1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
|
/* $OpenBSD: fpu_div.c,v 1.3 2003/06/02 23:27:54 millert Exp $ */
/* $NetBSD: fpu_div.c,v 1.2 1994/11/20 20:52:38 deraadt Exp $ */
/*
* Copyright (c) 1992, 1993
* The Regents of the University of California. All rights reserved.
*
* This software was developed by the Computer Systems Engineering group
* at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
* contributed to Berkeley.
*
* All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Lawrence Berkeley Laboratory.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)fpu_div.c 8.1 (Berkeley) 6/11/93
*/
/*
* Perform an FPU divide (return x / y).
*/
#include <sys/types.h>
#include <machine/reg.h>
#include <sparc/fpu/fpu_arith.h>
#include <sparc/fpu/fpu_emu.h>
/*
* Division of normal numbers is done as follows:
*
* x and y are floating point numbers, i.e., in the form 1.bbbb * 2^e.
* If X and Y are the mantissas (1.bbbb's), the quotient is then:
*
* q = (X / Y) * 2^((x exponent) - (y exponent))
*
* Since X and Y are both in [1.0,2.0), the quotient's mantissa (X / Y)
* will be in [0.5,2.0). Moreover, it will be less than 1.0 if and only
* if X < Y. In that case, it will have to be shifted left one bit to
* become a normal number, and the exponent decremented. Thus, the
* desired exponent is:
*
* left_shift = x->fp_mant < y->fp_mant;
* result_exp = x->fp_exp - y->fp_exp - left_shift;
*
* The quotient mantissa X/Y can then be computed one bit at a time
* using the following algorithm:
*
* Q = 0; -- Initial quotient.
* R = X; -- Initial remainder,
* if (left_shift) -- but fixed up in advance.
* R *= 2;
* for (bit = FP_NMANT; --bit >= 0; R *= 2) {
* if (R >= Y) {
* Q |= 1 << bit;
* R -= Y;
* }
* }
*
* The subtraction R -= Y always removes the uppermost bit from R (and
* can sometimes remove additional lower-order 1 bits); this proof is
* left to the reader.
*
* This loop correctly calculates the guard and round bits since they are
* included in the expanded internal representation. The sticky bit
* is to be set if and only if any other bits beyond guard and round
* would be set. From the above it is obvious that this is true if and
* only if the remainder R is nonzero when the loop terminates.
*
* Examining the loop above, we can see that the quotient Q is built
* one bit at a time ``from the top down''. This means that we can
* dispense with the multi-word arithmetic and just build it one word
* at a time, writing each result word when it is done.
*
* Furthermore, since X and Y are both in [1.0,2.0), we know that,
* initially, R >= Y. (Recall that, if X < Y, R is set to X * 2 and
* is therefore at in [2.0,4.0).) Thus Q is sure to have bit FP_NMANT-1
* set, and R can be set initially to either X - Y (when X >= Y) or
* 2X - Y (when X < Y). In addition, comparing R and Y is difficult,
* so we will simply calculate R - Y and see if that underflows.
* This leads to the following revised version of the algorithm:
*
* R = X;
* bit = FP_1;
* D = R - Y;
* if (D >= 0) {
* result_exp = x->fp_exp - y->fp_exp;
* R = D;
* q = bit;
* bit >>= 1;
* } else {
* result_exp = x->fp_exp - y->fp_exp - 1;
* q = 0;
* }
* R <<= 1;
* do {
* D = R - Y;
* if (D >= 0) {
* q |= bit;
* R = D;
* }
* R <<= 1;
* } while ((bit >>= 1) != 0);
* Q[0] = q;
* for (i = 1; i < 4; i++) {
* q = 0, bit = 1 << 31;
* do {
* D = R - Y;
* if (D >= 0) {
* q |= bit;
* R = D;
* }
* R <<= 1;
* } while ((bit >>= 1) != 0);
* Q[i] = q;
* }
*
* This can be refined just a bit further by moving the `R <<= 1'
* calculations to the front of the do-loops and eliding the first one.
* The process can be terminated immediately whenever R becomes 0, but
* this is relatively rare, and we do not bother.
*/
struct fpn *
fpu_div(fe)
register struct fpemu *fe;
{
register struct fpn *x = &fe->fe_f1, *y = &fe->fe_f2;
register u_int q, bit;
register u_int r0, r1, r2, r3, d0, d1, d2, d3, y0, y1, y2, y3;
FPU_DECL_CARRY
/*
* Since divide is not commutative, we cannot just use ORDER.
* Check either operand for NaN first; if there is at least one,
* order the signalling one (if only one) onto the right, then
* return it. Otherwise we have the following cases:
*
* Inf / Inf = NaN, plus NV exception
* Inf / num = Inf [i.e., return x]
* Inf / 0 = Inf [i.e., return x]
* 0 / Inf = 0 [i.e., return x]
* 0 / num = 0 [i.e., return x]
* 0 / 0 = NaN, plus NV exception
* num / Inf = 0
* num / num = num (do the divide)
* num / 0 = Inf, plus DZ exception
*/
if (ISNAN(x) || ISNAN(y)) {
ORDER(x, y);
return (y);
}
if (ISINF(x) || ISZERO(x)) {
if (x->fp_class == y->fp_class)
return (fpu_newnan(fe));
return (x);
}
/* all results at this point use XOR of operand signs */
x->fp_sign ^= y->fp_sign;
if (ISINF(y)) {
x->fp_class = FPC_ZERO;
return (x);
}
if (ISZERO(y)) {
fe->fe_cx = FSR_DZ;
x->fp_class = FPC_INF;
return (x);
}
/*
* Macros for the divide. See comments at top for algorithm.
* Note that we expand R, D, and Y here.
*/
#define SUBTRACT /* D = R - Y */ \
FPU_SUBS(d3, r3, y3); FPU_SUBCS(d2, r2, y2); \
FPU_SUBCS(d1, r1, y1); FPU_SUBC(d0, r0, y0)
#define NONNEGATIVE /* D >= 0 */ \
((int)d0 >= 0)
#ifdef FPU_SHL1_BY_ADD
#define SHL1 /* R <<= 1 */ \
FPU_ADDS(r3, r3, r3); FPU_ADDCS(r2, r2, r2); \
FPU_ADDCS(r1, r1, r1); FPU_ADDC(r0, r0, r0)
#else
#define SHL1 \
r0 = (r0 << 1) | (r1 >> 31), r1 = (r1 << 1) | (r2 >> 31), \
r2 = (r2 << 1) | (r3 >> 31), r3 <<= 1
#endif
#define LOOP /* do ... while (bit >>= 1) */ \
do { \
SHL1; \
SUBTRACT; \
if (NONNEGATIVE) { \
q |= bit; \
r0 = d0, r1 = d1, r2 = d2, r3 = d3; \
} \
} while ((bit >>= 1) != 0)
#define WORD(r, i) /* calculate r->fp_mant[i] */ \
q = 0; \
bit = 1 << 31; \
LOOP; \
(x)->fp_mant[i] = q
/* Setup. Note that we put our result in x. */
r0 = x->fp_mant[0];
r1 = x->fp_mant[1];
r2 = x->fp_mant[2];
r3 = x->fp_mant[3];
y0 = y->fp_mant[0];
y1 = y->fp_mant[1];
y2 = y->fp_mant[2];
y3 = y->fp_mant[3];
bit = FP_1;
SUBTRACT;
if (NONNEGATIVE) {
x->fp_exp -= y->fp_exp;
r0 = d0, r1 = d1, r2 = d2, r3 = d3;
q = bit;
bit >>= 1;
} else {
x->fp_exp -= y->fp_exp + 1;
q = 0;
}
LOOP;
x->fp_mant[0] = q;
WORD(x, 1);
WORD(x, 2);
WORD(x, 3);
x->fp_sticky = r0 | r1 | r2 | r3;
return (x);
}
|