup: %s\n", sock_strerror (WSAGetLastError ())); } } unsigned sleep(unsigned seconds) { Sleep(1000*seconds); return 0; } /* * Sleep at least useconds microseconds. */ int usleep(unsigned long useconds) { /* Not very accurate, but it gets the job done */ Sleep(useconds/1000 + (useconds%1000 ? 1 : 0)); return 0; } #if 0 /* WinSock has a gethostname. But note that WinSock gethostname may want to talk to the network, which is kind of bogus in the non-client/server case. I'm not sure I can think of any obvious solution. Most of the ways I can think of to figure out whether to call gethostname or GetComputerName seem kind of kludgey, and/or might result in picking the name in a potentially confusing way (I'm not sure exactly how the name(s) are set). */ int gethostname(char* name, int namelen) { DWORD dw = namelen; BOOL ret = GetComputerName(name, &dw); namelen = dw; return (ret) ? 0 : -1; } #endif char *win32getlogin() { static char name[256]; DWORD dw = 256; GetUserName (name, &dw); if (name[0] == '\0') return NULL; else return name; } pid_t getpid () { return (pid_t) GetCurrentProcessId(); } char * getpass (const char *prompt) { static char pwd_buf[128]; size_t i; fputs (prompt, stderr); fflush (stderr); for (i = 0; i < sizeof (pwd_buf) - 1; ++i) { pwd_buf[i] = _getch (); if (pwd_buf[i] == '\r') break; } pwd_buf[i] = '\0'; fputs ("\n", stderr); return pwd_buf; }