/* $OpenBSD: btreg.h,v 1.3 1997/08/08 08:24:40 downsj Exp $ */ /* $NetBSD: btreg.h,v 1.4 1996/02/27 22:09:21 thorpej Exp $ */ /* * Copyright (c) 1993 * The Regents of the University of California. All rights reserved. * * This software was developed by the Computer Systems Engineering group * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and * contributed to Berkeley. * * All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Lawrence Berkeley Laboratory. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)btreg.h 8.2 (Berkeley) 1/21/94 */ /* * Several Sun color frame buffers use some kind of Brooktree video * DAC (e.g., the Bt458, -- in any case, Brooktree make the only * decent color frame buffer chips). * * Color map control on these is a bit funky in a SPARCstation. * To update the color map one would normally do byte writes, but * the hardware takes longword writes. Since there are three * registers for each color map entry (R, then G, then B), we have * to set color 1 with a write to address 0 (setting 0's R/G/B and * color 1's R) followed by a second write to address 1 (setting * color 1's G/B and color 2's R/G). Software must therefore keep * a copy of the current map. * * The colormap address register increments automatically, so the * above write is done as: * * bt->bt_addr = 0; * bt->bt_cmap = R0G0B0R1; * bt->bt_cmap = G1B1R2G2; * ... * * Yow! * * Bonus complication: on the cg6, only the top 8 bits of each 32 bit * register matter, even though the cg3 takes all the bits from all * bytes written to it. */ struct bt_regs { u_int bt_addr; /* map address register */ u_int bt_cmap; /* colormap data register */ u_int bt_ctrl; /* control register */ u_int bt_omap; /* overlay (cursor) map register */ }; #define BT_INIT(bt, shift) do { /* whatever this means.. */ \ (bt)->bt_addr = 0x06 << (shift); /* command reg */ \ (bt)->bt_ctrl = 0x73 << (shift); /* overlay plane */ \ (bt)->bt_addr = 0x04 << (shift); /* read mask */ \ (bt)->bt_ctrl = 0xff << (shift); /* color planes */ \ } while(0) #define BT_UNBLANK(bt, x, shift) do { \ /* restore color 0 (and R of color 1) */ \ (bt)->bt_addr = 0 << (shift); \ (bt)->bt_cmap = (x); \ if ((shift)) { \ (bt)->bt_cmap = (x) << 8; \ (bt)->bt_cmap = (x) << 16; \ /* restore read mask */ \ BT_INIT((bt), (shift)); \ } while(0) #define BT_BLANK(bt, shift) do { \ (bt)->bt_addr = 0x06 << (shift); /* command reg */ \ (bt)->bt_ctrl = 0x70 << (shift); /* overlay plane */ \ (bt)->bt_addr = 0x04 << (shift); /* read mask */ \ (bt)->bt_ctrl = 0x00 << (shift); /* color planes */ \ /* Set color 0 to black -- note that this overwrites R of color 1. */\ (bt)->bt_addr = 0 << (shift); \ (bt)->bt_cmap = 0 << (shift); \ /* restore read mask */ \ BT_INIT((bt), (shift)); \ } while(0) /* * Sbus framebuffer control look like this (usually at offset 0x400000). */ struct fbcontrol { struct bt_regs fbc_dac; u_char fbc_ctrl; u_char fbc_status; u_char fbc_cursor_start; u_char fbc_cursor_end; u_char fbc_vcontrol[12]; /* 12 bytes of video timing goo */ }; /* fbc_ctrl bits: */ #define FBC_IENAB 0x80 /* Interrupt enable */ #define FBC_VENAB 0x40 /* Video enable */ #define FBC_TIMING 0x20 /* Master timing enable */ #define FBC_CURSOR 0x10 /* Cursor compare enable */ #define FBC_XTALMSK 0x0c /* Xtal select (0,1,2,test) */ #define FBC_DIVMSK 0x03 /* Divisor (1,2,3,4) */ /* fbc_status bits: */ #define FBS_INTR 0x80 /* Interrupt pending */ #define FBS_MSENSE 0x70 /* Monitor sense mask */ #define FBS_1024X768 0x10 #define FBS_1152X900 0x30 #define FBS_1280X1024 0x40 #define FBS_1600X1280 0x50 #define FBS_ID_MASK 0x0f /* ID mask */ #define FBS_ID_COLOR 0x01 #define FBS_ID_MONO 0x02 #define FBS_ID_MONO_ECL 0x03 /* ? */