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//
// convert.h - Little-endian conversion
//
// Written by Eryk Vershen
//
// The approach taken to conversion is fairly simply.
// Keep the in-memory copy in the machine's normal form and
// Convert as necessary when reading and writing.
//

/*
 * Copyright 1996,1998 by Apple Computer, Inc.
 *              All Rights Reserved
 *
 * Permission to use, copy, modify, and distribute this software and
 * its documentation for any purpose and without fee is hereby granted,
 * provided that the above copyright notice appears in all copies and
 * that both the copyright notice and this permission notice appear in
 * supporting documentation.
 *
 * APPLE COMPUTER DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE.
 *
 * IN NO EVENT SHALL APPLE COMPUTER BE LIABLE FOR ANY SPECIAL, INDIRECT, OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
 * LOSS OF USE, DATA OR PROFITS, WHETHER IN ACTION OF CONTRACT,
 * NEGLIGENCE, OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#ifndef __convert__
#define __convert__

#include "dpme.h"


//
// Defines
//


//
// Types
//


//
// Global Constants
//


//
// Global Variables
//


//
// Forward declarations
//
int convert_block0(Block0 *data, int to_cpu_form);
int convert_bzb(BZB *data, int to_cpu_form);
int convert_dpme(DPME *data, int to_cpu_form);

#endif /* __convert__ */