/* $Id: if_iereg.h,v 1.2 1995/11/07 08:51:01 deraadt Exp $ */ /* * if_sunie.h * * sun's ie interface */ /* * programming notes: * * the ie chip operates in a 24 bit address space. * * most ie interfaces appear to be divided into two parts: * - generic 586 stuff * - board specific * * generic: * the generic stuff of the ie chip is all done with data structures * that live in the chip's memory address space. the chip expects * its main data structure (the sys conf ptr -- SCP) to be at a fixed * address in its 24 bit space: 0xfffff4 * * the SCP points to another structure called the ISCP. * the ISCP points to another structure called the SCB. * the SCB has a status field, a linked list of "commands", and * a linked list of "receive buffers". these are data structures that * live in memory, not registers. * * board: * to get the chip to do anything, you first put a command in the * command data structure list. then you have to signal "attention" * to the chip to get it to look at the command. how you * signal attention depends on what board you have... on PC's * there is an i/o port number to do this, on sun's there is a * register bit you toggle. * * to get data from the chip you program it to interrupt... * * * sun issues: * * there are 3 kinds of sun "ie" interfaces: * 1 - a VME/multibus card * 2 - an on-board interface (sun3's, sun-4/100's, and sun-4/200's) * 3 - another VME board called the 3E * * the VME boards lives in vme16 space. only 16 and 8 bit accesses * are allowed, so functions that copy data must be aware of this. * * the chip is an intel chip. this means that the byte order * on all the "short"s in the chip's data structures is wrong. * so, constants described in the intel docs are swapped for the sun. * that means that any buffer pointers you give the chip must be * swapped to intel format. yuck. * * VME/multibus interface: * for the multibus interface the board ignores the top 4 bits * of the chip address. the multibus interface seems to have its * own MMU like page map (without protections or valid bits, etc). * there are 256 pages of physical memory on the board (each page * is 1024 bytes). there are 1024 slots in the page map. so, * a 1024 byte page takes up 10 bits of address for the offset, * and if there are 1024 slots in the page that is another 10 bits * of the address. that makes a 20 bit address, and as stated * earlier the board ignores the top 4 bits, so that accounts * for all 24 bits of address. * * note that the last entry of the page map maps the top of the * 24 bit address space and that the SCP is supposed to be at * 0xfffff4 (taking into account allignment). so, * for multibus, that entry in the page map has to be used for the SCP. * * the page map effects BOTH how the ie chip sees the * memory, and how the host sees it. * * the page map is part of the "register" area of the board * * on-board interface: * * * * * VME3E interface: * * * */ /* * PART 1: VME/multibus defs */ #define IEVME_PAGESIZE 1024 /* bytes */ #define IEVME_PAGSHIFT 10 /* bits */ #define IEVME_NPAGES 256 /* number of pages on chip */ #define IEVME_MAPSZ 1024 /* number of entries in the map */ /* * PTE for the page map */ #define IEVME_SBORDR 0x8000 /* sun byte order */ #define IEVME_IBORDR 0x0000 /* intel byte ordr */ #define IEVME_P2MEM 0x2000 /* memory is on P2 */ #define IEVME_OBMEM 0x0000 /* memory is on board */ #define IEVME_PGMASK 0x0fff /* gives the physical page frame number */ struct ievme { u_short pgmap[IEVME_MAPSZ]; u_short xxx[32]; /* prom */ u_short status; /* see below for bits */ u_short xxx2; /* filler */ u_short pectrl; /* parity control (see below) */ u_short peaddr; /* low 16 bits of address */ }; /* * status bits */ #define IEVME_RESET 0x8000 /* reset board */ #define IEVME_ONAIR 0x4000 /* go out of loopback 'on-air' */ #define IEVME_ATTEN 0x2000 /* attention */ #define IEVME_IENAB 0x1000 /* interrupt enable */ #define IEVME_PEINT 0x0800 /* parity error interrupt enable */ #define IEVME_PERR 0x0200 /* parity error flag */ #define IEVME_INT 0x0100 /* interrupt flag */ #define IEVME_P2EN 0x0020 /* enable p2 bus */ #define IEVME_256K 0x0010 /* 256kb rams */ #define IEVME_HADDR 0x000f /* mask for bits 17-20 of address */ /* * parity control */ #define IEVME_PARACK 0x0100 /* parity error ack */ #define IEVME_PARSRC 0x0080 /* parity error source */ #define IEVME_PAREND 0x0040 /* which end of the data got the error */ #define IEVME_PARADR 0x000f /* mask to get bits 17-20 of parity address */ /* * PART 2: the on-board interface */ struct ieob { u_char obctrl; }; #define IEOB_NORSET 0x80 /* don't reset the board */ #define IEOB_ONAIR 0x40 /* put us on the air */ #define IEOB_ATTEN 0x20 /* attention! */ #define IEOB_IENAB 0x10 /* interrupt enable */ #define IEOB_XXXXX 0x08 /* free bit */ #define IEOB_XCVRL2 0x04 /* level 2 transceiver? */ #define IEOB_BUSERR 0x02 /* bus error */ #define IEOB_INT 0x01 /* interrupt */ #define IEOB_ADBASE 0xff000000 /* KVA base addr of 24 bit address space */ /* * PART 3: the 3E board */ /* * not supported (yet?) */