/* $OpenBSD: cgsixreg.h,v 1.6 2003/03/28 03:19:20 jason Exp $ */ /* * Copyright (c) 2002 Jason L. Wright (jason@thought.net) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by Jason L. Wright * 4. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ union bt_cmap { u_int8_t cm_map[256][3]; /* 256 r/b/g entries */ u_int32_t cm_chip[256 * 3 / 4]; /* the way the chip is loaded */ }; #define BT_ADDR 0x00 /* map address register */ #define BT_CMAP 0x04 /* colormap data register */ #define BT_CTRL 0x08 /* control register */ #define BT_OMAP 0x0c /* overlay (cursor) map register */ #define BT_D4M3(x) ((((x) >> 2) << 1) + ((x) >> 2)) /* (x / 4) * 3 */ #define BT_D4M4(x) ((x) & ~3) /* (x / 4) * 4 */ #define CGSIX_ROM_OFFSET 0x000000 #define CGSIX_BT_OFFSET 0x200000 #define CGSIX_BT_SIZE (sizeof(u_int32_t) * 4) #define CGSIX_DHC_OFFSET 0x240000 #define CGSIX_ALT_OFFSET 0x280000 #define CGSIX_FHC_OFFSET 0x300000 #define CGSIX_FHC_SIZE (sizeof(u_int32_t) * 1) #define CGSIX_THC_OFFSET 0x301000 #define CGSIX_THC_SIZE (sizeof(u_int32_t) * 640) #define CGSIX_FBC_OFFSET 0x700000 #define CGSIX_FBC_SIZE 0x1000 #define CGSIX_TEC_OFFSET 0x701000 #define CGSIX_TEC_SIZE (sizeof(u_int32_t) * 3) #define CGSIX_VID_OFFSET 0x800000 #define CGSIX_VID_SIZE (1024 * 1024) #define CG6_FHC 0x0 /* fhc register */ #define FHC_FBID_MASK 0xff000000 /* frame buffer id */ #define FHC_FBID_SHIFT 24 #define FHC_REV_MASK 0x00f00000 /* revision */ #define FHC_REV_SHIFT 20 #define FHC_FROP_DISABLE 0x00080000 /* disable fast rasterop */ #define FHC_ROW_DISABLE 0x00040000 /* ??? */ #define FHC_SRC_DISABLE 0x00020000 /* ??? */ #define FHC_DST_DISABLE 0x00010000 /* disable dst cache */ #define FHC_RESET 0x00008000 /* ??? */ #define FHC_LEBO 0x00002000 /* set little endian order */ #define FHC_RES_MASK 0x00001800 /* resolution: */ #define FHC_RES_1024 0x00000000 /* 1024x768 */ #define FHC_RES_1152 0x00000800 /* 1152x900 */ #define FHC_RES_1280 0x00001000 /* 1280x1024 */ #define FHC_RES_1600 0x00001800 /* 1600x1200 */ #define FHC_CPU_MASK 0x00000600 /* cpu type: */ #define FHC_CPU_SPARC 0x00000000 /* sparc */ #define FHC_CPU_68020 0x00000200 /* 68020 */ #define FHC_CPU_386 0x00000400 /* i386 */ #define FHC_TEST 0x00000100 /* test window */ #define FHC_TESTX_MASK 0x000000f0 /* test window X */ #define FHC_TESTX_SHIFT 4 #define FHC_TESTY_MASK 0x0000000f /* test window Y */ #define FHC_TESTY_SHIFT 0 #define CG6_FBC_MODE 0x004 /* mode setting */ #define CG6_FBC_CLIP 0x008 /* ??? */ #define CG6_FBC_S 0x010 /* global status */ #define CG6_FBC_DRAW 0x014 /* drawing pipeline status */ #define CG6_FBC_BLIT 0x018 /* blitter status */ #define CG6_FBC_FONT 0x01c /* font */ #define CG6_FBC_X0 0x080 /* blitter, src llx */ #define CG6_FBC_Y0 0x084 /* blitter, src lly */ #define CG6_FBC_Z0 0x088 /* blitter, src llz */ #define CB6_FBC_C0 0x08c /* blitter, src llcolor */ #define CG6_FBC_X1 0x090 /* blitter, src urx */ #define CG6_FBC_Y1 0x094 /* blitter, src ury */ #define CG6_FBC_Z1 0x098 /* blitter, src urz */ #define CB6_FBC_C1 0x09c /* blitter, src urcolor */ #define CG6_FBC_X2 0x0a0 /* blitter, dst llx */ #define CG6_FBC_Y2 0x0a4 /* blitter, dst lly */ #define CG6_FBC_Z2 0x0a8 /* blitter, dst llz */ #define CB6_FBC_C2 0x0ac /* blitter, dst llcolor */ #define CG6_FBC_X3 0x0b0 /* blitter, dst urx */ #define CG6_FBC_Y3 0x0b4 /* blitter, dst ury */ #define CG6_FBC_Z3 0x0b8 /* blitter, dst urz */ #define CB6_FBC_C3 0x0bc /* blitter, dst urcolor */ #define CG6_FBC_OFFX 0x0c0 /* x offset for drawing */ #define CG6_FBC_OFFY 0x0c4 /* y offset for drawing */ #define CG6_FBC_INCX 0x0d0 /* x increment */ #define CG6_FBC_INCY 0x0d4 /* y increment */ #define CG6_FBC_CLIPMINX 0x0e0 /* clip rectangle llx */ #define CG6_FBC_CLIPMINY 0x0e4 /* clip rectangle lly */ #define CG6_FBC_CLIPMAXX 0x0f0 /* clip rectangle urx */ #define CG6_FBC_CLIPMAXY 0x0f4 /* clip rectangle ury */ #define CG6_FBC_FG 0x100 /* fg value for rop */ #define CG6_FBC_BG 0x104 /* bg value for rop */ #define CG6_FBC_ALU 0x108 /* operation */ #define CG6_FBC_PM 0x10c /* */ #define CG6_FBC_PIXELM 0x110 /* */ #define CG6_FBC_PATALIGN 0x11c /* */ #define CG6_FBC_PATTERN 0x120 /* 8 u_int32_t pattern */ #define CG6_FBC_APOINTX 0x800 /* */ #define CG6_FBC_APOINTY 0x804 /* */ #define CG6_FBC_APOINTZ 0x808 /* */ #define CG6_FBC_RPOINTX 0x810 /* */ #define CG6_FBC_RPOINTY 0x814 /* */ #define CG6_FBC_RPOINTZ 0x818 /* */ #define CG6_FBC_POINTR 0x830 /* */ #define CG6_FBC_POINTG 0x834 /* */ #define CG6_FBC_POINTB 0x838 /* */ #define CG6_FBC_POINTA 0x83c /* */ #define CG6_FBC_ALINEX 0x840 /* */ #define CG6_FBC_ALINEY 0x844 /* */ #define CG6_FBC_ALINEZ 0x848 /* */ #define CG6_FBC_RLINEX 0x850 /* */ #define CG6_FBC_RLINEY 0x854 /* */ #define CG6_FBC_RLINEZ 0x858 /* */ #define CG6_FBC_LINER 0x870 /* */ #define CG6_FBC_LINEG 0x874 /* */ #define CG6_FBC_LINEB 0x878 /* */ #define CG6_FBC_LINEA 0x87c /* */ #define CG6_FBC_ATRIX 0x880 /* */ #define CG6_FBC_ATRIY 0x884 /* */ #define CG6_FBC_ATRIZ 0x888 /* */ #define CG6_FBC_RTRIX 0x890 /* */ #define CG6_FBC_RTRIY 0x894 /* */ #define CG6_FBC_RTRIZ 0x898 /* */ #define CG6_FBC_TRIR 0x8b0 /* */ #define CG6_FBC_TRIG 0x8b4 /* */ #define CG6_FBC_TRIB 0x8b8 /* */ #define CG6_FBC_TRIA 0x8bc /* */ #define CG6_FBC_AQUADX 0x8c0 /* */ #define CG6_FBC_AQUADY 0x8c4 /* */ #define CG6_FBC_AQUADZ 0x8c8 /* */ #define CG6_FBC_RQUADX 0x8d0 /* */ #define CG6_FBC_RQUADY 0x8d4 /* */ #define CG6_FBC_RQUADZ 0x8d8 /* */ #define CG6_FBC_QUADR 0x8f0 /* */ #define CG6_FBC_QUADG 0x8f4 /* */ #define CG6_FBC_QUADB 0x8f8 /* */ #define CG6_FBC_QUADA 0x8fc /* */ #define CG6_FBC_ARECTX 0x900 /* rectangle drawing, x coord */ #define CG6_FBC_ARECTY 0x904 /* rectangle drawing, y coord */ #define CG6_FBC_ARECTZ 0x908 /* rectangle drawing, z coord */ #define CG6_FBC_RRECTX 0x910 /* */ #define CG6_FBC_RRECTY 0x914 /* */ #define CG6_FBC_RRECTZ 0x918 /* */ #define CG6_FBC_RRECTR 0x930 /* */ #define CG6_FBC_RRECTG 0x934 /* */ #define CG6_FBC_RRECTB 0x938 /* */ #define CG6_FBC_RRECTA 0x938 /* */ #define FBC_MODE_VAL ( \ 0x00200000 /* GX_BLIT_SRC */ \ | 0x00020000 /* GX_MODE_COLOR8 */ \ | 0x00008000 /* GX_DRAW_RENDER */ \ | 0x00002000 /* GX_BWRITE0_ENABLE */ \ | 0x00001000 /* GX_BWRITE1_DISABLE */ \ | 0x00000200 /* GX_BREAD_0 */ \ | 0x00000080 /* GX_BDISP_0 */ \ ) #define FBC_MODE_MASK ( \ 0x00300000 /* GX_BLIT_ALL */ \ | 0x00060000 /* GX_MODE_ALL */ \ | 0x00018000 /* GX_DRAW_ALL */ \ | 0x00006000 /* GX_BWRITE0_ALL */ \ | 0x00001800 /* GX_BWRITE1_ALL */ \ | 0x00000600 /* GX_BREAD_ALL */ \ | 0x00000180 /* GX_BDISP_ALL */ \ ) #define FBC_S_GXINPROGRESS 0x10000000 /* drawing in progress */ #define FBC_BLIT_UNKNOWN 0x80000000 /* ??? */ #define FBC_BLIT_GXFULL 0x20000000 /* queue is full */ #define FBC_DRAW_UNKNOWN 0x80000000 /* ??? */ #define FBC_DRAW_GXFULL 0x20000000 /* Value for the alu register for screen-to-screen copies */ #define FBC_ALU_COPY ( \ 0x80000000 /* GX_PLANE_ONES (ignore planemask register) */ \ | 0x20000000 /* GX_PIXEL_ONES (ignore pixelmask register) */ \ | 0x00800000 /* GX_ATTR_SUPP (function unknown) */ \ | 0x00000000 /* GX_RAST_BOOL (function unknown) */ \ | 0x00000000 /* GX_PLOT_PLOT (function unknown) */ \ | 0x08000000 /* GX_PATTERN_ONES (ignore pattern) */ \ | 0x01000000 /* GX_POLYG_OVERLAP (unsure - handle overlap?) */ \ | 0x0000cccc /* ALU = src */ \ ) /* Value for the alu register for region fills */ #define FBC_ALU_FILL ( \ 0x80000000 /* GX_PLANE_ONES (ignore planemask register) */ \ | 0x20000000 /* GX_PIXEL_ONES (ignore pixelmask register) */ \ | 0x00800000 /* GX_ATTR_SUPP (function unknown) */ \ | 0x00000000 /* GX_RAST_BOOL (function unknown) */ \ | 0x00000000 /* GX_PLOT_PLOT (function unknown) */ \ | 0x08000000 /* GX_PATTERN_ONES (ignore pattern) */ \ | 0x01000000 /* GX_POLYG_OVERLAP (unsure - handle overlap?) */ \ | 0x0000ff00 /* ALU = fg color */ \ ) /* Value for the alu register for toggling an area */ #define FBC_ALU_FLIP ( \ 0x80000000 /* GX_PLANE_ONES (ignore planemask register) */ \ | 0x20000000 /* GX_PIXEL_ONES (ignore pixelmask register) */ \ | 0x00800000 /* GX_ATTR_SUPP (function unknown) */ \ | 0x00000000 /* GX_RAST_BOOL (function unknown) */ \ | 0x00000000 /* GX_PLOT_PLOT (function unknown) */ \ | 0x08000000 /* GX_PATTERN_ONES (ignore pattern) */ \ | 0x01000000 /* GX_POLYG_OVERLAP (unsure - handle overlap?) */ \ | 0x00005555 /* ALU = ~dst */ \ ) #define CG6_TEC_MV 0x0 /* matrix stuff */ #define CG6_TEC_CLIP 0x4 /* clipping stuff */ #define CG6_TEC_VDC 0x8 /* ??? */ #define CG6_THC_HSYNC1 0x800 /* horizontal sync timing */ #define CG6_THC_HSYNC2 0x804 /* more hsync timing */ #define CG6_THC_HSYNC3 0x808 /* yet more hsync timing */ #define CG6_THC_VSYNC1 0x80c /* vertical sync timing */ #define CG6_THC_VSYNC2 0x810 /* only two of these */ #define CG6_THC_REFRESH 0x814 /* refresh counter */ #define CG6_THC_MISC 0x818 /* misc control/status */ #define CG6_THC_CURSXY 0x8fc /* cursor x/y, 16 bit each */ #define CG6_THC_CURSMASK 0x900 /* cursor mask bits */ #define CG6_THC_CURSBITS 0x980 /* cursor bits */ /* cursor x/y position for 'off' */ #define THC_CURSOFF ((65536-32) | ((65536-32) << 16)) #define THC_MISC_REV_M 0x000f0000 /* chip revision */ #define THC_MISC_REV_S 16 #define THC_MISC_RESET 0x00001000 /* reset */ #define THC_MISC_VIDEN 0x00000400 /* video enable */ #define THC_MISC_SYNC 0x00000200 /* not sure what ... */ #define THC_MISC_VSYNC 0x00000100 /* ... these really are */ #define THC_MISC_SYNCEN 0x00000080 /* sync enable */ #define THC_MISC_CURSRES 0x00000040 /* cursor resolution */ #define THC_MISC_INTEN 0x00000020 /* v.retrace intr enable */ #define THC_MISC_INTR 0x00000010 /* intr pending/ack */ #define THC_MISC_CYCLS 0x0000000f /* cycles before transfer */ struct cgsix_softc { struct device sc_dev; struct sbusdev sc_sd; bus_space_tag_t sc_bustag; bus_addr_t sc_paddr; bus_space_handle_t sc_bt_regs; bus_space_handle_t sc_fhc_regs; bus_space_handle_t sc_thc_regs; bus_space_handle_t sc_tec_regs; bus_space_handle_t sc_vid_regs; bus_space_handle_t sc_fbc_regs; struct rasops_info sc_rasops; int sc_nscreens; int sc_width, sc_height, sc_depth, sc_linebytes; union bt_cmap sc_cmap; void *sc_ih; u_int sc_mode; int *sc_crowp, *sc_ccolp; u_int sc_curs_enabled, sc_curs_fg, sc_curs_bg; struct wsdisplay_curpos sc_curs_pos, sc_curs_hot, sc_curs_size; u_char sc_curs_image[128], sc_curs_mask[128]; }; #define CG6_USER_FBC 0x70000000 #define CG6_USER_TEC 0x70001000 #define CG6_USER_BTREGS 0x70002000 #define CG6_USER_FHC 0x70004000 #define CG6_USER_THC 0x70005000 #define CG6_USER_ROM 0x70006000 #define CG6_USER_RAM 0x70016000 #define CG6_USER_DHC 0x80000000 #define THC_READ(sc,r) \ bus_space_read_4((sc)->sc_bustag, (sc)->sc_thc_regs, (r)) #define THC_WRITE(sc,r,v) \ bus_space_write_4((sc)->sc_bustag, (sc)->sc_thc_regs, (r), (v)) #define TEC_READ(sc,r) \ bus_space_read_4((sc)->sc_bustag, (sc)->sc_tec_regs, (r)) #define TEC_WRITE(sc,r,v) \ bus_space_write_4((sc)->sc_bustag, (sc)->sc_tec_regs, (r), (v)) #define FHC_READ(sc) \ bus_space_read_4((sc)->sc_bustag, (sc)->sc_fhc_regs, CG6_FHC) #define FHC_WRITE(sc,v) \ bus_space_write_4((sc)->sc_bustag, (sc)->sc_fhc_regs, CG6_FHC, (v)) #define FBC_READ(sc,r) \ bus_space_read_4((sc)->sc_bustag, (sc)->sc_fbc_regs, (r)) #define FBC_WRITE(sc,r,v) \ bus_space_write_4((sc)->sc_bustag, (sc)->sc_fbc_regs, (r), (v)) #define BT_WRITE(sc, reg, val) \ bus_space_write_4((sc)->sc_bustag, (sc)->sc_bt_regs, (reg), (val)) #define BT_READ(sc, reg) \ bus_space_read_4((sc)->sc_bustag, (sc)->sc_bt_regs, (reg)) #define BT_BARRIER(sc,reg,flags) \ bus_space_barrier((sc)->sc_bustag, (sc)->sc_bt_regs, (reg), \ sizeof(u_int32_t), (flags)) #define CG6_BLIT_WAIT(sc) \ while ((FBC_READ(sc, CG6_FBC_BLIT) & \ (FBC_BLIT_UNKNOWN|FBC_BLIT_GXFULL)) == \ (FBC_BLIT_UNKNOWN|FBC_BLIT_GXFULL)) #define CG6_DRAW_WAIT(sc) \ while ((FBC_READ(sc, CG6_FBC_DRAW) & \ (FBC_DRAW_UNKNOWN|FBC_DRAW_GXFULL)) == \ (FBC_DRAW_UNKNOWN|FBC_DRAW_GXFULL)) #define CG6_DRAIN(sc) \ while (FBC_READ(sc, CG6_FBC_S) & FBC_S_GXINPROGRESS) #define CG6_MAX_CURSOR 32 #define CG6_CFFLAG_NOACCEL 0x1 /* disable console acceleration */