/* $OpenBSD: dlfcn.c,v 1.6 2001/06/06 12:45:17 art Exp $ */ /* * Copyright (c) 1998 Per Fogelstrom, Opsycon AB * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed under OpenBSD by * Per Fogelstrom, Opsycon AB, Sweden. * 4. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * */ #define _DYN_LOADER #include #include #include #include #include "syscall.h" #include "archdep.h" #include "resolve.h" int _dl_errno; void _dl_show_objects(void); static int _dl_real_close(void *handle); static void _dl_unload_deps(elf_object_t *object); void * dlopen(const char *libname, int how) { elf_object_t *object; elf_object_t *dynobj; Elf_Dyn *dynp; DL_DEB(("loading: %s\n", libname)); object = _dl_load_shlib(libname, _dl_objects, OBJTYPE_DLO); if (object == 0) { return((void *)0); } if (object->refcount > 1) { return((void *)object); /* Already loaded */ } /* * Check for 'needed' objects. For each 'needed' object we * create a 'shadow' object and add it to a list attached to * the object so we know our dependencies. This list should * also be used to determine the library search order when * resolving undefined symbols. This is not yet done. XXX */ dynobj = object; while (dynobj) { elf_object_t *tmpobj = dynobj; for (dynp = dynobj->load_dyn; dynp->d_tag; dynp++) { const char *libname; elf_object_t *depobj; if (dynp->d_tag != DT_NEEDED) { continue; } libname = dynobj->dyn.strtab + dynp->d_un.d_val; depobj = _dl_load_shlib(libname, dynobj, OBJTYPE_DLO); if (!depobj) { _dl_exit(4); } tmpobj->dep_next = _dl_malloc(sizeof(elf_object_t)); tmpobj->dep_next->next = depobj; tmpobj = tmpobj->dep_next; } dynobj = dynobj->next; } _dl_rtld(object); _dl_call_init(object); #ifdef __mips__ if(_dl_debug_map->r_brk) { _dl_debug_map->r_state = RT_ADD; (*((void (*)())_dl_debug_map->r_brk))(); _dl_debug_map->r_state = RT_CONSISTENT; (*((void (*)())_dl_debug_map->r_brk))(); } #endif /* __mips__ */ return((void *)object); } void * dlsym(void *handle, const char *name) { elf_object_t *object; elf_object_t *dynobj; void *retval; const Elf_Sym *sym = 0; object = (elf_object_t *)handle; dynobj = _dl_objects; while (dynobj && dynobj != object) { dynobj = dynobj->next; } if (!dynobj || object != dynobj) { _dl_errno = DL_INVALID_HANDLE; return(0); } retval = (void *)_dl_find_symbol(name, object, &sym, 1, 1); if (retval) { retval += sym->st_value; } else { _dl_errno = DL_NO_SYMBOL; } return (retval); } int dlctl(void *handle, int command, void *data) { switch (command) { #ifdef __mips__ case DL_DUMP_MAP: _dl_show_objects(); return(0); #endif /* __mips__ */ default: _dl_errno = DL_INVALID_CTL; break; } return(-1); } int dlclose(void *handle) { int retval; retval = _dl_real_close(handle); #ifdef __mips__ if (_dl_debug_map->r_brk) { _dl_debug_map->r_state = RT_DELETE; (*((void (*)())_dl_debug_map->r_brk))(); _dl_debug_map->r_state = RT_CONSISTENT; (*((void (*)())_dl_debug_map->r_brk))(); } #endif /* __mips__ */ return (retval); } static int _dl_real_close(void *handle) { elf_object_t *object; elf_object_t *dynobj; object = (elf_object_t *)handle; dynobj = _dl_objects; while (dynobj && dynobj != object) { dynobj = dynobj->next; } if (!dynobj || object != dynobj) { _dl_errno = DL_INVALID_HANDLE; return (1); } if (object->refcount == 1) { if (dynobj->dep_next) { _dl_unload_deps(dynobj); } } _dl_unload_shlib(object); return (0); } /* * Scan through the shadow dep list and 'unload' every library * we depend upon. Shadow objects are removed when removing ourself. */ static void _dl_unload_deps(elf_object_t *object) { elf_object_t *depobj; depobj = object->dep_next; while (depobj) { if (depobj->next->refcount == 1) { /* This object will go away */ if (depobj->next->dep_next) { _dl_unload_deps(depobj->next); } _dl_unload_shlib(depobj->next); } depobj = depobj->dep_next; } } /* * dlerror() * * Return a character string describing the last dl... error occured. */ const char * dlerror() { switch (_dl_errno) { case DL_NOT_FOUND: return ("File not found"); case DL_CANT_OPEN: return ("Can't open file"); case DL_NOT_ELF: return ("File not an ELF object"); case DL_CANT_OPEN_REF: return ("Can't open referenced object"); case DL_CANT_MMAP: return ("Can't map ELF object"); case DL_INVALID_HANDLE: return ("Invalid handle"); case DL_NO_SYMBOL: return ("Unable to resolve symbol"); case DL_INVALID_CTL: return ("Invalid dlctl() command"); default: return ("Unknown error"); } } void _dl_show_objects() { elf_object_t *object; static char *otyp[] = { "none", "rtld", "exe ", "rlib", "dlib" }; object = _dl_objects; _dl_printf("\tStart End Type Ref Name\n"); while (object) { _dl_printf("\t%X %X %s %d %s\n", object->load_addr, object->load_size, otyp[object->obj_type], object->refcount, object->load_name); object = object->next; } }