/* $OpenBSD: waitq.c,v 1.5 2015/01/20 17:37:54 deraadt Exp $ */ /* * Copyright (c) 2012 Eric Faurot * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include "smtpd.h" struct waiter { TAILQ_ENTRY(waiter) entry; void (*cb)(void *, void *, void *); void *arg; }; struct waitq { SPLAY_ENTRY(waitq) entry; void *tag; TAILQ_HEAD(, waiter) waiters; }; static int waitq_cmp(struct waitq *, struct waitq *); SPLAY_HEAD(waitqtree, waitq); SPLAY_PROTOTYPE(waitqtree, waitq, entry, waitq_cmp); static struct waitqtree waitqs = SPLAY_INITIALIZER(&waitqs); static int waitq_cmp(struct waitq *a, struct waitq *b) { if (a->tag < b->tag) return (-1); if (a->tag > b->tag) return (1); return (0); } SPLAY_GENERATE(waitqtree, waitq, entry, waitq_cmp); int waitq_wait(void *tag, void (*cb)(void *, void *, void *), void *arg) { struct waitq *wq, key; struct waiter *w; key.tag = tag; wq = SPLAY_FIND(waitqtree, &waitqs, &key); if (wq == NULL) { wq = xmalloc(sizeof *wq, "waitq_wait"); wq->tag = tag; TAILQ_INIT(&wq->waiters); SPLAY_INSERT(waitqtree, &waitqs, wq); } w = xmalloc(sizeof *w, "waitq_wait"); w->cb = cb; w->arg = arg; TAILQ_INSERT_TAIL(&wq->waiters, w, entry); return (w == TAILQ_FIRST(&wq->waiters)); } void waitq_run(void *tag, void *result) { struct waitq *wq, key; struct waiter *w; key.tag = tag; wq = SPLAY_FIND(waitqtree, &waitqs, &key); SPLAY_REMOVE(waitqtree, &waitqs, wq); while ((w = TAILQ_FIRST(&wq->waiters))) { TAILQ_REMOVE(&wq->waiters, w, entry); w->cb(tag, w->arg, result); free(w); } free(wq); }