/* $OpenBSD: regexec.c,v 1.12 2013/04/17 17:39:29 tedu Exp $ */ /*- * Copyright (c) 1992, 1993, 1994 Henry Spencer. * Copyright (c) 1992, 1993, 1994 * The Regents of the University of California. All rights reserved. * * This code is derived from software contributed to Berkeley by * Henry Spencer. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)regexec.c 8.3 (Berkeley) 3/20/94 */ /* * the outer shell of regexec() * * This file includes engine.c *twice*, after muchos fiddling with the * macros that code uses. This lets the same code operate on two different * representations for state sets. */ #include #include #include #include #include #include #include #include "utils.h" #include "regex2.h" /* macros for manipulating states, small version */ #define states long #define states1 states /* for later use in regexec() decision */ #define CLEAR(v) ((v) = 0) #define SET0(v, n) ((v) &= ~((unsigned long)1 << (n))) #define SET1(v, n) ((v) |= (unsigned long)1 << (n)) #define ISSET(v, n) (((v) & ((unsigned long)1 << (n))) != 0) #define ASSIGN(d, s) ((d) = (s)) #define EQ(a, b) ((a) == (b)) #define STATEVARS long dummy /* dummy version */ #define STATESETUP(m, n) /* nothing */ #define STATETEARDOWN(m) /* nothing */ #define SETUP(v) ((v) = 0) #define onestate long #define INIT(o, n) ((o) = (unsigned long)1 << (n)) #define INC(o) ((o) <<= 1) #define ISSTATEIN(v, o) (((v) & (o)) != 0) /* some abbreviations; note that some of these know variable names! */ /* do "if I'm here, I can also be there" etc without branches */ #define FWD(dst, src, n) ((dst) |= ((unsigned long)(src)&(here)) << (n)) #define BACK(dst, src, n) ((dst) |= ((unsigned long)(src)&(here)) >> (n)) #define ISSETBACK(v, n) (((v) & ((unsigned long)here >> (n))) != 0) /* function names */ #define SNAMES /* engine.c looks after details */ #include "engine.c" /* now undo things */ #undef states #undef CLEAR #undef SET0 #undef SET1 #undef ISSET #undef ASSIGN #undef EQ #undef STATEVARS #undef STATESETUP #undef STATETEARDOWN #undef SETUP #undef onestate #undef INIT #undef INC #undef ISSTATEIN #undef FWD #undef BACK #undef ISSETBACK #undef SNAMES /* macros for manipulating states, large version */ #define states char * #define CLEAR(v) memset(v, 0, m->g->nstates) #define SET0(v, n) ((v)[n] = 0) #define SET1(v, n) ((v)[n] = 1) #define ISSET(v, n) ((v)[n]) #define ASSIGN(d, s) memcpy(d, s, m->g->nstates) #define EQ(a, b) (memcmp(a, b, m->g->nstates) == 0) #define STATEVARS long vn; char *space #define STATESETUP(m, nv) { (m)->space = malloc((nv)*(m)->g->nstates); \ if ((m)->space == NULL) return(REG_ESPACE); \ (m)->vn = 0; } #define STATETEARDOWN(m) { free((m)->space); } #define SETUP(v) ((v) = &m->space[m->vn++ * m->g->nstates]) #define onestate long #define INIT(o, n) ((o) = (n)) #define INC(o) ((o)++) #define ISSTATEIN(v, o) ((v)[o]) /* some abbreviations; note that some of these know variable names! */ /* do "if I'm here, I can also be there" etc without branches */ #define FWD(dst, src, n) ((dst)[here+(n)] |= (src)[here]) #define BACK(dst, src, n) ((dst)[here-(n)] |= (src)[here]) #define ISSETBACK(v, n) ((v)[here - (n)]) /* function names */ #define LNAMES /* flag */ #include "engine.c" /* - regexec - interface for matching * * We put this here so we can exploit knowledge of the state representation * when choosing which matcher to call. Also, by this point the matchers * have been prototyped. */ int /* 0 success, REG_NOMATCH failure */ regexec(const regex_t *preg, const char *string, size_t nmatch, regmatch_t pmatch[], int eflags) { struct re_guts *g = preg->re_g; char *s = (char *)string; /* XXX fucking gcc XXX */ #ifdef REDEBUG # define GOODFLAGS(f) (f) #else # define GOODFLAGS(f) ((f)&(REG_NOTBOL|REG_NOTEOL|REG_STARTEND)) #endif if (preg->re_magic != MAGIC1 || g->magic != MAGIC2) return(REG_BADPAT); assert(!(g->iflags&BAD)); if (g->iflags&BAD) /* backstop for no-debug case */ return(REG_BADPAT); eflags = GOODFLAGS(eflags); if (g->nstates <= CHAR_BIT*sizeof(states1) && !(eflags®_LARGE)) return(smatcher(g, s, nmatch, pmatch, eflags)); else return(lmatcher(g, s, nmatch, pmatch, eflags)); }