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|
/* $OpenBSD: cypher.c,v 1.20 2019/05/09 20:19:22 tedu Exp $ */
/* $NetBSD: cypher.c,v 1.3 1995/03/21 15:07:15 cgd Exp $ */
/*
* Copyright (c) 1983, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <ctype.h>
#include <err.h>
#include <limits.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "extern.h"
#include "pathnames.h"
static void verb_with_all(unsigned int *, int, int (*)(void), const char *);
/*
* Prompt user to input an integer, which is stored in *value.
* On failure prints a warning, leaves *value untouched, and returns -1.
*/
int
getnum(int *value, const char *fmt, ...)
{
char buffer[BUFSIZ];
va_list ap;
const char *errstr;
int n;
va_start(ap, fmt);
vprintf(fmt, ap);
fflush(stdout);
va_end(ap);
if (fgets(buffer, sizeof(buffer), stdin) == NULL) {
warnx("error reading input");
return (-1);
}
buffer[strcspn(buffer, "\n")] = '\0';
n = strtonum(buffer, INT_MIN, INT_MAX, &errstr);
if (errstr) {
warnx("number %s: %s", errstr, buffer);
return (-1);
}
*value = n;
return (0);
}
/* returns 0 if error or no more commands to do,
* 1 if there are more commands remaining on the current input line
*/
int
cypher(void)
{
int n;
int junk;
int lflag = -1;
char *filename, *rfilename;
size_t filename_len;
while (wordnumber <= wordcount) {
if (wordtype[wordnumber] != VERB &&
!(wordtype[wordnumber] == OBJECT &&
wordvalue[wordnumber] == KNIFE)) {
printf("%s: How's that?\n",
(wordnumber == wordcount) ? words[wordnumber - 1] : words[wordnumber]);
return (0);
}
switch (wordvalue[wordnumber]) {
case AUXVERB:
/* Take the following word as the verb */
wordnumber++;
return(cypher());
break;
case UP:
if (location[position].access || tempwiz) {
if (!location[position].access)
puts("Zap! A gust of wind lifts you up.");
if (!moveplayer(location[position].up, AHEAD))
return (0);
} else {
puts("There is no way up.");
return (0);
}
lflag = 0;
break;
case DOWN:
if (!moveplayer(location[position].down, AHEAD))
return (0);
lflag = 0;
break;
case LEFT:
if (!moveplayer(left, LEFT))
return (0);
lflag = 0;
break;
case RIGHT:
if (!moveplayer(right, RIGHT))
return (0);
lflag = 0;
break;
case AHEAD:
if (!moveplayer(ahead, AHEAD))
return (0);
lflag = 0;
break;
case BACK:
if (!moveplayer(back, BACK))
return (0);
lflag = 0;
break;
case SHOOT:
verb_with_all(location[position].objects, OBJ_PERSON,
shoot, "shoot at");
break;
case TAKE:
if (wordnumber < wordcount && wordvalue[wordnumber + 1] == EVERYTHING) {
int things;
things = 0;
for (n = 0; n < NUMOFOBJECTS; n++)
if (TestBit(location[position].objects, n) && objsht[n]) {
things++;
wordvalue[wordnumber + 1] = n;
/* Some objects (type NOUNS) have special treatment in take(). For these
* we must set the type to NOUNS. However for SWORD and BODY all it does
* is find which of many objects is meant, so we need do nothing here.
* BATHGOD must become NORMGOD as well. NOUNS with no special case must be
* included here to get the right error. DOOR cannot occur as an object so
* need not be included.
*/
switch (n) {
case BATHGOD:
wordvalue[wordnumber + 1] = NORMGOD;
/* FALLTHROUGH */
case NORMGOD:
case AMULET:
case MEDALION:
case TALISMAN:
case MAN:
case TIMER:
case NATIVE:
wordtype[wordnumber + 1] = NOUNS;
break;
default:
wordtype[wordnumber + 1] = OBJECT;
}
wordnumber = take(location[position].objects);
wordnumber += 2;
}
if (!things)
puts("Nothing to take!");
} else
take(location[position].objects);
break;
case DROP:
if (wordnumber < wordcount && wordvalue[wordnumber + 1] == EVERYTHING) {
int things;
things = 0;
for (n = 0; n < NUMOFOBJECTS; n++)
if (TestBit(inven, n)) {
things++;
wordvalue[wordnumber + 1] = n;
wordnumber = drop("Dropped");
}
wordnumber++;
wordnumber++;
if (!things)
puts("Nothing to drop!");
} else
drop("Dropped");
break;
case KICK:
case THROW:
if (wordnumber < wordcount && wordvalue[wordnumber + 1] == EVERYTHING) {
int things, wv;
things = 0;
wv = wordvalue[wordnumber];
for (n = 0; n < NUMOFOBJECTS; n++)
if (TestBit(inven, n) ||
(TestBit(location[position].objects, n) && objsht[n])) {
things++;
wordvalue[wordnumber + 1] = n;
wordnumber = throw(wordvalue[wordnumber] == KICK ? "Kicked" : "Thrown");
}
wordnumber += 2;
if (!things)
printf("Nothing to %s!\n", wv == KICK ? "kick" : "throw");
} else
throw(wordvalue[wordnumber] == KICK ? "Kicked" : "Thrown");
break;
case TAKEOFF:
verb_with_all(wear, 0, takeoff, "take off");
break;
case DRAW:
verb_with_all(wear, 0, draw, "draw");
break;
case PUTON:
verb_with_all(location[position].objects, 0, puton, "put on");
break;
case WEARIT:
verb_with_all(inven, 0, wearit, "wear");
break;
case EAT:
verb_with_all(inven, 0, eat, "eat");
break;
case PUT:
put();
break;
case INVEN:
if (ucard(inven)) {
puts("You are holding:\n");
for (n = 0; n < NUMOFOBJECTS; n++)
if (TestBit(inven, n))
printf("\t%s\n", objsht[n]);
printf("\n= %d kilogram%s ", carrying,
(carrying == 1 ? "." : "s."));
if (WEIGHT)
printf("(%d%%)\n", carrying * 100 / WEIGHT);
else
printf("(can't lift any weight%s)\n",
(carrying ? " or move with what you have" : ""));
if (CUMBER)
printf("Your arms are %d%% full.\n",
encumber * 100 / CUMBER);
else
printf("You can't pick anything up.\n");
} else
puts("You aren't carrying anything.");
if (ucard(wear)) {
puts("\nYou are wearing:\n");
for (n = 0; n < NUMOFOBJECTS; n++)
if (TestBit(wear, n))
printf("\t%s\n", objsht[n]);
} else
puts("\nYou are stark naked.");
if (card(injuries, NUMOFINJURIES)) {
puts("\nYou have suffered:\n");
for (n = 0; n < NUMOFINJURIES; n++)
if (injuries[n])
printf("\t%s\n", ouch[n]);
printf("\nYou can still carry up to %d kilogram%s\n", WEIGHT, (WEIGHT == 1 ? "." : "s."));
} else
puts("\nYou are in perfect health.");
break;
case USE:
lflag = use();
break;
case OPEN:
dooropen();
break;
case LOOK:
if (!notes[CANTSEE] || TestBit(inven, LAMPON) ||
TestBit(location[position].objects, LAMPON)
|| matchlight) {
beenthere[position] = 2;
writedes();
printobjs();
if (matchlight) {
puts("\nYour match splutters out.");
matchlight = 0;
}
} else
puts("I can't see anything.");
return (0); /* No commands after a look */
break;
case SU:
if (tempwiz) {
getnum(&position, "\nRoom (was %d) = ", position);
getnum(&ourtime, "Time (was %d) = ", ourtime);
getnum(&fuel, "Fuel (was %d) = ", fuel);
getnum(&torps, "Torps (was %d) = ", torps);
getnum(&CUMBER, "CUMBER (was %d) = ", CUMBER);
getnum(&WEIGHT, "WEIGHT (was %d) = ", WEIGHT);
getnum(&ourclock, "Clock (was %d) = ", ourclock);
if (getnum(&junk, "Wizard (was %d) = ", tempwiz) != -1 && !junk)
tempwiz = 0;
printf("\nDONE.\n");
return (0); /* No commands after a SU */
} else
puts("You aren't a wizard.");
break;
case SCORE:
printf("\tPLEASURE\tPOWER\t\tEGO\n");
printf("\t%3d\t\t%3d\t\t%3d\n\n", pleasure, power, ego);
printf("This gives you the rating of %s in %d turns.\n", rate(), ourtime);
printf("You have visited %d out of %d rooms this run (%d%%).\n", card(beenthere, NUMOFROOMS), NUMOFROOMS, card(beenthere, NUMOFROOMS) * 100 / NUMOFROOMS);
break;
/* case KNIFE: */
case KILL:
murder();
break;
case UNDRESS:
undress();
break;
case RAVAGE:
ravage();
break;
case SAVE:
printf("\nSave file name (default %s): ",
DEFAULT_SAVE_FILE);
filename = fgetln(stdin, &filename_len);
if (filename_len == 0
|| (filename_len == 1 && filename[0] == '\n'))
rfilename = save_file_name(DEFAULT_SAVE_FILE,
strlen(DEFAULT_SAVE_FILE));
else {
if (filename[filename_len - 1] == '\n')
filename_len--;
rfilename = save_file_name(filename,
filename_len);
}
save(rfilename);
free(rfilename);
break;
case VERBOSE:
verbose = 1;
printf("[Maximum verbosity]\n");
break;
case BRIEF:
verbose = 0;
printf("[Standard verbosity]\n");
break;
case FOLLOW:
lflag = follow();
break;
case GIVE:
give();
break;
case KISS:
kiss();
break;
case LOVE:
love();
break;
case RIDE:
lflag = ride();
break;
case DRIVE:
lflag = drive();
break;
case LIGHT:
light();
break;
case LAUNCH:
if (!launch())
return (0);
else
lflag = 0;
break;
case LANDIT:
if (!land())
return (0);
else
lflag = 0;
break;
case TIME:
chime();
break;
case SLEEP:
zzz();
break;
case DIG:
dig();
break;
case JUMP:
lflag = jump();
break;
case BURY:
bury();
break;
case SWIM:
puts("Surf's up!");
break;
case DRINK:
drink();
break;
case QUIT:
die(0);
default:
puts("How's that?");
return (0);
break;
}
if (!lflag)
newlocation();
if (wordnumber < wordcount && !stop_cypher &&
(*words[wordnumber] == ',' || *words[wordnumber] == '.')) {
wordnumber++;
return (1);
} else
return (0);
}
return (0);
}
int
inc_wordnumber(const char *v, const char *adv)
{
wordnumber++;
if (wordnumber >= wordcount) {
printf("%c%s %s?\n",
toupper((unsigned char)v[0]), v + 1, adv);
return(-1);
}
return(0);
}
static void
verb_with_all(unsigned int *testarray, int objflg, int (*verbfunc)(void),
const char *verbname)
{
int things, n;
things = 0;
if (wordnumber < wordcount && wordvalue[wordnumber + 1] == EVERYTHING) {
for (n = 0; n < NUMOFOBJECTS; n++)
if (TestBit(testarray, n) &&
(objsht[n] || (objflg & objflags[n]))) {
things++;
wordvalue[wordnumber + 1] = n;
/* Assume it's a NOUN if no short description */
if (objsht[n])
wordtype[wordnumber + 1] = OBJECT;
else
wordtype[wordnumber + 1] = NOUNS;
wordnumber = verbfunc();
}
wordnumber += 2;
if (!things)
printf("Nothing to %s!\n", verbname);
} else
verbfunc();
}
|