/*- * Copyright (c) 1997 Brian Somers * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * $Id: server.c,v 1.5 1997/12/24 09:30:49 brian Exp $ */ #include #include #include #include #include #include #include #include #include #include #include #include #include "command.h" #include "mbuf.h" #include "log.h" #include "loadalias.h" #include "defs.h" #include "vars.h" #include "server.h" #include "id.h" int server = -1; static struct sockaddr_un ifsun; static char *rm; int ServerLocalOpen(const char *name, mode_t mask) { int s; if (VarLocalAuth == LOCAL_DENY) { LogPrintf(LogERROR, "Local: Can't open socket %s: No password " "in ppp.secret\n", name); return 1; } if (mode & MODE_INTER) { LogPrintf(LogERROR, "Local: Can't open socket in interactive mode\n"); return 1; } memset(&ifsun, '\0', sizeof ifsun); ifsun.sun_len = strlen(name); if (ifsun.sun_len > sizeof ifsun.sun_path - 1) { LogPrintf(LogERROR, "Local: %s: Path too long\n", name); return 2; } ifsun.sun_family = AF_LOCAL; strcpy(ifsun.sun_path, name); s = ID0socket(PF_LOCAL, SOCK_STREAM, 0); if (s < 0) { LogPrintf(LogERROR, "Local: socket: %s\n", strerror(errno)); return 3; } setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &s, sizeof s); if (mask != (mode_t)-1) mask = umask(mask); if (bind(s, (struct sockaddr *)&ifsun, sizeof ifsun) < 0) { if (mask != (mode_t)-1) umask(mask); LogPrintf(LogERROR, "Local: bind: %s\n", strerror(errno)); if (errno == EADDRINUSE && VarTerm) fprintf(VarTerm, "Wait for a while, then try again.\n"); close(s); return 4; } if (mask != (mode_t)-1) umask(mask); if (listen(s, 5) != 0) { LogPrintf(LogERROR, "Local: Unable to listen to socket - OS overload?\n"); close(s); ID0unlink(name); return 5; } ServerClose(); server = s; rm = ifsun.sun_path; LogPrintf(LogPHASE, "Listening at local socket %s.\n", name); return 0; } int ServerTcpOpen(int port) { struct sockaddr_in ifsin; int s; if (VarLocalAuth == LOCAL_DENY) { LogPrintf(LogERROR, "Tcp: Can't open socket %d: No password " "in ppp.secret\n", port); return 6; } if (mode & MODE_INTER) { LogPrintf(LogERROR, "Tcp: Can't open socket in interactive mode\n"); return 6; } s = ID0socket(PF_INET, SOCK_STREAM, 0); if (s < 0) { LogPrintf(LogERROR, "Tcp: socket: %s\n", strerror(errno)); return 7; } memset(&ifsin, '\0', sizeof ifsin); ifsin.sin_family = AF_INET; ifsin.sin_addr.s_addr = INADDR_ANY; ifsin.sin_port = htons(port); setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &s, sizeof s); if (bind(s, (struct sockaddr *)&ifsin, sizeof ifsin) < 0) { LogPrintf(LogERROR, "Tcp: bind: %s\n", strerror(errno)); if (errno == EADDRINUSE && VarTerm) fprintf(VarTerm, "Wait for a while, then try again.\n"); close(s); return 8; } if (listen(s, 5) != 0) { LogPrintf(LogERROR, "Tcp: Unable to listen to socket - OS overload?\n"); close(s); return 9; } ServerClose(); server = s; LogPrintf(LogPHASE, "Listening at port %d.\n", port); return 0; } void ServerClose() { if (server >= 0) { close(server); if (rm) { ID0unlink(rm); rm = 0; } } server = -1; }