/* Netcat 1.10 RELEASE 960320 * * A damn useful little "backend" utility begun 950915 or thereabouts, * as *Hobbit*'s first real stab at some sockets programming. Something that * should have and indeed may have existed ten years ago, but never became a * standard Unix utility. IMHO, "nc" could take its place right next to cat, * cp, rm, mv, dd, ls, and all those other cryptic and Unix-like things. * * Read the README for the whole story, doc, applications, etc. * * Layout: * conditional includes: * includes: * handy defines: * globals: * malloced globals: * cmd-flag globals: * support routines: * readwrite select loop: * main: * * bluesky: * parse ranges of IP address as well as ports, perhaps * RAW mode! * backend progs to grab a pty and look like a real telnetd?! * backend progs to do various encryption modes??!?! */ #include "generic.h" /* same as with L5, skey, etc */ /* conditional includes -- a very messy section which you may have to dink for your own architecture [and please send diffs...]: */ /* #undef _POSIX_SOURCE /* might need this for something? */ #define HAVE_BIND /* ASSUMPTION -- seems to work everywhere! */ #include #include #include #include #include #include #include #include #include /* hostent, gethostby*, getservby* */ #include #include #include #include #include #include #include #include #ifdef HAVE_RANDOM /* aficionados of ?rand48() should realize */ #define SRAND srandom /* that this doesn't need *strong* random */ #define RAND random /* numbers just to mix up port numbers!! */ #else #define SRAND srand #define RAND rand #endif /* HAVE_RANDOM */ #define SLEAZE_PORT 31337 /* for UDP-scan RTT trick, change if ya want */ #define BIGSIZ 8192 /* big buffers */ struct host_info { char name[MAXHOSTNAMELEN]; /* dns name */ char addrs[8][24]; /* ascii-format IP addresses */ struct in_addr iaddrs[8]; /* real addresses: in_addr.s_addr: * ulong */ }; struct port_info { char name[64]; /* name in /etc/services */ char anum[8]; /* ascii-format number */ u_short num; /* real host-order number */ }; /* globals: */ jmp_buf jbuf; /* timer crud */ int jval = 0; /* timer crud */ int netfd = -1; int ofd = 0; /* hexdump output fd */ extern int h_errno; /* stolen almost wholesale from bsd herror.c */ static char *h_errs[] = { "Error 0", /* but we *don't* use this */ "Unknown host", /* 1 HOST_NOT_FOUND */ "Host name lookup failure", /* 2 TRY_AGAIN */ "Unknown server error", /* 3 NO_RECOVERY */ "No address associated with name", /* 4 NO_ADDRESS */ }; int gatesidx = 0; /* LSRR hop count */ int gatesptr = 4; /* initial LSRR pointer, settable */ u_short Single = 1; /* zero if scanning */ unsigned int insaved = 0; /* stdin-buffer size for multi-mode */ unsigned int wrote_out = 0; /* total stdout bytes */ unsigned int wrote_net = 0; /* total net bytes */ static char wrote_txt[] = " sent %d, rcvd %d"; static char hexnibs[20] = "0123456789abcdef "; /* will malloc up the following globals: */ struct timeval timer1, timer2; struct sockaddr_in *lclend = NULL; /* sockaddr_in structs */ struct sockaddr_in *remend = NULL; struct host_info **gates = NULL; /* LSRR hop hostpoop */ char *optbuf = NULL; /* LSRR or sockopts */ char *bigbuf_in; /* data buffers */ char *bigbuf_net; fd_set fds1, fds2; struct port_info *portpoop = NULL; /* for getportpoop / getservby* */ unsigned char *stage = NULL; /* hexdump line buffer */ /* global cmd flags: */ u_short o_alla = 0; unsigned int o_interval = 0; u_short o_listen = 0; u_short o_nflag = 0; u_short o_wfile = 0; u_short o_random = 0; u_short o_udpmode = 0; u_short o_verbose = 0; unsigned int o_wait = 0; u_short o_zero = 0; /* o_tn in optional section */ /* Debug macro: squirt whatever message and sleep a bit so we can see it go by. need to call like Debug ((stuff)) [with no ; ] so macro args match! Beware: writes to stdOUT... */ #ifdef DEBUG #define Debug(x) printf x; printf ("\n"); fflush (stdout); sleep (1); #else #define Debug(x) /* nil... */ #endif /* support routines -- the bulk of this thing. Placed in such an order that we don't have to forward-declare anything: */ /* holler : fake varargs -- need to do this way because we wind up calling through more levels of indirection than vanilla varargs can handle, and not all machines have vfprintf/vsyslog/whatever! 6 params oughta be enough. */ void holler(str, p1, p2, p3, p4, p5, p6) char *str; char *p1, *p2, *p3, *p4, *p5, *p6; { if (o_verbose) { fprintf(stderr, str, p1, p2, p3, p4, p5, p6); #ifdef HAVE_BIND if (h_errno) { /* if host-lookup variety of error ... */ if (h_errno > 4) /* oh no you don't, either */ fprintf(stderr, "preposterous h_errno: %d", h_errno); else fprintf(stderr, h_errs[h_errno]); h_errno = 0; /* and reset for next call */ } #endif if (errno) { /* this gives funny-looking messages, but */ perror(" "); /* it's more portable than * sys_errlist[]... */ } else /* xxx: do something better? */ fprintf(stderr, "\n"); fflush(stderr); } } /* bail : error-exit handler, callable from anywhere */ void bail(str, p1, p2, p3, p4, p5, p6) char *str; char *p1, *p2, *p3, *p4, *p5, *p6; { o_verbose = 1; holler(str, p1, p2, p3, p4, p5, p6); close(netfd); exit(1); } /* catch : no-brainer interrupt handler */ void catch() { errno = 0; if (o_verbose > 1) /* normally we don't care */ bail(wrote_txt, wrote_net, wrote_out); bail(" punt!"); } /* timeout and other signal handling cruft */ void tmtravel() { signal(SIGALRM, SIG_IGN); alarm(0); if (jval == 0) bail("spurious timer interrupt!"); longjmp(jbuf, jval); } /* arm : set the timer. Zero secs arg means unarm */ void arm(num, secs) unsigned int num; unsigned int secs; { if (secs == 0) { /* reset */ signal(SIGALRM, SIG_IGN); alarm(0); jval = 0; } else { /* set */ signal(SIGALRM, tmtravel); alarm(secs); jval = num; } /* if secs */ } /* findline : find the next newline in a buffer; return inclusive size of that "line", or the entire buffer size, so the caller knows how much to then write(). Not distinguishing \n vs \r\n for the nonce; it just works as is... */ unsigned int findline(buf, siz) char *buf; unsigned int siz; { register char *p; register int x; if (!buf) /* various sanity checks... */ return (0); if (siz > BIGSIZ) return (0); x = siz; for (p = buf; x > 0; x--) { if (*p == '\n') { x = (int) (p - buf); x++; /* 'sokay if it points just past the end! */ Debug(("findline returning %d", x)) return (x); } p++; } /* for */ Debug(("findline returning whole thing: %d", siz)) return (siz); } /* comparehosts : cross-check the host_info we have so far against new gethostby*() info, and holler about mismatches. Perhaps gratuitous, but it can't hurt to point out when someone's DNS is fukt. Returns 1 if mismatch, in case someone else wants to do something about it. */ int comparehosts(poop, hp) struct host_info *poop; struct hostent *hp; { errno = 0; h_errno = 0; if (strcasecmp(poop->name, hp->h_name) != 0) { /* normal */ holler("DNS fwd/rev mismatch: %s != %s", poop->name, hp->h_name); return (1); } return (0); /* ... do we need to do anything over and above that?? */ } /* gethostpoop : resolve a host 8 ways from sunday; return a new host_info struct with its info. The argument can be a name or [ascii] IP address; it will try its damndest to deal with it. "numeric" governs whether we do any DNS at all, and we also check o_verbose for what's appropriate work to do. */ struct host_info * gethostpoop(name, numeric) char *name; u_short numeric; { struct hostent *hostent; struct in_addr iaddr; register struct host_info *poop = NULL; register int x; /* I really want to strangle the twit who dreamed up all these sockaddr and hostent abstractions, and then forced them all to be incompatible with each other so you *HAVE* to do all this ridiculous casting back and forth. If that wasn't bad enough, all the doc insists on referring to local ports and addresses as "names", which makes NO sense down at the bare metal. What an absolutely horrid paradigm, and to think of all the people who have been wasting significant amounts of time fighting with this stupid deliberate obfuscation over the last 10 years... then again, I like languages wherein a pointer is a pointer, what you put there is your own business, the compiler stays out of your face, and sheep are nervous. Maybe that's why my C code reads like assembler half the time... */ /* If we want to see all the DNS stuff, do the following hair -- if inet_aton, do reverse and forward with any warnings; otherwise try to do forward and reverse with any warnings. In other words, as long as we're here, do a complete DNS check on these clowns. Yes, it slows things down a bit for a first run, but once it's cached, who cares? */ errno = 0; h_errno = 0; if (name) poop = (struct host_info *) calloc(1, sizeof(struct host_info)); if (!poop) bail("gethostpoop fuxored"); strlcpy(poop->name, "(UNKNOWN)", sizeof(poop->name)); if (inet_aton(name, &iaddr) == 0) { if (numeric) bail("Can't parse %s as an IP address", name); hostent = gethostbyname(name); if (!hostent) /* failure to look up a name is fatal, since we can't do anything with it */ bail("%s: forward host lookup failed: ", name); strlcpy(poop->name, hostent->h_name, MAXHOSTNAMELEN); for (x = 0; hostent->h_addr_list[x] && (x < 8); x++) { memcpy(&poop->iaddrs[x], hostent->h_addr_list[x], sizeof(struct in_addr)); strlcpy(poop->addrs[x], inet_ntoa(poop->iaddrs[x]), sizeof(poop->addrs[0])); } if (!o_verbose) /* if we didn't want to see the */ return (poop); /* inverse stuff, we're done. */ /* do inverse lookups in separate loop based on our collected forward addrs, since gethostby* tends to crap into the same buffer over and over */ for (x = 0; poop->iaddrs[x].s_addr && (x < 8); x++) { hostent = gethostbyaddr((char *) &poop->iaddrs[x], sizeof(struct in_addr), AF_INET); if ((!hostent) || (!hostent->h_name)) holler("Warning: inverse host lookup failed for %s: ", poop->addrs[x]); else (void) comparehosts(poop, hostent); } /* for x -> addrs, part B */ } else { /* not INADDR_NONE: numeric addresses... */ memcpy(poop->iaddrs, &iaddr, sizeof(struct in_addr)); strlcpy(poop->addrs[0], inet_ntoa(iaddr), sizeof(poop->addrs)); if (numeric) /* if numeric-only, we're done */ return (poop); if (!o_verbose) /* likewise if we don't want */ return (poop); /* the full DNS hair */ hostent = gethostbyaddr((char *) &iaddr, sizeof(struct in_addr), AF_INET); /* numeric or not, failure to look up a PTR is *not* considered fatal */ if (!hostent) holler("%s: inverse host lookup failed: ", name); else { strlcpy(poop->name, hostent->h_name, MAXHOSTNAMELEN); hostent = gethostbyname(poop->name); if ((!hostent) || (!hostent->h_addr_list[0])) holler("Warning: forward host lookup failed for %s: ", poop->name); else (void) comparehosts(poop, hostent); } /* if hostent */ } /* INADDR_NONE Great Split */ /* whatever-all went down previously, we should now have a host_info struct with at least one IP address in it. */ h_errno = 0; return (poop); } /* getportpoop : Same general idea as gethostpoop -- look up a port in /etc/services, fill in global port_info, but return the actual port *number*. Pass ONE of: pstring to resolve stuff like "23" or "exec"; pnum to reverse-resolve something that's already a number. If o_nflag is on, fill in what we can but skip the getservby??? stuff. Might as well have consistent behavior here, and it *is* faster. */ u_short getportpoop(pstring, pnum) char *pstring; unsigned int pnum; { struct servent *servent; register int x; register int y; char *whichp = "tcp"; if (o_udpmode) whichp = "udp"; portpoop->name[0] = '?';/* fast preload */ portpoop->name[1] = '\0'; /* case 1: reverse-lookup of a number; placed first since this case is much more frequent if we're scanning */ if (pnum) { if (pstring) /* one or the other, pleeze */ return (0); x = pnum; if (o_nflag) /* go faster, skip getservbyblah */ goto gp_finish; y = htons(x); /* gotta do this -- see Fig.1 below */ servent = getservbyport(y, whichp); if (servent) { y = ntohs(servent->s_port); if (x != y) /* "never happen" */ holler("Warning: port-bynum mismatch, %d != %d", x, y); strlcpy(portpoop->name, servent->s_name, sizeof(portpoop->name)); } goto gp_finish; } /* if pnum */ /* case 2: resolve a string, but we still give preference to numbers * instead of trying to resolve conflicts. None of the entries in *my* * extensive /etc/services begins with a digit, so this should "always * work" unless you're at 3com and have some company-internal services * defined... */ if (pstring) { if (pnum) /* one or the other, pleeze */ return (0); x = atoi(pstring); if (x) return (getportpoop(NULL, x)); /* recurse for * numeric-string-arg */ if (o_nflag) /* can't use names! */ return (0); servent = getservbyname(pstring, whichp); if (servent) { strlcpy(portpoop->name, servent->s_name, sizeof(portpoop->name)); x = ntohs(servent->s_port); goto gp_finish; } /* if servent */ } /* if pstring */ return (0); /* catches any problems so far */ /* Obligatory netdb.h-inspired rant: servent.s_port is supposed to be an int. Despite this, we still have to treat it as a short when copying it around. Not only that, but we have to convert it *back* into net order for getservbyport to work. Manpages generally aren't clear on all this, but there are plenty of examples in which it is just quietly done. More BSD lossage... since everything getserv* ever deals with is local to our own host, why bother with all this network-order/host-order crap at all?! That should be saved for when we want to actually plug the port[s] into some real network calls -- and guess what, we have to *re*-convert at that point as well. Fuckheads. */ gp_finish: /* Fall here whether or not we have a valid servent at this point, with x containing our [host-order and therefore useful, dammit] port number */ sprintf(portpoop->anum, "%d", x); /* always load any numeric * specs! */ portpoop->num = (x & 0xffff); /* u_short, remember... */ return (portpoop->num); } /* nextport : Come up with the next port to try, be it random or whatever. "block" is a ptr to randports array, whose bytes [so far] carry these meanings: 0 ignore 1 to be tested 2 tested [which is set as we find them here] returns a u_short random port, or 0 if all the t-b-t ones are used up. */ u_short nextport(block) char *block; { register unsigned int x; register unsigned int y; y = 70000; /* high safety count for rnd-tries */ while (y > 0) { x = (RAND() & 0xffff); if (block[x] == 1) { /* try to find a not-done one... */ block[x] = 2; break; } x = 0; /* bummer. */ y--; } /* while y */ if (x) return (x); y = 65535; /* no random one, try linear downsearch */ while (y > 0) { /* if they're all used, we *must* be sure! */ if (block[y] == 1) { block[y] = 2; break; } y--; } /* while y */ if (y) return (y); /* at least one left */ return (0); /* no more left! */ } /* loadports : set "to be tested" indications in BLOCK, from LO to HI. Almost too small to be a separate routine, but makes main() a little cleaner... */ void loadports(block, lo, hi) char *block; u_short lo; u_short hi; { u_short x; if (!block) bail("loadports: no block?!"); if ((!lo) || (!hi)) bail("loadports: bogus values %d, %d", lo, hi); x = hi; while (lo <= x) { block[x] = 1; x--; } } #ifdef GAPING_SECURITY_HOLE char *pr00gie = NULL; /* global ptr to -e arg */ /* doexec : fiddle all the file descriptors around, and hand off to another prog. Sort of like a one-off "poor man's inetd". This is the only section of code that would be security-critical, which is why it's ifdefed out by default. Use at your own hairy risk; if you leave shells lying around behind open listening ports you deserve to lose!! */ doexec(fd) int fd; { register char *p; dup2(fd, 0); /* the precise order of fiddlage */ close(fd); /* is apparently crucial; this is */ dup2(0, 1); /* swiped directly out of "inetd". */ dup2(0, 2); p = strrchr(pr00gie, '/'); /* shorter argv[0] */ if (p) p++; else p = pr00gie; Debug(("gonna exec %s as %s...", pr00gie, p)) execl(pr00gie, p, NULL); bail("exec %s failed", pr00gie); /* this gets sent out. Hmm... */ } #endif /* GAPING_SECURITY_HOLE */ /* doconnect : do all the socket stuff, and return an fd for one of an open outbound TCP connection a UDP stub-socket thingie with appropriate socket options set up if we wanted source-routing, or an unconnected TCP or UDP socket to listen on. Examines various global o_blah flags to figure out what-all to do. */ int doconnect(rad, rp, lad, lp) struct in_addr *rad; u_short rp; struct in_addr *lad; u_short lp; { register int nnetfd; register int rr; int x, y; errno = 0; /* grab a socket; set opts */ newskt: if (o_udpmode) nnetfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); else nnetfd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (nnetfd < 0) bail("Can't get socket"); if (nnetfd == 0) /* if stdin was closed this might *be* 0, */ goto newskt; /* so grab another. See text for why... */ x = 1; rr = setsockopt(nnetfd, SOL_SOCKET, SO_REUSEADDR, &x, sizeof(x)); if (rr == -1) holler("nnetfd reuseaddr failed"); /* ??? */ #ifdef SO_REUSEPORT /* doesnt exist everywhere... */ rr = setsockopt(nnetfd, SOL_SOCKET, SO_REUSEPORT, &x, sizeof(x)); if (rr == -1) holler("nnetfd reuseport failed"); /* ??? */ #endif #if 0 /* If you want to screw with RCVBUF/SNDBUF, do it here. Liudvikas Bukys at Rochester sent this example, which would involve YET MORE options and is just archived here in case you want to mess with it. o_xxxbuf are global integers set in main() getopt loop, and check for rr == 0 afterward. */ rr = setsockopt(nnetfd, SOL_SOCKET, SO_RCVBUF, &o_rcvbuf, sizeof o_rcvbuf); rr = setsockopt(nnetfd, SOL_SOCKET, SO_SNDBUF, &o_sndbuf, sizeof o_sndbuf); #endif /* fill in all the right sockaddr crud */ lclend->sin_family = AF_INET; /* fill in all the right sockaddr crud */ lclend->sin_family = AF_INET; remend->sin_family = AF_INET; /* if lad/lp, do appropriate binding */ if (lad) memcpy(&lclend->sin_addr.s_addr, lad, sizeof(struct in_addr)); if (lp) lclend->sin_port = htons(lp); rr = 0; if (lad || lp) { x = (int) lp; /* try a few times for the local bind, a la ftp-data-port... */ for (y = 4; y > 0; y--) { rr = bind(nnetfd, (struct sockaddr *) lclend, sizeof(struct sockaddr_in)); if (rr == 0) break; if (errno != EADDRINUSE) break; else { holler("retrying local %s:%d", inet_ntoa(lclend->sin_addr), lp); sleep(2); errno = 0; /* clear from sleep */ } /* if EADDRINUSE */ } /* for y counter */ } /* if lad or lp */ if (rr) bail("Can't grab %s:%d with bind", inet_ntoa(lclend->sin_addr), lp); if (o_listen) return (nnetfd);/* thanks, that's all for today */ memcpy(&remend->sin_addr.s_addr, rad, sizeof(struct in_addr)); remend->sin_port = htons(rp); /* rough format of LSRR option and explanation of weirdness. Option comes after IP-hdr dest addr in packet, padded to *4, and ihl > 5. IHL is multiples of 4, i.e. real len = ip_hl << 2. type 131 1 ; 0x83: copied, option class 0, number 3 len 1 ; of *whole* option! pointer 1 ; nxt-hop-addr; 1-relative, not 0-relative addrlist... var ; 4 bytes per hop-addr pad-to-32 var ; ones, i.e. "NOP" If we want to route A -> B via hops C and D, we must add C, D, *and* B to the options list. Why? Because when we hand the kernel A -> B with list C, D, B the "send shuffle" inside the kernel changes it into A -> C with list D, B and the outbound packet gets sent to C. If B wasn't also in the hops list, the final destination would have been lost at this point. When C gets the packet, it changes it to A -> D with list C', B where C' is the interface address that C used to forward the packet. This "records" the route hop from B's point of view, i.e. which address points "toward" B. This is to make B better able to return the packets. The pointer gets bumped by 4, so that D does the right thing instead of trying to forward back to C. When B finally gets the packet, it sees that the pointer is at the end of the LSRR list and is thus "completed". B will then try to use the packet instead of forwarding it, i.e. deliver it up to some application. Note that by moving the pointer yourself, you could send the traffic directly to B but have it return via your preconstructed source-route. Playing with this and watching "tcpdump -v" is the best way to understand what's going on. Only works for TCP in BSD-flavor kernels. UDP is a loss; udp_input calls stripoptions() early on, and the code to save the srcrt is notdef'ed. Linux is also still a loss at 1.3.x it looks like; the lsrr code is { }... */ /* if any -g arguments were given, set up source-routing. We hit this after the gates are all looked up and ready to rock, any -G pointer is set, and gatesidx is now the *number* of hops */ if (gatesidx) { /* if we wanted any srcrt hops ... */ /* don't even bother compiling if we can't do IP options here! */ #ifdef IP_OPTIONS if (!optbuf) { /* and don't already *have* a srcrt set */ char *opp; /* then do all this setup hair */ optbuf = calloc(1, 48); opp = optbuf; *opp++ = IPOPT_LSRR; /* option */ *opp++ = (char) (((gatesidx + 1) * sizeof(struct in_addr)) + 3) & 0xff; /* length */ *opp++ = gatesptr; /* pointer */ /* opp now points at first hop addr -- insert the intermediate gateways */ for (x = 0; x < gatesidx; x++) { memcpy(opp, gates[x]->iaddrs, sizeof(struct in_addr)); opp += sizeof(struct in_addr); } /* and tack the final destination on the end [needed!] */ memcpy(opp, rad, sizeof(struct in_addr)); opp += sizeof(struct in_addr); *opp = IPOPT_NOP; /* alignment filler */ } /* if empty optbuf */ /* calculate length of whole option mess, which is (3 + [hops] * + [final] + 1), and apply it [have to do this every time * through, of course] */ x = ((gatesidx + 1) * sizeof(struct in_addr)) + 4; rr = setsockopt(nnetfd, IPPROTO_IP, IP_OPTIONS, optbuf, x); if (rr == -1) bail("srcrt setsockopt fuxored"); #else /* IP_OPTIONS */ holler("Warning: source routing unavailable on this machine, ignoring"); #endif /* IP_OPTIONS */ } /* if gatesidx */ /* wrap connect inside a timer, and hit it */ arm(1, o_wait); if (setjmp(jbuf) == 0) { rr = connect(nnetfd, (struct sockaddr *) remend, sizeof(struct sockaddr)); } else { /* setjmp: connect failed... */ rr = -1; errno = ETIMEDOUT; /* fake it */ } arm(0, 0); if (rr == 0) return (nnetfd); close(nnetfd); /* clean up junked socket FD!! */ return (-1); } /* dolisten : just like doconnect, and in fact calls a hunk of doconnect, but listens for incoming and returns an open connection *from* someplace. If we were given host/port args, any connections from elsewhere are rejected. This in conjunction with local-address binding should limit things nicely... */ int dolisten(rad, rp, lad, lp) struct in_addr *rad; u_short rp; struct in_addr *lad; u_short lp; { register int nnetfd; register int rr; struct host_info *whozis = NULL; int x; char *cp; u_short z; errno = 0; /* Pass everything off to doconnect, who in o_listen mode just gets a socket */ nnetfd = doconnect(rad, rp, lad, lp); if (nnetfd <= 0) return (-1); if (o_udpmode) { /* apparently UDP can listen ON */ if (!lp) /* "port 0", but that's not useful */ bail("UDP listen needs -p arg"); } else { rr = listen(nnetfd, 1); /* gotta listen() before we can get */ if (rr < 0) /* our local random port. sheesh. */ bail("local listen fuxored"); } /* Various things that follow temporarily trash bigbuf_net, which might contain a copy of any recvfrom()ed packet, but we'll read() another copy later. */ /* I can't believe I have to do all this to get my own goddamn bound address and port number. It should just get filled in during bind() or something. All this is only useful if we didn't say -p for listening, since if we struct sockaddr_ind -p we *know* what port we're listening on. At any rate we won't bother with it all unless we wanted to see it, although listening quietly on a random unknown port is probably not very useful without "netstat". */ if (o_verbose) { x = sizeof(struct sockaddr); /* how 'bout getsockNUM instead, pinheads?! */ rr = getsockname(nnetfd, (struct sockaddr *) lclend, &x); if (rr < 0) holler("local getsockname failed"); strcpy(bigbuf_net, "listening on ["); /* buffer reuse... */ if (lclend->sin_addr.s_addr) strcat(bigbuf_net, inet_ntoa(lclend->sin_addr)); else strcat(bigbuf_net, "any"); strcat(bigbuf_net, "] %d ..."); z = ntohs(lclend->sin_port); holler(bigbuf_net, z); } /* verbose -- whew!! */ /* UDP is a speeeeecial case -- we have to do I/O *and* get the * calling party's particulars all at once, listen() and accept() * don't apply. At least in the BSD universe, however, recvfrom/PEEK * is enough to tell us something came in, and we can set things up so * straight read/write actually does work after all. Yow. YMMV on * strange platforms! */ if (o_udpmode) { x = sizeof(struct sockaddr); /* retval for recvfrom */ arm(2, o_wait); /* might as well timeout this, too */ if (setjmp(jbuf) == 0) { /* do timeout for initial * connect */ rr = recvfrom /* and here we block... */ (nnetfd, bigbuf_net, BIGSIZ, MSG_PEEK, (struct sockaddr *) remend, &x); Debug(("dolisten/recvfrom ding, rr = %d, netbuf %s ", rr, bigbuf_net)) } else goto dol_tmo; /* timeout */ arm(0, 0); /* I'm not completely clear on how this works -- BSD seems to make UDP just magically work in a connect()ed context, but we'll undoubtedly run into systems this deal doesn't work on. For now, we apparently have to issue a connect() on our just-tickled socket so we can write() back. Again, why the fuck doesn't it just get filled in and taken care of?! This hack is anything but optimal. Basically, if you want your listener to also be able to send data back, you need this connect() line, which also has the side effect that now anything from a different source or even a different port on the other end won't show up and will cause ICMP errors. I guess that's what they meant by "connect". Let's try to remember what the "U" is *really* for, eh? */ rr = connect(nnetfd, (struct sockaddr *) remend, sizeof(struct sockaddr)); goto whoisit; } /* o_udpmode */ /* fall here for TCP */ x = sizeof(struct sockaddr); /* retval for accept */ arm(2, o_wait); /* wrap this in a timer, too; 0 = forever */ if (setjmp(jbuf) == 0) { rr = accept(nnetfd, (struct sockaddr *) remend, &x); } else goto dol_tmo; /* timeout */ arm(0, 0); close(nnetfd); /* dump the old socket */ nnetfd = rr; /* here's our new one */ whoisit: if (rr < 0) goto dol_err; /* bail out if any errors so far */ /* If we can, look for any IP options. Useful for testing the receiving end of such things, and is a good exercise in dealing with it. We do this before the connect message, to ensure that the connect msg is uniformly the LAST thing to emerge after all the intervening crud. Doesn't work for UDP on any machines I've tested, but feel free to surprise me. */ #ifdef IP_OPTIONS if (!o_verbose) /* if we wont see it, we dont care */ goto dol_noop; optbuf = calloc(1, 40); x = 40; rr = getsockopt(nnetfd, IPPROTO_IP, IP_OPTIONS, optbuf, &x); if (rr < 0) holler("getsockopt failed"); Debug(("ipoptions ret len %d", x)) if (x) { /* we've got options, lessee em... */ unsigned char *q = (unsigned char *) optbuf; char *p = bigbuf_net; /* local variables, yuk! */ char *pp = &bigbuf_net[128]; /* get random space farther * out... */ memset(bigbuf_net, 0, 256); /* clear it all first */ while (x > 0) { sprintf(pp, "%2.2x ", *q); /* clumsy, but works: * turn into hex */ strcat(p, pp); /* and build the final string */ q++; p++; x--; } holler("IP options: %s", bigbuf_net); } /* if x, i.e. any options */ dol_noop: #endif /* IP_OPTIONS */ /* find out what address the connection was *to* on our end, in case we're doing a listen-on-any on a multihomed machine. This allows one to offer different services via different alias addresses, such as the "virtual web site" hack. */ memset(bigbuf_net, 0, 64); cp = &bigbuf_net[32]; x = sizeof(struct sockaddr); rr = getsockname(nnetfd, (struct sockaddr *) lclend, &x); if (rr < 0) holler("post-rcv getsockname failed"); strcpy(cp, inet_ntoa(lclend->sin_addr)); /* now check out who it is. We don't care about mismatched DNS names here, but any ADDR and PORT we specified had better fucking well match the caller. Converting from addr to inet_ntoa and back again is a bit of a kludge, but gethostpoop wants a string and there's much gnarlier code out there already, so I don't feel bad. The *real* question is why BFD sockets wasn't designed to allow listens for connections *from* specific hosts/ports, instead of requiring the caller to accept the connection and then reject undesireable ones by closing. In other words, we need a TCP MSG_PEEK. */ z = ntohs(remend->sin_port); strcpy(bigbuf_net, inet_ntoa(remend->sin_addr)); whozis = gethostpoop(bigbuf_net, o_nflag); errno = 0; x = 0; /* use as a flag... */ if (rad) /* xxx: fix to go down the *list* if we have * one? */ if (memcmp(rad, whozis->iaddrs, sizeof(struct sockaddr))) x = 1; if (rp) if (z != rp) x = 1; if (x) /* guilty! */ bail("invalid connection to [%s] from %s [%s] %d", cp, whozis->name, whozis->addrs[0], z); holler("connect to [%s] from %s [%s] %d", /* oh, you're okay.. */ cp, whozis->name, whozis->addrs[0], z); return (nnetfd); /* open! */ dol_tmo: errno = ETIMEDOUT; /* fake it */ dol_err: close(nnetfd); return (-1); } /* udptest : fire a couple of packets at a UDP target port, just to see if it's really there. On BSD kernels, ICMP host/port-unreachable errors get delivered to our socket as ECONNREFUSED write errors. On SV kernels, we lose; we'll have to collect and analyze raw ICMP ourselves a la satan's probe_udp_ports backend. Guess where one could swipe the appropriate code from... Use the time delay between writes if given, otherwise use the "tcp ping" trick for getting the RTT. [I got that idea from pluvius, and warped it.] Return either the original fd, or clean up and return -1. */ udptest(fd, where) int fd; struct in_addr *where; { register int rr; rr = write(fd, bigbuf_in, 1); if (rr != 1) holler("udptest first write failed?! errno %d", errno); if (o_wait) sleep(o_wait); else { /* use the tcp-ping trick: try connecting to a normally refused port, which causes us to block for the time that SYN gets there and RST gets back. Not completely reliable, but it *does* mostly work. */ o_udpmode = 0; /* so doconnect does TCP this time */ /* Set a temporary connect timeout, so packet filtration doesnt cause us to hang forever, and hit it */ o_wait = 5; /* enough that we'll notice?? */ rr = doconnect(where, SLEAZE_PORT, 0, 0); if (rr > 0) close(rr); /* in case it *did* open */ o_wait = 0; /* reset it */ o_udpmode++; /* we *are* still doing UDP, right? */ } /* if o_wait */ errno = 0; /* clear from sleep */ rr = write(fd, bigbuf_in, 1); if (rr == 1) /* if write error, no UDP listener */ return (fd); close(fd); /* use it or lose it! */ return (-1); } /* oprint : Hexdump bytes shoveled either way to a running logfile, in the format: D offset - - - - --- 16 bytes --- - - - - # .... ascii ..... where "which" sets the direction indicator, D: 0 -- sent to network, or ">" 1 -- rcvd and printed to stdout, or "<" and "buf" and "n" are data-block and length. If the current block generates a partial line, so be it; we *want* that lockstep indication of who sent what when. Adapted from dgaudet's original example -- but must be ripping *fast*, since we don't want to be too disk-bound... */ void oprint(which, buf, n) int which; char *buf; int n; { int bc; /* in buffer count */ int obc; /* current "global" offset */ int soc; /* stage write count */ register unsigned char *p; /* main buf ptr; m.b. unsigned here */ register unsigned char *op; /* out hexdump ptr */ register unsigned char *a; /* out asc-dump ptr */ register int x; register unsigned int y; if (!ofd) bail("oprint called with no open fd?!"); if (n == 0) return; op = stage; if (which) { *op = '<'; obc = wrote_out;/* use the globals! */ } else { *op = '>'; obc = wrote_net; } op++; /* preload "direction" */ *op = ' '; p = (unsigned char *) buf; bc = n; stage[59] = '#'; /* preload separator */ stage[60] = ' '; while (bc) { /* for chunk-o-data ... */ x = 16; soc = 78; /* len of whole formatted line */ if (bc < x) { soc = soc - 16 + bc; /* fiddle for however much is * left */ x = (bc * 3) + 11; /* 2 digits + space per, after * D & offset */ op = &stage[x]; x = 16 - bc; while (x) { *op++ = ' '; /* preload filler spaces */ *op++ = ' '; *op++ = ' '; x--; } x = bc; /* re-fix current linecount */ } /* if bc < x */ bc -= x; /* fix wrt current line size */ sprintf(&stage[2], "%8.8x ", obc); /* xxx: still slow? */ obc += x; /* fix current offset */ op = &stage[11];/* where hex starts */ a = &stage[61]; /* where ascii starts */ while (x) { /* for line of dump, however long ... */ y = (int) (*p >> 4); /* hi half */ *op = hexnibs[y]; op++; y = (int) (*p & 0x0f); /* lo half */ *op = hexnibs[y]; op++; *op = ' '; op++; if ((*p > 31) && (*p < 127)) *a = *p; /* printing */ else *a = '.'; /* nonprinting, loose def */ a++; p++; x--; } /* while x */ *a = '\n'; /* finish the line */ x = write(ofd, stage, soc); if (x < 0) bail("ofd write err"); } /* while bc */ } #ifdef TELNET u_short o_tn = 0; /* global -t option */ /* atelnet : Answer anything that looks like telnet negotiation with don't/won't. This doesn't modify any data buffers, update the global output count, or show up in a hexdump -- it just shits into the outgoing stream. Idea and codebase from Mudge@l0pht.com. */ void atelnet(buf, size) unsigned char *buf; /* has to be unsigned here! */ unsigned int size; { static unsigned char obuf[4]; /* tiny thing to build responses into */ register int x; register unsigned char y; register unsigned char *p; y = 0; p = buf; x = size; while (x > 0) { if (*p != 255) /* IAC? */ goto notiac; obuf[0] = 255; p++; x--; if ((*p == 251) || (*p == 252)) /* WILL or WONT */ y = 254;/* -> DONT */ if ((*p == 253) || (*p == 254)) /* DO or DONT */ y = 252;/* -> WONT */ if (y) { obuf[1] = y; p++; x--; obuf[2] = *p; /* copy actual option byte */ (void) write(netfd, obuf, 3); /* if one wanted to bump wrote_net or do a hexdump line, here's the place */ y = 0; } /* if y */ notiac: p++; x--; } /* while x */ } #endif /* TELNET */ /* readwrite : handle stdin/stdout/network I/O. Bwahaha!! -- the select loop from hell. In this instance, return what might become our exit status. */ int readwrite(fd) int fd; { register int rr; register char *zp; /* stdin buf ptr */ register char *np; /* net-in buf ptr */ unsigned int rzleft; unsigned int rnleft; u_short netretry; /* net-read retry counter */ u_short wretry; /* net-write sanity counter */ u_short wfirst; /* one-shot flag to skip first net read */ /* if you don't have all this FD_* macro hair in sys/types.h, you'll have to either find it or do your own bit-bashing: *fds1 |= (1 << fd), etc... */ if (fd > FD_SETSIZE) { holler("Preposterous fd value %d", fd); return (1); } FD_SET(fd, &fds1); /* global: the net is open */ netretry = 2; wfirst = 0; rzleft = rnleft = 0; if (insaved) { rzleft = insaved; /* preload multi-mode fakeouts */ zp = bigbuf_in; wfirst = 1; if (Single) /* if not scanning, this is a one-off first */ insaved = 0; /* buffer left over from argv * construction, */ else { FD_CLR(0, &fds1); /* OR we've already got our * repeat chunk, */ close(0); /* so we won't need any more stdin */ } /* Single */ } /* insaved */ if (o_interval) sleep(o_interval); /* pause *before* sending stuff, too */ errno = 0; /* clear from sleep, close, whatever */ /* and now the big ol' select shoveling loop ... */ while (FD_ISSET(fd, &fds1)) { /* i.e. till the *net* closes! */ wretry = 8200; /* more than we'll ever hafta write */ if (wfirst) { /* any saved stdin buffer? */ wfirst = 0; /* clear flag for the duration */ goto shovel; /* and go handle it first */ } fds2 = fds1; memcpy(&timer2, &timer1, sizeof(struct timeval)); rr = select(getdtablesize(), &fds2, 0, 0, &timer2); if (rr < 0) { if (errno != EINTR) { /* might have gotten ^Zed, etc * ? */ holler("select fuxored"); close(fd); return (1); } } /* select fuckup */ /* if we have a timeout AND stdin is closed AND we haven't * heard anything from the net during that time, assume it's * dead and close it too. */ if (rr == 0) { if (!FD_ISSET(0, &fds1)) netretry--; /* we actually try a coupla * times. */ if (!netretry) { if (o_verbose > 1) /* normally we don't * care */ holler("net timeout"); close(fd); return (0); /* not an error! */ } } /* select timeout */ /* xxx: should we check the exception fds too? The read fds * seem to give us the right info, and none of the examples I * found bothered. */ /* Ding!! Something arrived, go check all the incoming * hoppers, net first */ if (FD_ISSET(fd, &fds2)) { /* net: ding! */ rr = read(fd, bigbuf_net, BIGSIZ); if (rr <= 0) { FD_CLR(fd, &fds1); /* net closed, we'll * finish up... */ rzleft = 0; /* can't write anymore: broken * pipe */ } else { rnleft = rr; np = bigbuf_net; #ifdef TELNET if (o_tn) atelnet(np, rr); /* fake out telnet stuff */ #endif /* TELNET */ } /* if rr */ Debug(("got %d from the net, errno %d", rr, errno)) } /* net:ding */ /* if we're in "slowly" mode there's probably still stuff in * the stdin buffer, so don't read unless we really need MORE * INPUT! MORE INPUT! */ if (rzleft) goto shovel; /* okay, suck more stdin */ if (FD_ISSET(0, &fds2)) { /* stdin: ding! */ rr = read(0, bigbuf_in, BIGSIZ); /* Considered making reads here smaller for UDP mode, but 8192-byte mobygrams are kinda fun and exercise the reassembler. */ if (rr <= 0) { /* at end, or fukt, or ... */ FD_CLR(0, &fds1); /* disable and close * stdin */ close(0); } else { rzleft = rr; zp = bigbuf_in; /* special case for multi-mode -- we'll want to send this one buffer to every open TCP port or every UDP attempt, so save its size and clean up stdin */ if (!Single) { /* we might be scanning... */ insaved = rr; /* save len */ FD_CLR(0, &fds1); /* disable further junk * from stdin */ close(0); /* really, I mean it */ } /* Single */ } /* if rr/read */ } /* stdin:ding */ shovel: /* now that we've dingdonged all our thingdings, send off the results. Geez, why does this look an awful lot like the big loop in "rsh"? ... not sure if the order of this matters, but write net -> stdout first. */ /* sanity check. Works because they're both unsigned... */ if ((rzleft > 8200) || (rnleft > 8200)) { holler("Bogus buffers: %d, %d", rzleft, rnleft); rzleft = rnleft = 0; } /* net write retries sometimes happen on UDP connections */ if (!wretry) { /* is something hung? */ holler("too many output retries"); return (1); } if (rnleft) { rr = write(1, np, rnleft); if (rr > 0) { if (o_wfile) oprint(1, np, rr); /* log the stdout */ np += rr; /* fix up ptrs and whatnot */ rnleft -= rr; /* will get sanity-checked * above */ wrote_out += rr; /* global count */ } Debug(("wrote %d to stdout, errno %d", rr, errno)) } /* rnleft */ if (rzleft) { if (o_interval) /* in "slowly" mode ?? */ rr = findline(zp, rzleft); else rr = rzleft; rr = write(fd, zp, rr); /* one line, or the whole * buffer */ if (rr > 0) { if (o_wfile) oprint(0, zp, rr); /* log what got sent */ zp += rr; rzleft -= rr; wrote_net += rr; /* global count */ } Debug(("wrote %d to net, errno %d", rr, errno)) } /* rzleft */ if (o_interval) { /* cycle between slow lines, or ... */ sleep(o_interval); errno = 0; /* clear from sleep */ continue; /* ...with hairy select loop... */ } if ((rzleft) || (rnleft)) { /* shovel that shit till they * ain't */ wretry--; /* none left, and get another load */ goto shovel; } } /* while fds1:netfd is open */ /* XXX: maybe want a more graceful shutdown() here, or screw around with linger times?? I suspect that I don't need to since I'm always doing blocking reads and writes and my own manual "last ditch" efforts to read the net again after a timeout. I haven't seen any screwups yet, but it's not like my test network is particularly busy... */ close(fd); return (0); } /* main : now we pull it all together... */ main(argc, argv) int argc; char **argv; { #ifndef HAVE_GETOPT extern char *optarg; extern int optind, optopt; #endif register int x; register char *cp; struct host_info *gp; struct host_info *whereto = NULL; struct host_info *wherefrom = NULL; struct in_addr *ouraddr = NULL; struct in_addr *themaddr = NULL; u_short o_lport = 0; u_short ourport = 0; u_short loport = 0; /* for scanning stuff */ u_short hiport = 0; u_short curport = 0; char *randports = NULL; #ifdef HAVE_BIND /* can *you* say "cc -yaddayadda netcat.c -lresolv -l44bsd" on SunLOSs? */ res_init(); #endif /* I was in this barbershop quartet in Skokie IL ... */ /* round up the usual suspects, i.e. malloc up all the stuff we need */ lclend = (struct sockaddr_in *) calloc(1, sizeof(struct sockaddr)); remend = (struct sockaddr_in *) calloc(1, sizeof(struct sockaddr)); bigbuf_in = calloc(1, BIGSIZ); bigbuf_net = calloc(1, BIGSIZ); portpoop = (struct port_info *) calloc(1, sizeof(struct port_info)); errno = 0; gatesptr = 4; h_errno = 0; /* catch a signal or two for cleanup */ signal(SIGINT, catch); signal(SIGQUIT, catch); signal(SIGTERM, catch); /* and suppress others... */ #ifdef SIGURG signal(SIGURG, SIG_IGN); #endif #ifdef SIGPIPE signal(SIGPIPE, SIG_IGN); /* important! */ #endif /* if no args given at all, get 'em from stdin, construct an argv, and hand anything left over to readwrite(). */ if (argc == 1) { cp = argv[0]; argv = (char **) calloc(1, 128 * sizeof(char *)); /* XXX: 128? */ argv[0] = cp; /* leave old prog name intact */ cp = calloc(1, BIGSIZ); argv[1] = cp; /* head of new arg block */ fprintf(stderr, "Cmd line: "); fflush(stderr); /* I dont care if it's unbuffered or not! */ insaved = read(0, cp, BIGSIZ); /* we're gonna fake fgets() * here */ if (insaved <= 0) bail("wrong"); x = findline(cp, insaved); if (x) insaved -= x; /* remaining chunk size to be sent */ if (insaved) /* which might be zero... */ memcpy(bigbuf_in, &cp[x], insaved); cp = strchr(argv[1], '\n'); if (cp) *cp = '\0'; cp = strchr(argv[1], '\r'); /* look for ^M too */ if (cp) *cp = '\0'; /* find and stash pointers to remaining new "args" */ cp = argv[1]; cp++; /* skip past first char */ x = 2; /* we know argv 0 and 1 already */ for (; *cp != '\0'; cp++) { if (*cp == ' ') { *cp = '\0'; /* smash all spaces */ continue; } else { if (*(cp - 1) == '\0') { argv[x] = cp; x++; } } /* if space */ } /* for cp */ argc = x; } /* if no args given */ /* If your shitbox doesn't have getopt, step into the nineties * already. */ /* optarg, optind = next-argv-component [i.e. flag arg]; optopt = * last-char */ while ((x = getopt(argc, argv, "ae:g:G:hi:lno:p:rs:tuvw:z")) != -1) { /* Debug (("in go: x now %c, optarg %x optind %d", x, optarg, optind)) */ switch (x) { case 'a': bail("all-A-records NIY"); o_alla++; break; #ifdef GAPING_SECURITY_HOLE case 'e': /* prog to exec */ pr00gie = optarg; break; #endif case 'G': /* srcrt gateways pointer val */ x = atoi(optarg); if ((x) && (x == (x & 0x1c))) /* mask off bits of fukt * values */ gatesptr = x; else bail("invalid hop pointer %d, must be multiple of 4 <= 28", x); break; case 'g': /* srcroute hop[s] */ if (gatesidx > 8) bail("too many -g hops"); if (gates == NULL) /* eat this, Billy-boy */ gates = (struct host_info **) calloc(1, sizeof(struct host_info *) * 10); gp = gethostpoop(optarg, o_nflag); if (gp) gates[gatesidx] = gp; gatesidx++; break; case 'h': errno = 0; helpme(); /* exits by itself */ case 'i': /* line-interval time */ o_interval = atoi(optarg) & 0xffff; if (!o_interval) bail("invalid interval time %s", optarg); break; case 'l': /* listen mode */ o_listen++; break; case 'n': /* numeric-only, no DNS lookups */ o_nflag++; break; case 'o': /* hexdump log */ stage = (unsigned char *) optarg; o_wfile++; break; case 'p': /* local source port */ o_lport = getportpoop(optarg, 0); if (o_lport == 0) bail("invalid local port %s", optarg); break; case 'r': /* randomize various things */ o_random++; break; case 's': /* local source address */ /* do a full lookup [since everything else goes through the same mill], unless -n was previously specified. In fact, careful placement of -n can be useful, so we'll still pass o_nflag here instead of forcing numeric. */ wherefrom = gethostpoop(optarg, o_nflag); ouraddr = &wherefrom->iaddrs[0]; break; #ifdef TELNET case 't': /* do telnet fakeout */ o_tn++; break; #endif /* TELNET */ case 'u': /* use UDP */ o_udpmode++; break; case 'v': /* verbose */ o_verbose++; break; case 'w': /* wait time */ o_wait = atoi(optarg); if (o_wait <= 0) bail("invalid wait-time %s", optarg); timer1.tv_sec = o_wait; timer1.tv_usec = 0; break; case 'z': /* little or no data xfer */ o_zero++; break; default: errno = 0; bail("nc -h for help"); } /* switch x */ } /* while getopt */ /* other misc initialization */ Debug(("fd_set size %d", sizeof(*fds1))) /* how big *is* it? */ FD_SET(0, &fds1); /* stdin *is* initially open */ if (o_random) { SRAND(time(0)); randports = calloc(1, 65536); /* big flag array for ports */ } #ifdef GAPING_SECURITY_HOLE if (pr00gie) { close(0); /* won't need stdin */ o_wfile = 0; /* -o with -e is meaningless! */ ofd = 0; } #endif /* G_S_H */ if (o_wfile) { ofd = open(stage, O_WRONLY | O_CREAT | O_TRUNC, 0664); if (ofd <= 0) /* must be > extant 0/1/2 */ bail("can't open %s", stage); stage = (unsigned char *) calloc(1, 100); } /* optind is now index of first non -x arg */ Debug(("after go: x now %c, optarg %x optind %d", x, optarg, optind)) /* Debug (("optind up to %d at host-arg %s", optind, argv[optind])) */ /* gonna only use first addr of host-list, like our IQ was normal; if you wanna get fancy with addresses, look up the list yourself and plug 'em in for now. unless we finally implement -a, that is. */ if (argv[optind]) whereto = gethostpoop(argv[optind], o_nflag); if (whereto && whereto->iaddrs) themaddr = &whereto->iaddrs[0]; if (themaddr) optind++; /* skip past valid host lookup */ errno = 0; h_errno = 0; /* Handle listen mode here, and exit afterward. Only does one connect; this is arguably the right thing to do. A "persistent listen-and-fork" mode a la inetd has been thought about, but not implemented. A tiny wrapper script can handle such things... */ if (o_listen) { curport = 0; /* rem port *can* be zero here... */ if (argv[optind]) { /* any rem-port-arg? */ curport = getportpoop(argv[optind], 0); if (curport == 0) /* if given, demand * correctness */ bail("invalid port %s", argv[optind]); } /* if port-arg */ netfd = dolisten(themaddr, curport, ouraddr, o_lport); /* dolisten does its own connect reporting, so we don't holler anything here */ if (netfd > 0) { #ifdef GAPING_SECURITY_HOLE if (pr00gie) /* -e given? */ doexec(netfd); #endif /* GAPING_SECURITY_HOLE */ x = readwrite(netfd); /* it even works with UDP! */ if (o_verbose > 1) /* normally we don't care */ holler(wrote_txt, wrote_net, wrote_out); exit(x);/* "pack out yer trash" */ } else /* if no netfd */ bail("no connection"); } /* o_listen */ /* fall thru to outbound connects. Now we're more picky about args... */ if (!themaddr) bail("no destination"); if (argv[optind] == NULL) bail("no port[s] to connect to"); if (argv[optind + 1]) /* look ahead: any more port args given? */ Single = 0; /* multi-mode, case A */ ourport = o_lport; /* which can be 0 */ /* everything from here down is treated as as ports and/or ranges thereof, so it's all enclosed in this big ol' argv-parsin' loop. Any randomization is done within each given *range*, but in separate chunks per each succeeding argument, so we can control the pattern somewhat. */ while (argv[optind]) { hiport = loport = 0; cp = strchr(argv[optind], '-'); /* nn-mm range? */ if (cp) { *cp = '\0'; cp++; hiport = getportpoop(cp, 0); if (hiport == 0) bail("invalid port %s", cp); } /* if found a dash */ loport = getportpoop(argv[optind], 0); if (loport == 0) bail("invalid port %s", argv[optind]); if (hiport > loport) { /* was it genuinely a range? */ Single = 0; /* multi-mode, case B */ curport = hiport; /* start high by default */ if (o_random) { /* maybe populate the random array */ loadports(randports, loport, hiport); curport = nextport(randports); } } else /* not a range, including args like "25-25" */ curport = loport; Debug(("Single %d, curport %d", Single, curport)) /* Now start connecting to these things. curport is already preloaded. */ while (loport <= curport) { if ((!o_lport) && (o_random)) { /* -p overrides random * local-port */ ourport = (RAND() & 0xffff); /* random local-bind -- * well above */ if (ourport < 8192) /* resv and any likely * listeners??? */ ourport += 8192; /* if it *still* * conflicts, use -s. */ } curport = getportpoop(NULL, curport); netfd = doconnect(themaddr, curport, ouraddr, ourport); Debug(("netfd %d from port %d to port %d", netfd, ourport, curport)) if (netfd > 0) if (o_zero && o_udpmode) /* if UDP scanning... */ netfd = udptest(netfd, themaddr); if (netfd > 0) { /* Yow, are we OPEN YET?! */ x = 0; /* pre-exit status */ holler("%s [%s] %d (%s) open", whereto->name, whereto->addrs[0], curport, portpoop->name); #ifdef GAPING_SECURITY_HOLE if (pr00gie) /* exec is valid for outbound, * too */ doexec(netfd); #endif /* GAPING_SECURITY_HOLE */ if (!o_zero) x = readwrite(netfd); /* go shovel shit */ } else {/* no netfd... */ x = 1; /* preload exit status for later */ /* if we're scanning at a "one -v" verbosity level, don't print refusals. Give it another -v if you want to see everything. */ if ((Single || (o_verbose > 1)) || (errno != ECONNREFUSED)) holler("%s [%s] %d (%s)", whereto->name, whereto->addrs[0], curport, portpoop->name); } /* if netfd */ close(netfd); /* just in case we didn't already */ if (o_interval) sleep(o_interval); /* if -i, delay between * ports too */ if (o_random) curport = nextport(randports); else curport--; /* just decrement... */ } /* while curport within current range */ optind++; } /* while remaining port-args -- end of big * argv-ports loop */ errno = 0; if (o_verbose > 1) /* normally we don't care */ holler(wrote_txt, wrote_net, wrote_out); if (Single) exit(x); /* give us status on one connection */ exit(0); /* otherwise, we're just done */ } /* helpme : the obvious */ helpme() { o_verbose = 1; holler("[v1.10]\n\ connect to somewhere: nc [-options] hostname port[s] [ports] ... \n\ listen for inbound: nc -l -p port [-options] [hostname] [port]\n\ options:"); /* sigh, this necessarily gets messy. And the trailing \ characters may be interpreted oddly by some compilers, generating or not generating extra newlines as they bloody please. u-fix... */ #ifdef GAPING_SECURITY_HOLE /* needs to be separate holler() */ holler("\ -e prog program to exec after connect [dangerous!!]"); #endif holler("\ -g gateway source-routing hop point[s], up to 8\n\ -G num source-routing pointer: 4, 8, 12, ...\n\ -h this cruft\n\ -i secs delay interval for lines sent, ports scanned\n\ -l listen mode, for inbound connects\n\ -n numeric-only IP addresses, no DNS\n\ -o file hex dump of traffic\n\ -p port local port number\n\ -r randomize local and remote ports\n\ -s addr local source address"); #ifdef TELNET holler("\ -t answer TELNET negotiation"); #endif holler("\ -u UDP mode\n\ -v verbose [use twice to be more verbose]\n\ -w secs timeout for connects and final net reads\n\ -z zero-I/O mode [used for scanning]"); bail("port numbers can be individual or ranges: lo-hi [inclusive]"); }