// * This makes emacs happy -*-Mode: C++;-*- #ifndef _CURSESW_H #define _CURSESW_H // $From: cursesw.h,v 1.18 1999/10/23 15:16:53 tom Exp $ #include #include #include #ifdef __MWERKS__ /* This is a bogus check, stringstream is actually ANSI C++ standard, * but old compilers like GCC don't have it, and new compilers like Metrowerks * don't have strstream */ #include #else #include #endif extern "C" { # include } /* SCO 3.2v4 curses.h includes term.h, which defines lines as a macro. Undefine it here, because NCursesWindow uses lines as a method. */ #undef lines /* "Convert" macros to inlines. We'll define it as another symbol to avoid * conflict with library symbols. */ #undef UNDEF #define UNDEF(name) CUR_ ##name #ifdef addch inline int UNDEF(addch)(chtype ch) { return addch(ch); } #undef addch #define addch UNDEF(addch) #endif #ifdef echochar inline int UNDEF(echochar)(chtype ch) { return echochar(ch); } #undef echochar #define echochar UNDEF(echochar) #endif #ifdef insdelln inline int UNDEF(insdelln)(int n) { return insdelln(n); } #undef insdelln #define insdelln UNDEF(insdelln) #endif #ifdef addstr /* The (char*) cast is to hack around missing const's */ inline int UNDEF(addstr)(const char * str) { return addstr((char*)str); } #undef addstr #define addstr UNDEF(addstr) #endif #ifdef attron inline int UNDEF(attron)(chtype at) { return attron(at); } #undef attron #define attron UNDEF(attron) #endif #ifdef attroff inline int UNDEF(attroff)(chtype at) { return attroff(at); } #undef attroff #define attroff UNDEF(attroff) #endif #ifdef attrset inline chtype UNDEF(attrset)(chtype at) { return attrset(at); } #undef attrset #define attrset UNDEF(attrset) #endif #ifdef color_set inline chtype UNDEF(color_set)(short p,void* opts) { return color_set(p,opts); } #undef color_set #define color_set UNDEF(color_set) #endif #ifdef border inline int UNDEF(border)(chtype ls, chtype rs, chtype ts, chtype bs, chtype tl, chtype tr, chtype bl, chtype br) { return border(ls,rs,ts,bs,tl,tr,bl,br); } #undef border #define border UNDEF(border) #endif #ifdef box inline int UNDEF(box)(WINDOW *win, int v, int h) { return box(win, v, h); } #undef box #define box UNDEF(box) #endif #ifdef mvwhline inline int UNDEF(mvwhline)(WINDOW *win,int y,int x,chtype c,int n) { return mvwhline(win,y,x,c,n); } #undef mvwhline #define mvwhline UNDEF(mvwhline) #endif #ifdef mvwvline inline int UNDEF(mvwvline)(WINDOW *win,int y,int x,chtype c,int n) { return mvwvline(win,y,x,c,n); } #undef mvwvline #define mvwvline UNDEF(mvwvline) #endif #ifdef clear inline int UNDEF(clear)() { return clear(); } #undef clear #define clear UNDEF(clear) #endif #ifdef clearok inline int UNDEF(clearok)(WINDOW* win, bool bf) { return clearok(win, bf); } #undef clearok #define clearok UNDEF(clearok) #else extern "C" int clearok(WINDOW*, bool); #endif #ifdef clrtobot inline int UNDEF(clrtobot)() { return clrtobot(); } #undef clrtobot #define clrtobot UNDEF(clrtobot) #endif #ifdef clrtoeol inline int UNDEF(clrtoeol)() { return clrtoeol(); } #undef clrtoeol #define clrtoeol UNDEF(clrtoeol) #endif #ifdef delch inline int UNDEF(delch)() { return delch(); } #undef delch #define delch UNDEF(delch) #endif #ifdef deleteln inline int UNDEF(deleteln)() { return deleteln(); } #undef deleteln #define deleteln UNDEF(deleteln) #endif #ifdef erase inline int UNDEF(erase)() { return erase(); } #undef erase #define erase UNDEF(erase) #endif #ifdef flushok inline int UNDEF(flushok)(WINDOW* _win, bool _bf) { return flushok(_win, _bf); } #undef flushok #define flushok UNDEF(flushok) #else #define _no_flushok #endif #ifdef getch inline int UNDEF(getch)() { return getch(); } #undef getch #define getch UNDEF(getch) #endif #ifdef getstr inline int UNDEF(getstr)(char *_str) { return getstr(_str); } #undef getstr #define getstr UNDEF(getstr) #endif #ifdef instr inline int UNDEF(instr)(char *_str) { return instr(_str); } #undef instr #define instr UNDEF(instr) #endif #ifdef innstr inline int UNDEF(innstr)(char *_str, int n) { return innstr(_str,n); } #undef innstr #define innstr UNDEF(innstr) #endif #ifdef mvwinnstr inline int UNDEF(mvwinnstr)(WINDOW *win, int y, int x, char *_str, int n) { return mvwinnstr(win,y,x,_str,n); } #undef mvwinnstr #define mvwinnstr UNDEF(mvwinnstr) #endif #ifdef mvinnstr inline int UNDEF(mvinnstr)(int y, int x, char *_str, int n) { return mvinnstr(y,x,_str,n); } #undef mvinnstr #define mvinnstr UNDEF(mvinnstr) #endif #ifdef winsstr inline int UNDEF(winsstr)(WINDOW *w, const char *_str) { return winsstr(w,_str); } #undef winsstr #define winsstr UNDEF(winsstr) #endif #ifdef mvwinsstr inline int UNDEF(mvwinsstr)(WINDOW *w, int y, int x, const char *_str) { return mvwinsstr(w,y,x,_str); } #undef mvwinsstr #define mvwinsstr UNDEF(mvwinsstr) #endif #ifdef insstr inline int UNDEF(insstr)(const char *_str) { return insstr(_str); } #undef insstr #define insstr UNDEF(insstr) #endif #ifdef mvinsstr inline int UNDEF(mvinsstr)(int y, int x,const char *_str) { return mvinsstr(y,x,_str); } #undef mvinsstr #define mvinsstr UNDEF(mvinsstr) #endif #ifdef insnstr inline int UNDEF(insnstr)(const char *_str, int n) { return insnstr(_str,n); } #undef insnstr #define insnstr UNDEF(insnstr) #endif #ifdef mvwinsnstr inline int UNDEF(mvwinsnstr)(WINDOW *w, int y, int x,const char *_str, int n) { return mvwinsnstr(w,y,x,_str,n); } #undef mvwinsnstr #define mvwinsnstr UNDEF(mvwinsnstr) #endif #ifdef mvinsnstr inline int UNDEF(mvinsnstr)(int y, int x,const char *_str, int n) { return mvinsnstr(y,x,_str,n); } #undef mvinsnstr #define mvinsnstr UNDEF(mvinsnstr) #endif #ifdef getnstr inline int UNDEF(getnstr)(char *_str, int n) { return getnstr(_str,n); } #undef getnstr #define getnstr UNDEF(getnstr) #endif #ifdef getyx inline void UNDEF(getyx)(const WINDOW* win, int& y, int& x) { getyx(win, y, x); } #undef getyx #define getyx UNDEF(getyx) #endif #ifdef getbegyx inline void UNDEF(getbegyx)(WINDOW* win, int& y, int& x) { getbegyx(win, y, x); } #undef getbegyx #define getbegyx UNDEF(getbegyx) #endif #ifdef getmaxyx inline void UNDEF(getmaxyx)(WINDOW* win, int& y, int& x) { getmaxyx(win, y, x); } #undef getmaxyx #define getmaxyx UNDEF(getmaxyx) #endif #ifdef hline inline int UNDEF(hline)(chtype ch, int n) { return hline(ch, n); } #undef hline #define hline UNDEF(hline) #endif #ifdef inch inline chtype UNDEF(inch)() { return inch(); } #undef inch #define inch UNDEF(inch) #endif #ifdef insch inline int UNDEF(insch)(char c) { return insch(c); } #undef insch #define insch UNDEF(insch) #endif #ifdef insertln inline int UNDEF(insertln)() { return insertln(); } #undef insertln #define insertln UNDEF(insertln) #endif #ifdef leaveok inline int UNDEF(leaveok)(WINDOW* win, bool bf) { return leaveok(win, bf); } #undef leaveok #define leaveok UNDEF(leaveok) #else extern "C" int leaveok(WINDOW* win, bool bf); #endif #ifdef move inline int UNDEF(move)(int x, int y) { return move(x, y); } #undef move #define move UNDEF(move) #endif #ifdef refresh inline int UNDEF(refresh)() { return refresh(); } #undef refresh #define refresh UNDEF(refresh) #endif #ifdef redrawwin inline int UNDEF(redrawwin)(WINDOW *win) { return redrawwin(win); } #undef redrawwin #define redrawwin UNDEF(redrawwin) #endif #ifdef scrl inline int UNDEF(scrl)(int l) { return scrl(l); } #undef scrl #define scrl UNDEF(scrl) #endif #ifdef scroll inline int UNDEF(scroll)(WINDOW *win) { return scroll(win); } #undef scroll #define scroll UNDEF(scroll) #endif #ifdef scrollok inline int UNDEF(scrollok)(WINDOW* win, bool bf) { return scrollok(win, bf); } #undef scrollok #define scrollok UNDEF(scrollok) #else #if defined(__NCURSES_H) extern "C" int scrollok(WINDOW*, bool); #else extern "C" int scrollok(WINDOW*, char); #endif #endif #ifdef setscrreg inline int UNDEF(setscrreg)(int t, int b) { return setscrreg(t, b); } #undef setscrreg #define setscrreg UNDEF(setscrreg) #endif #ifdef standend inline int UNDEF(standend)() { return standend(); } #undef standend #define standend UNDEF(standend) #endif #ifdef standout inline int UNDEF(standout)() { return standout(); } #undef standout #define standout UNDEF(standout) #endif #ifdef subpad inline WINDOW *UNDEF(subpad)(WINDOW *p, int l, int c, int y, int x) { return derwin(p,l,c,y,x); } #undef subpad #define subpad UNDEF(subpad) #endif #ifdef timeout inline void UNDEF(timeout)(int delay) { timeout(delay); } #undef timeout #define timeout UNDEF(timeout) #endif #ifdef touchline inline int UNDEF(touchline)(WINDOW *win, int s, int c) { return touchline(win,s,c); } #undef touchline #define touchline UNDEF(touchline) #endif #ifdef touchwin inline int UNDEF(touchwin)(WINDOW *win) { return touchwin(win); } #undef touchwin #define touchwin UNDEF(touchwin) #endif #ifdef untouchwin inline int UNDEF(untouchwin)(WINDOW *win) { return untouchwin(win); } #undef untouchwin #define untouchwin UNDEF(untouchwin) #endif #ifdef vline inline int UNDEF(vline)(chtype ch, int n) { return vline(ch, n); } #undef vline #define vline UNDEF(vline) #endif #ifdef waddstr inline int UNDEF(waddstr)(WINDOW *win, char *str) { return waddstr(win, str); } #undef waddstr #define waddstr UNDEF(waddstr) #endif #ifdef waddchstr inline int UNDEF(waddchstr)(WINDOW *win, chtype *at) { return waddchstr(win, at); } #undef waddchstr #define waddchstr UNDEF(waddchstr) #endif #ifdef wstandend inline int UNDEF(wstandend)(WINDOW *win) { return wstandend(win); } #undef wstandend #define wstandend UNDEF(wstandend) #endif #ifdef wstandout inline int UNDEF(wstandout)(WINDOW *win) { return wstandout(win); } #undef wstandout #define wstandout UNDEF(wstandout) #endif #ifdef wattroff inline int UNDEF(wattroff)(WINDOW *win, int att) { return wattroff(win, att); } #undef wattroff #define wattroff UNDEF(wattroff) #endif #ifdef chgat inline int UNDEF(chgat)(int n,attr_t attr, short color, const void *opts) { return chgat(n,attr,color,opts); } #undef chgat #define chgat UNDEF(chgat) #endif #ifdef mvchgat inline int UNDEF(mvchgat)(int y, int x, int n, attr_t attr, short color, const void *opts) { return mvchgat(y,x,n,attr,color,opts); } #undef mvchgat #define mvchgat UNDEF(mvchgat) #endif #ifdef mvwchgat inline int UNDEF(mvwchgat)(WINDOW *win, int y, int x, int n, attr_t attr, short color, const void *opts) { return mvwchgat(win,y,x,n,attr,color,opts); } #undef mvwchgat #define mvwchgat UNDEF(mvwchgat) #endif #ifdef wattrset inline int UNDEF(wattrset)(WINDOW *win, int att) { return wattrset(win, att); } #undef wattrset #define wattrset UNDEF(wattrset) #endif #ifdef winch inline chtype UNDEF(winch)(const WINDOW* win) { return winch(win); } #undef winch #define winch UNDEF(winch) #endif #ifdef mvwaddch inline int UNDEF(mvwaddch)(WINDOW *win, int y, int x, const chtype ch) { return mvwaddch(win, y, x, ch); } #undef mvwaddch #define mvwaddch UNDEF(mvwaddch) #endif #ifdef mvwaddchnstr inline int UNDEF(mvwaddchnstr)(WINDOW *win, int y, int x, chtype *str, int n) { return mvwaddchnstr(win, y, x, str, n); } #undef mvwaddchnstr #define mvwaddchnstr UNDEF(mvwaddchnstr) #endif #ifdef mvwaddchstr inline int UNDEF(mvwaddchstr)(WINDOW *win, int y, int x, chtype *str) { return mvwaddchstr(win, y, x, str); } #undef mvwaddchstr #define mvwaddchstr UNDEF(mvwaddchstr) #endif #ifdef addnstr inline int UNDEF(addnstr)(const char *str, int n) { return addnstr((char*)str, n); } #undef addnstr #define addnstr UNDEF(addnstr) #endif #ifdef mvwaddnstr inline int UNDEF(mvwaddnstr)(WINDOW *win, int y, int x, const char *str, int n) { return mvwaddnstr(win, y, x, (char*)str, n); } #undef mvwaddnstr #define mvwaddnstr UNDEF(mvwaddnstr) #endif #ifdef mvwaddstr inline int UNDEF(mvwaddstr)(WINDOW *win, int y, int x, const char * str) { return mvwaddstr(win, y, x, (char*)str); } #undef mvwaddstr #define mvwaddstr UNDEF(mvwaddstr) #endif #ifdef mvwdelch inline int UNDEF(mvwdelch)(WINDOW *win, int y, int x) { return mvwdelch(win, y, x); } #undef mvwdelch #define mvwdelch UNDEF(mvwdelch) #endif #ifdef mvwgetch inline int UNDEF(mvwgetch)(WINDOW *win, int y, int x) { return mvwgetch(win, y, x);} #undef mvwgetch #define mvwgetch UNDEF(mvwgetch) #endif #ifdef mvwgetstr inline int UNDEF(mvwgetstr)(WINDOW *win, int y, int x, char *str) {return mvwgetstr(win,y,x, str);} #undef mvwgetstr #define mvwgetstr UNDEF(mvwgetstr) #endif #ifdef mvwgetnstr inline int UNDEF(mvwgetnstr)(WINDOW *win, int y, int x, char *str, int n) {return mvwgetnstr(win,y,x, str,n);} #undef mvwgetnstr #define mvwgetnstr UNDEF(mvwgetnstr) #endif #ifdef mvwinch inline chtype UNDEF(mvwinch)(WINDOW *win, int y, int x) { return mvwinch(win, y, x);} #undef mvwinch #define mvwinch UNDEF(mvwinch) #endif #ifdef mvwinsch inline int UNDEF(mvwinsch)(WINDOW *win, int y, int x, char c) { return mvwinsch(win, y, x, c); } #undef mvwinsch #define mvwinsch UNDEF(mvwinsch) #endif #ifdef mvaddch inline int UNDEF(mvaddch)(int y, int x, chtype ch) { return mvaddch(y, x, ch); } #undef mvaddch #define mvaddch UNDEF(mvaddch) #endif #ifdef mvaddnstr inline int UNDEF(mvaddnstr)(int y, int x, const char *str, int n) { return mvaddnstr(y, x, (char*)str, n); } #undef mvaddnstr #define mvaddnstr UNDEF(mvaddnstr) #endif #ifdef mvaddstr inline int UNDEF(mvaddstr)(int y, int x, const char * str) { return mvaddstr(y, x, (char*)str); } #undef mvaddstr #define mvaddstr UNDEF(mvaddstr) #endif #ifdef mvdelch inline int UNDEF(mvdelch)(int y, int x) { return mvdelch(y, x);} #undef mvdelch #define mvdelch UNDEF(mvdelch) #endif #ifdef mvgetch inline int UNDEF(mvgetch)(int y, int x) { return mvgetch(y, x);} #undef mvgetch #define mvgetch UNDEF(mvgetch) #endif #ifdef mvgetstr inline int UNDEF(mvgetstr)(int y, int x, char *str) {return mvgetstr(y, x, str);} #undef mvgetstr #define mvgetstr UNDEF(mvgetstr) #endif #ifdef mvgetnstr inline int UNDEF(mvgetnstr)(int y, int x, char *str, int n) { return mvgetnstr(y, x, str,n);} #undef mvgetnstr #define mvgetnstr UNDEF(mvgetnstr) #endif #ifdef mvinch inline chtype UNDEF(mvinch)(int y, int x) { return mvinch(y, x);} #undef mvinch #define mvinch UNDEF(mvinch) #endif #ifdef mvinsch inline int UNDEF(mvinsch)(int y, int x, char c) { return mvinsch(y, x, c); } #undef mvinsch #define mvinsch UNDEF(mvinsch) #endif #ifdef napms inline void UNDEF(napms)(unsigned long x) { napms(x); } #undef napms #define napms UNDEF(napms) #endif #ifdef fixterm inline int UNDEF(fixterm)(void) { return fixterm(); } #undef fixterm #define fixterm UNDEF(fixterm) #endif #ifdef resetterm inline int UNDEF(resetterm)(void) { return resetterm(); } #undef resetterm #define resetterm UNDEF(resetterm) #endif #ifdef saveterm inline int UNDEF(saveterm)(void) { return saveterm(); } #undef saveterm #define saveterm UNDEF(saveterm) #endif #ifdef crmode inline int UNDEF(crmode)(void) { return crmode(); } #undef crmode #define crmode UNDEF(crmode) #endif #ifdef nocrmode inline int UNDEF(nocrmode)(void) { return nocrmode(); } #undef nocrmode #define nocrmode UNDEF(nocrmode) #endif #ifdef getbkgd inline chtype UNDEF(getbkgd)(const WINDOW *win) { return getbkgd(win); } #undef getbkgd #define getbkgd UNDEF(getbkgd) #endif #ifdef bkgd inline int UNDEF(bkgd)(chtype ch) { return bkgd(ch); } #undef bkgd #define bkgd UNDEF(bkgd) #endif #ifdef bkgdset inline void UNDEF(bkgdset)(chtype ch) { bkgdset(ch); } #undef bkgdset #define bkgdset UNDEF(bkgdset) #endif /* * * C++ class for windows. * * */ class NCursesWindow { friend class NCursesMenu; friend class NCursesForm; private: static bool b_initialized; static void initialize(); static int ripoff_init(WINDOW *,int); void init(); short getcolor(int getback) const; static int setpalette(short fore, short back, short pair); static int colorInitialized; // This private constructor is only used during the initialization // of windows generated by ripoffline() calls. NCursesWindow(WINDOW* win, int cols); protected: void err_handler(const char *) const THROWS(NCursesException); // Signal an error with the given message text. static long count; // count of all active windows: // We rely on the c++ promise that // all otherwise uninitialized // static class vars are set to 0 WINDOW* w; // the curses WINDOW bool alloced; // TRUE if we own the WINDOW NCursesWindow* par; // parent, if subwindow NCursesWindow* subwins; // head of subwindows list NCursesWindow* sib; // next subwindow of parent void kill_subwindows(); // disable all subwindows // Destroy all subwindows. /* Only for use by derived classes. They are then in charge to fill the member variables correctly. */ NCursesWindow(); public: NCursesWindow(WINDOW* &window); // useful only for stdscr NCursesWindow(int lines, // number of lines int cols, // number of columns int begin_y, // line origin int begin_x); // col origin NCursesWindow(NCursesWindow& par,// parent window int lines, // number of lines int cols, // number of columns int begin_y, // absolute or relative int begin_x, // origins: char absrel = 'a');// if `a', by & bx are // absolute screen pos, else if `r', they are relative to par origin NCursesWindow(NCursesWindow& par,// parent window bool do_box = TRUE); // this is the very common case that we want to create the subwindow that // is two lines and two columns smaller and begins at (1,1). // We may automatically request the box around it. virtual ~NCursesWindow(); NCursesWindow Clone(); // Make an exact copy of the window. // Initialization. static void useColors(void); // Call this routine very early if you want to have colors. static int ripoffline(int ripoff_lines, int (*init)(NCursesWindow& win)); // This function is used to generate a window of ripped-of lines. // If the argument is positive, lines are removed from the top, if it // is negative lines are removed from the bottom. This enhances the // lowlevel ripoffline() function because it uses the internal // implementation that allows to remove more than just a single line. // This function must be called before any other ncurses function. The // creation of the window is defered until ncurses gets initialized. // The initialization function is then called. // ------------------------------------------------------------------------- // terminal status // ------------------------------------------------------------------------- int lines() const { return LINES; } // Number of lines on terminal, *not* window int cols() const { return COLS; } // Number of cols on terminal, *not* window int tabsize() const { return TABSIZE; } // Size of a tab on terminal, *not* window static int NumberOfColors(); // Number of available colors int colors() const { return NumberOfColors(); } // Number of available colors // ------------------------------------------------------------------------- // window status // ------------------------------------------------------------------------- int height() const { return maxy() + 1; } // Number of lines in this window int width() const { return maxx() + 1; } // Number of columns in this window int begx() const { return w->_begx; } // Column of top left corner relative to stdscr int begy() const { return w->_begy; } // Line of top left corner relative to stdscr int maxx() const { return w->_maxx; } // Largest x coord in window int maxy() const { return w->_maxy; } // Largest y coord in window short getcolor() const; // Actual color pair short foreground() const { return getcolor(0); } // Actual foreground color short background() const { return getcolor(1); } // Actual background color int setpalette(short fore, short back); // Set color palette entry int setcolor(short pair); // Set actually used palette entry // ------------------------------------------------------------------------- // window positioning // ------------------------------------------------------------------------- virtual int mvwin(int begin_y, int begin_x) { return ::mvwin(w,begin_y,begin_x); } // Move window to new position with the new position as top left corner. // This is virtual because it is redefined in NCursesPanel. // ------------------------------------------------------------------------- // coordinate positioning // ------------------------------------------------------------------------- int move(int y, int x) { return ::wmove(w, y, x); } // Move cursor the this position void getyx(int& y, int& x) const { ::getyx(w, y, x); } // Get current position of the cursor int mvcur(int oldrow, int oldcol, int newrow, int newcol) const { return ::mvcur(oldrow, oldcol, newrow, newcol); } // Perform lowlevel cursor motion that takes effect immediately. // ------------------------------------------------------------------------- // input // ------------------------------------------------------------------------- int getch() { return ::wgetch(w); } // Get a keystroke from the window. int getch(int y, int x) { return ::mvwgetch(w,y,x); } // Move cursor to position and get a keystroke from the window int getstr(char* str, int n=-1) { return ::wgetnstr(w, str,n); } // Read a series of characters into str until a newline or carriage return // is received. Read at most n characters. If n is negative, the limit is // ignored. int getstr(int y, int x, char* str, int n=-1) { return ::mvwgetnstr(w,y,x,str,n); } // Move the cursor to the requested position and then perform the getstr() // as described above. int instr(char *s, int n=-1) { return ::winnstr(w,s,n); } // Get a string of characters from the window into the buffer s. Retrieve // at most n characters, if n is negative retrieve all characters up to the // end of the current line. Attributes are stripped from the characters. int instr(int y, int x, char *s, int n=-1) { return ::mvwinnstr(w,y,x,s,n); } // Move the cursor to the requested position and then perform the instr() // as described above. int scanw(const char* fmt, ...) // Perform a scanw function from the window. This only works if you're // using the GNU C++ compiler. #if __GNUG__ >= 2 __attribute__ ((format (scanf, 2, 3))); #else ; #endif int scanw(int y, int x, const char* fmt, ...) // Move the cursor to the requested position and then perform a scanw // from the window. This nly works if you're using the GNU C++ compiler. #if __GNUG__ >= 2 __attribute__ ((format (scanf, 4, 5))); #else ; #endif // ------------------------------------------------------------------------- // output // ------------------------------------------------------------------------- int addch(const chtype ch) { return ::waddch(w, ch); } // Put attributed character to the window. int addch(int y, int x, const chtype ch) { return ::mvwaddch(w,y,x,ch); } // Move cursor to the requested position and then put attributed character // to the window. int echochar(const chtype ch) { return ::wechochar(w,ch); } // Put attributed character to the window and refresh it immediately. int addstr(const char* str, int n=-1) { return ::waddnstr(w, (char*)str,n); } // Write the string str to the window, stop writing if the terminating // NUL or the limit n is reached. If n is negative, it is ignored. int addstr(int y, int x, const char * str, int n=-1) { return ::mvwaddnstr(w,y,x,(char*)str,n); } // Move the cursor to the requested position and then perform the addstr // as described above. int printw(const char* fmt, ...) // Do a formatted print to the window. #if __GNUG__ >= 2 __attribute__ ((format (printf, 2, 3))); #else ; #endif int printw(int y, int x, const char * fmt, ...) // Move the cursor and then do a formatted print to the window. #if __GNUG__ >= 2 __attribute__ ((format (printf, 4, 5))); #else ; #endif chtype inch() const { return ::winch(w); } // Retrieve attributed character under the current cursor position. chtype inch(int y, int x) { return ::mvwinch(w,y,x); } // Move cursor to requested position and then retrieve attributed character // at this position. int insch(chtype ch) { return ::winsch(w, ch); } // Insert attributed character into the window before current cursor // position. int insch(int y, int x, chtype ch) { return ::mvwinsch(w,y,x,(char)ch); } // Move cursor to requested position and then insert the attributed // character before that position. int insertln() { return ::winsdelln(w,1); } // Insert an empty line above the current line. int insdelln(int n=1) { return ::winsdelln(w,n); } // If n>0 insert that many lines above the current line. If n<0 delete // that many lines beginning with the current line. int insstr(const char *s, int n=-1) { return ::winsnstr(w,s,n); } // Insert the string into the window before the current cursor position. // Insert stops at end of string or when the limit n is reached. If n is // negative, it is ignored. int insstr(int y, int x, const char *s, int n=-1) { return ::mvwinsnstr(w,y,x,s,n); } // Move the cursor to the requested position and then perform the insstr() // as described above. int attron (chtype at) { return ::wattron (w, at); } // Switch on the window attributes; int attroff(chtype at) { return ::wattroff(w, (int) at); } // Switch off the window attributes; int attrset(chtype at) { return ::wattrset(w, (int) at); } // Set the window attributes; int color_set(short color_pair_number, void* opts=NULL) { return ::wcolor_set(w, color_pair_number, opts); } // Set the window color attribute; int chgat(int n,attr_t attr, short color, const void *opts=NULL) { return ::wchgat(w,n,attr,color,opts); } // Change the attributes of the next n characters in the current line. If // n is negative or greater than the number of remaining characters in the // line, the attributes will be changed up to the end of the line. int chgat(int y, int x, int n,attr_t attr, short color, const void *opts=NULL) { return ::mvwchgat(w,y,x,n,attr,color,opts); } // Move the cursor to the requested position and then perform chgat() as // described above. // ------------------------------------------------------------------------- // background // ------------------------------------------------------------------------- chtype getbkgd() const { return ::getbkgd(w); } // Get current background setting. int bkgd(const chtype ch) { return ::wbkgd(w,ch); } // Set the background property and apply it to the window. void bkgdset(chtype ch) { ::wbkgdset(w,ch); } // Set the background property. // ------------------------------------------------------------------------- // borders // ------------------------------------------------------------------------- int box(chtype vert=0, chtype hor=0) { return ::wborder(w, vert, vert, hor, hor, 0, 0 ,0, 0); } // Draw a box around the window with the given vertical and horizontal // drawing characters. If you specifiy a zero as character, curses will try // to find a "nice" character. int border(chtype left=0, chtype right=0, chtype top =0, chtype bottom=0, chtype top_left =0, chtype top_right=0, chtype bottom_left =0, chtype bottom_right=0) { return ::wborder(w,left,right,top,bottom,top_left,top_right, bottom_left,bottom_right); } // Draw a border around the window with the given characters for the // various parts of the border. If you pass zero for a character, curses // will try to find "nice" characters. // ------------------------------------------------------------------------- // lines and boxes // ------------------------------------------------------------------------- int hline(int len, chtype ch=0) { return ::whline(w, ch, len); } // Draw a horizontal line of len characters with the given character. If // you pass zero for the character, curses will try to find a "nice" one. int hline(int y, int x, int len, chtype ch=0) { return ::mvwhline(w,y,x,ch,len); } // Move the cursor to the requested position and then draw a horizontal line. int vline(int len, chtype ch=0) { return ::wvline(w, ch, len); } // Draw a vertical line of len characters with the given character. If // you pass zero for the character, curses will try to find a "nice" one. int vline(int y, int x, int len, chtype ch=0) { return ::mvwvline(w,y,x,ch,len); } // Move the cursor to the requested position and then draw a vertical line. // ------------------------------------------------------------------------- // erasure // ------------------------------------------------------------------------- int erase() { return ::werase(w); } // Erase the window. int clear() { return ::wclear(w); } // Clear the window. int clearok(bool bf) { return ::clearok(w, bf); } // Set/Reset the clear flag. If set, the next refresh() will clear the // screen. int clrtobot() { return ::wclrtobot(w); } // Clear to the end of the window. int clrtoeol() { return ::wclrtoeol(w); } // Clear to the end of the line. int delch() { return ::wdelch(w); } // Delete character under the cursor. int delch(int y, int x) { return ::mvwdelch(w,y,x); } // Move cursor to requested position and delete the character under the // cursor. int deleteln() { return ::winsdelln(w,-1); } // Delete the current line. // ------------------------------------------------------------------------- // screen control // ------------------------------------------------------------------------- int scroll(int amount=1) { return ::wscrl(w,amount); } // Scroll amount lines. If amount is positive, scroll up, otherwise // scroll down. int scrollok(bool bf) { return ::scrollok(w, bf); } // If bf is TRUE, window scrolls if cursor is moved off the bottom // edge of the window or a scrolling region, otherwise the cursor is left // at the bottom line. int setscrreg(int from, int to) { return ::wsetscrreg(w,from,to); } // Define a soft scrolling region. int idlok(bool bf) { return ::idlok(w, bf); } // If bf is TRUE, use insert/delete line hardware support if possible. // Otherwise do it in software. void idcok(bool bf) { ::idcok(w, bf); } // If bf is TRUE, use insert/delete character hardware support if possible. // Otherwise do it in software. int touchwin() { return ::wtouchln(w,0,height(),1); } // Mark the whole window as modified. int untouchwin() { return ::wtouchln(w,0,height(),0); } // Mark the whole window as unmodified. int touchln(int s, int cnt, bool changed=TRUE) { return ::wtouchln(w,s,cnt,(int)(changed?1:0)); } // Mark cnt lines beginning from line s as changed or unchanged, depending // on the value of the changed flag. bool is_linetouched(int line) const { return (::is_linetouched(w,line) ? TRUE:FALSE); } // Return TRUE if line is marked as changed, FALSE otherwise bool is_wintouched() const { return (::is_wintouched(w) ? TRUE:FALSE); } // Return TRUE if window is marked as changed, FALSE otherwise int leaveok(bool bf) { return ::leaveok(w, bf); } // If bf is TRUE, curses will leave the cursor after an update whereever // it is after the update. int redrawln(int from, int n) { return ::wredrawln(w,from,n); } // Redraw n lines starting from the requested line int redrawwin() { return ::wredrawln(w,0,height()); } // Redraw the whole window int doupdate() { return ::doupdate(); } // Do all outputs to make the physical screen looking like the virtual one void syncdown() { ::wsyncdown(w); } // Propagate the changes down to all descendant windows void syncup() { ::wsyncup(w); } // Propagate the changes up in the hierarchy void cursyncup() { ::wcursyncup(w); } // Position the cursor in all ancestor windows corresponding to our setting int syncok(bool bf) { return ::syncok(w,bf); } // If called with bf=TRUE, syncup() is called whenever the window is changed #ifndef _no_flushok int flushok(bool bf) { return ::flushok(w, bf); } #endif void immedok(bool bf) { ::immedok(w,bf); } // If called with bf=TRUE, any change in the window will cause an // automatic immediate refresh() int keypad(bool bf) { return ::keypad(w, bf); } // If called with bf=TRUE, the application will interpret function keys. int meta(bool bf) { return ::meta(w,bf); } // If called with bf=TRUE, keys may generate 8-Bit characters. Otherwise // 7-Bit characters are generated. int standout() { return ::wstandout(w); } // Enable "standout" attributes int standend() { return ::wstandend(w); } // Disable "standout" attributes // ------------------------------------------------------------------------- // The next two are virtual, because we redefine them in the // NCursesPanel class. // ------------------------------------------------------------------------- virtual int refresh() { return ::wrefresh(w); } // Propagate the changes in this window to the virtual screen and call // doupdate(). This is redefined in NCursesPanel. virtual int noutrefresh() { return ::wnoutrefresh(w); } // Propagate the changes in this window to the virtual screen. This is // redefined in NCursesPanel. // ------------------------------------------------------------------------- // multiple window control // ------------------------------------------------------------------------- int overlay(NCursesWindow& win) { return ::overlay(w, win.w); } // Overlay this window over win. int overwrite(NCursesWindow& win) { return ::overwrite(w, win.w); } // Overwrite win with this window. int copywin(NCursesWindow& win, int sminrow, int smincol, int dminrow, int dmincol, int dmaxrow, int dmaxcol, bool overlay=TRUE) { return ::copywin(w,win.w,sminrow,smincol,dminrow,dmincol, dmaxrow,dmaxcol,(int)(overlay?1:0)); } // Overlay or overwrite the rectangle in win given by dminrow,dmincol, // dmaxrow,dmaxcol with the rectangle in this window beginning at // sminrow,smincol. // ------------------------------------------------------------------------- // Mouse related // ------------------------------------------------------------------------- bool has_mouse() const; // Return TRUE if terminal supports a mouse, FALSE otherwise // ------------------------------------------------------------------------- // traversal support // ------------------------------------------------------------------------- NCursesWindow* child() { return subwins; } // Get the first child window. NCursesWindow* sibling() { return sib; } // Get the next child of my parent. NCursesWindow* parent() { return par; } // Get my parent. bool isDescendant(NCursesWindow& win); // Return TRUE if win is a descendant of this. }; // ------------------------------------------------------------------------- // We leave this here for compatibility reasons. // ------------------------------------------------------------------------- class NCursesColorWindow : public NCursesWindow { public: NCursesColorWindow(WINDOW* &window) // useful only for stdscr : NCursesWindow(window) { useColors(); } NCursesColorWindow(int lines, // number of lines int cols, // number of columns int begin_y, // line origin int begin_x) // col origin : NCursesWindow(lines,cols,begin_y,begin_x) { useColors(); } NCursesColorWindow(NCursesWindow& par,// parent window int lines, // number of lines int cols, // number of columns int begin_y, // absolute or relative int begin_x, // origins: char absrel = 'a') // if `a', by & bx are : NCursesWindow(par,lines,cols, // absolute screen pos, begin_y,begin_x, // else if `r', they are absrel ) { // relative to par origin useColors(); } }; // These enum definitions really belong inside the NCursesPad class, but only // recent compilers support that feature. typedef enum { REQ_PAD_REFRESH = KEY_MAX + 1, REQ_PAD_UP, REQ_PAD_DOWN, REQ_PAD_LEFT, REQ_PAD_RIGHT, REQ_PAD_EXIT } Pad_Request; const Pad_Request PAD_LOW = REQ_PAD_REFRESH; // lowest op-code const Pad_Request PAD_HIGH = REQ_PAD_EXIT; // highest op-code // ------------------------------------------------------------------------- // Pad Support. We allow an association of a pad with a "real" window // through which the pad may be viewed. // ------------------------------------------------------------------------- class NCursesPad : public NCursesWindow { private: NCursesWindow* viewWin; // the "viewport" window NCursesWindow* viewSub; // the "viewport" subwindow int h_gridsize, v_gridsize; protected: int min_row, min_col; // top left row/col of the pads display area NCursesWindow* Win(void) const { // Get the window into which the pad should be copied (if any) return (viewSub?viewSub:(viewWin?viewWin:0)); } NCursesWindow* getWindow(void) const { return viewWin; } NCursesWindow* getSubWindow(void) const { return viewSub; } virtual int driver (int key); // Virtualize keystroke key // The driver translates the keystroke c into an Pad_Request virtual void OnUnknownOperation(int pad_req) { ::beep(); } // This is called if the driver returns an unknown op-code virtual void OnNavigationError(int pad_req) { ::beep(); } // This is called if a navigation request couldn't be satisfied virtual void OnOperation(int pad_req) { }; // OnOperation is called if a Pad_Operation was executed and just before // the refresh() operation is done. public: NCursesPad(int lines, int cols); // create a pad with the given size virtual ~NCursesPad() {} int echochar(const chtype ch) { return ::pechochar(w,ch); } // Put the attributed character onto the pad and immediately do a // prefresh(). int refresh(); // If a viewport is defined the pad is displayed in this window, otherwise // this is a noop. int refresh(int pminrow, int pmincol, int sminrow, int smincol, int smaxrow, int smaxcol) { return ::prefresh(w,pminrow,pmincol, sminrow,smincol,smaxrow,smaxcol); } // The coordinates sminrow,smincol,smaxrow,smaxcol describe a rectangle // on the screen. refresh copies a rectangle of this size beginning // with top left corner pminrow,pmincol onto the screen and calls doupdate(). int noutrefresh(); // If a viewport is defined the pad is displayed in this window, otherwise // this is a noop. int noutrefresh(int pminrow, int pmincol, int sminrow, int smincol, int smaxrow, int smaxcol) { return ::pnoutrefresh(w,pminrow,pmincol, sminrow,smincol,smaxrow,smaxcol); } // Does the same like refresh() but without calling doupdate(). virtual void setWindow(NCursesWindow& view, int v_grid = 1, int h_grid = 1); // Add the window "view" as viewing window to the pad. virtual void setSubWindow(NCursesWindow& sub); // Use the subwindow "sub" of the viewport window for the actual viewing. // The full viewport window is usually used to provide some decorations // like frames, titles etc. virtual void operator() (void); // Perform Pad's operation }; // A FramedPad is constructed always with a viewport window. This viewport // will be framed (by a box() command) and the interior of the box is the // viewport subwindow. On the frame we display scrollbar sliders. class NCursesFramedPad : public NCursesPad { protected: virtual void OnOperation(int pad_req); public: NCursesFramedPad(NCursesWindow& win, int lines, int cols, int v_grid = 1, int h_grid = 1) : NCursesPad(lines,cols) { NCursesPad::setWindow(win,v_grid,h_grid); NCursesPad::setSubWindow(*(new NCursesWindow(win))); } // Construct the FramedPad with the given Window win as viewport. virtual ~NCursesFramedPad() { delete getSubWindow(); } void setWindow(NCursesWindow& view, int v_grid = 1, int h_grid = 1) { err_handler("Operation not allowed"); } // Disable this call; the viewport is already defined void setSubWindow(NCursesWindow& sub) { err_handler("Operation not allowed"); } // Disable this call; the viewport subwindow is already defined }; #endif // _CURSESW_H