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/* sleep.c
Sleep for a number of seconds. */
#include "uucp.h"
#include "sysdep.h"
#include "system.h"
void
usysdep_sleep (c)
int c;
{
#if HAVE_NAPMS || HAVE_NAP || HAVE_USLEEP || HAVE_SELECT || HAVE_POLL
int i;
/* In this case, usysdep_pause is accurate. */
for (i = 2 * c; i > 0; i--)
usysdep_pause ();
#else
/* On some system sleep (1) may not sleep at all. Avoid this sort
of problem by always doing at least sleep (2). */
if (c < 2)
c = 2;
(void) sleep (c);
#endif
}
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