/* $Id: chars.c,v 1.4 2009/12/24 02:08:14 schwarze Exp $ */ /* * Copyright (c) 2009 Kristaps Dzonsons * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include "chars.h" #define PRINT_HI 126 #define PRINT_LO 32 struct ln { struct ln *next; const char *code; const char *ascii; const char *html; size_t codesz; size_t asciisz; size_t htmlsz; int type; #define CHARS_CHAR (1 << 0) #define CHARS_STRING (1 << 1) #define CHARS_BOTH (CHARS_CHAR | CHARS_STRING) }; #define LINES_MAX 351 #define CHAR(w, x, y, z, a, b) \ { NULL, (w), (y), (a), (x), (z), (b), CHARS_CHAR }, #define STRING(w, x, y, z, a, b) \ { NULL, (w), (y), (a), (x), (z), (b), CHARS_STRING }, #define BOTH(w, x, y, z, a, b) \ { NULL, (w), (y), (a), (x), (z), (b), CHARS_BOTH }, #define CHAR_TBL_START static struct ln lines[LINES_MAX] = { #define CHAR_TBL_END }; #include "chars.in" struct tbl { enum chars type; struct ln **htab; }; static inline int match(const struct ln *, const char *, size_t, int); static const char *find(struct tbl *, const char *, size_t, size_t *, int); void chars_free(void *arg) { struct tbl *tab; tab = (struct tbl *)arg; free(tab->htab); free(tab); } void * chars_init(enum chars type) { struct tbl *tab; struct ln **htab; struct ln *pp; int i, hash; /* * Constructs a very basic chaining hashtable. The hash routine * is simply the integral value of the first character. * Subsequent entries are chained in the order they're processed * (they're in-line re-ordered during lookup). */ tab = malloc(sizeof(struct tbl)); if (NULL == tab) { perror(NULL); exit(EXIT_FAILURE); } htab = calloc(PRINT_HI - PRINT_LO + 1, sizeof(struct ln **)); if (NULL == htab) { perror(NULL); exit(EXIT_FAILURE); } for (i = 0; i < LINES_MAX; i++) { hash = (int)lines[i].code[0] - PRINT_LO; if (NULL == (pp = htab[hash])) { htab[hash] = &lines[i]; continue; } for ( ; pp->next; pp = pp->next) /* Scan ahead. */ ; pp->next = &lines[i]; } tab->htab = htab; tab->type = type; return(tab); } const char * chars_a2ascii(void *arg, const char *p, size_t sz, size_t *rsz) { return(find((struct tbl *)arg, p, sz, rsz, CHARS_CHAR)); } const char * chars_a2res(void *arg, const char *p, size_t sz, size_t *rsz) { return(find((struct tbl *)arg, p, sz, rsz, CHARS_STRING)); } static const char * find(struct tbl *tab, const char *p, size_t sz, size_t *rsz, int type) { struct ln *pp, *prev; struct ln **htab; int hash; assert(p); assert(sz > 0); if (p[0] < PRINT_LO || p[0] > PRINT_HI) return(NULL); /* * Lookup the symbol in the symbol hash. See ascii2htab for the * hashtable specs. This dynamically re-orders the hash chain * to optimise for repeat hits. */ hash = (int)p[0] - PRINT_LO; htab = tab->htab; if (NULL == (pp = htab[hash])) return(NULL); if (NULL == pp->next) { if ( ! match(pp, p, sz, type)) return(NULL); if (CHARS_HTML == tab->type) { *rsz = pp->htmlsz; return(pp->html); } *rsz = pp->asciisz; return(pp->ascii); } for (prev = NULL; pp; pp = pp->next) { if ( ! match(pp, p, sz, type)) { prev = pp; continue; } if (prev) { prev->next = pp->next; pp->next = htab[hash]; htab[hash] = pp; } if (CHARS_HTML == tab->type) { *rsz = pp->htmlsz; return(pp->html); } *rsz = pp->asciisz; return(pp->ascii); } return(NULL); } static inline int match(const struct ln *ln, const char *p, size_t sz, int type) { if ( ! (ln->type & type)) return(0); if (ln->codesz != sz) return(0); return(0 == strncmp(ln->code, p, sz)); }