/* * mini-event.h - micro implementation of libevent api, using select() only. * * Copyright (c) 2007, NLnet Labs. All rights reserved. * * This software is open source. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the NLNET LABS nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * \file * This file implements part of the event(3) libevent api. * The back end is only select. Max number of fds is limited. * Max number of signals is limited, one handler per signal only. * And one handler per fd. * * Although limited to select() and a max (1024) open fds, it * is efficient: * o dispatch call caches fd_sets to use. * o handler calling takes time ~ to the number of fds. * o timeouts are stored in a redblack tree, sorted, so take log(n). * Timeouts are only accurate to the second (no subsecond accuracy). * To avoid cpu hogging, fractional timeouts are rounded up to a whole second. */ #ifndef MINI_EVENT_H #define MINI_EVENT_H struct region; #if defined(USE_MINI_EVENT) && !defined(USE_WINSOCK) #ifndef HAVE_EVENT_BASE_FREE #define HAVE_EVENT_BASE_FREE #endif /** event timeout */ #define EV_TIMEOUT 0x01 /** event fd readable */ #define EV_READ 0x02 /** event fd writable */ #define EV_WRITE 0x04 /** event signal */ #define EV_SIGNAL 0x08 /** event must persist */ #define EV_PERSIST 0x10 /* needs our redblack tree */ #include "rbtree.h" /** max number of file descriptors to support */ #define MAX_FDS 1024 /** max number of signals to support */ #define MAX_SIG 32 /** event base */ struct event_base { /** sorted by timeout (absolute), ptr */ rbtree_t* times; /** array of 0 - maxfd of ptr to event for it */ struct event** fds; /** max fd in use */ int maxfd; /** capacity - size of the fds array */ int capfd; /* fdset for read write, for fds ready, and added */ fd_set /** fds for reading */ reads, /** fds for writing */ writes, /** fds determined ready for use */ ready, /** ready plus newly added events. */ content; /** array of 0 - maxsig of ptr to event for it */ struct event** signals; /** if we need to exit */ int need_to_exit; /** where to store time in seconds */ time_t* time_secs; /** where to store time in microseconds */ struct timeval* time_tv; /** region for allocation */ struct region* region; }; /** * Event structure. Has some of the event elements. */ struct event { /** node in timeout rbtree */ rbnode_t node; /** is event already added */ int added; /** event base it belongs to */ struct event_base *ev_base; /** fd to poll or -1 for timeouts. signal number for sigs. */ int ev_fd; /** what events this event is interested in, see EV_.. above. */ short ev_flags; /** timeout value */ struct timeval ev_timeout; /** callback to call: fd, eventbits, userarg */ void (*ev_callback)(int, short, void *arg); /** callback user arg */ void *ev_arg; }; /* function prototypes (some are as they appear in event.h) */ /** create event base */ void *event_init(time_t* time_secs, struct timeval* time_tv); /** get version */ const char *event_get_version(void); /** get polling method, select */ const char *event_get_method(void); /** run select in a loop */ int event_base_dispatch(struct event_base *); /** exit that loop */ int event_base_loopexit(struct event_base *, struct timeval *); /** run select once */ #define EVLOOP_ONCE 1 int event_base_loop(struct event_base* base, int flags); /** free event base. Free events yourself */ void event_base_free(struct event_base *); /** set content of event */ void event_set(struct event *, int, short, void (*)(int, short, void *), void *); /** add event to a base. You *must* call this for every event. */ int event_base_set(struct event_base *, struct event *); /** add event to make it active. You may not change it with event_set anymore */ int event_add(struct event *, struct timeval *); /** remove event. You may change it again */ int event_del(struct event *); /** add a timer */ #define evtimer_add(ev, tv) event_add(ev, tv) /** remove a timer */ #define evtimer_del(ev) event_del(ev) /* uses different implementation. Cannot mix fd/timeouts and signals inside * the same struct event. create several event structs for that. */ /** install signal handler */ int signal_add(struct event *, struct timeval *); /** set signal event contents */ #define signal_set(ev, x, cb, arg) \ event_set(ev, x, EV_SIGNAL|EV_PERSIST, cb, arg) /** remove signal handler */ int signal_del(struct event *); #endif /* USE_MINI_EVENT and not USE_WINSOCK */ /** compare events in tree, based on timevalue, ptr for uniqueness */ int mini_ev_cmp(const void* a, const void* b); #endif /* MINI_EVENT_H */