1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
|
/* $OpenBSD: move.c,v 1.5 1999/09/25 15:52:20 pjanzen Exp $ */
/* $NetBSD: move.c,v 1.4 1995/03/24 05:01:57 cgd Exp $ */
/*
* Copyright (c) 1983, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef lint
#if 0
static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93";
#else
static char rcsid[] = "$OpenBSD: move.c,v 1.5 1999/09/25 15:52:20 pjanzen Exp $";
#endif
#endif /* not lint */
#ifdef DEBUG
#include <sys/param.h>
#endif
#include <termios.h>
#include "mille.h"
/*
* @(#)move.c 1.2 (Berkeley) 3/28/83
*/
#undef CTRL
#define CTRL(c) (c - 'A' + 1)
void
domove()
{
PLAY *pp;
int i, j;
bool goodplay;
pp = &Player[Play];
if (Play == PLAYER)
getmove();
else
calcmove();
Next = FALSE;
goodplay = TRUE;
switch (Movetype) {
case M_DISCARD:
if (haspicked(pp)) {
if (pp->hand[Card_no] == C_INIT) {
if (Card_no == 6)
Finished = TRUE;
else
error("no card there");
} else {
if (issafety(pp->hand[Card_no])) {
error("discard a safety?");
goodplay = FALSE;
break;
}
Discard = pp->hand[Card_no];
pp->hand[Card_no] = C_INIT;
Next = TRUE;
if (Play == PLAYER)
account(Discard);
}
}
else
error("must pick first");
break;
case M_PLAY:
goodplay = playcard(pp);
break;
case M_DRAW:
Card_no = 0;
if (Topcard <= Deck)
error("no more cards");
else if (haspicked(pp))
error("already picked");
else {
pp->hand[0] = *--Topcard;
#ifdef DEBUG
if (Debug)
fprintf(outf, "DOMOVE: Draw %s\n", C_name[*Topcard]);
#endif
acc:
if (Play == COMP) {
account(*Topcard);
if (issafety(*Topcard))
pp->safety[*Topcard-S_CONV] = S_IN_HAND;
}
if (pp->hand[1] == C_INIT && Topcard > Deck) {
Card_no = 1;
pp->hand[1] = *--Topcard;
#ifdef DEBUG
if (Debug)
fprintf(outf, "DOMOVE: Draw %s\n", C_name[*Topcard]);
#endif
goto acc;
}
pp->new_battle = FALSE;
pp->new_speed = FALSE;
}
break;
case M_ORDER:
break;
}
/*
* move blank card to top by one of two methods. If the
* computer's hand was sorted, the randomness for picking
* between equally valued cards would be lost
*/
if (Order && Movetype != M_DRAW && goodplay && pp == &Player[PLAYER])
sort(pp->hand);
else
for (i = 1; i < HAND_SZ; i++)
if (pp->hand[i] == C_INIT) {
for (j = 0; pp->hand[j] == C_INIT; j++)
if (j >= HAND_SZ) {
j = 0;
break;
}
pp->hand[i] = pp->hand[j];
pp->hand[j] = C_INIT;
}
if (Topcard <= Deck)
check_go();
if (Next)
nextplay();
}
/*
* Check and see if either side can go. If they cannot,
* the game is over
*/
void
check_go()
{
CARD card;
PLAY *pp, *op;
int i;
for (pp = Player; pp < &Player[2]; pp++) {
op = (pp == &Player[COMP] ? &Player[PLAYER] : &Player[COMP]);
for (i = 0; i < HAND_SZ; i++) {
card = pp->hand[i];
if (issafety(card) || canplay(pp, op, card)) {
#ifdef DEBUG
if (Debug) {
fprintf(outf, "CHECK_GO: can play %s (%d), ", C_name[card], card);
fprintf(outf, "issafety(card) = %d, ", issafety(card));
fprintf(outf, "canplay(pp, op, card) = %d\n", canplay(pp, op, card));
}
#endif
return;
}
#ifdef DEBUG
else if (Debug)
fprintf(outf, "CHECK_GO: cannot play %s\n",
C_name[card]);
#endif
}
}
Finished = TRUE;
}
int
playcard(pp)
PLAY *pp;
{
int v;
CARD card;
/*
* check and see if player has picked
*/
switch (pp->hand[Card_no]) {
default:
if (!haspicked(pp))
mustpick:
return error("must pick first");
case C_GAS_SAFE: case C_SPARE_SAFE:
case C_DRIVE_SAFE: case C_RIGHT_WAY:
break;
}
card = pp->hand[Card_no];
#ifdef DEBUG
if (Debug)
fprintf(outf, "PLAYCARD: Card = %s\n", C_name[card]);
#endif
Next = FALSE;
switch (card) {
case C_200:
if (pp->nummiles[C_200] == 2)
return error("only two 200's per hand");
case C_100: case C_75:
if (pp->speed == C_LIMIT)
return error("limit of 50");
case C_50:
if (pp->mileage + Value[card] > End)
return error("puts you over %d", End);
case C_25:
if (!pp->can_go)
return error("cannot move now");
pp->nummiles[card]++;
v = Value[card];
pp->total += v;
pp->hand_tot += v;
if ((pp->mileage += v) == End)
check_ext(FALSE);
break;
case C_GAS: case C_SPARE: case C_REPAIRS:
if (pp->battle != opposite(card))
return error("can't play \"%s\"", C_name[card]);
pp->battle = card;
if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
pp->can_go = TRUE;
break;
case C_GO:
if (pp->battle != C_INIT && pp->battle != C_STOP
&& !isrepair(pp->battle))
return error("cannot play \"Go\" on a \"%s\"",
C_name[pp->battle]);
pp->battle = C_GO;
pp->can_go = TRUE;
break;
case C_END_LIMIT:
if (pp->speed != C_LIMIT)
return error("not limited");
pp->speed = C_END_LIMIT;
break;
case C_EMPTY: case C_FLAT: case C_CRASH:
case C_STOP:
pp = &Player[other(Play)];
if (!pp->can_go)
return error("opponent cannot go");
else if (pp->safety[safety(card) - S_CONV] == S_PLAYED)
protected:
return error("opponent is protected");
pp->battle = card;
pp->new_battle = TRUE;
pp->can_go = FALSE;
pp = &Player[Play];
break;
case C_LIMIT:
pp = &Player[other(Play)];
if (pp->speed == C_LIMIT)
return error("opponent has limit");
if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
goto protected;
pp->speed = C_LIMIT;
pp->new_speed = TRUE;
pp = &Player[Play];
break;
case C_GAS_SAFE: case C_SPARE_SAFE:
case C_DRIVE_SAFE: case C_RIGHT_WAY:
if (pp->battle == opposite(card)
|| (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) {
if (!(card == C_RIGHT_WAY && !isrepair(pp->battle))) {
pp->battle = C_GO;
pp->can_go = TRUE;
}
if (card == C_RIGHT_WAY && pp->speed == C_LIMIT)
pp->speed = C_INIT;
if (pp->new_battle
|| (pp->new_speed && card == C_RIGHT_WAY)) {
pp->coups[card - S_CONV] = TRUE;
pp->total += SC_COUP;
pp->hand_tot += SC_COUP;
pp->coupscore += SC_COUP;
}
}
/*
* if not coup, must pick first
*/
else if (pp->hand[0] == C_INIT && Topcard > Deck)
goto mustpick;
pp->safety[card - S_CONV] = S_PLAYED;
pp->total += SC_SAFETY;
pp->hand_tot += SC_SAFETY;
if ((pp->safescore += SC_SAFETY) == NUM_SAFE * SC_SAFETY) {
pp->total += SC_ALL_SAFE;
pp->hand_tot += SC_ALL_SAFE;
}
if (card == C_RIGHT_WAY) {
if (pp->speed == C_LIMIT)
pp->speed = C_INIT;
if (pp->battle == C_STOP || pp->battle == C_INIT) {
pp->can_go = TRUE;
pp->battle = C_INIT;
}
if (!pp->can_go && isrepair(pp->battle))
pp->can_go = TRUE;
}
Next = -1;
break;
case C_INIT:
error("no card there");
Next = -1;
break;
}
if (pp == &Player[PLAYER])
account(card);
pp->hand[Card_no] = C_INIT;
Next = (Next == (bool)-1 ? FALSE : TRUE);
return TRUE;
}
void
getmove()
{
char c;
#ifdef DEBUG
char *sp;
#endif
#ifdef EXTRAP
static bool last_ex = FALSE; /* set if last command was E */
if (last_ex) {
undoex();
prboard();
last_ex = FALSE;
}
#endif
for (;;) {
prompt(MOVEPROMPT);
leaveok(Board, FALSE);
refresh();
while ((c = readch()) == killchar() || c == erasechar())
continue;
if (islower(c))
c = toupper(c);
if (isprint(c) && !isspace(c)) {
addch(c);
refresh();
}
switch (c) {
case 'P': /* Pick */
Movetype = M_DRAW;
goto ret;
case 'U': /* Use Card */
case 'D': /* Discard Card */
if ((Card_no = getcard()) < 0)
break;
Movetype = (c == 'U' ? M_PLAY : M_DISCARD);
goto ret;
case 'O': /* Order */
Order = !Order;
if (Window == W_SMALL) {
if (!Order)
mvwaddstr(Score, 12, 21,
"o: order hand");
else
mvwaddstr(Score, 12, 21,
"o: stop ordering");
wclrtoeol(Score);
}
Movetype = M_ORDER;
goto ret;
case 'Q': /* Quit */
rub(0); /* Same as a rubout */
break;
case 'W': /* Window toggle */
Window = nextwin(Window);
newscore();
prscore(TRUE);
wrefresh(Score);
break;
case 'R': /* Redraw screen */
case CTRL('L'):
wrefresh(curscr);
break;
case 'S': /* Save game */
On_exit = FALSE;
save();
break;
case 'E': /* Extrapolate */
#ifdef EXTRAP
if (last_ex)
break;
Finished = TRUE;
if (Window != W_FULL)
newscore();
prscore(FALSE);
wrefresh(Score);
last_ex = TRUE;
Finished = FALSE;
#else
error("%c: command not implemented", c);
#endif
break;
case '\r': /* Ignore RETURNs and */
case '\n': /* Line Feeds */
case ' ': /* Spaces */
case '\0': /* and nulls */
break;
#ifdef DEBUG
case 'Z': /* Debug code */
if (!Debug && outf == NULL) {
char buf[MAXPATHLEN];
over:
prompt(FILEPROMPT);
leaveok(Board, FALSE);
refresh();
sp = buf;
while ((*sp = readch()) != '\n' && *sp != '\r'
&& (sp - buf < sizeof(buf))) {
if (*sp == killchar())
goto over;
else if (*sp == erasechar()) {
if (--sp < buf)
sp = buf;
else {
addch('\b');
if (*sp < ' ')
addch('\b');
clrtoeol();
}
}
else
addstr(unctrl(*sp++));
refresh();
}
*sp = '\0';
leaveok(Board, TRUE);
if ((outf = fopen(buf, "w")) == NULL)
warn("%s", buf);
setbuf(outf, (char *)NULL);
}
Debug = !Debug;
break;
#endif
default:
error("unknown command: %s", unctrl(c));
break;
}
}
ret:
leaveok(Board, TRUE);
}
/*
* return whether or not the player has picked
*/
int
haspicked(pp)
const PLAY *pp;
{
int card;
if (Topcard <= Deck)
return TRUE;
switch (pp->hand[Card_no]) {
case C_GAS_SAFE: case C_SPARE_SAFE:
case C_DRIVE_SAFE: case C_RIGHT_WAY:
card = 1;
break;
default:
card = 0;
break;
}
return (pp->hand[card] != C_INIT);
}
void
account(card)
CARD card;
{
CARD oppos;
if (card == C_INIT)
return;
++Numseen[card];
if (Play == COMP)
switch (card) {
case C_GAS_SAFE:
case C_SPARE_SAFE:
case C_DRIVE_SAFE:
oppos = opposite(card);
Numgos += Numcards[oppos] - Numseen[oppos];
break;
case C_CRASH:
case C_FLAT:
case C_EMPTY:
case C_STOP:
Numgos++;
break;
}
}
void
prompt(promptno)
int promptno;
{
static const char *const names[] = {
">>:Move:",
"Really?",
"Another hand?",
"Another game?",
"Save game?",
"Same file?",
"file:",
"Extension?",
"Overwrite file?",
};
static int last_prompt = -1;
if (promptno == last_prompt)
move(MOVE_Y, MOVE_X + strlen(names[promptno]) + 1);
else {
move(MOVE_Y, MOVE_X);
if (promptno == MOVEPROMPT)
standout();
addstr(names[promptno]);
if (promptno == MOVEPROMPT)
standend();
addch(' ');
last_prompt = promptno;
}
clrtoeol();
}
void
sort(hand)
CARD *hand;
{
CARD *cp, *tp;
CARD temp;
cp = hand;
hand += HAND_SZ;
for ( ; cp < &hand[-1]; cp++)
for (tp = cp + 1; tp < hand; tp++)
if (*cp > *tp) {
temp = *cp;
*cp = *tp;
*tp = temp;
}
}
|