/* savage_drv.h -- Private header for the savage driver */ /* * Copyright 2004 Felix Kuehling * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __SAVAGE_DRV_H__ #define __SAVAGE_DRV_H__ #define DRIVER_AUTHOR "Felix Kuehling" #define DRIVER_NAME "savage" #define DRIVER_DESC "Savage3D/MX/IX, Savage4, SuperSavage, Twister, ProSavage[DDR]" #define DRIVER_DATE "20050313" #define DRIVER_MAJOR 2 #define DRIVER_MINOR 4 #define DRIVER_PATCHLEVEL 1 /* Interface history: * * 1.x The DRM driver from the VIA/S3 code drop, basically a dummy * 2.0 The first real DRM * 2.1 Scissors registers managed by the DRM, 3D operations clipped by * cliprects of the cmdbuf ioctl * 2.2 Implemented SAVAGE_CMD_DMA_IDX and SAVAGE_CMD_VB_IDX * 2.3 Event counters used by BCI_EVENT_EMIT/WAIT ioctls are now 32 bits * wide and thus very long lived (unlikely to ever wrap). The size * in the struct was 32 bits before, but only 16 bits were used * 2.4 Implemented command DMA. Now drm_savage_init_t.cmd_dma_offset is * actually used */ typedef struct drm_savage_age { uint16_t event; unsigned int wrap; } drm_savage_age_t; typedef struct drm_savage_buf_priv { struct drm_buf buf; struct drm_savage_buf_priv *next; struct drm_savage_buf_priv *prev; drm_savage_age_t age; } drm_savage_buf_priv_t; typedef struct drm_savage_dma_page { drm_savage_age_t age; unsigned int used, flushed; } drm_savage_dma_page_t; #define SAVAGE_DMA_PAGE_SIZE 1024 /* in dwords */ /* Fake DMA buffer size in bytes. 4 pages. Allows a maximum command * size of 16kbytes or 4k entries. Minimum requirement would be * 10kbytes for 255 40-byte vertices in one drawing command. */ #define SAVAGE_FAKE_DMA_SIZE (SAVAGE_DMA_PAGE_SIZE*4*4) /* interesting bits of hardware state that are saved in dev_priv */ typedef union { struct drm_savage_common_state { uint32_t vbaddr; } common; struct { unsigned char pad[sizeof(struct drm_savage_common_state)]; uint32_t texctrl, texaddr; uint32_t scstart, new_scstart; uint32_t scend, new_scend; } s3d; struct { unsigned char pad[sizeof(struct drm_savage_common_state)]; uint32_t texdescr, texaddr0, texaddr1; uint32_t drawctrl0, new_drawctrl0; uint32_t drawctrl1, new_drawctrl1; } s4; } drm_savage_state_t; /* these chip tags should match the ones in the 2D driver in savage_regs.h. */ enum savage_family { S3_UNKNOWN = 0, S3_SAVAGE3D, S3_SAVAGE_MX, S3_SAVAGE4, S3_PROSAVAGE, S3_TWISTER, S3_PROSAVAGEDDR, S3_SUPERSAVAGE, S3_SAVAGE2000, S3_LAST }; #define S3_SAVAGE3D_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX)) #define S3_SAVAGE4_SERIES(chip) ((chip==S3_SAVAGE4) \ || (chip==S3_PROSAVAGE) \ || (chip==S3_TWISTER) \ || (chip==S3_PROSAVAGEDDR)) #define S3_SAVAGE_MOBILE_SERIES(chip) ((chip==S3_SAVAGE_MX) || (chip==S3_SUPERSAVAGE)) #define S3_SAVAGE_SERIES(chip) ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000)) #define S3_MOBILE_TWISTER_SERIES(chip) ((chip==S3_TWISTER) \ ||(chip==S3_PROSAVAGEDDR)) /* flags */ #define SAVAGE_IS_AGP 1 typedef struct drm_savage_private { struct device dev; struct device *drmdev; drm_savage_sarea_t *sarea_priv; bus_space_tag_t bst; bus_space_handle_t bsh; bus_addr_t fb_base; bus_size_t fb_size; bus_addr_t aperture_base; drm_savage_buf_priv_t head, tail; /* who am I? */ enum savage_family chipset; unsigned int cob_size; unsigned int bci_threshold_lo, bci_threshold_hi; unsigned int dma_type; /* frame buffer layout */ unsigned int fb_bpp; unsigned int front_offset, front_pitch; unsigned int back_offset, back_pitch; unsigned int depth_bpp; unsigned int depth_offset, depth_pitch; /* bitmap descriptors for swap and clear */ unsigned int front_bd, back_bd, depth_bd; /* local textures */ unsigned int texture_offset; unsigned int texture_size; /* memory regions in physical memory */ drm_local_map_t *sarea; drm_local_map_t *fb; drm_local_map_t *aperture; drm_local_map_t *status; drm_local_map_t *agp_textures; drm_local_map_t *cmd_dma; drm_local_map_t fake_dma; struct { int handle; unsigned long base, size; } mtrr[3]; /* BCI and status-related stuff */ volatile uint32_t *status_ptr, *bci_ptr; uint32_t status_used_mask; uint16_t event_counter; unsigned int event_wrap; /* Savage4 command DMA */ drm_savage_dma_page_t *dma_pages; unsigned int nr_dma_pages, first_dma_page, current_dma_page; drm_savage_age_t last_dma_age; /* saved hw state for global/local check on S3D */ uint32_t hw_draw_ctrl, hw_zbuf_ctrl; /* and for scissors (global, so don't emit if not changed) */ uint32_t hw_scissors_start, hw_scissors_end; drm_savage_state_t state; /* after emitting a wait cmd Savage3D needs 63 nops before next DMA */ unsigned int waiting; /* config/hardware-dependent function pointers */ int (*wait_fifo)(struct drm_savage_private *dev_priv, unsigned int n); int (*wait_evnt)(struct drm_savage_private *dev_priv, uint16_t e); /* Err, there is a macro wait_event in include/linux/wait.h. * Avoid unwanted macro expansion. */ void (*emit_clip_rect)(struct drm_savage_private *dev_priv, const struct drm_clip_rect *pbox); void (*dma_flush)(struct drm_savage_private *dev_priv); } drm_savage_private_t; /* ioctls */ extern int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int savage_bci_buffers(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int savage_bci_init(struct drm_device *, void *, struct drm_file *); extern int savage_bci_event_emit(struct drm_device *, void *, struct drm_file *); extern int savage_bci_event_wait(struct drm_device *, void *, struct drm_file *); /* BCI functions */ extern uint16_t savage_bci_emit_event(drm_savage_private_t *dev_priv, unsigned int flags); extern void savage_freelist_put(struct drm_device *dev, struct drm_buf *buf); extern void savage_dma_reset(drm_savage_private_t *dev_priv); extern void savage_dma_wait(drm_savage_private_t *dev_priv, unsigned int page); extern uint32_t *savage_dma_alloc(drm_savage_private_t *dev_priv, unsigned int n); extern int savage_driver_firstopen(struct drm_device *dev); extern void savage_driver_lastclose(struct drm_device *dev); extern void savage_reclaim_buffers(struct drm_device *dev, struct drm_file *file_priv); /* state functions */ extern void savage_emit_clip_rect_s3d(drm_savage_private_t *dev_priv, const struct drm_clip_rect *pbox); extern void savage_emit_clip_rect_s4(drm_savage_private_t *dev_priv, const struct drm_clip_rect *pbox); #define SAVAGE_FB_SIZE_S3 0x01000000 /* 16MB */ #define SAVAGE_FB_SIZE_S4 0x02000000 /* 32MB */ #define SAVAGE_MMIO_SIZE 0x00080000 /* 512kB */ #define SAVAGE_APERTURE_OFFSET 0x02000000 /* 32MB */ #define SAVAGE_APERTURE_SIZE 0x05000000 /* 5 tiled surfaces, 16MB each */ #define SAVAGE_BCI_OFFSET 0x00010000 /* offset of the BCI region * inside the MMIO region */ #define SAVAGE_BCI_FIFO_SIZE 32 /* number of entries in on-chip * BCI FIFO */ /* * MMIO registers */ #define SAVAGE_STATUS_WORD0 0x48C00 #define SAVAGE_STATUS_WORD1 0x48C04 #define SAVAGE_ALT_STATUS_WORD0 0x48C60 #define SAVAGE_FIFO_USED_MASK_S3D 0x0001ffff #define SAVAGE_FIFO_USED_MASK_S4 0x001fffff /* Copied from savage_bci.h in the 2D driver with some renaming. */ /* Bitmap descriptors */ #define SAVAGE_BD_STRIDE_SHIFT 0 #define SAVAGE_BD_BPP_SHIFT 16 #define SAVAGE_BD_TILE_SHIFT 24 #define SAVAGE_BD_BW_DISABLE (1<<28) /* common: */ #define SAVAGE_BD_TILE_LINEAR 0 /* savage4, MX, IX, 3D */ #define SAVAGE_BD_TILE_16BPP 2 #define SAVAGE_BD_TILE_32BPP 3 /* twister, prosavage, DDR, supersavage, 2000 */ #define SAVAGE_BD_TILE_DEST 1 #define SAVAGE_BD_TILE_TEXTURE 2 /* GBD - BCI enable */ /* savage4, MX, IX, 3D */ #define SAVAGE_GBD_BCI_ENABLE 8 /* twister, prosavage, DDR, supersavage, 2000 */ #define SAVAGE_GBD_BCI_ENABLE_TWISTER 0 #define SAVAGE_GBD_BIG_ENDIAN 4 #define SAVAGE_GBD_LITTLE_ENDIAN 0 #define SAVAGE_GBD_64 1 /* Global Bitmap Descriptor */ #define SAVAGE_BCI_GLB_BD_LOW 0x8168 #define SAVAGE_BCI_GLB_BD_HIGH 0x816C /* * BCI registers */ /* Savage4/Twister/ProSavage 3D registers */ #define SAVAGE_DRAWLOCALCTRL_S4 0x1e #define SAVAGE_TEXPALADDR_S4 0x1f #define SAVAGE_TEXCTRL0_S4 0x20 #define SAVAGE_TEXCTRL1_S4 0x21 #define SAVAGE_TEXADDR0_S4 0x22 #define SAVAGE_TEXADDR1_S4 0x23 #define SAVAGE_TEXBLEND0_S4 0x24 #define SAVAGE_TEXBLEND1_S4 0x25 #define SAVAGE_TEXXPRCLR_S4 0x26 /* never used */ #define SAVAGE_TEXDESCR_S4 0x27 #define SAVAGE_FOGTABLE_S4 0x28 #define SAVAGE_FOGCTRL_S4 0x30 #define SAVAGE_STENCILCTRL_S4 0x31 #define SAVAGE_ZBUFCTRL_S4 0x32 #define SAVAGE_ZBUFOFF_S4 0x33 #define SAVAGE_DESTCTRL_S4 0x34 #define SAVAGE_DRAWCTRL0_S4 0x35 #define SAVAGE_DRAWCTRL1_S4 0x36 #define SAVAGE_ZWATERMARK_S4 0x37 #define SAVAGE_DESTTEXRWWATERMARK_S4 0x38 #define SAVAGE_TEXBLENDCOLOR_S4 0x39 /* Savage3D/MX/IX 3D registers */ #define SAVAGE_TEXPALADDR_S3D 0x18 #define SAVAGE_TEXXPRCLR_S3D 0x19 /* never used */ #define SAVAGE_TEXADDR_S3D 0x1A #define SAVAGE_TEXDESCR_S3D 0x1B #define SAVAGE_TEXCTRL_S3D 0x1C #define SAVAGE_FOGTABLE_S3D 0x20 #define SAVAGE_FOGCTRL_S3D 0x30 #define SAVAGE_DRAWCTRL_S3D 0x31 #define SAVAGE_ZBUFCTRL_S3D 0x32 #define SAVAGE_ZBUFOFF_S3D 0x33 #define SAVAGE_DESTCTRL_S3D 0x34 #define SAVAGE_SCSTART_S3D 0x35 #define SAVAGE_SCEND_S3D 0x36 #define SAVAGE_ZWATERMARK_S3D 0x37 #define SAVAGE_DESTTEXRWWATERMARK_S3D 0x38 /* common stuff */ #define SAVAGE_VERTBUFADDR 0x3e #define SAVAGE_BITPLANEWTMASK 0xd7 #define SAVAGE_DMABUFADDR 0x51 /* texture enable bits (needed for tex addr checking) */ #define SAVAGE_TEXCTRL_TEXEN_MASK 0x00010000 /* S3D */ #define SAVAGE_TEXDESCR_TEX0EN_MASK 0x02000000 /* S4 */ #define SAVAGE_TEXDESCR_TEX1EN_MASK 0x04000000 /* S4 */ /* Global fields in Savage4/Twister/ProSavage 3D registers: * * All texture registers and DrawLocalCtrl are local. All other * registers are global. */ /* Global fields in Savage3D/MX/IX 3D registers: * * All texture registers are local. DrawCtrl and ZBufCtrl are * partially local. All other registers are global. * * DrawCtrl global fields: cullMode, alphaTestCmpFunc, alphaTestEn, alphaRefVal * ZBufCtrl global fields: zCmpFunc, zBufEn */ #define SAVAGE_DRAWCTRL_S3D_GLOBAL 0x03f3c00c #define SAVAGE_ZBUFCTRL_S3D_GLOBAL 0x00000027 /* Masks for scissor bits (drawCtrl[01] on s4, scissorStart/End on s3d) */ #define SAVAGE_SCISSOR_MASK_S4 0x00fff7ff #define SAVAGE_SCISSOR_MASK_S3D 0x07ff07ff /* * BCI commands */ #define BCI_CMD_NOP 0x40000000 #define BCI_CMD_RECT 0x48000000 #define BCI_CMD_RECT_XP 0x01000000 #define BCI_CMD_RECT_YP 0x02000000 #define BCI_CMD_SCANLINE 0x50000000 #define BCI_CMD_LINE 0x5C000000 #define BCI_CMD_LINE_LAST_PIXEL 0x58000000 #define BCI_CMD_BYTE_TEXT 0x63000000 #define BCI_CMD_NT_BYTE_TEXT 0x67000000 #define BCI_CMD_BIT_TEXT 0x6C000000 #define BCI_CMD_GET_ROP(cmd) (((cmd) >> 16) & 0xFF) #define BCI_CMD_SET_ROP(cmd, rop) ((cmd) |= ((rop & 0xFF) << 16)) #define BCI_CMD_SEND_COLOR 0x00008000 #define BCI_CMD_CLIP_NONE 0x00000000 #define BCI_CMD_CLIP_CURRENT 0x00002000 #define BCI_CMD_CLIP_LR 0x00004000 #define BCI_CMD_CLIP_NEW 0x00006000 #define BCI_CMD_DEST_GBD 0x00000000 #define BCI_CMD_DEST_PBD 0x00000800 #define BCI_CMD_DEST_PBD_NEW 0x00000C00 #define BCI_CMD_DEST_SBD 0x00001000 #define BCI_CMD_DEST_SBD_NEW 0x00001400 #define BCI_CMD_SRC_TRANSPARENT 0x00000200 #define BCI_CMD_SRC_SOLID 0x00000000 #define BCI_CMD_SRC_GBD 0x00000020 #define BCI_CMD_SRC_COLOR 0x00000040 #define BCI_CMD_SRC_MONO 0x00000060 #define BCI_CMD_SRC_PBD_COLOR 0x00000080 #define BCI_CMD_SRC_PBD_MONO 0x000000A0 #define BCI_CMD_SRC_PBD_COLOR_NEW 0x000000C0 #define BCI_CMD_SRC_PBD_MONO_NEW 0x000000E0 #define BCI_CMD_SRC_SBD_COLOR 0x00000100 #define BCI_CMD_SRC_SBD_MONO 0x00000120 #define BCI_CMD_SRC_SBD_COLOR_NEW 0x00000140 #define BCI_CMD_SRC_SBD_MONO_NEW 0x00000160 #define BCI_CMD_PAT_TRANSPARENT 0x00000010 #define BCI_CMD_PAT_NONE 0x00000000 #define BCI_CMD_PAT_COLOR 0x00000002 #define BCI_CMD_PAT_MONO 0x00000003 #define BCI_CMD_PAT_PBD_COLOR 0x00000004 #define BCI_CMD_PAT_PBD_MONO 0x00000005 #define BCI_CMD_PAT_PBD_COLOR_NEW 0x00000006 #define BCI_CMD_PAT_PBD_MONO_NEW 0x00000007 #define BCI_CMD_PAT_SBD_COLOR 0x00000008 #define BCI_CMD_PAT_SBD_MONO 0x00000009 #define BCI_CMD_PAT_SBD_COLOR_NEW 0x0000000A #define BCI_CMD_PAT_SBD_MONO_NEW 0x0000000B #define BCI_BD_BW_DISABLE 0x10000000 #define BCI_BD_TILE_MASK 0x03000000 #define BCI_BD_TILE_NONE 0x00000000 #define BCI_BD_TILE_16 0x02000000 #define BCI_BD_TILE_32 0x03000000 #define BCI_BD_GET_BPP(bd) (((bd) >> 16) & 0xFF) #define BCI_BD_SET_BPP(bd, bpp) ((bd) |= (((bpp) & 0xFF) << 16)) #define BCI_BD_GET_STRIDE(bd) ((bd) & 0xFFFF) #define BCI_BD_SET_STRIDE(bd, st) ((bd) |= ((st) & 0xFFFF)) #define BCI_CMD_SET_REGISTER 0x96000000 #define BCI_CMD_WAIT 0xC0000000 #define BCI_CMD_WAIT_3D 0x00010000 #define BCI_CMD_WAIT_2D 0x00020000 #define BCI_CMD_UPDATE_EVENT_TAG 0x98000000 #define BCI_CMD_DRAW_PRIM 0x80000000 #define BCI_CMD_DRAW_INDEXED_PRIM 0x88000000 #define BCI_CMD_DRAW_CONT 0x01000000 #define BCI_CMD_DRAW_TRILIST 0x00000000 #define BCI_CMD_DRAW_TRISTRIP 0x02000000 #define BCI_CMD_DRAW_TRIFAN 0x04000000 #define BCI_CMD_DRAW_SKIPFLAGS 0x000000ff #define BCI_CMD_DRAW_NO_Z 0x00000001 #define BCI_CMD_DRAW_NO_W 0x00000002 #define BCI_CMD_DRAW_NO_CD 0x00000004 #define BCI_CMD_DRAW_NO_CS 0x00000008 #define BCI_CMD_DRAW_NO_U0 0x00000010 #define BCI_CMD_DRAW_NO_V0 0x00000020 #define BCI_CMD_DRAW_NO_UV0 0x00000030 #define BCI_CMD_DRAW_NO_U1 0x00000040 #define BCI_CMD_DRAW_NO_V1 0x00000080 #define BCI_CMD_DRAW_NO_UV1 0x000000c0 #define BCI_CMD_DMA 0xa8000000 #define BCI_W_H(w, h) ((((h) << 16) | (w)) & 0x0FFF0FFF) #define BCI_X_Y(x, y) ((((y) << 16) | (x)) & 0x0FFF0FFF) #define BCI_X_W(x, y) ((((w) << 16) | (x)) & 0x0FFF0FFF) #define BCI_CLIP_LR(l, r) ((((r) << 16) | (l)) & 0x0FFF0FFF) #define BCI_CLIP_TL(t, l) ((((t) << 16) | (l)) & 0x0FFF0FFF) #define BCI_CLIP_BR(b, r) ((((b) << 16) | (r)) & 0x0FFF0FFF) #define BCI_LINE_X_Y(x, y) (((y) << 16) | ((x) & 0xFFFF)) #define BCI_LINE_STEPS(diag, axi) (((axi) << 16) | ((diag) & 0xFFFF)) #define BCI_LINE_MISC(maj, ym, xp, yp, err) \ (((maj) & 0x1FFF) | \ ((ym) ? 1<<13 : 0) | \ ((xp) ? 1<<14 : 0) | \ ((yp) ? 1<<15 : 0) | \ ((err) << 16)) /* * common commands */ #define BCI_SET_REGISTERS( first, n ) \ BCI_WRITE(BCI_CMD_SET_REGISTER | \ ((uint32_t)(n) & 0xff) << 16 | \ ((uint32_t)(first) & 0xffff)) #define DMA_SET_REGISTERS( first, n ) \ DMA_WRITE(BCI_CMD_SET_REGISTER | \ ((uint32_t)(n) & 0xff) << 16 | \ ((uint32_t)(first) & 0xffff)) #define BCI_DRAW_PRIMITIVE(n, type, skip) \ BCI_WRITE(BCI_CMD_DRAW_PRIM | (type) | (skip) | \ ((n) << 16)) #define DMA_DRAW_PRIMITIVE(n, type, skip) \ DMA_WRITE(BCI_CMD_DRAW_PRIM | (type) | (skip) | \ ((n) << 16)) #define BCI_DRAW_INDICES_S3D(n, type, i0) \ BCI_WRITE(BCI_CMD_DRAW_INDEXED_PRIM | (type) | \ ((n) << 16) | (i0)) #define BCI_DRAW_INDICES_S4(n, type, skip) \ BCI_WRITE(BCI_CMD_DRAW_INDEXED_PRIM | (type) | \ (skip) | ((n) << 16)) #define BCI_DMA(n) \ BCI_WRITE(BCI_CMD_DMA | (((n) >> 1) - 1)) /* * access to MMIO */ #define SAVAGE_READ(reg) bus_space_read_4(dev_priv->bst, \ dev_priv->bsh, (reg)) #define SAVAGE_WRITE(reg, val) bus_space_write_4(dev_priv->bst, \ dev_priv->bsh, (reg), (val)) /* * access to the burst command interface (BCI) */ #define SAVAGE_BCI_DEBUG 1 #define BCI_LOCALS volatile uint32_t *bci_ptr; #define BEGIN_BCI( n ) do { \ dev_priv->wait_fifo(dev_priv, (n)); \ bci_ptr = dev_priv->bci_ptr; \ } while(0) #define BCI_WRITE( val ) *bci_ptr++ = (uint32_t)(val) /* * command DMA support */ #define SAVAGE_DMA_DEBUG 1 #define DMA_LOCALS uint32_t *dma_ptr; #define BEGIN_DMA( n ) do { \ unsigned int cur = dev_priv->current_dma_page; \ unsigned int rest = SAVAGE_DMA_PAGE_SIZE - \ dev_priv->dma_pages[cur].used; \ if ((n) > rest) { \ dma_ptr = savage_dma_alloc(dev_priv, (n)); \ } else { /* fast path for small allocations */ \ dma_ptr = (uint32_t *)dev_priv->cmd_dma->handle + \ cur * SAVAGE_DMA_PAGE_SIZE + \ dev_priv->dma_pages[cur].used; \ if (dev_priv->dma_pages[cur].used == 0) \ savage_dma_wait(dev_priv, cur); \ dev_priv->dma_pages[cur].used += (n); \ } \ } while(0) #define DMA_WRITE( val ) *dma_ptr++ = (uint32_t)(val) #define DMA_COPY(src, n) do { \ memcpy(dma_ptr, (src), (n)*4); \ dma_ptr += n; \ } while(0) #if SAVAGE_DMA_DEBUG #define DMA_COMMIT() do { \ unsigned int cur = dev_priv->current_dma_page; \ uint32_t *expected = (uint32_t *)dev_priv->cmd_dma->handle + \ cur * SAVAGE_DMA_PAGE_SIZE + \ dev_priv->dma_pages[cur].used; \ if (dma_ptr != expected) { \ DRM_ERROR("DMA allocation and use don't match: " \ "%p != %p\n", expected, dma_ptr); \ savage_dma_reset(dev_priv); \ } \ } while(0) #else #define DMA_COMMIT() do {/* nothing */} while(0) #endif #define DMA_FLUSH() dev_priv->dma_flush(dev_priv) /* Buffer aging via event tag */ #define UPDATE_EVENT_COUNTER( ) do { \ if (dev_priv->status_ptr) { \ uint16_t count; \ /* coordinate with Xserver */ \ count = dev_priv->status_ptr[1023]; \ if (count < dev_priv->event_counter) \ dev_priv->event_wrap++; \ dev_priv->event_counter = count; \ } \ } while(0) #define SET_AGE( age, e, w ) do { \ (age)->event = e; \ (age)->wrap = w; \ } while(0) #define TEST_AGE( age, e, w ) \ ( (age)->wrap < (w) || ( (age)->wrap == (w) && (age)->event <= (e) ) ) #endif /* __SAVAGE_DRV_H__ */