summaryrefslogtreecommitdiff
path: root/sys/arch/m68k/fpe/fpu_emulate.h
blob: 5fced755318f00bd6a7fdfb5d5ac4035a57ec4d3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
/*	$OpenBSD: fpu_emulate.h,v 1.4 2002/03/14 01:26:34 millert Exp $	*/
/*	$NetBSD: fpu_emulate.h,v 1.4 1996/04/30 11:52:14 briggs Exp $	*/

/*
 * Copyright (c) 1995 Gordon Ross
 * Copyright (c) 1995 Ken Nakata
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 * 4. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *      This product includes software developed by Gordon Ross
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef _FPU_EMULATE_H_
#define _FPU_EMULATE_H_

#include <sys/types.h>

/*
 * Floating point emulator (tailored for SPARC/modified for m68k, but
 * structurally machine-independent).
 *
 * Floating point numbers are carried around internally in an `expanded'
 * or `unpacked' form consisting of:
 *	- sign
 *	- unbiased exponent
 *	- mantissa (`1.' + 112-bit fraction + guard + round)
 *	- sticky bit
 * Any implied `1' bit is inserted, giving a 113-bit mantissa that is
 * always nonzero.  Additional low-order `guard' and `round' bits are
 * scrunched in, making the entire mantissa 115 bits long.  This is divided
 * into four 32-bit words, with `spare' bits left over in the upper part
 * of the top word (the high bits of fp_mant[0]).  An internal `exploded'
 * number is thus kept within the half-open interval [1.0,2.0) (but see
 * the `number classes' below).  This holds even for denormalized numbers:
 * when we explode an external denorm, we normalize it, introducing low-order
 * zero bits, so that the rest of the code always sees normalized values.
 *
 * Note that a number of our algorithms use the `spare' bits at the top.
 * The most demanding algorithm---the one for sqrt---depends on two such
 * bits, so that it can represent values up to (but not including) 8.0,
 * and then it needs a carry on top of that, so that we need three `spares'.
 *
 * The sticky-word is 32 bits so that we can use `OR' operators to goosh
 * whole words from the mantissa into it.
 *
 * All operations are done in this internal extended precision.  According
 * to Hennesey & Patterson, Appendix A, rounding can be repeated---that is,
 * it is OK to do a+b in extended precision and then round the result to
 * single precision---provided single, double, and extended precisions are
 * `far enough apart' (they always are), but we will try to avoid any such
 * extra work where possible.
 */
struct fpn {
	int	fp_class;		/* see below */
	int	fp_sign;		/* 0 => positive, 1 => negative */
	int	fp_exp;			/* exponent (unbiased) */
	int	fp_sticky;		/* nonzero bits lost at right end */
	u_int	fp_mant[4];		/* 115-bit mantissa */
};

#define	FP_NMANT	115		/* total bits in mantissa (incl g,r) */
#define	FP_NG		2		/* number of low-order guard bits */
#define	FP_LG		((FP_NMANT - 1) & 31)	/* log2(1.0) for fp_mant[0] */
#define	FP_QUIETBIT	(1 << (FP_LG - 1))	/* Quiet bit in NaNs (0.5) */
#define	FP_1		(1 << FP_LG)		/* 1.0 in fp_mant[0] */
#define	FP_2		(1 << (FP_LG + 1))	/* 2.0 in fp_mant[0] */

#define CPYFPN(dst, src)						\
if ((dst) != (src)) {							\
    (dst)->fp_class = (src)->fp_class;					\
    (dst)->fp_sign = (src)->fp_sign;					\
    (dst)->fp_exp = (src)->fp_exp;					\
    (dst)->fp_sticky = (src)->fp_sticky;				\
    (dst)->fp_mant[0] = (src)->fp_mant[0];				\
    (dst)->fp_mant[1] = (src)->fp_mant[1];				\
    (dst)->fp_mant[2] = (src)->fp_mant[2];				\
    (dst)->fp_mant[3] = (src)->fp_mant[3];				\
}

/*
 * Number classes.  Since zero, Inf, and NaN cannot be represented using
 * the above layout, we distinguish these from other numbers via a class.
 */
#define	FPC_SNAN	-2		/* signalling NaN (sign irrelevant) */
#define	FPC_QNAN	-1		/* quiet NaN (sign irrelevant) */
#define	FPC_ZERO	0		/* zero (sign matters) */
#define	FPC_NUM		1		/* number (sign matters) */
#define	FPC_INF		2		/* infinity (sign matters) */

#define	ISNAN(fp)	((fp)->fp_class < 0)
#define	ISZERO(fp)	((fp)->fp_class == 0)
#define	ISINF(fp)	((fp)->fp_class == FPC_INF)

/*
 * ORDER(x,y) `sorts' a pair of `fpn *'s so that the right operand (y) points
 * to the `more significant' operand for our purposes.  Appendix N says that
 * the result of a computation involving two numbers are:
 *
 *	If both are SNaN: operand 2, converted to Quiet
 *	If only one is SNaN: the SNaN operand, converted to Quiet
 *	If both are QNaN: operand 2
 *	If only one is QNaN: the QNaN operand
 *
 * In addition, in operations with an Inf operand, the result is usually
 * Inf.  The class numbers are carefully arranged so that if
 *	(unsigned)class(op1) > (unsigned)class(op2)
 * then op1 is the one we want; otherwise op2 is the one we want.
 */
#define	ORDER(x, y) { \
	if ((u_int)(x)->fp_class > (u_int)(y)->fp_class) \
		SWAP(x, y); \
}
#define	SWAP(x, y) {				\
	register struct fpn *swap;		\
	swap = (x), (x) = (y), (y) = swap;	\
}

/*
 * Emulator state.
 */
struct fpemu {
    struct	frame *fe_frame; /* integer regs, etc */
    struct	fpframe *fe_fpframe; /* FP registers, etc */
    u_int	fe_fpsr;	/* fpsr copy (modified during op) */
    u_int	fe_fpcr;	/* fpcr copy */
    struct	fpn fe_f1;	/* operand 1 */
    struct	fpn fe_f2;	/* operand 2, if required */
    struct	fpn fe_f3;	/* available storage for result */
};

/*****************************************************************************
 * End of definitions derived from Sparc FPE
 *****************************************************************************/

/*
 * Internal info about a decoded effective address.
 */
struct insn_ea {
    int	ea_regnum;
    int	ea_ext[3];		/* extention words if any */
    int	ea_flags;		/* flags == 0 means mode 2: An@ */
#define	EA_DIRECT	0x001	/* mode [01]: Dn or An */
#define EA_PREDECR	0x002	/* mode 4: An@- */
#define	EA_POSTINCR	0x004	/* mode 3: An@+ */
#define EA_OFFSET	0x008	/* mode 5 or (7,2): APC@(d16) */
#define	EA_INDEXED	0x010	/* mode 6 or (7,3): APC@(Xn:*:*,d8) etc */
#define EA_ABS  	0x020	/* mode (7,[01]): abs */
#define EA_PC_REL	0x040	/* mode (7,[23]): PC@(d16) etc */
#define	EA_IMMED	0x080	/* mode (7,4): #immed */
#define EA_MEM_INDIR	0x100	/* mode 6 or (7,3): APC@(Xn:*:*,*)@(*) etc */
#define EA_BASE_SUPPRSS	0x200	/* mode 6 or (7,3): base register suppressed */
    int	ea_tdisp;		/* temp. displ. used to xfer many words */
};

#define ea_offset	ea_ext[0]	/* mode 5: offset word */
#define ea_absaddr	ea_ext[0]	/* mode (7,[01]): absolute address */
#define ea_immed	ea_ext		/* mode (7,4): immediate value */
#define ea_basedisp	ea_ext[0]	/* mode 6: base displacement */
#define ea_outerdisp	ea_ext[1]	/* mode 6: outer displacement */
#define	ea_idxreg	ea_ext[2]	/* mode 6: index register number */

struct instruction {
    int		is_advance;	/* length of instruction */
    int		is_datasize;	/* byte, word, long, float, double, ... */
    int		is_opcode;	/* opcode word */
    int		is_word1;	/* second word */
    struct	insn_ea	is_ea0;	/* decoded effective address mode */
};

/*
 * FP data types
 */
#define FTYPE_LNG 0 /* Long Word Integer */
#define FTYPE_SNG 1 /* Single Prec */
#define FTYPE_EXT 2 /* Extended Prec */
#define FTYPE_BCD 3 /* Packed BCD */
#define FTYPE_WRD 4 /* Word Integer */
#define FTYPE_DBL 5 /* Double Prec */
#define FTYPE_BYT 6 /* Byte Integer */

/*
 * MC68881/68882 FPcr bit definitions (should these go to <m68k/reg.h>
 * or <m68k/fpu.h> or something?)
 */

/* fpsr */
#define FPSR_CCB    0xff000000
# define FPSR_NEG   0x08000000
# define FPSR_ZERO  0x04000000
# define FPSR_INF   0x02000000
# define FPSR_NAN   0x01000000
#define FPSR_QTT    0x00ff0000
# define FPSR_QSG   0x00800000
# define FPSR_QUO   0x007f0000
#define FPSR_EXCP   0x0000ff00
# define FPSR_BSUN  0x00008000
# define FPSR_SNAN  0x00004000
# define FPSR_OPERR 0x00002000
# define FPSR_OVFL  0x00001000
# define FPSR_UNFL  0x00000800
# define FPSR_DZ    0x00000400
# define FPSR_INEX2 0x00000200
# define FPSR_INEX1 0x00000100
#define FPSR_AEX    0x000000ff
# define FPSR_AIOP  0x00000080
# define FPSR_AOVFL 0x00000040
# define FPSR_AUNFL 0x00000020
# define FPSR_ADZ   0x00000010
# define FPSR_AINEX 0x00000008

/* fpcr */
#define FPCR_EXCP   FPSR_EXCP
# define FPCR_BSUN  FPSR_BSUN
# define FPCR_SNAN  FPSR_SNAN
# define FPCR_OPERR FPSR_OPERR
# define FPCR_OVFL  FPSR_OVFL
# define FPCR_UNFL  FPSR_UNFL
# define FPCR_DZ    FPSR_DZ
# define FPCR_INEX2 FPSR_INEX2
# define FPCR_INEX1 FPSR_INEX1
#define FPCR_MODE   0x000000ff
# define FPCR_PREC  0x000000c0
#  define FPCR_EXTD 0x00000000
#  define FPCR_SNGL 0x00000040
#  define FPCR_DBL  0x00000080
# define FPCR_ROUND 0x00000030
#  define FPCR_NEAR 0x00000000
#  define FPCR_ZERO 0x00000010
#  define FPCR_MINF 0x00000020
#  define FPCR_PINF 0x00000030

/*
 * Other functions.
 */

/* Build a new Quiet NaN (sign=0, frac=all 1's). */
struct	fpn *fpu_newnan(struct fpemu *fe);

/*
 * Shift a number right some number of bits, taking care of round/sticky.
 * Note that the result is probably not a well-formed number (it will lack
 * the normal 1-bit mant[0]&FP_1).
 */
int	fpu_shr(struct fpn * fp, int shr);
/*
 * Round a number according to the round mode in FPCR
 */
int	round(register struct fpemu *fe, register struct fpn *fp);

/* type conversion */
void	fpu_explode(struct fpemu *fe, struct fpn *fp, int t, u_int *src);
void	fpu_implode(struct fpemu *fe, struct fpn *fp, int t, u_int *dst);

/*
 * non-static emulation functions
 */
/* type 0 */
int fpu_emul_fmovecr(struct fpemu *fe, struct instruction *insn);
int fpu_emul_fstore(struct fpemu *fe, struct instruction *insn);
int fpu_emul_fscale(struct fpemu *fe, struct instruction *insn);

/*
 * include function declarations of those which are called by fpu_emul_arith()
 */
#include "fpu_arith_proto.h"

int fpu_emulate(struct frame *frame, struct fpframe *fpf);

/*
 * "helper" functions
 */
/* return values from constant rom */
struct fpn *fpu_const(struct fpn *fp, u_int offset);
/* update exceptions and FPSR */
int fpu_upd_excp(struct fpemu *fe);
u_int fpu_upd_fpsr(struct fpemu *fe, struct fpn *fp);

/* address mode decoder, and load/store */
int fpu_decode_ea(struct frame *frame, struct instruction *insn,
		   struct insn_ea *ea, int modreg);
int fpu_load_ea(struct frame *frame, struct instruction *insn,
		 struct insn_ea *ea, char *dst);
int fpu_store_ea(struct frame *frame, struct instruction *insn,
		  struct insn_ea *ea, char *src);

/* fpu_subr.c */
void fpu_norm(register struct fpn *fp);

/* declarations for debugging */

extern int fpu_debug_level;

/* debug classes */
#define DL_DUMPINSN 0x0001
#define DL_DECODEEA 0x0002
#define DL_LOADEA   0x0004
#define DL_STOREEA  0x0008
#define DL_OPERANDS 0x0010
#define DL_RESULT   0x0020
#define DL_TESTCC   0x0040
#define DL_BRANCH   0x0080
#define DL_FSTORE   0x0100
#define DL_FSCALE   0x0200
#define DL_ARITH    0x0400
#define DL_INSN     0x0800
#define DL_FMOVEM   0x1000
/* not defined yet
#define DL_2000     0x2000
#define DL_4000     0x4000
*/
#define DL_VERBOSE  0x8000
/* composit debug classes */
#define DL_EA       (DL_DECODEEA|DL_LOADEA|DL_STOREEA)
#define DL_VALUES   (DL_OPERANDS|DL_RESULT)
#define DL_COND     (DL_TESTCC|DL_BRANCH)
#define DL_ALL      0xffff

#endif /* _FPU_EMULATE_H_ */