/* radeon_state.c -- State support for Radeon -*- linux-c -*- */ /* * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Gareth Hughes * Kevin E. Martin */ #include "drmP.h" #include "drm.h" #include "drm_sarea.h" #include "radeon_drm.h" #include "radeon_drv.h" int radeon_check_and_fixup_offset(drm_radeon_private_t *, struct drm_file *, u32 *); int radeon_check_and_fixup_packets(drm_radeon_private_t *, struct drm_file *, int, u32 *); int radeon_check_and_fixup_packet3(drm_radeon_private_t *, struct drm_file *, drm_radeon_kcmd_buffer_t *, unsigned int *); void radeon_emit_clip_rect(drm_radeon_private_t *, struct drm_clip_rect *); void radeon_cp_dispatch_clear(struct drm_device *, drm_radeon_clear_t *, drm_radeon_clear_rect_t *); void radeon_cp_dispatch_swap(struct drm_device *); void radeon_cp_dispatch_flip(struct drm_device *); void radeon_cp_dispatch_indirect(struct drm_device *, struct drm_buf *, int, int); int radeon_cp_dispatch_texture(struct drm_device *, struct drm_file *, drm_radeon_texture_t *, drm_radeon_tex_image_t *); void radeon_cp_dispatch_stipple(struct drm_device *, u32 *); int radeon_emit_wait(struct drm_device *, int); void radeon_apply_surface_regs(int, drm_radeon_private_t *); int alloc_surface(drm_radeon_surface_alloc_t *, drm_radeon_private_t *, struct drm_file *); int free_surface(struct drm_file *, drm_radeon_private_t *, int); int radeon_do_init_pageflip(struct drm_device *); int radeon_emit_packets(drm_radeon_private_t *, struct drm_file *, drm_radeon_cmd_header_t, drm_radeon_kcmd_buffer_t *); int radeon_emit_scalars(drm_radeon_private_t *, drm_radeon_cmd_header_t, drm_radeon_kcmd_buffer_t *); int radeon_emit_scalars2(drm_radeon_private_t *, drm_radeon_cmd_header_t, drm_radeon_kcmd_buffer_t *); int radeon_emit_vectors(drm_radeon_private_t *, drm_radeon_cmd_header_t, drm_radeon_kcmd_buffer_t *); int radeon_emit_veclinear(drm_radeon_private_t *, drm_radeon_cmd_header_t, drm_radeon_kcmd_buffer_t *); int radeon_emit_packet3(struct drm_device *, struct drm_file *, drm_radeon_kcmd_buffer_t *); int radeon_emit_packet3_cliprect(struct drm_device *, struct drm_file *, drm_radeon_kcmd_buffer_t *, int); /* ================================================================ * Helper functions for client state checking and fixup */ int radeon_check_and_fixup_offset(drm_radeon_private_t *dev_priv, struct drm_file *file_priv, u32 *offset) { u64 off = *offset; u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1; struct drm_radeon_file *radeon_priv; /* Hrm ... the story of the offset ... So this function converts * the various ideas of what userland clients might have for an * offset in the card address space into an offset into the card * address space :) So with a sane client, it should just keep * the value intact and just do some boundary checking. However, * not all clients are sane. Some older clients pass us 0 based * offsets relative to the start of the framebuffer and some may * assume the AGP aperture it appended to the framebuffer, so we * try to detect those cases and fix them up. * * Note: It might be a good idea here to make sure the offset lands * in some "allowed" area to protect things like the PCIE GART... */ /* First, the best case, the offset already lands in either the * framebuffer or the GART mapped space */ if (radeon_check_offset(dev_priv, off)) return 0; /* Ok, that didn't happen... now check if we have a zero based * offset that fits in the framebuffer + gart space, apply the * magic offset we get from SETPARAM or calculated from fb_location */ if (off < (dev_priv->fb_size + dev_priv->gart_size)) { radeon_priv = (struct drm_radeon_file *)file_priv; off += radeon_priv->radeon_fb_delta; } /* Finally, assume we aimed at a GART offset if beyond the fb */ if (off > fb_end) off = off - fb_end - 1 + dev_priv->gart_vm_start; /* Now recheck and fail if out of bounds */ if (radeon_check_offset(dev_priv, off)) { DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off); *offset = off; return 0; } return EINVAL; } int radeon_check_and_fixup_packets(drm_radeon_private_t *dev_priv, struct drm_file *file_priv, int id, u32 *data) { switch (id) { case RADEON_EMIT_PP_MISC: if (radeon_check_and_fixup_offset(dev_priv, file_priv, &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) { DRM_ERROR("Invalid depth buffer offset\n"); return EINVAL; } break; case RADEON_EMIT_PP_CNTL: if (radeon_check_and_fixup_offset(dev_priv, file_priv, &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) { DRM_ERROR("Invalid colour buffer offset\n"); return EINVAL; } break; case R200_EMIT_PP_TXOFFSET_0: case R200_EMIT_PP_TXOFFSET_1: case R200_EMIT_PP_TXOFFSET_2: case R200_EMIT_PP_TXOFFSET_3: case R200_EMIT_PP_TXOFFSET_4: case R200_EMIT_PP_TXOFFSET_5: if (radeon_check_and_fixup_offset(dev_priv, file_priv, &data[0])) { DRM_ERROR("Invalid R200 texture offset\n"); return EINVAL; } break; case RADEON_EMIT_PP_TXFILTER_0: case RADEON_EMIT_PP_TXFILTER_1: case RADEON_EMIT_PP_TXFILTER_2: if (radeon_check_and_fixup_offset(dev_priv, file_priv, &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) { DRM_ERROR("Invalid R100 texture offset\n"); return EINVAL; } break; case R200_EMIT_PP_CUBIC_OFFSETS_0: case R200_EMIT_PP_CUBIC_OFFSETS_1: case R200_EMIT_PP_CUBIC_OFFSETS_2: case R200_EMIT_PP_CUBIC_OFFSETS_3: case R200_EMIT_PP_CUBIC_OFFSETS_4: case R200_EMIT_PP_CUBIC_OFFSETS_5:{ int i; for (i = 0; i < 5; i++) { if (radeon_check_and_fixup_offset(dev_priv, file_priv, &data[i])) { DRM_ERROR ("Invalid R200 cubic texture offset\n"); return EINVAL; } } break; } case RADEON_EMIT_PP_CUBIC_OFFSETS_T0: case RADEON_EMIT_PP_CUBIC_OFFSETS_T1: case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{ int i; for (i = 0; i < 5; i++) { if (radeon_check_and_fixup_offset(dev_priv, file_priv, &data[i])) { DRM_ERROR ("Invalid R100 cubic texture offset\n"); return EINVAL; } } } break; case R200_EMIT_VAP_CTL: { BEGIN_RING(2); OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0); ADVANCE_RING(); } break; case RADEON_EMIT_RB3D_COLORPITCH: case RADEON_EMIT_RE_LINE_PATTERN: case RADEON_EMIT_SE_LINE_WIDTH: case RADEON_EMIT_PP_LUM_MATRIX: case RADEON_EMIT_PP_ROT_MATRIX_0: case RADEON_EMIT_RB3D_STENCILREFMASK: case RADEON_EMIT_SE_VPORT_XSCALE: case RADEON_EMIT_SE_CNTL: case RADEON_EMIT_SE_CNTL_STATUS: case RADEON_EMIT_RE_MISC: case RADEON_EMIT_PP_BORDER_COLOR_0: case RADEON_EMIT_PP_BORDER_COLOR_1: case RADEON_EMIT_PP_BORDER_COLOR_2: case RADEON_EMIT_SE_ZBIAS_FACTOR: case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT: case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED: case R200_EMIT_PP_TXCBLEND_0: case R200_EMIT_PP_TXCBLEND_1: case R200_EMIT_PP_TXCBLEND_2: case R200_EMIT_PP_TXCBLEND_3: case R200_EMIT_PP_TXCBLEND_4: case R200_EMIT_PP_TXCBLEND_5: case R200_EMIT_PP_TXCBLEND_6: case R200_EMIT_PP_TXCBLEND_7: case R200_EMIT_TCL_LIGHT_MODEL_CTL_0: case R200_EMIT_TFACTOR_0: case R200_EMIT_VTX_FMT_0: case R200_EMIT_MATRIX_SELECT_0: case R200_EMIT_TEX_PROC_CTL_2: case R200_EMIT_TCL_UCP_VERT_BLEND_CTL: case R200_EMIT_PP_TXFILTER_0: case R200_EMIT_PP_TXFILTER_1: case R200_EMIT_PP_TXFILTER_2: case R200_EMIT_PP_TXFILTER_3: case R200_EMIT_PP_TXFILTER_4: case R200_EMIT_PP_TXFILTER_5: case R200_EMIT_VTE_CNTL: case R200_EMIT_OUTPUT_VTX_COMP_SEL: case R200_EMIT_PP_TAM_DEBUG3: case R200_EMIT_PP_CNTL_X: case R200_EMIT_RB3D_DEPTHXY_OFFSET: case R200_EMIT_RE_AUX_SCISSOR_CNTL: case R200_EMIT_RE_SCISSOR_TL_0: case R200_EMIT_RE_SCISSOR_TL_1: case R200_EMIT_RE_SCISSOR_TL_2: case R200_EMIT_SE_VAP_CNTL_STATUS: case R200_EMIT_SE_VTX_STATE_CNTL: case R200_EMIT_RE_POINTSIZE: case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0: case R200_EMIT_PP_CUBIC_FACES_0: case R200_EMIT_PP_CUBIC_FACES_1: case R200_EMIT_PP_CUBIC_FACES_2: case R200_EMIT_PP_CUBIC_FACES_3: case R200_EMIT_PP_CUBIC_FACES_4: case R200_EMIT_PP_CUBIC_FACES_5: case RADEON_EMIT_PP_TEX_SIZE_0: case RADEON_EMIT_PP_TEX_SIZE_1: case RADEON_EMIT_PP_TEX_SIZE_2: case R200_EMIT_RB3D_BLENDCOLOR: case R200_EMIT_TCL_POINT_SPRITE_CNTL: case RADEON_EMIT_PP_CUBIC_FACES_0: case RADEON_EMIT_PP_CUBIC_FACES_1: case RADEON_EMIT_PP_CUBIC_FACES_2: case R200_EMIT_PP_TRI_PERF_CNTL: case R200_EMIT_PP_AFS_0: case R200_EMIT_PP_AFS_1: case R200_EMIT_ATF_TFACTOR: case R200_EMIT_PP_TXCTLALL_0: case R200_EMIT_PP_TXCTLALL_1: case R200_EMIT_PP_TXCTLALL_2: case R200_EMIT_PP_TXCTLALL_3: case R200_EMIT_PP_TXCTLALL_4: case R200_EMIT_PP_TXCTLALL_5: case R200_EMIT_VAP_PVS_CNTL: /* These packets don't contain memory offsets */ break; default: DRM_ERROR("Unknown state packet ID %d\n", id); return EINVAL; } return 0; } int radeon_check_and_fixup_packet3(drm_radeon_private_t *dev_priv, struct drm_file *file_priv, drm_radeon_kcmd_buffer_t *cmdbuf, unsigned int *cmdsz) { u32 *cmd = (u32 *) cmdbuf->buf; u32 offset, narrays; int count, i, k; *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16); if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) { DRM_ERROR("Not a type 3 packet\n"); return EINVAL; } if (4 * *cmdsz > cmdbuf->bufsz) { DRM_ERROR("Packet size larger than size of data provided\n"); return EINVAL; } switch(cmd[0] & 0xff00) { /* XXX Are there old drivers needing other packets? */ case RADEON_3D_DRAW_IMMD: case RADEON_3D_DRAW_VBUF: case RADEON_3D_DRAW_INDX: case RADEON_WAIT_FOR_IDLE: case RADEON_CP_NOP: case RADEON_3D_CLEAR_ZMASK: /* case RADEON_CP_NEXT_CHAR: case RADEON_CP_PLY_NEXTSCAN: case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */ /* these packets are safe */ break; case RADEON_CP_3D_DRAW_IMMD_2: case RADEON_CP_3D_DRAW_VBUF_2: case RADEON_CP_3D_DRAW_INDX_2: case RADEON_3D_CLEAR_HIZ: /* safe but r200 only */ if ((dev_priv->chip_family < CHIP_R200) || (dev_priv->chip_family > CHIP_RV280)) { DRM_ERROR("Invalid 3d packet for non r200-class chip\n"); return EINVAL; } break; case RADEON_3D_LOAD_VBPNTR: count = (cmd[0] >> 16) & 0x3fff; if (count > 18) { /* 12 arrays max */ DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n", count); return EINVAL; } /* carefully check packet contents */ narrays = cmd[1] & ~0xc000; k = 0; i = 2; while ((k < narrays) && (i < (count + 2))) { i++; /* skip attribute field */ if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[i])) { DRM_ERROR ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n", k, i); return EINVAL; } k++; i++; if (k == narrays) break; /* have one more to process, they come in pairs */ if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[i])) { DRM_ERROR ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n", k, i); return EINVAL; } k++; i++; } /* do the counts match what we expect ? */ if ((k != narrays) || (i != (count + 2))) { DRM_ERROR ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n", k, i, narrays, count + 1); return EINVAL; } break; case RADEON_3D_RNDR_GEN_INDX_PRIM: if (dev_priv->chip_family > CHIP_RS200) { DRM_ERROR("Invalid 3d packet for non-r100-class chip\n"); return EINVAL; } if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[1])) { DRM_ERROR("Invalid rndr_gen_indx offset\n"); return EINVAL; } break; case RADEON_CP_INDX_BUFFER: /* safe but r200 only */ if ((dev_priv->chip_family < CHIP_R200) || (dev_priv->chip_family > CHIP_RV280)) { DRM_ERROR("Invalid 3d packet for non-r200-class chip\n"); return EINVAL; } if ((cmd[1] & 0x8000ffff) != 0x80000810) { DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]); return EINVAL; } if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[2])) { DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]); return EINVAL; } break; case RADEON_CNTL_HOSTDATA_BLT: case RADEON_CNTL_PAINT_MULTI: case RADEON_CNTL_BITBLT_MULTI: /* MSB of opcode: next DWORD GUI_CNTL */ if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) { offset = cmd[2] << 10; if (radeon_check_and_fixup_offset (dev_priv, file_priv, &offset)) { DRM_ERROR("Invalid first packet offset\n"); return EINVAL; } cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10; } if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) && (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) { offset = cmd[3] << 10; if (radeon_check_and_fixup_offset (dev_priv, file_priv, &offset)) { DRM_ERROR("Invalid second packet offset\n"); return EINVAL; } cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10; } break; default: DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00); return EINVAL; } return 0; } /* ================================================================ * CP hardware state programming functions */ void radeon_emit_clip_rect(drm_radeon_private_t *dev_priv, struct drm_clip_rect *box) { DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n", box->x1, box->y1, box->x2, box->y2); BEGIN_RING(4); OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0)); OUT_RING((box->y1 << 16) | box->x1); OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0)); OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1)); ADVANCE_RING(); } /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in * 1.3 cmdbuffers allow all previous state to be updated as well as * the tcl scalar and vector areas. */ const static struct { int start; int len; const char *name; } packet[RADEON_MAX_STATE_PACKETS] = { {RADEON_PP_MISC, 7, "RADEON_PP_MISC"}, {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"}, {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"}, {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"}, {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"}, {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"}, {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"}, {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"}, {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"}, {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"}, {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"}, {RADEON_RE_MISC, 1, "RADEON_RE_MISC"}, {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"}, {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"}, {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"}, {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"}, {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"}, {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"}, {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"}, {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"}, {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17, "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"}, {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"}, {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"}, {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"}, {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"}, {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"}, {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"}, {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"}, {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"}, {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"}, {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"}, {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"}, {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"}, {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"}, {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"}, {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"}, {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"}, {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"}, {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"}, {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"}, {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"}, {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"}, {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"}, {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"}, {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"}, {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"}, {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"}, {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"}, {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"}, {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1, "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"}, {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"}, {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"}, {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"}, {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"}, {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"}, {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"}, {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"}, {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"}, {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"}, {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"}, {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4, "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"}, {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */ {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */ {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"}, {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"}, {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"}, {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"}, {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"}, {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"}, {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"}, {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"}, {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"}, {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"}, {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"}, {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"}, {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"}, {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"}, {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"}, {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"}, {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"}, {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"}, {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"}, {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"}, {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"}, {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"}, {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */ {R200_PP_AFS_1, 32, "R200_PP_AFS_1"}, {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"}, {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"}, {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"}, {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"}, {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"}, {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"}, {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"}, {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"}, }; /* ================================================================ * CP command dispatch functions */ void radeon_cp_dispatch_clear(struct drm_device * dev, drm_radeon_clear_t * clear, drm_radeon_clear_rect_t * depth_boxes) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear; int nbox = sarea_priv->nbox; struct drm_clip_rect *pbox = sarea_priv->boxes; unsigned int flags = clear->flags; u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0; int i; DRM_DEBUG("flags = 0x%x\n", flags); if (dev_priv->sarea_priv->pfCurrentPage == 1) { unsigned int tmp = flags; flags &= ~(RADEON_FRONT | RADEON_BACK); if (tmp & RADEON_FRONT) flags |= RADEON_BACK; if (tmp & RADEON_BACK) flags |= RADEON_FRONT; } if (flags & (RADEON_FRONT | RADEON_BACK)) { BEGIN_RING(4); /* Ensure the 3D stream is idle before doing a * 2D fill to clear the front or back buffer. */ RADEON_WAIT_UNTIL_3D_IDLE(); OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0)); OUT_RING(clear->color_mask); ADVANCE_RING(); /* Make sure we restore the 3D state next time. */ dev_priv->sarea_priv->ctx_owner = 0; for (i = 0; i < nbox; i++) { int x = pbox[i].x1; int y = pbox[i].y1; int w = pbox[i].x2 - x; int h = pbox[i].y2 - y; DRM_DEBUG("%d,%d-%d,%d flags 0x%x\n", x, y, w, h, flags); if (flags & RADEON_FRONT) { BEGIN_RING(6); OUT_RING(CP_PACKET3 (RADEON_CNTL_PAINT_MULTI, 4)); OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL | RADEON_GMC_BRUSH_SOLID_COLOR | (dev_priv-> color_fmt << 8) | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS); OUT_RING(dev_priv->front_pitch_offset); OUT_RING(clear->clear_color); OUT_RING((x << 16) | y); OUT_RING((w << 16) | h); ADVANCE_RING(); } if (flags & RADEON_BACK) { BEGIN_RING(6); OUT_RING(CP_PACKET3 (RADEON_CNTL_PAINT_MULTI, 4)); OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL | RADEON_GMC_BRUSH_SOLID_COLOR | (dev_priv-> color_fmt << 8) | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS); OUT_RING(dev_priv->back_pitch_offset); OUT_RING(clear->clear_color); OUT_RING((x << 16) | y); OUT_RING((w << 16) | h); ADVANCE_RING(); } } } /* hyper z clear */ /* no docs available, based on reverse engeneering by Stephane Marchesin */ if ((flags & (RADEON_DEPTH | RADEON_STENCIL)) && (flags & RADEON_CLEAR_FASTZ)) { int i; int depthpixperline = dev_priv->depth_fmt == RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch / 2) : (dev_priv-> depth_pitch / 4); u32 clearmask; u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth | ((clear->depth_mask & 0xff) << 24); /* Make sure we restore the 3D state next time. * we haven't touched any "normal" state - still need this? */ dev_priv->sarea_priv->ctx_owner = 0; if ((dev_priv->flags & RADEON_HAS_HIERZ) && (flags & RADEON_USE_HIERZ)) { /* FIXME : reverse engineer that for Rx00 cards */ /* FIXME : the mask supposedly contains low-res z values. So can't set just to the max (0xff? or actually 0x3fff?), need to take z clear value into account? */ /* pattern seems to work for r100, though get slight rendering errors with glxgears. If hierz is not enabled for r100, only 4 bits which indicate clear (15,16,31,32, all zero) matter, the other ones are ignored, and the same clear mask can be used. That's very different behaviour than R200 which needs different clear mask and different number of tiles to clear if hierz is enabled or not !?! */ clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f; } else { /* clear mask : chooses the clearing pattern. rv250: could be used to clear only parts of macrotiles (but that would get really complicated...)? bit 0 and 1 (either or both of them ?!?!) are used to not clear tile (or maybe one of the bits indicates if the tile is compressed or not), bit 2 and 3 to not clear tile 1,...,. Pattern is as follows: | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29| bits ------------------------------------------------- | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31| rv100: clearmask covers 2x8 4x1 tiles, but one clear still covers 256 pixels ?!? */ clearmask = 0x0; } BEGIN_RING(8); RADEON_WAIT_UNTIL_2D_IDLE(); OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE, tempRB3D_DEPTHCLEARVALUE); /* what offset is this exactly ? */ OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0); /* need ctlstat, otherwise get some strange black flickering */ OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT, RADEON_RB3D_ZC_FLUSH_ALL); ADVANCE_RING(); for (i = 0; i < nbox; i++) { int tileoffset, nrtilesx, nrtilesy, j; /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */ if ((dev_priv->flags & RADEON_HAS_HIERZ) && (dev_priv->chip_family < CHIP_R200)) { /* FIXME : figure this out for r200 (when hierz is enabled). Or maybe r200 actually doesn't need to put the low-res z value into the tile cache like r100, but just needs to clear the hi-level z-buffer? Works for R100, both with hierz and without. R100 seems to operate on 2x1 8x8 tiles, but... odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially problematic with resolutions which are not 64 pix aligned? */ tileoffset = ((pbox[i].y1 >> 3) * depthpixperline + pbox[i].x1) >> 6; nrtilesx = ((pbox[i].x2 & ~63) - (pbox[i].x1 & ~63)) >> 4; nrtilesy = (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3); for (j = 0; j <= nrtilesy; j++) { BEGIN_RING(4); OUT_RING(CP_PACKET3 (RADEON_3D_CLEAR_ZMASK, 2)); /* first tile */ OUT_RING(tileoffset * 8); /* the number of tiles to clear */ OUT_RING(nrtilesx + 4); /* clear mask : chooses the clearing pattern. */ OUT_RING(clearmask); ADVANCE_RING(); tileoffset += depthpixperline >> 6; } } else if ((dev_priv->chip_family >= CHIP_R200) && (dev_priv->chip_family <= CHIP_RV280)) { /* works for rv250. */ /* find first macro tile (8x2 4x4 z-pixels on rv250) */ tileoffset = ((pbox[i].y1 >> 3) * depthpixperline + pbox[i].x1) >> 5; nrtilesx = (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5); nrtilesy = (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3); for (j = 0; j <= nrtilesy; j++) { BEGIN_RING(4); OUT_RING(CP_PACKET3 (RADEON_3D_CLEAR_ZMASK, 2)); /* first tile */ /* judging by the first tile offset needed, could possibly directly address/clear 4x4 tiles instead of 8x2 * 4x4 macro tiles, though would still need clear mask for right/bottom if truely 4x4 granularity is desired ? */ OUT_RING(tileoffset * 16); /* the number of tiles to clear */ OUT_RING(nrtilesx + 1); /* clear mask : chooses the clearing pattern. */ OUT_RING(clearmask); ADVANCE_RING(); tileoffset += depthpixperline >> 5; } } else { /* rv 100 */ /* rv100 might not need 64 pix alignment, who knows */ /* offsets are, hmm, weird */ tileoffset = ((pbox[i].y1 >> 4) * depthpixperline + pbox[i].x1) >> 6; nrtilesx = ((pbox[i].x2 & ~63) - (pbox[i].x1 & ~63)) >> 4; nrtilesy = (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4); for (j = 0; j <= nrtilesy; j++) { BEGIN_RING(4); OUT_RING(CP_PACKET3 (RADEON_3D_CLEAR_ZMASK, 2)); OUT_RING(tileoffset * 128); /* the number of tiles to clear */ OUT_RING(nrtilesx + 4); /* clear mask : chooses the clearing pattern. */ OUT_RING(clearmask); ADVANCE_RING(); tileoffset += depthpixperline >> 6; } } } /* TODO don't always clear all hi-level z tiles */ if ((dev_priv->flags & RADEON_HAS_HIERZ) && ((dev_priv->chip_family >= CHIP_R200) && (dev_priv->chip_family <= CHIP_RV280)) && (flags & RADEON_USE_HIERZ)) /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */ /* FIXME : the mask supposedly contains low-res z values. So can't set just to the max (0xff? or actually 0x3fff?), need to take z clear value into account? */ { BEGIN_RING(4); OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2)); OUT_RING(0x0); /* First tile */ OUT_RING(0x3cc0); OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f); ADVANCE_RING(); } } /* We have to clear the depth and/or stencil buffers by * rendering a quad into just those buffers. Thus, we have to * make sure the 3D engine is configured correctly. */ else if ((dev_priv->chip_family >= CHIP_R200) && (dev_priv->chip_family <= CHIP_RV280) && (flags & (RADEON_DEPTH | RADEON_STENCIL))) { int tempPP_CNTL; int tempRE_CNTL; int tempRB3D_CNTL; int tempRB3D_ZSTENCILCNTL; int tempRB3D_STENCILREFMASK; int tempRB3D_PLANEMASK; int tempSE_CNTL; int tempSE_VTE_CNTL; int tempSE_VTX_FMT_0; int tempSE_VTX_FMT_1; int tempSE_VAP_CNTL; int tempRE_AUX_SCISSOR_CNTL; tempPP_CNTL = 0; tempRE_CNTL = 0; tempRB3D_CNTL = depth_clear->rb3d_cntl; tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl; tempSE_CNTL = depth_clear->se_cntl; /* Disable TCL */ tempSE_VAP_CNTL = ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */ (0x9 << SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT)); tempRB3D_PLANEMASK = 0x0; tempRE_AUX_SCISSOR_CNTL = 0x0; tempSE_VTE_CNTL = SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK; /* Vertex format (X, Y, Z, W) */ tempSE_VTX_FMT_0 = SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK | SE_VTX_FMT_0__VTX_W0_PRESENT_MASK; tempSE_VTX_FMT_1 = 0x0; /* * Depth buffer specific enables */ if (flags & RADEON_DEPTH) { /* Enable depth buffer */ tempRB3D_CNTL |= RADEON_Z_ENABLE; } else { /* Disable depth buffer */ tempRB3D_CNTL &= ~RADEON_Z_ENABLE; } /* * Stencil buffer specific enables */ if (flags & RADEON_STENCIL) { tempRB3D_CNTL |= RADEON_STENCIL_ENABLE; tempRB3D_STENCILREFMASK = clear->depth_mask; } else { tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE; tempRB3D_STENCILREFMASK = 0x00000000; } if (flags & RADEON_USE_COMP_ZBUF) { tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE | RADEON_Z_DECOMPRESSION_ENABLE; } if (flags & RADEON_USE_HIERZ) { tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE; } BEGIN_RING(26); RADEON_WAIT_UNTIL_2D_IDLE(); OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL); OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL); OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL); OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL); OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, tempRB3D_STENCILREFMASK); OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK); OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL); OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL); OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0); OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1); OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL); OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL); ADVANCE_RING(); /* Make sure we restore the 3D state next time. */ dev_priv->sarea_priv->ctx_owner = 0; for (i = 0; i < nbox; i++) { /* Funny that this should be required -- * sets top-left? */ radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]); BEGIN_RING(14); OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12)); OUT_RING((RADEON_PRIM_TYPE_RECT_LIST | RADEON_PRIM_WALK_RING | (3 << RADEON_NUM_VERTICES_SHIFT))); OUT_RING(depth_boxes[i].ui[CLEAR_X1]); OUT_RING(depth_boxes[i].ui[CLEAR_Y1]); OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); OUT_RING(0x3f800000); OUT_RING(depth_boxes[i].ui[CLEAR_X1]); OUT_RING(depth_boxes[i].ui[CLEAR_Y2]); OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); OUT_RING(0x3f800000); OUT_RING(depth_boxes[i].ui[CLEAR_X2]); OUT_RING(depth_boxes[i].ui[CLEAR_Y2]); OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); OUT_RING(0x3f800000); ADVANCE_RING(); } } else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) { int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl; rb3d_cntl = depth_clear->rb3d_cntl; if (flags & RADEON_DEPTH) { rb3d_cntl |= RADEON_Z_ENABLE; } else { rb3d_cntl &= ~RADEON_Z_ENABLE; } if (flags & RADEON_STENCIL) { rb3d_cntl |= RADEON_STENCIL_ENABLE; rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */ } else { rb3d_cntl &= ~RADEON_STENCIL_ENABLE; rb3d_stencilrefmask = 0x00000000; } if (flags & RADEON_USE_COMP_ZBUF) { tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE | RADEON_Z_DECOMPRESSION_ENABLE; } if (flags & RADEON_USE_HIERZ) { tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE; } BEGIN_RING(13); RADEON_WAIT_UNTIL_2D_IDLE(); OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1)); OUT_RING(0x00000000); OUT_RING(rb3d_cntl); OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL); OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask); OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000); OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl); ADVANCE_RING(); /* Make sure we restore the 3D state next time. */ dev_priv->sarea_priv->ctx_owner = 0; for (i = 0; i < nbox; i++) { /* Funny that this should be required -- * sets top-left? */ radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]); BEGIN_RING(15); OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13)); OUT_RING(RADEON_VTX_Z_PRESENT | RADEON_VTX_PKCOLOR_PRESENT); OUT_RING((RADEON_PRIM_TYPE_RECT_LIST | RADEON_PRIM_WALK_RING | RADEON_MAOS_ENABLE | RADEON_VTX_FMT_RADEON_MODE | (3 << RADEON_NUM_VERTICES_SHIFT))); OUT_RING(depth_boxes[i].ui[CLEAR_X1]); OUT_RING(depth_boxes[i].ui[CLEAR_Y1]); OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); OUT_RING(0x0); OUT_RING(depth_boxes[i].ui[CLEAR_X1]); OUT_RING(depth_boxes[i].ui[CLEAR_Y2]); OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); OUT_RING(0x0); OUT_RING(depth_boxes[i].ui[CLEAR_X2]); OUT_RING(depth_boxes[i].ui[CLEAR_Y2]); OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); OUT_RING(0x0); ADVANCE_RING(); } } /* Increment the clear counter. The client-side 3D driver must * wait on this value before performing the clear ioctl. We * need this because the card's so damned fast... */ dev_priv->sarea_priv->last_clear++; BEGIN_RING(4); RADEON_CLEAR_AGE(dev_priv->sarea_priv->last_clear); RADEON_WAIT_UNTIL_IDLE(); ADVANCE_RING(); } void r600_cp_dispatch_swap(struct drm_device *dev, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; int nbox = sarea_priv->nbox; struct drm_clip_rect *pbox = sarea_priv->boxes; int i, cpp, src_pitch, dst_pitch; uint64_t src, dst; DRM_DEBUG("\n"); if (dev_priv->color_fmt == RADEON_COLOR_FORMAT_ARGB8888) cpp = 4; else cpp = 2; if (dev_priv->sarea_priv->pfCurrentPage == 0) { src_pitch = dev_priv->back_pitch; dst_pitch = dev_priv->front_pitch; src = dev_priv->back_offset + dev_priv->fb_location; dst = dev_priv->front_offset + dev_priv->fb_location; } else { src_pitch = dev_priv->front_pitch; dst_pitch = dev_priv->back_pitch; src = dev_priv->front_offset + dev_priv->fb_location; dst = dev_priv->back_offset + dev_priv->fb_location; } if (r600_prepare_blit_copy(dev, file_priv)) { DRM_ERROR("unable to allocate vertex buffer for swap buffer\n"); return; } for (i = 0; i < nbox; i++) { int x = pbox[i].x1; int y = pbox[i].y1; int w = pbox[i].x2 - x; int h = pbox[i].y2 - y; DRM_DEBUG("%d,%d-%d,%d\n", x, y, w, h); r600_blit_swap(dev, src, dst, x, y, x, y, w, h, src_pitch, dst_pitch, cpp); } r600_done_blit_copy(dev); /* Increment the frame counter. The client-side 3D driver must * throttle the framerate by waiting for this value before * performing the swapbuffer ioctl. */ dev_priv->sarea_priv->last_frame++; BEGIN_RING(3); R600_FRAME_AGE(dev_priv->sarea_priv->last_frame); ADVANCE_RING(); } void radeon_cp_dispatch_swap(struct drm_device *dev) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; int nbox = sarea_priv->nbox; struct drm_clip_rect *pbox = sarea_priv->boxes; int i; DRM_DEBUG("\n"); /* Wait for the 3D stream to idle before dispatching the bitblt. * This will prevent data corruption between the two streams. */ BEGIN_RING(2); RADEON_WAIT_UNTIL_3D_IDLE(); ADVANCE_RING(); for (i = 0; i < nbox; i++) { int x = pbox[i].x1; int y = pbox[i].y1; int w = pbox[i].x2 - x; int h = pbox[i].y2 - y; DRM_DEBUG("%d,%d-%d,%d\n", x, y, w, h); BEGIN_RING(9); OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0)); OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL | RADEON_GMC_DST_PITCH_OFFSET_CNTL | RADEON_GMC_BRUSH_NONE | (dev_priv->color_fmt << 8) | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP3_S | RADEON_DP_SRC_SOURCE_MEMORY | RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS); /* Make this work even if front & back are flipped: */ OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1)); if (dev_priv->sarea_priv->pfCurrentPage == 0) { OUT_RING(dev_priv->back_pitch_offset); OUT_RING(dev_priv->front_pitch_offset); } else { OUT_RING(dev_priv->front_pitch_offset); OUT_RING(dev_priv->back_pitch_offset); } OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2)); OUT_RING((x << 16) | y); OUT_RING((x << 16) | y); OUT_RING((w << 16) | h); ADVANCE_RING(); } /* Increment the frame counter. The client-side 3D driver must * throttle the framerate by waiting for this value before * performing the swapbuffer ioctl. */ dev_priv->sarea_priv->last_frame++; BEGIN_RING(4); RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame); RADEON_WAIT_UNTIL_2D_IDLE(); ADVANCE_RING(); } void radeon_cp_dispatch_flip(struct drm_device *dev) { drm_radeon_private_t *dev_priv = dev->dev_private; struct drm_sarea *sarea = (struct drm_sarea *) dev_priv->sarea->handle; int offset = (dev_priv->sarea_priv->pfCurrentPage == 1) ? dev_priv->front_offset : dev_priv->back_offset; DRM_DEBUG("pfCurrentPage=%d\n", dev_priv->sarea_priv->pfCurrentPage); /* Update the frame offsets for both CRTCs */ BEGIN_RING(6); RADEON_WAIT_UNTIL_3D_IDLE(); OUT_RING_REG(RADEON_CRTC_OFFSET, ((sarea->frame.y * dev_priv->front_pitch + sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7) + offset); OUT_RING_REG(RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base + offset); ADVANCE_RING(); /* Increment the frame counter. The client-side 3D driver must * throttle the framerate by waiting for this value before * performing the swapbuffer ioctl. */ dev_priv->sarea_priv->last_frame++; dev_priv->sarea_priv->pfCurrentPage = 1 - dev_priv->sarea_priv->pfCurrentPage; BEGIN_RING(2); RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame); ADVANCE_RING(); } void radeon_cp_discard_buffer(struct drm_device * dev, struct drm_buf * buf) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_buf_priv_t *buf_priv = buf->dev_private; buf_priv->age = ++dev_priv->sarea_priv->last_dispatch; /* Emit the vertex buffer age */ if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R600) { BEGIN_RING(3); R600_DISPATCH_AGE(buf_priv->age); ADVANCE_RING(); } else { BEGIN_RING(2); RADEON_DISPATCH_AGE(buf_priv->age); ADVANCE_RING(); } buf->pending = 1; buf->used = 0; } int r600_cp_dispatch_indirect(struct drm_device *dev, struct drm_buf *buf, int start, int end) { drm_radeon_private_t *dev_priv = dev->dev_private; if (start != end) { unsigned long offset = (dev_priv->gart_buffers_offset + buf->offset + start); int dwords = (end - start + 3) / sizeof(u32); DRM_DEBUG("dwords:%d\n", dwords); DRM_DEBUG("offset 0x%lx\n", offset); /* Indirect buffer data must be a multiple of 16 dwords. * pad the data with a Type-2 CP packet. */ while (dwords & 0xf) { u32 *data = (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset + start); data[dwords++] = RADEON_CP_PACKET2; } /* Fire off the indirect buffer */ BEGIN_RING(4); OUT_RING(CP_PACKET3(R600_IT_INDIRECT_BUFFER, 2)); OUT_RING((offset & 0xfffffffc)); OUT_RING((upper_32_bits(offset) & 0xff)); OUT_RING(dwords); ADVANCE_RING(); } return 0; } void radeon_cp_dispatch_indirect(struct drm_device *dev, struct drm_buf *buf, int start, int end) { drm_radeon_private_t *dev_priv = dev->dev_private; DRM_DEBUG("buf=%d s=0x%x e=0x%x\n", buf->idx, start, end); if (start != end && start < end) { int offset = (dev_priv->gart_buffers_offset + buf->offset + start); int dwords = (end - start + 3) / sizeof(u32); /* Indirect buffer data must be an even number of * dwords, so if we've been given an odd number we must * pad the data with a Type-2 CP packet. */ if (dwords & 1) { u32 *data = (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset + start); data[dwords++] = RADEON_CP_PACKET2; } /* Fire off the indirect buffer */ BEGIN_RING(3); OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1)); OUT_RING(offset); OUT_RING(dwords); ADVANCE_RING(); } } #define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE int r600_cp_dispatch_texture(struct drm_device *dev, struct drm_file *file_priv, drm_radeon_texture_t *tex, drm_radeon_tex_image_t *image) { drm_radeon_private_t *dev_priv = dev->dev_private; struct drm_buf *buf; u32 *buffer; const u8 __user *data; int size, pass_size; u64 src_offset, dst_offset; if (!radeon_check_offset(dev_priv, tex->offset)) { DRM_ERROR("Invalid destination offset\n"); return -EINVAL; } /* this might fail for zero-sized uploads - are those illegal? */ if (!radeon_check_offset(dev_priv, tex->offset + tex->height * tex->pitch - 1)) { DRM_ERROR("Invalid final destination offset\n"); return -EINVAL; } size = tex->height * tex->pitch; if (size == 0) return 0; dst_offset = tex->offset; r600_prepare_blit_copy(dev, file_priv); do { data = (const u8 __user *)image->data; pass_size = size; buf = radeon_freelist_get(dev); if (!buf) { DRM_DEBUG("EAGAIN\n"); if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image))) return -EFAULT; return -EAGAIN; } if (pass_size > buf->total) pass_size = buf->total; /* Dispatch the indirect buffer. */ buffer = (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset); if (DRM_COPY_FROM_USER(buffer, data, pass_size)) { DRM_ERROR("EFAULT on pad, %d bytes\n", pass_size); return -EFAULT; } buf->file_priv = file_priv; buf->used = pass_size; src_offset = dev_priv->gart_buffers_offset + buf->offset; r600_blit_copy(dev, src_offset, dst_offset, pass_size); radeon_cp_discard_buffer(dev, buf); /* Update the input parameters for next time */ image->data = (const u8 __user *)image->data + pass_size; dst_offset += pass_size; size -= pass_size; } while (size > 0); r600_done_blit_copy(dev); return 0; } int radeon_cp_dispatch_texture(struct drm_device *dev, struct drm_file *file_priv, drm_radeon_texture_t *tex, drm_radeon_tex_image_t *image) { drm_radeon_private_t *dev_priv = dev->dev_private; struct drm_buf *buf; u32 format; u32 *buffer; const u8 __user *data; int size, dwords, tex_width, blit_width, spitch; u32 height; int i; u32 texpitch, microtile; u32 offset, byte_offset; if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) { DRM_ERROR("Invalid destination offset\n"); return EINVAL; } /* Flush the pixel cache. This ensures no pixel data gets mixed * up with the texture data from the host data blit, otherwise * part of the texture image may be corrupted. */ BEGIN_RING(4); RADEON_FLUSH_CACHE(); RADEON_WAIT_UNTIL_IDLE(); ADVANCE_RING(); /* The compiler won't optimize away a division by a variable, * even if the only legal values are powers of two. Thus, we'll * use a shift instead. */ switch (tex->format) { case RADEON_TXFORMAT_ARGB8888: case RADEON_TXFORMAT_RGBA8888: format = RADEON_COLOR_FORMAT_ARGB8888; tex_width = tex->width * 4; blit_width = image->width * 4; break; case RADEON_TXFORMAT_AI88: case RADEON_TXFORMAT_ARGB1555: case RADEON_TXFORMAT_RGB565: case RADEON_TXFORMAT_ARGB4444: case RADEON_TXFORMAT_VYUY422: case RADEON_TXFORMAT_YVYU422: format = RADEON_COLOR_FORMAT_RGB565; tex_width = tex->width * 2; blit_width = image->width * 2; break; case RADEON_TXFORMAT_I8: case RADEON_TXFORMAT_RGB332: format = RADEON_COLOR_FORMAT_CI8; tex_width = tex->width * 1; blit_width = image->width * 1; break; default: DRM_ERROR("invalid texture format %d\n", tex->format); return EINVAL; } spitch = blit_width >> 6; if (spitch == 0 && image->height > 1) return EINVAL; texpitch = tex->pitch; if ((texpitch << 22) & RADEON_DST_TILE_MICRO) { microtile = 1; if (tex_width < 64) { texpitch &= ~(RADEON_DST_TILE_MICRO >> 22); /* we got tiled coordinates, untile them */ image->x *= 2; } } else microtile = 0; /* this might fail for zero-sized uploads - are those illegal? */ if (!radeon_check_offset(dev_priv, tex->offset + image->height * blit_width - 1)) { DRM_ERROR("Invalid final destination offset\n"); return EINVAL; } DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width); do { DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n", tex->offset >> 10, tex->pitch, tex->format, image->x, image->y, image->width, image->height); /* Make a copy of some parameters in case we have to * update them for a multi-pass texture blit. */ height = image->height; data = (const u8 __user *)image->data; size = height * blit_width; if (size > RADEON_MAX_TEXTURE_SIZE) { height = RADEON_MAX_TEXTURE_SIZE / blit_width; size = height * blit_width; } else if (size < 4 && size > 0) { size = 4; } else if (size == 0) { return 0; } buf = radeon_freelist_get(dev); if (0 && !buf) { radeon_do_cp_idle(dev_priv); buf = radeon_freelist_get(dev); } if (!buf) { DRM_DEBUG("EAGAIN\n"); if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image))) return EFAULT; return EAGAIN; } /* Dispatch the indirect buffer. */ buffer = (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset); dwords = size / 4; #define RADEON_COPY_MT(_buf, _data, _width) \ do { \ if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\ DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \ return EFAULT; \ } \ } while(0) if (microtile) { /* texture micro tiling in use, minimum texture width is thus 16 bytes. however, we cannot use blitter directly for texture width < 64 bytes, since minimum tex pitch is 64 bytes and we need this to match the texture width, otherwise the blitter will tile it wrong. Thus, tiling manually in this case. Additionally, need to special case tex height = 1, since our actual image will have height 2 and we need to ensure we don't read beyond the texture size from user space. */ if (tex->height == 1) { if (tex_width >= 64 || tex_width <= 16) { RADEON_COPY_MT(buffer, data, (int)(tex_width * sizeof(u32))); } else if (tex_width == 32) { RADEON_COPY_MT(buffer, data, 16); RADEON_COPY_MT(buffer + 8, data + 16, 16); } } else if (tex_width >= 64 || tex_width == 16) { RADEON_COPY_MT(buffer, data, (int)(dwords * sizeof(u32))); } else if (tex_width < 16) { for (i = 0; i < tex->height; i++) { RADEON_COPY_MT(buffer, data, tex_width); buffer += 4; data += tex_width; } } else if (tex_width == 32) { /* TODO: make sure this works when not fitting in one buffer (i.e. 32bytes x 2048...) */ for (i = 0; i < tex->height; i += 2) { RADEON_COPY_MT(buffer, data, 16); data += 16; RADEON_COPY_MT(buffer + 8, data, 16); data += 16; RADEON_COPY_MT(buffer + 4, data, 16); data += 16; RADEON_COPY_MT(buffer + 12, data, 16); data += 16; buffer += 16; } } } else { if (tex_width >= 32) { /* Texture image width is larger than the minimum, so we * can upload it directly. */ RADEON_COPY_MT(buffer, data, (int)(dwords * sizeof(u32))); } else { /* Texture image width is less than the minimum, so we * need to pad out each image scanline to the minimum * width. */ for (i = 0; i < tex->height; i++) { RADEON_COPY_MT(buffer, data, tex_width); buffer += 8; data += tex_width; } } } #undef RADEON_COPY_MT byte_offset = (image->y & ~2047) * blit_width; buf->file_priv = file_priv; buf->used = size; offset = dev_priv->gart_buffers_offset + buf->offset; BEGIN_RING(9); OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5)); OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL | RADEON_GMC_DST_PITCH_OFFSET_CNTL | RADEON_GMC_BRUSH_NONE | (format << 8) | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP3_S | RADEON_DP_SRC_SOURCE_MEMORY | RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS); OUT_RING((spitch << 22) | (offset >> 10)); OUT_RING((texpitch << 22) | ((tex->offset >> 10) + (byte_offset >> 10))); OUT_RING(0); OUT_RING((image->x << 16) | (image->y % 2048)); OUT_RING((image->width << 16) | height); RADEON_WAIT_UNTIL_2D_IDLE(); ADVANCE_RING(); COMMIT_RING(); radeon_cp_discard_buffer(dev, buf); /* Update the input parameters for next time */ image->y += height; image->height -= height; image->data = (const u8 __user *)image->data + size; } while (image->height > 0); /* Flush the pixel cache after the blit completes. This ensures * the texture data is written out to memory before rendering * continues. */ BEGIN_RING(4); RADEON_FLUSH_CACHE(); RADEON_WAIT_UNTIL_2D_IDLE(); ADVANCE_RING(); COMMIT_RING(); return 0; } void radeon_cp_dispatch_stipple(struct drm_device *dev, u32 *stipple) { drm_radeon_private_t *dev_priv = dev->dev_private; int i; DRM_DEBUG("\n"); BEGIN_RING(35); OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0)); OUT_RING(0x00000000); OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31)); for (i = 0; i < 32; i++) { OUT_RING(stipple[i]); } ADVANCE_RING(); } void radeon_apply_surface_regs(int surf_index, drm_radeon_private_t *dev_priv) { radeon_do_cp_idle(dev_priv); RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index, dev_priv->surfaces[surf_index].flags); RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index, dev_priv->surfaces[surf_index].lower); RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index, dev_priv->surfaces[surf_index].upper); } /* Allocates a virtual surface * doesn't always allocate a real surface, will stretch an existing * surface when possible. * * Note that refcount can be at most 2, since during a free refcount=3 * might mean we have to allocate a new surface which might not always * be available. * For example : we allocate three contigous surfaces ABC. If B is * freed, we suddenly need two surfaces to store A and C, which might * not always be available. */ int alloc_surface(drm_radeon_surface_alloc_t *new, drm_radeon_private_t *dev_priv, struct drm_file *file_priv) { struct radeon_virt_surface *s; int i; int virt_surface_index; uint32_t new_upper, new_lower; new_lower = new->address; new_upper = new_lower + new->size - 1; /* sanity check */ if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) || ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) != RADEON_SURF_ADDRESS_FIXED_MASK) || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0)) return -1; /* make sure there is no overlap with existing surfaces */ for (i = 0; i < RADEON_MAX_SURFACES; i++) { if ((dev_priv->surfaces[i].refcount != 0) && (((new_lower >= dev_priv->surfaces[i].lower) && (new_lower < dev_priv->surfaces[i].upper)) || ((new_lower < dev_priv->surfaces[i].lower) && (new_upper > dev_priv->surfaces[i].lower)))) { return -1; } } /* find a virtual surface */ for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) if (dev_priv->virt_surfaces[i].file_priv == 0) break; if (i == 2 * RADEON_MAX_SURFACES) { return -1; } virt_surface_index = i; /* try to reuse an existing surface */ for (i = 0; i < RADEON_MAX_SURFACES; i++) { /* extend before */ if ((dev_priv->surfaces[i].refcount == 1) && (new->flags == dev_priv->surfaces[i].flags) && (new_upper + 1 == dev_priv->surfaces[i].lower)) { s = &(dev_priv->virt_surfaces[virt_surface_index]); s->surface_index = i; s->lower = new_lower; s->upper = new_upper; s->flags = new->flags; s->file_priv = file_priv; dev_priv->surfaces[i].refcount++; dev_priv->surfaces[i].lower = s->lower; radeon_apply_surface_regs(s->surface_index, dev_priv); return virt_surface_index; } /* extend after */ if ((dev_priv->surfaces[i].refcount == 1) && (new->flags == dev_priv->surfaces[i].flags) && (new_lower == dev_priv->surfaces[i].upper + 1)) { s = &(dev_priv->virt_surfaces[virt_surface_index]); s->surface_index = i; s->lower = new_lower; s->upper = new_upper; s->flags = new->flags; s->file_priv = file_priv; dev_priv->surfaces[i].refcount++; dev_priv->surfaces[i].upper = s->upper; radeon_apply_surface_regs(s->surface_index, dev_priv); return virt_surface_index; } } /* okay, we need a new one */ for (i = 0; i < RADEON_MAX_SURFACES; i++) { if (dev_priv->surfaces[i].refcount == 0) { s = &(dev_priv->virt_surfaces[virt_surface_index]); s->surface_index = i; s->lower = new_lower; s->upper = new_upper; s->flags = new->flags; s->file_priv = file_priv; dev_priv->surfaces[i].refcount = 1; dev_priv->surfaces[i].lower = s->lower; dev_priv->surfaces[i].upper = s->upper; dev_priv->surfaces[i].flags = s->flags; radeon_apply_surface_regs(s->surface_index, dev_priv); return virt_surface_index; } } /* we didn't find anything */ return -1; } int free_surface(struct drm_file *file_priv, drm_radeon_private_t * dev_priv, int lower) { struct radeon_virt_surface *s; int i; /* find the virtual surface */ for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) { s = &(dev_priv->virt_surfaces[i]); if (s->file_priv) { if ((lower == s->lower) && (file_priv == s->file_priv)) { if (dev_priv->surfaces[s->surface_index]. lower == s->lower) dev_priv->surfaces[s->surface_index]. lower = s->upper; if (dev_priv->surfaces[s->surface_index]. upper == s->upper) dev_priv->surfaces[s->surface_index]. upper = s->lower; dev_priv->surfaces[s->surface_index].refcount--; if (dev_priv->surfaces[s->surface_index]. refcount == 0) dev_priv->surfaces[s->surface_index]. flags = 0; s->file_priv = NULL; radeon_apply_surface_regs(s->surface_index, dev_priv); return 0; } } } return 1; } void radeon_surfaces_release(struct drm_file *file_priv, drm_radeon_private_t *dev_priv) { int i; for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) { if (dev_priv->virt_surfaces[i].file_priv == file_priv) free_surface(file_priv, dev_priv, dev_priv->virt_surfaces[i].lower); } } /* ================================================================ * IOCTL functions */ int radeon_surface_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_surface_alloc_t *alloc = data; if (!dev_priv) { DRM_ERROR("called with no initialization\n"); return EINVAL; } if (alloc_surface(alloc, dev_priv, file_priv) == -1) return EINVAL; else return 0; } int radeon_surface_free(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_surface_free_t *memfree = data; if (!dev_priv) { DRM_ERROR("called with no initialization\n"); return EINVAL; } if (free_surface(file_priv, dev_priv, memfree->address)) return EINVAL; else return 0; } int radeon_cp_clear(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; drm_radeon_clear_t *clear = data; drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS]; DRM_DEBUG("\n"); LOCK_TEST_WITH_RETURN(dev, file_priv); if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS) sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS; if (DRM_COPY_FROM_USER(&depth_boxes, clear->depth_boxes, sarea_priv->nbox * sizeof(depth_boxes[0]))) return EFAULT; radeon_cp_dispatch_clear(dev, clear, depth_boxes); COMMIT_RING(); return 0; } /* Not sure why this isn't set all the time: */ int radeon_do_init_pageflip(struct drm_device *dev) { drm_radeon_private_t *dev_priv = dev->dev_private; DRM_DEBUG("\n"); BEGIN_RING(6); RADEON_WAIT_UNTIL_3D_IDLE(); OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0)); OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) | RADEON_CRTC_OFFSET_FLIP_CNTL); OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0)); OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) | RADEON_CRTC_OFFSET_FLIP_CNTL); ADVANCE_RING(); dev_priv->page_flipping = 1; if (dev_priv->sarea_priv->pfCurrentPage != 1) dev_priv->sarea_priv->pfCurrentPage = 0; return 0; } /* Swapping and flipping are different operations, need different ioctls. * They can & should be intermixed to support multiple 3d windows. */ int radeon_cp_flip(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; DRM_DEBUG("\n"); LOCK_TEST_WITH_RETURN(dev, file_priv); if (!dev_priv->page_flipping) radeon_do_init_pageflip(dev); radeon_cp_dispatch_flip(dev); COMMIT_RING(); return 0; } int radeon_cp_swap(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; DRM_DEBUG("\n"); LOCK_TEST_WITH_RETURN(dev, file_priv); if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS) sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS; if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R600) r600_cp_dispatch_swap(dev, file_priv); else radeon_cp_dispatch_swap(dev); dev_priv->sarea_priv->ctx_owner = 0; COMMIT_RING(); return 0; } int radeon_cp_texture(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_texture_t *tex = data; drm_radeon_tex_image_t image; int ret; LOCK_TEST_WITH_RETURN(dev, file_priv); if (tex->image == NULL) { DRM_ERROR("null texture image!\n"); return EINVAL; } if (DRM_COPY_FROM_USER(&image, (drm_radeon_tex_image_t __user *) tex->image, sizeof(image))) return EFAULT; VB_AGE_TEST_WITH_RETURN(dev_priv); if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R600) ret = r600_cp_dispatch_texture(dev, file_priv, tex, &image); else ret = radeon_cp_dispatch_texture(dev, file_priv, tex, &image); return ret; } int radeon_cp_stipple(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_stipple_t *stipple = data; u32 mask[32]; LOCK_TEST_WITH_RETURN(dev, file_priv); if (DRM_COPY_FROM_USER(&mask, stipple->mask, 32 * sizeof(u32))) return EFAULT; radeon_cp_dispatch_stipple(dev, mask); COMMIT_RING(); return 0; } int radeon_cp_indirect(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; struct drm_device_dma *dma = dev->dma; struct drm_buf *buf; drm_radeon_indirect_t *indirect = data; LOCK_TEST_WITH_RETURN(dev, file_priv); if (!dev_priv) { DRM_ERROR("called with no initialization\n"); return EINVAL; } DRM_DEBUG("idx=%d s=%d e=%d d=%d\n", indirect->idx, indirect->start, indirect->end, indirect->discard); if (indirect->idx < 0 || indirect->idx >= dma->buf_count) { DRM_ERROR("buffer index %d (of %d max)\n", indirect->idx, dma->buf_count - 1); return EINVAL; } buf = dma->buflist[indirect->idx]; if (buf->file_priv != file_priv) { DRM_ERROR("process %d using buffer owned by %p\n", DRM_CURRENTPID, buf->file_priv); return EINVAL; } if (buf->pending) { DRM_ERROR("sending pending buffer %d\n", indirect->idx); return EINVAL; } if (indirect->start < buf->used) { DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n", indirect->start, buf->used); return EINVAL; } VB_AGE_TEST_WITH_RETURN(dev_priv); buf->used = indirect->end; /* * Dispatch the indirect buffer full of commands from the * X server. This is insecure and is thus only available to * privileged clients. */ if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R600) { r600_cp_dispatch_indirect(dev, buf, indirect->start, indirect->end); } else { /* * Wait for the 3D stream to idle before the indirect buffer * containing 2D acceleration commands is processed. */ BEGIN_RING(2); RADEON_WAIT_UNTIL_3D_IDLE(); ADVANCE_RING(); radeon_cp_dispatch_indirect(dev, buf, indirect->start, indirect->end); } if (indirect->discard) { radeon_cp_discard_buffer(dev, buf); } COMMIT_RING(); return 0; } int radeon_emit_packets(drm_radeon_private_t * dev_priv, struct drm_file *file_priv, drm_radeon_cmd_header_t header, drm_radeon_kcmd_buffer_t *cmdbuf) { int id = (int)header.packet.packet_id; int sz, reg; int *data = (int *)cmdbuf->buf; if (id < 0 || id >= RADEON_MAX_STATE_PACKETS) return EINVAL; sz = packet[id].len; reg = packet[id].start; if (sz * sizeof(int) > cmdbuf->bufsz) { DRM_ERROR("Packet size provided larger than data provided\n"); return EINVAL; } if (radeon_check_and_fixup_packets(dev_priv, file_priv, id, data)) { DRM_ERROR("Packet verification failed\n"); return EINVAL; } BEGIN_RING(sz + 1); OUT_RING(CP_PACKET0(reg, (sz - 1))); OUT_RING_TABLE(data, sz); ADVANCE_RING(); cmdbuf->buf += sz * sizeof(int); cmdbuf->bufsz -= sz * sizeof(int); return 0; } int radeon_emit_scalars(drm_radeon_private_t *dev_priv, drm_radeon_cmd_header_t header, drm_radeon_kcmd_buffer_t *cmdbuf) { int sz = header.scalars.count; int start = header.scalars.offset; int stride = header.scalars.stride; BEGIN_RING(3 + sz); OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0)); OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1)); OUT_RING_TABLE(cmdbuf->buf, sz); ADVANCE_RING(); cmdbuf->buf += sz * sizeof(int); cmdbuf->bufsz -= sz * sizeof(int); return 0; } /* God this is ugly */ int radeon_emit_scalars2(drm_radeon_private_t *dev_priv, drm_radeon_cmd_header_t header, drm_radeon_kcmd_buffer_t *cmdbuf) { int sz = header.scalars.count; int start = ((unsigned int)header.scalars.offset) + 0x100; int stride = header.scalars.stride; BEGIN_RING(3 + sz); OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0)); OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1)); OUT_RING_TABLE(cmdbuf->buf, sz); ADVANCE_RING(); cmdbuf->buf += sz * sizeof(int); cmdbuf->bufsz -= sz * sizeof(int); return 0; } int radeon_emit_vectors(drm_radeon_private_t *dev_priv, drm_radeon_cmd_header_t header, drm_radeon_kcmd_buffer_t *cmdbuf) { int sz = header.vectors.count; int start = header.vectors.offset; int stride = header.vectors.stride; BEGIN_RING(5 + sz); OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0); OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0)); OUT_RING(start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1))); OUT_RING_TABLE(cmdbuf->buf, sz); ADVANCE_RING(); cmdbuf->buf += sz * sizeof(int); cmdbuf->bufsz -= sz * sizeof(int); return 0; } int radeon_emit_veclinear(drm_radeon_private_t *dev_priv, drm_radeon_cmd_header_t header, drm_radeon_kcmd_buffer_t *cmdbuf) { int sz = header.veclinear.count * 4; int start = header.veclinear.addr_lo | (header.veclinear.addr_hi << 8); if (!sz) return 0; if (sz * 4 > cmdbuf->bufsz) return EINVAL; BEGIN_RING(5 + sz); OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0); OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0)); OUT_RING(start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1))); OUT_RING_TABLE(cmdbuf->buf, sz); ADVANCE_RING(); cmdbuf->buf += sz * sizeof(int); cmdbuf->bufsz -= sz * sizeof(int); return 0; } int radeon_emit_packet3(struct drm_device * dev, struct drm_file *file_priv, drm_radeon_kcmd_buffer_t *cmdbuf) { drm_radeon_private_t *dev_priv = dev->dev_private; unsigned int cmdsz; int ret; DRM_DEBUG("\n"); if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv, cmdbuf, &cmdsz))) { DRM_ERROR("Packet verification failed\n"); return ret; } BEGIN_RING(cmdsz); OUT_RING_TABLE(cmdbuf->buf, cmdsz); ADVANCE_RING(); cmdbuf->buf += cmdsz * 4; cmdbuf->bufsz -= cmdsz * 4; return 0; } int radeon_emit_packet3_cliprect(struct drm_device *dev, struct drm_file *file_priv, drm_radeon_kcmd_buffer_t *cmdbuf, int orig_nbox) { drm_radeon_private_t *dev_priv = dev->dev_private; struct drm_clip_rect box; unsigned int cmdsz; int ret; struct drm_clip_rect __user *boxes = cmdbuf->boxes; int i = 0; DRM_DEBUG("\n"); if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv, cmdbuf, &cmdsz))) { DRM_ERROR("Packet verification failed\n"); return ret; } if (!orig_nbox) goto out; do { if (i < cmdbuf->nbox) { if (DRM_COPY_FROM_USER(&box, &boxes[i], sizeof(box))) return EFAULT; /* FIXME The second and subsequent times round * this loop, send a WAIT_UNTIL_3D_IDLE before * calling emit_clip_rect(). This fixes a * lockup on fast machines when sending * several cliprects with a cmdbuf, as when * waving a 2D window over a 3D * window. Something in the commands from user * space seems to hang the card when they're * sent several times in a row. That would be * the correct place to fix it but this works * around it until I can figure that out - Tim * Smith */ if (i) { BEGIN_RING(2); RADEON_WAIT_UNTIL_3D_IDLE(); ADVANCE_RING(); } radeon_emit_clip_rect(dev_priv, &box); } BEGIN_RING(cmdsz); OUT_RING_TABLE(cmdbuf->buf, cmdsz); ADVANCE_RING(); } while (++i < cmdbuf->nbox); if (cmdbuf->nbox == 1) cmdbuf->nbox = 0; out: cmdbuf->buf += cmdsz * 4; cmdbuf->bufsz -= cmdsz * 4; return 0; } int radeon_emit_wait(struct drm_device *dev, int flags) { drm_radeon_private_t *dev_priv = dev->dev_private; DRM_DEBUG("%x\n", flags); switch (flags) { case RADEON_WAIT_2D: BEGIN_RING(2); RADEON_WAIT_UNTIL_2D_IDLE(); ADVANCE_RING(); break; case RADEON_WAIT_3D: BEGIN_RING(2); RADEON_WAIT_UNTIL_3D_IDLE(); ADVANCE_RING(); break; case RADEON_WAIT_2D | RADEON_WAIT_3D: BEGIN_RING(2); RADEON_WAIT_UNTIL_IDLE(); ADVANCE_RING(); break; default: return EINVAL; } return 0; } int radeon_cp_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; struct drm_device_dma *dma = dev->dma; struct drm_buf *buf = NULL; int idx; drm_radeon_kcmd_buffer_t *cmdbuf = data; drm_radeon_cmd_header_t header; int orig_nbox, orig_bufsz; char *kbuf = NULL; LOCK_TEST_WITH_RETURN(dev, file_priv); if (!dev_priv) { DRM_ERROR("called with no initialization\n"); return EINVAL; } VB_AGE_TEST_WITH_RETURN(dev_priv); if (cmdbuf->bufsz > 64 * 1024 || cmdbuf->bufsz < 0) { return EINVAL; } /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid * races between checking values and using those values in other code, * and simply to avoid a lot of function calls to copy in data. */ orig_bufsz = cmdbuf->bufsz; if (orig_bufsz != 0) { kbuf = drm_alloc(cmdbuf->bufsz); if (kbuf == NULL) return ENOMEM; if (DRM_COPY_FROM_USER(kbuf, (void __user *)cmdbuf->buf, cmdbuf->bufsz)) { drm_free(kbuf); return EFAULT; } cmdbuf->buf = kbuf; } orig_nbox = cmdbuf->nbox; if (dev_priv->chip_family >= CHIP_R300) { int temp; temp = r300_do_cp_cmdbuf(dev, file_priv, cmdbuf); if (orig_bufsz != 0) drm_free(kbuf); return temp; } /* microcode_version != r300 */ while (cmdbuf->bufsz >= sizeof(header)) { header.i = *(int *)cmdbuf->buf; cmdbuf->buf += sizeof(header); cmdbuf->bufsz -= sizeof(header); switch (header.header.cmd_type) { case RADEON_CMD_PACKET: DRM_DEBUG("RADEON_CMD_PACKET\n"); if (radeon_emit_packets (dev_priv, file_priv, header, cmdbuf)) { DRM_ERROR("radeon_emit_packets failed\n"); goto err; } break; case RADEON_CMD_SCALARS: DRM_DEBUG("RADEON_CMD_SCALARS\n"); if (radeon_emit_scalars(dev_priv, header, cmdbuf)) { DRM_ERROR("radeon_emit_scalars failed\n"); goto err; } break; case RADEON_CMD_VECTORS: DRM_DEBUG("RADEON_CMD_VECTORS\n"); if (radeon_emit_vectors(dev_priv, header, cmdbuf)) { DRM_ERROR("radeon_emit_vectors failed\n"); goto err; } break; case RADEON_CMD_DMA_DISCARD: DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n"); idx = header.dma.buf_idx; if (idx < 0 || idx >= dma->buf_count) { DRM_ERROR("buffer index %d (of %d max)\n", idx, dma->buf_count - 1); goto err; } buf = dma->buflist[idx]; if (buf->file_priv != file_priv || buf->pending) { DRM_ERROR("bad buffer %p %p %d\n", buf->file_priv, file_priv, buf->pending); goto err; } radeon_cp_discard_buffer(dev, buf); break; case RADEON_CMD_PACKET3: DRM_DEBUG("RADEON_CMD_PACKET3\n"); if (radeon_emit_packet3(dev, file_priv, cmdbuf)) { DRM_ERROR("radeon_emit_packet3 failed\n"); goto err; } break; case RADEON_CMD_PACKET3_CLIP: DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n"); if (radeon_emit_packet3_cliprect (dev, file_priv, cmdbuf, orig_nbox)) { DRM_ERROR("radeon_emit_packet3_clip failed\n"); goto err; } break; case RADEON_CMD_SCALARS2: DRM_DEBUG("RADEON_CMD_SCALARS2\n"); if (radeon_emit_scalars2(dev_priv, header, cmdbuf)) { DRM_ERROR("radeon_emit_scalars2 failed\n"); goto err; } break; case RADEON_CMD_WAIT: DRM_DEBUG("RADEON_CMD_WAIT\n"); if (radeon_emit_wait(dev, header.wait.flags)) { DRM_ERROR("radeon_emit_wait failed\n"); goto err; } break; case RADEON_CMD_VECLINEAR: DRM_DEBUG("RADEON_CMD_VECLINEAR\n"); if (radeon_emit_veclinear(dev_priv, header, cmdbuf)) { DRM_ERROR("radeon_emit_veclinear failed\n"); goto err; } break; default: DRM_ERROR("bad cmd_type %d at %p\n", header.header.cmd_type, cmdbuf->buf - sizeof(header)); goto err; } } if (orig_bufsz != 0) drm_free(kbuf); DRM_DEBUG("DONE\n"); COMMIT_RING(); return 0; err: if (orig_bufsz != 0) drm_free(kbuf); return EINVAL; } int radeon_cp_getparam(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_getparam_t *param = data; int value; if (!dev_priv) { DRM_ERROR("called with no initialization\n"); return EINVAL; } DRM_DEBUG("pid=%d\n", DRM_CURRENTPID); switch (param->param) { case RADEON_PARAM_GART_BUFFER_OFFSET: value = dev_priv->gart_buffers_offset; break; case RADEON_PARAM_LAST_FRAME: value = radeondrm_get_scratch(dev_priv, 0); break; case RADEON_PARAM_LAST_DISPATCH: value = radeondrm_get_scratch(dev_priv, 1); break; case RADEON_PARAM_LAST_CLEAR: value = radeondrm_get_scratch(dev_priv, 2); break; case RADEON_PARAM_LAST_SWI: /* writeback seems to be unreliable for this sometimes, so grab * direct */ value = RADEON_READ(RADEON_SCRATCH_REG0 + 4 * 3); break; case RADEON_PARAM_IRQ_NR: value = dev->irq; break; case RADEON_PARAM_GART_BASE: value = dev_priv->gart_vm_start; break; case RADEON_PARAM_REGISTER_HANDLE: value = 0; break; case RADEON_PARAM_STATUS_HANDLE: value = dev_priv->ring_rptr_offset; break; #ifndef __LP64__ /* * This ioctl() doesn't work on 64-bit platforms because hw_lock is a * pointer which can't fit into an int-sized variable. According to * Michel Dänzer, the ioctl() is only used on embedded platforms, so * not supporting it shouldn't be a problem. If the same functionality * is needed on 64-bit platforms, a new ioctl() would have to be added, * so backwards-compatibility for the embedded platforms can be * maintained. --davidm 4-Feb-2004. */ case RADEON_PARAM_SAREA_HANDLE: /* The lock is the first dword in the sarea. */ value = (long)dev->lock.hw_lock; break; #endif case RADEON_PARAM_GART_TEX_HANDLE: value = dev_priv->gart_textures_offset; break; case RADEON_PARAM_SCRATCH_OFFSET: if (!dev_priv->writeback_works) return EINVAL; if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R600) value = R600_SCRATCH_REG_OFFSET; else value = RADEON_SCRATCH_REG_OFFSET; break; case RADEON_PARAM_CARD_TYPE: if (dev_priv->flags & RADEON_IS_PCIE) value = RADEON_CARD_PCIE; else if (dev_priv->flags & RADEON_IS_AGP) value = RADEON_CARD_AGP; else value = RADEON_CARD_PCI; break; case RADEON_PARAM_VBLANK_CRTC: value = DRM_RADEON_VBLANK_CRTC1 | DRM_RADEON_VBLANK_CRTC2; break; case RADEON_PARAM_FB_LOCATION: value = radeon_read_fb_location(dev_priv); break; case RADEON_PARAM_NUM_GB_PIPES: value = dev_priv->num_gb_pipes; break; case RADEON_PARAM_NUM_Z_PIPES: value = dev_priv->num_z_pipes; break; default: DRM_DEBUG( "Invalid parameter %d\n", param->param ); return EINVAL; } if (DRM_COPY_TO_USER(param->value, &value, sizeof(int))) { DRM_ERROR("copy_to_user\n"); return EFAULT; } return 0; } int radeon_cp_setparam(struct drm_device *dev, void *data, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_setparam_t *sp = data; struct drm_radeon_file *radeon_priv; if (!dev_priv) { DRM_ERROR("called with no initialization\n"); return EINVAL; } switch (sp->param) { case RADEON_SETPARAM_FB_LOCATION: radeon_priv = (struct drm_radeon_file *)file_priv; radeon_priv->radeon_fb_delta = dev_priv->fb_location - sp->value; break; case RADEON_SETPARAM_SWITCH_TILING: if (sp->value == 0) { DRM_DEBUG("color tiling disabled\n"); dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO; dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO; if (dev_priv->sarea_priv) dev_priv->sarea_priv->tiling_enabled = 0; } else if (sp->value == 1) { DRM_DEBUG("color tiling enabled\n"); dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO; dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO; if (dev_priv->sarea_priv) dev_priv->sarea_priv->tiling_enabled = 1; } break; case RADEON_SETPARAM_PCIGART_LOCATION: dev_priv->pcigart_offset = sp->value; dev_priv->pcigart_offset_set = 1; break; case RADEON_SETPARAM_NEW_MEMMAP: dev_priv->new_memmap = sp->value; break; case RADEON_SETPARAM_PCIGART_TABLE_SIZE: if (sp->value < 0) return EINVAL; dev_priv->gart_info.table_size = sp->value; if (dev_priv->gart_info.table_size < RADEON_PCIGART_TABLE_SIZE) dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE; break; case RADEON_SETPARAM_VBLANK_CRTC: return (0); break; default: DRM_DEBUG("Invalid parameter %d\n", sp->param); return EINVAL; } return 0; } /* When a client dies: * - Check for and clean up flipped page state * - Free any alloced GART memory. * - Free any alloced radeon surfaces. * * DRM infrastructure takes care of reclaiming dma buffers. */ void radeon_driver_close(struct drm_device *dev, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; dev_priv->page_flipping = 0; drm_mem_release(&dev_priv->gart_heap, file_priv); drm_mem_release(&dev_priv->fb_heap, file_priv); if (dev_priv->cp_running) radeon_surfaces_release(file_priv, dev_priv); } int radeon_driver_open(struct drm_device *dev, struct drm_file *file_priv) { drm_radeon_private_t *dev_priv = dev->dev_private; struct drm_radeon_file *radeon_priv = (struct drm_radeon_file *)file_priv; DRM_DEBUG("\n"); radeon_priv->radeon_fb_delta = dev_priv->fb_location; return 0; }