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/* $OpenBSD: wizard.c,v 1.20 2017/06/23 12:56:25 fcambus Exp $ */
/* $NetBSD: wizard.c,v 1.3 1995/04/24 12:21:41 cgd Exp $ */
/*-
* Copyright (c) 1991, 1993
* The Regents of the University of California. All rights reserved.
*
* The game adventure was originally written in Fortran by Will Crowther
* and Don Woods. It was later translated to C and enhanced by Jim
* Gillogly. This code is derived from software contributed to Berkeley
* by Jim Gillogly at The Rand Corporation.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/* Re-coding of advent in C: privileged operations */
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include "extern.h"
#include "hdr.h"
char magic[6];
void
poof(void)
{
strlcpy(magic, DECR(d,w,a,r,f), sizeof magic);
latncy = 45;
}
int
Start(void)
{
time_t t, delay;
time(&t);
delay = (t - savet) / 60; /* Minutes */
saved = -1;
if (delay >= latncy)
return (FALSE);
printf("This adventure was suspended a mere %d minute%s ago.",
(int)delay, delay == 1 ? "" : "s");
if (delay <= latncy / 3) {
mspeak(2);
exit(0);
}
mspeak(8);
if (!wizard()) {
mspeak(9);
exit(0);
}
return (FALSE);
}
int
wizard(void) /* not as complex as advent/10 (for now) */
{
if (!yesm(16, 0, 7))
return (FALSE);
mspeak(17);
getin(wd1, sizeof(wd1), wd2, sizeof(wd2));
if (!weq(wd1, magic)) {
mspeak(20);
return (FALSE);
}
mspeak(19);
return (TRUE);
}
void
ciao(void)
{
int ch;
char *c;
char fname[PATH_MAX];
printf("What would you like to call the saved version?\n");
for (c = fname; c - fname < sizeof(fname); c++) {
if ((ch = getchar()) == '\n' || ch == EOF)
break;
*c = ch;
}
if (c - fname == sizeof(fname)) {
c--;
FLUSHLINE;
}
*c = '\0';
if (save(fname) != 0)
return; /* Save failed */
printf("To resume, say \"adventure %s\".\n", fname);
printf("\"With these rooms I might now have been familiarly acquainted.\"\n");
exit(0);
}
int
ran(int range)
{
return (arc4random_uniform(range));
}
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